/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
SoundDeviceJme.java | 35 import com.jme3.asset.AssetManager; 45 protected AssetManager assetManager; 48 public SoundDeviceJme(AssetManager assetManager, AudioRenderer ar){ 49 this.assetManager = assetManager; 57 AudioNode an = new AudioNode(assetManager, filename, false); 63 return new SoundHandleJme(ar, assetManager, filename);
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
PreDepthProcessor.java | 35 import com.jme3.asset.AssetManager; 52 private AssetManager assetManager; 56 public PreDepthProcessor(AssetManager assetManager){ 57 this.assetManager = assetManager; 58 preDepth = new Material(assetManager, "Common/MatDefs/Shadow/PreShadow.j3md");
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/ |
FolderConverter.java | 35 import com.jme3.asset.AssetManager; 45 private static AssetManager assetManager; 72 assetManager = JmeSystem.newAssetManager(); 73 assetManager.registerLocator(sourceRoot.toString(),
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
MaterialDef.java | 35 import com.jme3.asset.AssetManager; 52 private AssetManager assetManager; 67 * @param assetManager The asset manager to use to load shaders 70 public MaterialDef(AssetManager assetManager, String name){ 71 this.assetManager = assetManager; 99 * Returns the AssetManager passed in the constructor. 101 * @return the AssetManager passed in the constructor [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
ImageBasedHeightMapGrid.java | 7 import com.jme3.asset.AssetManager; 32 private final AssetManager assetManager; 37 public ImageBasedHeightMapGrid(final String textureBase, final String textureExt, AssetManager assetManager) { 38 this(assetManager, new Namer() { 46 public ImageBasedHeightMapGrid(AssetManager assetManager, Namer namer) { 47 this.assetManager = assetManager; [all...] |
/external/jmonkeyengine/engine/src/xml/com/jme3/export/xml/ |
XMLImporter.java | 36 import com.jme3.asset.AssetManager; 55 private AssetManager assetManager; 66 public AssetManager getAssetManager(){ 67 return assetManager; 70 public void setAssetManager(AssetManager assetManager){ 71 this.assetManager = assetManager; 75 assetManager = info.getManager() [all...] |
/development/ndk/platforms/android-9/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/ |
MaterialExtensionLoader.java | 36 import com.jme3.asset.AssetManager; 60 private AssetManager assetManager; 82 tex = assetManager.loadTexture(texKey); 106 material = new Material(assetManager, matExt.getJmeMatDefName()); 113 public MaterialList load(AssetManager assetManager, AssetKey key, MaterialExtensionSet matExts, 115 this.assetManager = assetManager;
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/ |
ImageTileLoader.java | 7 import com.jme3.asset.AssetManager; 27 private final AssetManager assetManager; 35 public ImageTileLoader(final String textureBase, final String textureExt, AssetManager assetManager) { 36 this(assetManager, new Namer() { 44 public ImageTileLoader(AssetManager assetManager, Namer namer) { 45 this.assetManager = assetManager; [all...] |
/frameworks/native/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 215 * be retrieved from assetManager.
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/prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/ |
native_activity.h | 93 AAssetManager* assetManager; 201 * be retrieved from assetManager.
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/prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/android/ |
native_activity.h | 93 AAssetManager* assetManager; 201 * be retrieved from assetManager.
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/prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/android/ |
native_activity.h | 93 AAssetManager* assetManager; 201 * be retrieved from assetManager.
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/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/android/ |
native_activity.h | 100 AAssetManager* assetManager; 208 * be retrieved from assetManager.
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/development/ndk/platforms/android-9/samples/native-audio/src/com/example/nativeaudio/ |
NativeAudio.java | 20 import android.content.res.AssetManager; 44 static AssetManager assetManager; 57 assetManager = getAssets(); 119 created = createAssetAudioPlayer(assetManager, "background.mp3"); 292 public static native boolean createAssetAudioPlayer(AssetManager assetManager, String filename);
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 60 protected AssetManager assetManager; 134 material = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 139 material = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 184 texture = assetManager.loadTexture(texKey); 296 this.assetManager = info.getManager();
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