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    Searched defs:bindTexture (Results 1 - 24 of 24) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTexture.cpp 74 void LayerTexture::bindTexture()
77 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
  /external/replicaisland/src/com/replica/replicaisland/
OpenGLSystem.java 53 public static final void bindTexture(int target, int texture) {
DrawableBitmap.java 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
TiledVertexGrid.java 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
  /frameworks/rs/
rsProgram.cpp 109 bindTexture(NULL, ct, NULL);
168 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) {
209 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
ProgramFragmentTest.java 115 pf.bindTexture(textures[i], i);
119 p.bindTexture(textures[i], i);
ProgramFragmentFixedFunctionTest.java 71 pf.bindTexture(mTex2D, t);
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 301 GLenum GLClientState::bindTexture(GLenum target, GLuint texture,
  /external/webkit/Source/WebCore/platform/graphics/gpu/
SharedGraphicsContext3D.cpp 371 void SharedGraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture)
373 m_context->bindTexture(target, texture);
  /frameworks/base/graphics/java/android/renderscript/
Program.java 163 public void bindTexture(Allocation va, int slot)
  /frameworks/base/libs/hwui/
OpenGLRenderer.h 651 inline void bindTexture(GLuint texture) {
SkiaShader.cpp 89 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) {
157 bindTexture(texture, mWrapS, mWrapT);
235 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]);
355 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]);
Layer.h 149 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
150 texture.setWrap(wrap, bindTexture, force, renderTarget);
153 void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
154 texture.setFilter(filter, bindTexture, force, renderTarget);
187 inline void bindTexture() {
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 301 GLenum GLClientState::bindTexture(GLenum target, GLuint texture,
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 396 void GraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture)
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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
GLCanvasImpl.java 281 if (!bindTexture(tex)) return;
380 if (!bindTexture(texture)) return;
397 if (!bindTexture(texture)) return;
409 if (!bindTexture(texture)) return;
452 private boolean bindTexture(BasicTexture texture) {
533 if (!bindTexture(from)) return;
559 if (!bindTexture(from)) return;
  /system/core/include/pixelflinger/
pixelflinger.h 218 void (*bindTexture)(void* c, const GGLSurface* surface);
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.cpp 737 void WebGLRenderingContext::bindTexture(GC3Denum target, WebGLTexture* texture, ExceptionCode& ec)
760 m_context->bindTexture(target, objectOrZero(texture));
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 730 void GraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture)
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  /prebuilts/sdk/11/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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