/external/webkit/Source/WebCore/platform/graphics/chromium/ |
LayerTexture.cpp | 74 void LayerTexture::bindTexture() 77 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
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/external/replicaisland/src/com/replica/replicaisland/ |
OpenGLSystem.java | 53 public static final void bindTexture(int target, int texture) {
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DrawableBitmap.java | 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
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TiledVertexGrid.java | 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
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/frameworks/rs/ |
rsProgram.cpp | 109 bindTexture(NULL, ct, NULL); 168 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { 209 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
ProgramFragmentTest.java | 115 pf.bindTexture(textures[i], i); 119 p.bindTexture(textures[i], i);
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ProgramFragmentFixedFunctionTest.java | 71 pf.bindTexture(mTex2D, t);
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 301 GLenum GLClientState::bindTexture(GLenum target, GLuint texture,
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
SharedGraphicsContext3D.cpp | 371 void SharedGraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture) 373 m_context->bindTexture(target, texture);
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/frameworks/base/graphics/java/android/renderscript/ |
Program.java | 163 public void bindTexture(Allocation va, int slot)
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/frameworks/base/libs/hwui/ |
OpenGLRenderer.h | 651 inline void bindTexture(GLuint texture) {
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SkiaShader.cpp | 89 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) { 157 bindTexture(texture, mWrapS, mWrapT); 235 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]); 355 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]);
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Layer.h | 149 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { 150 texture.setWrap(wrap, bindTexture, force, renderTarget); 153 void setFilter(GLenum filter, bool bindTexture = false, bool force = false) { 154 texture.setFilter(filter, bindTexture, force, renderTarget); 187 inline void bindTexture() {
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 301 GLenum GLClientState::bindTexture(GLenum target, GLuint texture,
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 396 void GraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture) [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
GLCanvasImpl.java | 281 if (!bindTexture(tex)) return; 380 if (!bindTexture(texture)) return; 397 if (!bindTexture(texture)) return; 409 if (!bindTexture(texture)) return; 452 private boolean bindTexture(BasicTexture texture) { 533 if (!bindTexture(from)) return; 559 if (!bindTexture(from)) return;
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/system/core/include/pixelflinger/ |
pixelflinger.h | 218 void (*bindTexture)(void* c, const GGLSurface* surface);
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/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.cpp | 737 void WebGLRenderingContext::bindTexture(GC3Denum target, WebGLTexture* texture, ExceptionCode& ec) 760 m_context->bindTexture(target, objectOrZero(texture)); [all...] |
/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 730 void GraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture) [all...] |
/prebuilts/sdk/11/ |
android.jar | |
/prebuilts/sdk/12/ |
android.jar | |
/prebuilts/sdk/14/ |
android.jar | |
/prebuilts/sdk/15/ |
android.jar | |
/prebuilts/sdk/current/ |
android.jar | |