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    Searched defs:bufferQueue (Results 1 - 4 of 4) sorted by null

  /frameworks/wilhelm/src/desktop/
SndFile.c 256 SLBufferQueueItf bufferQueue = &thiz->mBufferQueue.mItf;
257 IBufferQueue *thisBQ = (IBufferQueue *) bufferQueue;
  /frameworks/wilhelm/tests/examples/
slesTestSawtoothBufferQueue.cpp 115 SLDataLocator_BufferQueue bufferQueue;
165 bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
166 bufferQueue.numBuffers = 4; /* Four buffers in our buffer queue */
178 audioSource.pLocator = (void *)&bufferQueue;
205 fprintf(stdout, "bufferQueue example: after CreateAudioPlayer\n");
209 fprintf(stdout, "bufferQueue example: after Realize\n");
214 fprintf(stdout, "bufferQueue example: after GetInterface(PLAY)\n");
245 fprintf(stdout, "bufferQueue example: starting to play\n");
  /frameworks/wilhelm/src/itf/
IOutputMixExt.c 71 // application thread(s) that call BufferQueue::Clear while mixer is active
273 IBufferQueue *bufferQueue = &track->mAudioPlayer->mBufferQueue;
274 interface_lock_exclusive(bufferQueue);
276 oldFront = bufferQueue->mFront;
277 rear = bufferQueue->mRear;
281 if (++newFront == &bufferQueue->mArray[bufferQueue->mNumBuffers + 1]) {
282 newFront = bufferQueue->mArray;
284 bufferQueue->mFront = (BufferHeader *) newFront;
285 assert(0 < bufferQueue->mState.count)
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  /external/quake/quake/src/WinQuake/
snd_android.cpp 96 SLDataLocator_BufferQueue bufferQueue;
152 bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
153 bufferQueue.numBuffers = 4; /* Four buffers in our buffer queue */
165 audioSource.pLocator = (void *)&bufferQueue;
189 fprintf(stdout, "bufferQueue example: after CreateAudioPlayer\n");
193 fprintf(stdout, "bufferQueue example: after Realize\n");
198 fprintf(stdout, "bufferQueue example: after GetInterface(PLAY)\n");
229 fprintf(stdout, "bufferQueue example: starting to play\n");

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