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      1 //===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // LiveIntervalUnion represents a coalesced set of live intervals. This may be
     11 // used during coalescing to represent a congruence class, or during register
     12 // allocation to model liveness of a physical register.
     13 //
     14 //===----------------------------------------------------------------------===//
     15 
     16 #define DEBUG_TYPE "regalloc"
     17 #include "LiveIntervalUnion.h"
     18 #include "llvm/ADT/SparseBitVector.h"
     19 #include "llvm/CodeGen/MachineLoopRanges.h"
     20 #include "llvm/Support/Debug.h"
     21 #include "llvm/Support/raw_ostream.h"
     22 #include "llvm/Target/TargetRegisterInfo.h"
     23 
     24 #include <algorithm>
     25 
     26 using namespace llvm;
     27 
     28 
     29 // Merge a LiveInterval's segments. Guarantee no overlaps.
     30 void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
     31   if (VirtReg.empty())
     32     return;
     33   ++Tag;
     34 
     35   // Insert each of the virtual register's live segments into the map.
     36   LiveInterval::iterator RegPos = VirtReg.begin();
     37   LiveInterval::iterator RegEnd = VirtReg.end();
     38   SegmentIter SegPos = Segments.find(RegPos->start);
     39 
     40   while (SegPos.valid()) {
     41     SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
     42     if (++RegPos == RegEnd)
     43       return;
     44     SegPos.advanceTo(RegPos->start);
     45   }
     46 
     47   // We have reached the end of Segments, so it is no longer necessary to search
     48   // for the insertion position.
     49   // It is faster to insert the end first.
     50   --RegEnd;
     51   SegPos.insert(RegEnd->start, RegEnd->end, &VirtReg);
     52   for (; RegPos != RegEnd; ++RegPos, ++SegPos)
     53     SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
     54 }
     55 
     56 // Remove a live virtual register's segments from this union.
     57 void LiveIntervalUnion::extract(LiveInterval &VirtReg) {
     58   if (VirtReg.empty())
     59     return;
     60   ++Tag;
     61 
     62   // Remove each of the virtual register's live segments from the map.
     63   LiveInterval::iterator RegPos = VirtReg.begin();
     64   LiveInterval::iterator RegEnd = VirtReg.end();
     65   SegmentIter SegPos = Segments.find(RegPos->start);
     66 
     67   for (;;) {
     68     assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
     69     SegPos.erase();
     70     if (!SegPos.valid())
     71       return;
     72 
     73     // Skip all segments that may have been coalesced.
     74     RegPos = VirtReg.advanceTo(RegPos, SegPos.start());
     75     if (RegPos == RegEnd)
     76       return;
     77 
     78     SegPos.advanceTo(RegPos->start);
     79   }
     80 }
     81 
     82 void
     83 LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const {
     84   if (empty()) {
     85     OS << " empty\n";
     86     return;
     87   }
     88   for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
     89     OS << " [" << SI.start() << ' ' << SI.stop() << "):"
     90        << PrintReg(SI.value()->reg, TRI);
     91   }
     92   OS << '\n';
     93 }
     94 
     95 #ifndef NDEBUG
     96 // Verify the live intervals in this union and add them to the visited set.
     97 void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
     98   for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
     99     VisitedVRegs.set(SI.value()->reg);
    100 }
    101 #endif //!NDEBUG
    102 
    103 // Scan the vector of interfering virtual registers in this union. Assume it's
    104 // quite small.
    105 bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
    106   SmallVectorImpl<LiveInterval*>::const_iterator I =
    107     std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
    108   return I != InterferingVRegs.end();
    109 }
    110 
    111 // Collect virtual registers in this union that interfere with this
    112 // query's live virtual register.
    113 //
    114 // The query state is one of:
    115 //
    116 // 1. CheckedFirstInterference == false: Iterators are uninitialized.
    117 // 2. SeenAllInterferences == true: InterferingVRegs complete, iterators unused.
    118 // 3. Iterators left at the last seen intersection.
    119 //
    120 unsigned LiveIntervalUnion::Query::
    121 collectInterferingVRegs(unsigned MaxInterferingRegs) {
    122   // Fast path return if we already have the desired information.
    123   if (SeenAllInterferences || InterferingVRegs.size() >= MaxInterferingRegs)
    124     return InterferingVRegs.size();
    125 
    126   // Set up iterators on the first call.
    127   if (!CheckedFirstInterference) {
    128     CheckedFirstInterference = true;
    129 
    130     // Quickly skip interference check for empty sets.
    131     if (VirtReg->empty() || LiveUnion->empty()) {
    132       SeenAllInterferences = true;
    133       return 0;
    134     }
    135 
    136     // In most cases, the union will start before VirtReg.
    137     VirtRegI = VirtReg->begin();
    138     LiveUnionI.setMap(LiveUnion->getMap());
    139     LiveUnionI.find(VirtRegI->start);
    140   }
    141 
    142   LiveInterval::iterator VirtRegEnd = VirtReg->end();
    143   LiveInterval *RecentReg = 0;
    144   while (LiveUnionI.valid()) {
    145     assert(VirtRegI != VirtRegEnd && "Reached end of VirtReg");
    146 
    147     // Check for overlapping interference.
    148     while (VirtRegI->start < LiveUnionI.stop() &&
    149            VirtRegI->end > LiveUnionI.start()) {
    150       // This is an overlap, record the interfering register.
    151       LiveInterval *VReg = LiveUnionI.value();
    152       if (VReg != RecentReg && !isSeenInterference(VReg)) {
    153         RecentReg = VReg;
    154         InterferingVRegs.push_back(VReg);
    155         if (InterferingVRegs.size() >= MaxInterferingRegs)
    156           return InterferingVRegs.size();
    157       }
    158       // This LiveUnion segment is no longer interesting.
    159       if (!(++LiveUnionI).valid()) {
    160         SeenAllInterferences = true;
    161         return InterferingVRegs.size();
    162       }
    163     }
    164 
    165     // The iterators are now not overlapping, LiveUnionI has been advanced
    166     // beyond VirtRegI.
    167     assert(VirtRegI->end <= LiveUnionI.start() && "Expected non-overlap");
    168 
    169     // Advance the iterator that ends first.
    170     VirtRegI = VirtReg->advanceTo(VirtRegI, LiveUnionI.start());
    171     if (VirtRegI == VirtRegEnd)
    172       break;
    173 
    174     // Detect overlap, handle above.
    175     if (VirtRegI->start < LiveUnionI.stop())
    176       continue;
    177 
    178     // Still not overlapping. Catch up LiveUnionI.
    179     LiveUnionI.advanceTo(VirtRegI->start);
    180   }
    181   SeenAllInterferences = true;
    182   return InterferingVRegs.size();
    183 }
    184 
    185 bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) {
    186   // VirtReg is likely live throughout the loop, so start by checking LIU-Loop
    187   // overlaps.
    188   IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map>
    189     Overlaps(LiveUnion->getMap(), Loop->getMap());
    190   if (!Overlaps.valid())
    191     return false;
    192 
    193   // The loop is overlapping an LIU assignment. Check VirtReg as well.
    194   LiveInterval::iterator VRI = VirtReg->find(Overlaps.start());
    195 
    196   for (;;) {
    197     if (VRI == VirtReg->end())
    198       return false;
    199     if (VRI->start < Overlaps.stop())
    200       return true;
    201 
    202     Overlaps.advanceTo(VRI->start);
    203     if (!Overlaps.valid())
    204       return false;
    205     if (Overlaps.start() < VRI->end)
    206       return true;
    207 
    208     VRI = VirtReg->advanceTo(VRI, Overlaps.start());
    209   }
    210 }
    211 
    212 void LiveIntervalUnion::Array::init(LiveIntervalUnion::Allocator &Alloc,
    213                                     unsigned NSize) {
    214   // Reuse existing allocation.
    215   if (NSize == Size)
    216     return;
    217   clear();
    218   Size = NSize;
    219   LIUs = static_cast<LiveIntervalUnion*>(
    220     malloc(sizeof(LiveIntervalUnion)*NSize));
    221   for (unsigned i = 0; i != Size; ++i)
    222     new(LIUs + i) LiveIntervalUnion(Alloc);
    223 }
    224 
    225 void LiveIntervalUnion::Array::clear() {
    226   if (!LIUs)
    227     return;
    228   for (unsigned i = 0; i != Size; ++i)
    229     LIUs[i].~LiveIntervalUnion();
    230   free(LIUs);
    231   Size =  0;
    232   LIUs = 0;
    233 }
    234