1 /* 2 ** 3 ** Copyright 2007, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 19 #define LOG_TAG "AudioFlinger" 20 //#define LOG_NDEBUG 0 21 22 #include <math.h> 23 #include <signal.h> 24 #include <sys/time.h> 25 #include <sys/resource.h> 26 27 #include <binder/IPCThreadState.h> 28 #include <binder/IServiceManager.h> 29 #include <utils/Log.h> 30 #include <utils/Trace.h> 31 #include <binder/Parcel.h> 32 #include <binder/IPCThreadState.h> 33 #include <utils/String16.h> 34 #include <utils/threads.h> 35 #include <utils/Atomic.h> 36 37 #include <cutils/bitops.h> 38 #include <cutils/properties.h> 39 #include <cutils/compiler.h> 40 41 #undef ADD_BATTERY_DATA 42 43 #ifdef ADD_BATTERY_DATA 44 #include <media/IMediaPlayerService.h> 45 #include <media/IMediaDeathNotifier.h> 46 #endif 47 48 #include <private/media/AudioTrackShared.h> 49 #include <private/media/AudioEffectShared.h> 50 51 #include <system/audio.h> 52 #include <hardware/audio.h> 53 54 #include "AudioMixer.h" 55 #include "AudioFlinger.h" 56 #include "ServiceUtilities.h" 57 58 #include <media/EffectsFactoryApi.h> 59 #include <audio_effects/effect_visualizer.h> 60 #include <audio_effects/effect_ns.h> 61 #include <audio_effects/effect_aec.h> 62 63 #include <audio_utils/primitives.h> 64 65 #include <powermanager/PowerManager.h> 66 67 // #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds 68 #ifdef DEBUG_CPU_USAGE 69 #include <cpustats/CentralTendencyStatistics.h> 70 #include <cpustats/ThreadCpuUsage.h> 71 #endif 72 73 #include <common_time/cc_helper.h> 74 #include <common_time/local_clock.h> 75 76 #include "FastMixer.h" 77 78 // NBAIO implementations 79 #include <media/nbaio/AudioStreamOutSink.h> 80 #include <media/nbaio/MonoPipe.h> 81 #include <media/nbaio/MonoPipeReader.h> 82 #include <media/nbaio/Pipe.h> 83 #include <media/nbaio/PipeReader.h> 84 #include <media/nbaio/SourceAudioBufferProvider.h> 85 86 #include "SchedulingPolicyService.h" 87 88 // ---------------------------------------------------------------------------- 89 90 // Note: the following macro is used for extremely verbose logging message. In 91 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 92 // 0; but one side effect of this is to turn all LOGV's as well. Some messages 93 // are so verbose that we want to suppress them even when we have ALOG_ASSERT 94 // turned on. Do not uncomment the #def below unless you really know what you 95 // are doing and want to see all of the extremely verbose messages. 96 //#define VERY_VERY_VERBOSE_LOGGING 97 #ifdef VERY_VERY_VERBOSE_LOGGING 98 #define ALOGVV ALOGV 99 #else 100 #define ALOGVV(a...) do { } while(0) 101 #endif 102 103 namespace android { 104 105 static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n"; 106 static const char kHardwareLockedString[] = "Hardware lock is taken\n"; 107 108 static const float MAX_GAIN = 4096.0f; 109 static const uint32_t MAX_GAIN_INT = 0x1000; 110 111 // retry counts for buffer fill timeout 112 // 50 * ~20msecs = 1 second 113 static const int8_t kMaxTrackRetries = 50; 114 static const int8_t kMaxTrackStartupRetries = 50; 115 // allow less retry attempts on direct output thread. 116 // direct outputs can be a scarce resource in audio hardware and should 117 // be released as quickly as possible. 118 static const int8_t kMaxTrackRetriesDirect = 2; 119 120 static const int kDumpLockRetries = 50; 121 static const int kDumpLockSleepUs = 20000; 122 123 // don't warn about blocked writes or record buffer overflows more often than this 124 static const nsecs_t kWarningThrottleNs = seconds(5); 125 126 // RecordThread loop sleep time upon application overrun or audio HAL read error 127 static const int kRecordThreadSleepUs = 5000; 128 129 // maximum time to wait for setParameters to complete 130 static const nsecs_t kSetParametersTimeoutNs = seconds(2); 131 132 // minimum sleep time for the mixer thread loop when tracks are active but in underrun 133 static const uint32_t kMinThreadSleepTimeUs = 5000; 134 // maximum divider applied to the active sleep time in the mixer thread loop 135 static const uint32_t kMaxThreadSleepTimeShift = 2; 136 137 // minimum normal mix buffer size, expressed in milliseconds rather than frames 138 static const uint32_t kMinNormalMixBufferSizeMs = 20; 139 // maximum normal mix buffer size 140 static const uint32_t kMaxNormalMixBufferSizeMs = 24; 141 142 nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 143 144 // Whether to use fast mixer 145 static const enum { 146 FastMixer_Never, // never initialize or use: for debugging only 147 FastMixer_Always, // always initialize and use, even if not needed: for debugging only 148 // normal mixer multiplier is 1 149 FastMixer_Static, // initialize if needed, then use all the time if initialized, 150 // multiplier is calculated based on min & max normal mixer buffer size 151 FastMixer_Dynamic, // initialize if needed, then use dynamically depending on track load, 152 // multiplier is calculated based on min & max normal mixer buffer size 153 // FIXME for FastMixer_Dynamic: 154 // Supporting this option will require fixing HALs that can't handle large writes. 155 // For example, one HAL implementation returns an error from a large write, 156 // and another HAL implementation corrupts memory, possibly in the sample rate converter. 157 // We could either fix the HAL implementations, or provide a wrapper that breaks 158 // up large writes into smaller ones, and the wrapper would need to deal with scheduler. 159 } kUseFastMixer = FastMixer_Static; 160 161 static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off" 162 // AudioFlinger::setParameters() updates, other threads read w/o lock 163 164 // Priorities for requestPriority 165 static const int kPriorityAudioApp = 2; 166 static const int kPriorityFastMixer = 3; 167 168 // IAudioFlinger::createTrack() reports back to client the total size of shared memory area 169 // for the track. The client then sub-divides this into smaller buffers for its use. 170 // Currently the client uses double-buffering by default, but doesn't tell us about that. 171 // So for now we just assume that client is double-buffered. 172 // FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or 173 // N-buffering, so AudioFlinger could allocate the right amount of memory. 174 // See the client's minBufCount and mNotificationFramesAct calculations for details. 175 static const int kFastTrackMultiplier = 2; 176 177 // ---------------------------------------------------------------------------- 178 179 #ifdef ADD_BATTERY_DATA 180 // To collect the amplifier usage 181 static void addBatteryData(uint32_t params) { 182 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); 183 if (service == NULL) { 184 // it already logged 185 return; 186 } 187 188 service->addBatteryData(params); 189 } 190 #endif 191 192 static int load_audio_interface(const char *if_name, audio_hw_device_t **dev) 193 { 194 const hw_module_t *mod; 195 int rc; 196 197 rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod); 198 ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__, 199 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 200 if (rc) { 201 goto out; 202 } 203 rc = audio_hw_device_open(mod, dev); 204 ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__, 205 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 206 if (rc) { 207 goto out; 208 } 209 if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) { 210 ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version); 211 rc = BAD_VALUE; 212 goto out; 213 } 214 return 0; 215 216 out: 217 *dev = NULL; 218 return rc; 219 } 220 221 // ---------------------------------------------------------------------------- 222 223 AudioFlinger::AudioFlinger() 224 : BnAudioFlinger(), 225 mPrimaryHardwareDev(NULL), 226 mHardwareStatus(AUDIO_HW_IDLE), 227 mMasterVolume(1.0f), 228 mMasterMute(false), 229 mNextUniqueId(1), 230 mMode(AUDIO_MODE_INVALID), 231 mBtNrecIsOff(false) 232 { 233 } 234 235 void AudioFlinger::onFirstRef() 236 { 237 int rc = 0; 238 239 Mutex::Autolock _l(mLock); 240 241 /* TODO: move all this work into an Init() function */ 242 char val_str[PROPERTY_VALUE_MAX] = { 0 }; 243 if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) { 244 uint32_t int_val; 245 if (1 == sscanf(val_str, "%u", &int_val)) { 246 mStandbyTimeInNsecs = milliseconds(int_val); 247 ALOGI("Using %u mSec as standby time.", int_val); 248 } else { 249 mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs; 250 ALOGI("Using default %u mSec as standby time.", 251 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 252 } 253 } 254 255 mMode = AUDIO_MODE_NORMAL; 256 } 257 258 AudioFlinger::~AudioFlinger() 259 { 260 while (!mRecordThreads.isEmpty()) { 261 // closeInput_nonvirtual() will remove specified entry from mRecordThreads 262 closeInput_nonvirtual(mRecordThreads.keyAt(0)); 263 } 264 while (!mPlaybackThreads.isEmpty()) { 265 // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads 266 closeOutput_nonvirtual(mPlaybackThreads.keyAt(0)); 267 } 268 269 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 270 // no mHardwareLock needed, as there are no other references to this 271 audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice()); 272 delete mAudioHwDevs.valueAt(i); 273 } 274 } 275 276 static const char * const audio_interfaces[] = { 277 AUDIO_HARDWARE_MODULE_ID_PRIMARY, 278 AUDIO_HARDWARE_MODULE_ID_A2DP, 279 AUDIO_HARDWARE_MODULE_ID_USB, 280 }; 281 #define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) 282 283 AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l( 284 audio_module_handle_t module, 285 audio_devices_t devices) 286 { 287 // if module is 0, the request comes from an old policy manager and we should load 288 // well known modules 289 if (module == 0) { 290 ALOGW("findSuitableHwDev_l() loading well know audio hw modules"); 291 for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { 292 loadHwModule_l(audio_interfaces[i]); 293 } 294 // then try to find a module supporting the requested device. 295 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 296 AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i); 297 audio_hw_device_t *dev = audioHwDevice->hwDevice(); 298 if ((dev->get_supported_devices != NULL) && 299 (dev->get_supported_devices(dev) & devices) == devices) 300 return audioHwDevice; 301 } 302 } else { 303 // check a match for the requested module handle 304 AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module); 305 if (audioHwDevice != NULL) { 306 return audioHwDevice; 307 } 308 } 309 310 return NULL; 311 } 312 313 void AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 314 { 315 const size_t SIZE = 256; 316 char buffer[SIZE]; 317 String8 result; 318 319 result.append("Clients:\n"); 320 for (size_t i = 0; i < mClients.size(); ++i) { 321 sp<Client> client = mClients.valueAt(i).promote(); 322 if (client != 0) { 323 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 324 result.append(buffer); 325 } 326 } 327 328 result.append("Global session refs:\n"); 329 result.append(" session pid count\n"); 330 for (size_t i = 0; i < mAudioSessionRefs.size(); i++) { 331 AudioSessionRef *r = mAudioSessionRefs[i]; 332 snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt); 333 result.append(buffer); 334 } 335 write(fd, result.string(), result.size()); 336 } 337 338 339 void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 340 { 341 const size_t SIZE = 256; 342 char buffer[SIZE]; 343 String8 result; 344 hardware_call_state hardwareStatus = mHardwareStatus; 345 346 snprintf(buffer, SIZE, "Hardware status: %d\n" 347 "Standby Time mSec: %u\n", 348 hardwareStatus, 349 (uint32_t)(mStandbyTimeInNsecs / 1000000)); 350 result.append(buffer); 351 write(fd, result.string(), result.size()); 352 } 353 354 void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 355 { 356 const size_t SIZE = 256; 357 char buffer[SIZE]; 358 String8 result; 359 snprintf(buffer, SIZE, "Permission Denial: " 360 "can't dump AudioFlinger from pid=%d, uid=%d\n", 361 IPCThreadState::self()->getCallingPid(), 362 IPCThreadState::self()->getCallingUid()); 363 result.append(buffer); 364 write(fd, result.string(), result.size()); 365 } 366 367 static bool tryLock(Mutex& mutex) 368 { 369 bool locked = false; 370 for (int i = 0; i < kDumpLockRetries; ++i) { 371 if (mutex.tryLock() == NO_ERROR) { 372 locked = true; 373 break; 374 } 375 usleep(kDumpLockSleepUs); 376 } 377 return locked; 378 } 379 380 status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 381 { 382 if (!dumpAllowed()) { 383 dumpPermissionDenial(fd, args); 384 } else { 385 // get state of hardware lock 386 bool hardwareLocked = tryLock(mHardwareLock); 387 if (!hardwareLocked) { 388 String8 result(kHardwareLockedString); 389 write(fd, result.string(), result.size()); 390 } else { 391 mHardwareLock.unlock(); 392 } 393 394 bool locked = tryLock(mLock); 395 396 // failed to lock - AudioFlinger is probably deadlocked 397 if (!locked) { 398 String8 result(kDeadlockedString); 399 write(fd, result.string(), result.size()); 400 } 401 402 dumpClients(fd, args); 403 dumpInternals(fd, args); 404 405 // dump playback threads 406 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 407 mPlaybackThreads.valueAt(i)->dump(fd, args); 408 } 409 410 // dump record threads 411 for (size_t i = 0; i < mRecordThreads.size(); i++) { 412 mRecordThreads.valueAt(i)->dump(fd, args); 413 } 414 415 // dump all hardware devs 416 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 417 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 418 dev->dump(dev, fd); 419 } 420 if (locked) mLock.unlock(); 421 } 422 return NO_ERROR; 423 } 424 425 sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid) 426 { 427 // If pid is already in the mClients wp<> map, then use that entry 428 // (for which promote() is always != 0), otherwise create a new entry and Client. 429 sp<Client> client = mClients.valueFor(pid).promote(); 430 if (client == 0) { 431 client = new Client(this, pid); 432 mClients.add(pid, client); 433 } 434 435 return client; 436 } 437 438 // IAudioFlinger interface 439 440 441 sp<IAudioTrack> AudioFlinger::createTrack( 442 pid_t pid, 443 audio_stream_type_t streamType, 444 uint32_t sampleRate, 445 audio_format_t format, 446 audio_channel_mask_t channelMask, 447 int frameCount, 448 IAudioFlinger::track_flags_t flags, 449 const sp<IMemory>& sharedBuffer, 450 audio_io_handle_t output, 451 pid_t tid, 452 int *sessionId, 453 status_t *status) 454 { 455 sp<PlaybackThread::Track> track; 456 sp<TrackHandle> trackHandle; 457 sp<Client> client; 458 status_t lStatus; 459 int lSessionId; 460 461 // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC, 462 // but if someone uses binder directly they could bypass that and cause us to crash 463 if (uint32_t(streamType) >= AUDIO_STREAM_CNT) { 464 ALOGE("createTrack() invalid stream type %d", streamType); 465 lStatus = BAD_VALUE; 466 goto Exit; 467 } 468 469 { 470 Mutex::Autolock _l(mLock); 471 PlaybackThread *thread = checkPlaybackThread_l(output); 472 PlaybackThread *effectThread = NULL; 473 if (thread == NULL) { 474 ALOGE("unknown output thread"); 475 lStatus = BAD_VALUE; 476 goto Exit; 477 } 478 479 client = registerPid_l(pid); 480 481 ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 482 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 483 // check if an effect chain with the same session ID is present on another 484 // output thread and move it here. 485 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 486 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 487 if (mPlaybackThreads.keyAt(i) != output) { 488 uint32_t sessions = t->hasAudioSession(*sessionId); 489 if (sessions & PlaybackThread::EFFECT_SESSION) { 490 effectThread = t.get(); 491 break; 492 } 493 } 494 } 495 lSessionId = *sessionId; 496 } else { 497 // if no audio session id is provided, create one here 498 lSessionId = nextUniqueId(); 499 if (sessionId != NULL) { 500 *sessionId = lSessionId; 501 } 502 } 503 ALOGV("createTrack() lSessionId: %d", lSessionId); 504 505 track = thread->createTrack_l(client, streamType, sampleRate, format, 506 channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus); 507 508 // move effect chain to this output thread if an effect on same session was waiting 509 // for a track to be created 510 if (lStatus == NO_ERROR && effectThread != NULL) { 511 Mutex::Autolock _dl(thread->mLock); 512 Mutex::Autolock _sl(effectThread->mLock); 513 moveEffectChain_l(lSessionId, effectThread, thread, true); 514 } 515 516 // Look for sync events awaiting for a session to be used. 517 for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) { 518 if (mPendingSyncEvents[i]->triggerSession() == lSessionId) { 519 if (thread->isValidSyncEvent(mPendingSyncEvents[i])) { 520 if (lStatus == NO_ERROR) { 521 (void) track->setSyncEvent(mPendingSyncEvents[i]); 522 } else { 523 mPendingSyncEvents[i]->cancel(); 524 } 525 mPendingSyncEvents.removeAt(i); 526 i--; 527 } 528 } 529 } 530 } 531 if (lStatus == NO_ERROR) { 532 trackHandle = new TrackHandle(track); 533 } else { 534 // remove local strong reference to Client before deleting the Track so that the Client 535 // destructor is called by the TrackBase destructor with mLock held 536 client.clear(); 537 track.clear(); 538 } 539 540 Exit: 541 if (status != NULL) { 542 *status = lStatus; 543 } 544 return trackHandle; 545 } 546 547 uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const 548 { 549 Mutex::Autolock _l(mLock); 550 PlaybackThread *thread = checkPlaybackThread_l(output); 551 if (thread == NULL) { 552 ALOGW("sampleRate() unknown thread %d", output); 553 return 0; 554 } 555 return thread->sampleRate(); 556 } 557 558 int AudioFlinger::channelCount(audio_io_handle_t output) const 559 { 560 Mutex::Autolock _l(mLock); 561 PlaybackThread *thread = checkPlaybackThread_l(output); 562 if (thread == NULL) { 563 ALOGW("channelCount() unknown thread %d", output); 564 return 0; 565 } 566 return thread->channelCount(); 567 } 568 569 audio_format_t AudioFlinger::format(audio_io_handle_t output) const 570 { 571 Mutex::Autolock _l(mLock); 572 PlaybackThread *thread = checkPlaybackThread_l(output); 573 if (thread == NULL) { 574 ALOGW("format() unknown thread %d", output); 575 return AUDIO_FORMAT_INVALID; 576 } 577 return thread->format(); 578 } 579 580 size_t AudioFlinger::frameCount(audio_io_handle_t output) const 581 { 582 Mutex::Autolock _l(mLock); 583 PlaybackThread *thread = checkPlaybackThread_l(output); 584 if (thread == NULL) { 585 ALOGW("frameCount() unknown thread %d", output); 586 return 0; 587 } 588 // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers; 589 // should examine all callers and fix them to handle smaller counts 590 return thread->frameCount(); 591 } 592 593 uint32_t AudioFlinger::latency(audio_io_handle_t output) const 594 { 595 Mutex::Autolock _l(mLock); 596 PlaybackThread *thread = checkPlaybackThread_l(output); 597 if (thread == NULL) { 598 ALOGW("latency() unknown thread %d", output); 599 return 0; 600 } 601 return thread->latency(); 602 } 603 604 status_t AudioFlinger::setMasterVolume(float value) 605 { 606 status_t ret = initCheck(); 607 if (ret != NO_ERROR) { 608 return ret; 609 } 610 611 // check calling permissions 612 if (!settingsAllowed()) { 613 return PERMISSION_DENIED; 614 } 615 616 Mutex::Autolock _l(mLock); 617 mMasterVolume = value; 618 619 // Set master volume in the HALs which support it. 620 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 621 AutoMutex lock(mHardwareLock); 622 AudioHwDevice *dev = mAudioHwDevs.valueAt(i); 623 624 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 625 if (dev->canSetMasterVolume()) { 626 dev->hwDevice()->set_master_volume(dev->hwDevice(), value); 627 } 628 mHardwareStatus = AUDIO_HW_IDLE; 629 } 630 631 // Now set the master volume in each playback thread. Playback threads 632 // assigned to HALs which do not have master volume support will apply 633 // master volume during the mix operation. Threads with HALs which do 634 // support master volume will simply ignore the setting. 635 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 636 mPlaybackThreads.valueAt(i)->setMasterVolume(value); 637 638 return NO_ERROR; 639 } 640 641 status_t AudioFlinger::setMode(audio_mode_t mode) 642 { 643 status_t ret = initCheck(); 644 if (ret != NO_ERROR) { 645 return ret; 646 } 647 648 // check calling permissions 649 if (!settingsAllowed()) { 650 return PERMISSION_DENIED; 651 } 652 if (uint32_t(mode) >= AUDIO_MODE_CNT) { 653 ALOGW("Illegal value: setMode(%d)", mode); 654 return BAD_VALUE; 655 } 656 657 { // scope for the lock 658 AutoMutex lock(mHardwareLock); 659 audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice(); 660 mHardwareStatus = AUDIO_HW_SET_MODE; 661 ret = dev->set_mode(dev, mode); 662 mHardwareStatus = AUDIO_HW_IDLE; 663 } 664 665 if (NO_ERROR == ret) { 666 Mutex::Autolock _l(mLock); 667 mMode = mode; 668 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 669 mPlaybackThreads.valueAt(i)->setMode(mode); 670 } 671 672 return ret; 673 } 674 675 status_t AudioFlinger::setMicMute(bool state) 676 { 677 status_t ret = initCheck(); 678 if (ret != NO_ERROR) { 679 return ret; 680 } 681 682 // check calling permissions 683 if (!settingsAllowed()) { 684 return PERMISSION_DENIED; 685 } 686 687 AutoMutex lock(mHardwareLock); 688 audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice(); 689 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 690 ret = dev->set_mic_mute(dev, state); 691 mHardwareStatus = AUDIO_HW_IDLE; 692 return ret; 693 } 694 695 bool AudioFlinger::getMicMute() const 696 { 697 status_t ret = initCheck(); 698 if (ret != NO_ERROR) { 699 return false; 700 } 701 702 bool state = AUDIO_MODE_INVALID; 703 AutoMutex lock(mHardwareLock); 704 audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice(); 705 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 706 dev->get_mic_mute(dev, &state); 707 mHardwareStatus = AUDIO_HW_IDLE; 708 return state; 709 } 710 711 status_t AudioFlinger::setMasterMute(bool muted) 712 { 713 status_t ret = initCheck(); 714 if (ret != NO_ERROR) { 715 return ret; 716 } 717 718 // check calling permissions 719 if (!settingsAllowed()) { 720 return PERMISSION_DENIED; 721 } 722 723 Mutex::Autolock _l(mLock); 724 mMasterMute = muted; 725 726 // Set master mute in the HALs which support it. 727 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 728 AutoMutex lock(mHardwareLock); 729 AudioHwDevice *dev = mAudioHwDevs.valueAt(i); 730 731 mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE; 732 if (dev->canSetMasterMute()) { 733 dev->hwDevice()->set_master_mute(dev->hwDevice(), muted); 734 } 735 mHardwareStatus = AUDIO_HW_IDLE; 736 } 737 738 // Now set the master mute in each playback thread. Playback threads 739 // assigned to HALs which do not have master mute support will apply master 740 // mute during the mix operation. Threads with HALs which do support master 741 // mute will simply ignore the setting. 742 for (size_t i = 0; i < mPlaybackThreads.size(); i++) 743 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 744 745 return NO_ERROR; 746 } 747 748 float AudioFlinger::masterVolume() const 749 { 750 Mutex::Autolock _l(mLock); 751 return masterVolume_l(); 752 } 753 754 bool AudioFlinger::masterMute() const 755 { 756 Mutex::Autolock _l(mLock); 757 return masterMute_l(); 758 } 759 760 float AudioFlinger::masterVolume_l() const 761 { 762 return mMasterVolume; 763 } 764 765 bool AudioFlinger::masterMute_l() const 766 { 767 return mMasterMute; 768 } 769 770 status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, 771 audio_io_handle_t output) 772 { 773 // check calling permissions 774 if (!settingsAllowed()) { 775 return PERMISSION_DENIED; 776 } 777 778 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 779 ALOGE("setStreamVolume() invalid stream %d", stream); 780 return BAD_VALUE; 781 } 782 783 AutoMutex lock(mLock); 784 PlaybackThread *thread = NULL; 785 if (output) { 786 thread = checkPlaybackThread_l(output); 787 if (thread == NULL) { 788 return BAD_VALUE; 789 } 790 } 791 792 mStreamTypes[stream].volume = value; 793 794 if (thread == NULL) { 795 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 796 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 797 } 798 } else { 799 thread->setStreamVolume(stream, value); 800 } 801 802 return NO_ERROR; 803 } 804 805 status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted) 806 { 807 // check calling permissions 808 if (!settingsAllowed()) { 809 return PERMISSION_DENIED; 810 } 811 812 if (uint32_t(stream) >= AUDIO_STREAM_CNT || 813 uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { 814 ALOGE("setStreamMute() invalid stream %d", stream); 815 return BAD_VALUE; 816 } 817 818 AutoMutex lock(mLock); 819 mStreamTypes[stream].mute = muted; 820 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 821 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 822 823 return NO_ERROR; 824 } 825 826 float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const 827 { 828 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 829 return 0.0f; 830 } 831 832 AutoMutex lock(mLock); 833 float volume; 834 if (output) { 835 PlaybackThread *thread = checkPlaybackThread_l(output); 836 if (thread == NULL) { 837 return 0.0f; 838 } 839 volume = thread->streamVolume(stream); 840 } else { 841 volume = streamVolume_l(stream); 842 } 843 844 return volume; 845 } 846 847 bool AudioFlinger::streamMute(audio_stream_type_t stream) const 848 { 849 if (uint32_t(stream) >= AUDIO_STREAM_CNT) { 850 return true; 851 } 852 853 AutoMutex lock(mLock); 854 return streamMute_l(stream); 855 } 856 857 status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) 858 { 859 ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d", 860 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 861 // check calling permissions 862 if (!settingsAllowed()) { 863 return PERMISSION_DENIED; 864 } 865 866 // ioHandle == 0 means the parameters are global to the audio hardware interface 867 if (ioHandle == 0) { 868 Mutex::Autolock _l(mLock); 869 status_t final_result = NO_ERROR; 870 { 871 AutoMutex lock(mHardwareLock); 872 mHardwareStatus = AUDIO_HW_SET_PARAMETER; 873 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 874 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 875 status_t result = dev->set_parameters(dev, keyValuePairs.string()); 876 final_result = result ?: final_result; 877 } 878 mHardwareStatus = AUDIO_HW_IDLE; 879 } 880 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 881 AudioParameter param = AudioParameter(keyValuePairs); 882 String8 value; 883 if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) { 884 bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF); 885 if (mBtNrecIsOff != btNrecIsOff) { 886 for (size_t i = 0; i < mRecordThreads.size(); i++) { 887 sp<RecordThread> thread = mRecordThreads.valueAt(i); 888 audio_devices_t device = thread->inDevice(); 889 bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff; 890 // collect all of the thread's session IDs 891 KeyedVector<int, bool> ids = thread->sessionIds(); 892 // suspend effects associated with those session IDs 893 for (size_t j = 0; j < ids.size(); ++j) { 894 int sessionId = ids.keyAt(j); 895 thread->setEffectSuspended(FX_IID_AEC, 896 suspend, 897 sessionId); 898 thread->setEffectSuspended(FX_IID_NS, 899 suspend, 900 sessionId); 901 } 902 } 903 mBtNrecIsOff = btNrecIsOff; 904 } 905 } 906 String8 screenState; 907 if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) { 908 bool isOff = screenState == "off"; 909 if (isOff != (gScreenState & 1)) { 910 gScreenState = ((gScreenState & ~1) + 2) | isOff; 911 } 912 } 913 return final_result; 914 } 915 916 // hold a strong ref on thread in case closeOutput() or closeInput() is called 917 // and the thread is exited once the lock is released 918 sp<ThreadBase> thread; 919 { 920 Mutex::Autolock _l(mLock); 921 thread = checkPlaybackThread_l(ioHandle); 922 if (thread == 0) { 923 thread = checkRecordThread_l(ioHandle); 924 } else if (thread == primaryPlaybackThread_l()) { 925 // indicate output device change to all input threads for pre processing 926 AudioParameter param = AudioParameter(keyValuePairs); 927 int value; 928 if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) && 929 (value != 0)) { 930 for (size_t i = 0; i < mRecordThreads.size(); i++) { 931 mRecordThreads.valueAt(i)->setParameters(keyValuePairs); 932 } 933 } 934 } 935 } 936 if (thread != 0) { 937 return thread->setParameters(keyValuePairs); 938 } 939 return BAD_VALUE; 940 } 941 942 String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const 943 { 944 // ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d", 945 // ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 946 947 Mutex::Autolock _l(mLock); 948 949 if (ioHandle == 0) { 950 String8 out_s8; 951 952 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 953 char *s; 954 { 955 AutoMutex lock(mHardwareLock); 956 mHardwareStatus = AUDIO_HW_GET_PARAMETER; 957 audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice(); 958 s = dev->get_parameters(dev, keys.string()); 959 mHardwareStatus = AUDIO_HW_IDLE; 960 } 961 out_s8 += String8(s ? s : ""); 962 free(s); 963 } 964 return out_s8; 965 } 966 967 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 968 if (playbackThread != NULL) { 969 return playbackThread->getParameters(keys); 970 } 971 RecordThread *recordThread = checkRecordThread_l(ioHandle); 972 if (recordThread != NULL) { 973 return recordThread->getParameters(keys); 974 } 975 return String8(""); 976 } 977 978 size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, 979 audio_channel_mask_t channelMask) const 980 { 981 status_t ret = initCheck(); 982 if (ret != NO_ERROR) { 983 return 0; 984 } 985 986 AutoMutex lock(mHardwareLock); 987 mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE; 988 struct audio_config config = { 989 sample_rate: sampleRate, 990 channel_mask: channelMask, 991 format: format, 992 }; 993 audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice(); 994 size_t size = dev->get_input_buffer_size(dev, &config); 995 mHardwareStatus = AUDIO_HW_IDLE; 996 return size; 997 } 998 999 unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const 1000 { 1001 Mutex::Autolock _l(mLock); 1002 1003 RecordThread *recordThread = checkRecordThread_l(ioHandle); 1004 if (recordThread != NULL) { 1005 return recordThread->getInputFramesLost(); 1006 } 1007 return 0; 1008 } 1009 1010 status_t AudioFlinger::setVoiceVolume(float value) 1011 { 1012 status_t ret = initCheck(); 1013 if (ret != NO_ERROR) { 1014 return ret; 1015 } 1016 1017 // check calling permissions 1018 if (!settingsAllowed()) { 1019 return PERMISSION_DENIED; 1020 } 1021 1022 AutoMutex lock(mHardwareLock); 1023 audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice(); 1024 mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME; 1025 ret = dev->set_voice_volume(dev, value); 1026 mHardwareStatus = AUDIO_HW_IDLE; 1027 1028 return ret; 1029 } 1030 1031 status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, 1032 audio_io_handle_t output) const 1033 { 1034 status_t status; 1035 1036 Mutex::Autolock _l(mLock); 1037 1038 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 1039 if (playbackThread != NULL) { 1040 return playbackThread->getRenderPosition(halFrames, dspFrames); 1041 } 1042 1043 return BAD_VALUE; 1044 } 1045 1046 void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 1047 { 1048 1049 Mutex::Autolock _l(mLock); 1050 1051 pid_t pid = IPCThreadState::self()->getCallingPid(); 1052 if (mNotificationClients.indexOfKey(pid) < 0) { 1053 sp<NotificationClient> notificationClient = new NotificationClient(this, 1054 client, 1055 pid); 1056 ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 1057 1058 mNotificationClients.add(pid, notificationClient); 1059 1060 sp<IBinder> binder = client->asBinder(); 1061 binder->linkToDeath(notificationClient); 1062 1063 // the config change is always sent from playback or record threads to avoid deadlock 1064 // with AudioSystem::gLock 1065 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 1066 mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED); 1067 } 1068 1069 for (size_t i = 0; i < mRecordThreads.size(); i++) { 1070 mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED); 1071 } 1072 } 1073 } 1074 1075 void AudioFlinger::removeNotificationClient(pid_t pid) 1076 { 1077 Mutex::Autolock _l(mLock); 1078 1079 mNotificationClients.removeItem(pid); 1080 1081 ALOGV("%d died, releasing its sessions", pid); 1082 size_t num = mAudioSessionRefs.size(); 1083 bool removed = false; 1084 for (size_t i = 0; i< num; ) { 1085 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 1086 ALOGV(" pid %d @ %d", ref->mPid, i); 1087 if (ref->mPid == pid) { 1088 ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid); 1089 mAudioSessionRefs.removeAt(i); 1090 delete ref; 1091 removed = true; 1092 num--; 1093 } else { 1094 i++; 1095 } 1096 } 1097 if (removed) { 1098 purgeStaleEffects_l(); 1099 } 1100 } 1101 1102 // audioConfigChanged_l() must be called with AudioFlinger::mLock held 1103 void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2) 1104 { 1105 size_t size = mNotificationClients.size(); 1106 for (size_t i = 0; i < size; i++) { 1107 mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle, 1108 param2); 1109 } 1110 } 1111 1112 // removeClient_l() must be called with AudioFlinger::mLock held 1113 void AudioFlinger::removeClient_l(pid_t pid) 1114 { 1115 ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 1116 mClients.removeItem(pid); 1117 } 1118 1119 // getEffectThread_l() must be called with AudioFlinger::mLock held 1120 sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId) 1121 { 1122 sp<PlaybackThread> thread; 1123 1124 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 1125 if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) { 1126 ALOG_ASSERT(thread == 0); 1127 thread = mPlaybackThreads.valueAt(i); 1128 } 1129 } 1130 1131 return thread; 1132 } 1133 1134 // ---------------------------------------------------------------------------- 1135 1136 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1137 audio_devices_t outDevice, audio_devices_t inDevice, type_t type) 1138 : Thread(false /*canCallJava*/), 1139 mType(type), 1140 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0), 1141 // mChannelMask 1142 mChannelCount(0), 1143 mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID), 1144 mParamStatus(NO_ERROR), 1145 mStandby(false), mOutDevice(outDevice), mInDevice(inDevice), 1146 mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id), 1147 // mName will be set by concrete (non-virtual) subclass 1148 mDeathRecipient(new PMDeathRecipient(this)) 1149 { 1150 } 1151 1152 AudioFlinger::ThreadBase::~ThreadBase() 1153 { 1154 mParamCond.broadcast(); 1155 // do not lock the mutex in destructor 1156 releaseWakeLock_l(); 1157 if (mPowerManager != 0) { 1158 sp<IBinder> binder = mPowerManager->asBinder(); 1159 binder->unlinkToDeath(mDeathRecipient); 1160 } 1161 } 1162 1163 void AudioFlinger::ThreadBase::exit() 1164 { 1165 ALOGV("ThreadBase::exit"); 1166 // do any cleanup required for exit to succeed 1167 preExit(); 1168 { 1169 // This lock prevents the following race in thread (uniprocessor for illustration): 1170 // if (!exitPending()) { 1171 // // context switch from here to exit() 1172 // // exit() calls requestExit(), what exitPending() observes 1173 // // exit() calls signal(), which is dropped since no waiters 1174 // // context switch back from exit() to here 1175 // mWaitWorkCV.wait(...); 1176 // // now thread is hung 1177 // } 1178 AutoMutex lock(mLock); 1179 requestExit(); 1180 mWaitWorkCV.broadcast(); 1181 } 1182 // When Thread::requestExitAndWait is made virtual and this method is renamed to 1183 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" 1184 requestExitAndWait(); 1185 } 1186 1187 status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 1188 { 1189 status_t status; 1190 1191 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 1192 Mutex::Autolock _l(mLock); 1193 1194 mNewParameters.add(keyValuePairs); 1195 mWaitWorkCV.signal(); 1196 // wait condition with timeout in case the thread loop has exited 1197 // before the request could be processed 1198 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { 1199 status = mParamStatus; 1200 mWaitWorkCV.signal(); 1201 } else { 1202 status = TIMED_OUT; 1203 } 1204 return status; 1205 } 1206 1207 void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param) 1208 { 1209 Mutex::Autolock _l(mLock); 1210 sendIoConfigEvent_l(event, param); 1211 } 1212 1213 // sendIoConfigEvent_l() must be called with ThreadBase::mLock held 1214 void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param) 1215 { 1216 IoConfigEvent *ioEvent = new IoConfigEvent(event, param); 1217 mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent)); 1218 ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 1219 mWaitWorkCV.signal(); 1220 } 1221 1222 // sendPrioConfigEvent_l() must be called with ThreadBase::mLock held 1223 void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio) 1224 { 1225 PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio); 1226 mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent)); 1227 ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d", 1228 mConfigEvents.size(), pid, tid, prio); 1229 mWaitWorkCV.signal(); 1230 } 1231 1232 void AudioFlinger::ThreadBase::processConfigEvents() 1233 { 1234 mLock.lock(); 1235 while (!mConfigEvents.isEmpty()) { 1236 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 1237 ConfigEvent *event = mConfigEvents[0]; 1238 mConfigEvents.removeAt(0); 1239 // release mLock before locking AudioFlinger mLock: lock order is always 1240 // AudioFlinger then ThreadBase to avoid cross deadlock 1241 mLock.unlock(); 1242 switch(event->type()) { 1243 case CFG_EVENT_PRIO: { 1244 PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event); 1245 int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio()); 1246 if (err != 0) { 1247 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 1248 prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err); 1249 } 1250 } break; 1251 case CFG_EVENT_IO: { 1252 IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event); 1253 mAudioFlinger->mLock.lock(); 1254 audioConfigChanged_l(ioEvent->event(), ioEvent->param()); 1255 mAudioFlinger->mLock.unlock(); 1256 } break; 1257 default: 1258 ALOGE("processConfigEvents() unknown event type %d", event->type()); 1259 break; 1260 } 1261 delete event; 1262 mLock.lock(); 1263 } 1264 mLock.unlock(); 1265 } 1266 1267 void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 1268 { 1269 const size_t SIZE = 256; 1270 char buffer[SIZE]; 1271 String8 result; 1272 1273 bool locked = tryLock(mLock); 1274 if (!locked) { 1275 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 1276 write(fd, buffer, strlen(buffer)); 1277 } 1278 1279 snprintf(buffer, SIZE, "io handle: %d\n", mId); 1280 result.append(buffer); 1281 snprintf(buffer, SIZE, "TID: %d\n", getTid()); 1282 result.append(buffer); 1283 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 1284 result.append(buffer); 1285 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 1286 result.append(buffer); 1287 snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount); 1288 result.append(buffer); 1289 snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount); 1290 result.append(buffer); 1291 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 1292 result.append(buffer); 1293 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 1294 result.append(buffer); 1295 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 1296 result.append(buffer); 1297 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize); 1298 result.append(buffer); 1299 1300 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 1301 result.append(buffer); 1302 result.append(" Index Command"); 1303 for (size_t i = 0; i < mNewParameters.size(); ++i) { 1304 snprintf(buffer, SIZE, "\n %02d ", i); 1305 result.append(buffer); 1306 result.append(mNewParameters[i]); 1307 } 1308 1309 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 1310 result.append(buffer); 1311 for (size_t i = 0; i < mConfigEvents.size(); i++) { 1312 mConfigEvents[i]->dump(buffer, SIZE); 1313 result.append(buffer); 1314 } 1315 result.append("\n"); 1316 1317 write(fd, result.string(), result.size()); 1318 1319 if (locked) { 1320 mLock.unlock(); 1321 } 1322 } 1323 1324 void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 1325 { 1326 const size_t SIZE = 256; 1327 char buffer[SIZE]; 1328 String8 result; 1329 1330 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1331 write(fd, buffer, strlen(buffer)); 1332 1333 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1334 sp<EffectChain> chain = mEffectChains[i]; 1335 if (chain != 0) { 1336 chain->dump(fd, args); 1337 } 1338 } 1339 } 1340 1341 void AudioFlinger::ThreadBase::acquireWakeLock() 1342 { 1343 Mutex::Autolock _l(mLock); 1344 acquireWakeLock_l(); 1345 } 1346 1347 void AudioFlinger::ThreadBase::acquireWakeLock_l() 1348 { 1349 if (mPowerManager == 0) { 1350 // use checkService() to avoid blocking if power service is not up yet 1351 sp<IBinder> binder = 1352 defaultServiceManager()->checkService(String16("power")); 1353 if (binder == 0) { 1354 ALOGW("Thread %s cannot connect to the power manager service", mName); 1355 } else { 1356 mPowerManager = interface_cast<IPowerManager>(binder); 1357 binder->linkToDeath(mDeathRecipient); 1358 } 1359 } 1360 if (mPowerManager != 0) { 1361 sp<IBinder> binder = new BBinder(); 1362 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 1363 binder, 1364 String16(mName)); 1365 if (status == NO_ERROR) { 1366 mWakeLockToken = binder; 1367 } 1368 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 1369 } 1370 } 1371 1372 void AudioFlinger::ThreadBase::releaseWakeLock() 1373 { 1374 Mutex::Autolock _l(mLock); 1375 releaseWakeLock_l(); 1376 } 1377 1378 void AudioFlinger::ThreadBase::releaseWakeLock_l() 1379 { 1380 if (mWakeLockToken != 0) { 1381 ALOGV("releaseWakeLock_l() %s", mName); 1382 if (mPowerManager != 0) { 1383 mPowerManager->releaseWakeLock(mWakeLockToken, 0); 1384 } 1385 mWakeLockToken.clear(); 1386 } 1387 } 1388 1389 void AudioFlinger::ThreadBase::clearPowerManager() 1390 { 1391 Mutex::Autolock _l(mLock); 1392 releaseWakeLock_l(); 1393 mPowerManager.clear(); 1394 } 1395 1396 void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) 1397 { 1398 sp<ThreadBase> thread = mThread.promote(); 1399 if (thread != 0) { 1400 thread->clearPowerManager(); 1401 } 1402 ALOGW("power manager service died !!!"); 1403 } 1404 1405 void AudioFlinger::ThreadBase::setEffectSuspended( 1406 const effect_uuid_t *type, bool suspend, int sessionId) 1407 { 1408 Mutex::Autolock _l(mLock); 1409 setEffectSuspended_l(type, suspend, sessionId); 1410 } 1411 1412 void AudioFlinger::ThreadBase::setEffectSuspended_l( 1413 const effect_uuid_t *type, bool suspend, int sessionId) 1414 { 1415 sp<EffectChain> chain = getEffectChain_l(sessionId); 1416 if (chain != 0) { 1417 if (type != NULL) { 1418 chain->setEffectSuspended_l(type, suspend); 1419 } else { 1420 chain->setEffectSuspendedAll_l(suspend); 1421 } 1422 } 1423 1424 updateSuspendedSessions_l(type, suspend, sessionId); 1425 } 1426 1427 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) 1428 { 1429 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); 1430 if (index < 0) { 1431 return; 1432 } 1433 1434 const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects = 1435 mSuspendedSessions.valueAt(index); 1436 1437 for (size_t i = 0; i < sessionEffects.size(); i++) { 1438 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i); 1439 for (int j = 0; j < desc->mRefCount; j++) { 1440 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { 1441 chain->setEffectSuspendedAll_l(true); 1442 } else { 1443 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", 1444 desc->mType.timeLow); 1445 chain->setEffectSuspended_l(&desc->mType, true); 1446 } 1447 } 1448 } 1449 } 1450 1451 void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, 1452 bool suspend, 1453 int sessionId) 1454 { 1455 ssize_t index = mSuspendedSessions.indexOfKey(sessionId); 1456 1457 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; 1458 1459 if (suspend) { 1460 if (index >= 0) { 1461 sessionEffects = mSuspendedSessions.valueAt(index); 1462 } else { 1463 mSuspendedSessions.add(sessionId, sessionEffects); 1464 } 1465 } else { 1466 if (index < 0) { 1467 return; 1468 } 1469 sessionEffects = mSuspendedSessions.valueAt(index); 1470 } 1471 1472 1473 int key = EffectChain::kKeyForSuspendAll; 1474 if (type != NULL) { 1475 key = type->timeLow; 1476 } 1477 index = sessionEffects.indexOfKey(key); 1478 1479 sp<SuspendedSessionDesc> desc; 1480 if (suspend) { 1481 if (index >= 0) { 1482 desc = sessionEffects.valueAt(index); 1483 } else { 1484 desc = new SuspendedSessionDesc(); 1485 if (type != NULL) { 1486 desc->mType = *type; 1487 } 1488 sessionEffects.add(key, desc); 1489 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); 1490 } 1491 desc->mRefCount++; 1492 } else { 1493 if (index < 0) { 1494 return; 1495 } 1496 desc = sessionEffects.valueAt(index); 1497 if (--desc->mRefCount == 0) { 1498 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); 1499 sessionEffects.removeItemsAt(index); 1500 if (sessionEffects.isEmpty()) { 1501 ALOGV("updateSuspendedSessions_l() restore removing session %d", 1502 sessionId); 1503 mSuspendedSessions.removeItem(sessionId); 1504 } 1505 } 1506 } 1507 if (!sessionEffects.isEmpty()) { 1508 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); 1509 } 1510 } 1511 1512 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 1513 bool enabled, 1514 int sessionId) 1515 { 1516 Mutex::Autolock _l(mLock); 1517 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); 1518 } 1519 1520 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 1521 bool enabled, 1522 int sessionId) 1523 { 1524 if (mType != RECORD) { 1525 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on 1526 // another session. This gives the priority to well behaved effect control panels 1527 // and applications not using global effects. 1528 // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect 1529 // global effects 1530 if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) { 1531 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); 1532 } 1533 } 1534 1535 sp<EffectChain> chain = getEffectChain_l(sessionId); 1536 if (chain != 0) { 1537 chain->checkSuspendOnEffectEnabled(effect, enabled); 1538 } 1539 } 1540 1541 // ---------------------------------------------------------------------------- 1542 1543 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 1544 AudioStreamOut* output, 1545 audio_io_handle_t id, 1546 audio_devices_t device, 1547 type_t type) 1548 : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type), 1549 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), 1550 // mStreamTypes[] initialized in constructor body 1551 mOutput(output), 1552 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 1553 mMixerStatus(MIXER_IDLE), 1554 mMixerStatusIgnoringFastTracks(MIXER_IDLE), 1555 standbyDelay(AudioFlinger::mStandbyTimeInNsecs), 1556 mScreenState(gScreenState), 1557 // index 0 is reserved for normal mixer's submix 1558 mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1) 1559 { 1560 snprintf(mName, kNameLength, "AudioOut_%X", id); 1561 1562 // Assumes constructor is called by AudioFlinger with it's mLock held, but 1563 // it would be safer to explicitly pass initial masterVolume/masterMute as 1564 // parameter. 1565 // 1566 // If the HAL we are using has support for master volume or master mute, 1567 // then do not attenuate or mute during mixing (just leave the volume at 1.0 1568 // and the mute set to false). 1569 mMasterVolume = audioFlinger->masterVolume_l(); 1570 mMasterMute = audioFlinger->masterMute_l(); 1571 if (mOutput && mOutput->audioHwDev) { 1572 if (mOutput->audioHwDev->canSetMasterVolume()) { 1573 mMasterVolume = 1.0; 1574 } 1575 1576 if (mOutput->audioHwDev->canSetMasterMute()) { 1577 mMasterMute = false; 1578 } 1579 } 1580 1581 readOutputParameters(); 1582 1583 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor 1584 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile 1585 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; 1586 stream = (audio_stream_type_t) (stream + 1)) { 1587 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); 1588 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); 1589 } 1590 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here, 1591 // because mAudioFlinger doesn't have one to copy from 1592 } 1593 1594 AudioFlinger::PlaybackThread::~PlaybackThread() 1595 { 1596 delete [] mMixBuffer; 1597 } 1598 1599 void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1600 { 1601 dumpInternals(fd, args); 1602 dumpTracks(fd, args); 1603 dumpEffectChains(fd, args); 1604 } 1605 1606 void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1607 { 1608 const size_t SIZE = 256; 1609 char buffer[SIZE]; 1610 String8 result; 1611 1612 result.appendFormat("Output thread %p stream volumes in dB:\n ", this); 1613 for (int i = 0; i < AUDIO_STREAM_CNT; ++i) { 1614 const stream_type_t *st = &mStreamTypes[i]; 1615 if (i > 0) { 1616 result.appendFormat(", "); 1617 } 1618 result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume)); 1619 if (st->mute) { 1620 result.append("M"); 1621 } 1622 } 1623 result.append("\n"); 1624 write(fd, result.string(), result.length()); 1625 result.clear(); 1626 1627 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1628 result.append(buffer); 1629 Track::appendDumpHeader(result); 1630 for (size_t i = 0; i < mTracks.size(); ++i) { 1631 sp<Track> track = mTracks[i]; 1632 if (track != 0) { 1633 track->dump(buffer, SIZE); 1634 result.append(buffer); 1635 } 1636 } 1637 1638 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1639 result.append(buffer); 1640 Track::appendDumpHeader(result); 1641 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1642 sp<Track> track = mActiveTracks[i].promote(); 1643 if (track != 0) { 1644 track->dump(buffer, SIZE); 1645 result.append(buffer); 1646 } 1647 } 1648 write(fd, result.string(), result.size()); 1649 1650 // These values are "raw"; they will wrap around. See prepareTracks_l() for a better way. 1651 FastTrackUnderruns underruns = getFastTrackUnderruns(0); 1652 fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n", 1653 underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty); 1654 } 1655 1656 void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1657 { 1658 const size_t SIZE = 256; 1659 char buffer[SIZE]; 1660 String8 result; 1661 1662 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1663 result.append(buffer); 1664 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1665 result.append(buffer); 1666 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1667 result.append(buffer); 1668 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1669 result.append(buffer); 1670 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1671 result.append(buffer); 1672 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1673 result.append(buffer); 1674 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1675 result.append(buffer); 1676 write(fd, result.string(), result.size()); 1677 fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask); 1678 1679 dumpBase(fd, args); 1680 } 1681 1682 // Thread virtuals 1683 status_t AudioFlinger::PlaybackThread::readyToRun() 1684 { 1685 status_t status = initCheck(); 1686 if (status == NO_ERROR) { 1687 ALOGI("AudioFlinger's thread %p ready to run", this); 1688 } else { 1689 ALOGE("No working audio driver found."); 1690 } 1691 return status; 1692 } 1693 1694 void AudioFlinger::PlaybackThread::onFirstRef() 1695 { 1696 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1697 } 1698 1699 // ThreadBase virtuals 1700 void AudioFlinger::PlaybackThread::preExit() 1701 { 1702 ALOGV(" preExit()"); 1703 // FIXME this is using hard-coded strings but in the future, this functionality will be 1704 // converted to use audio HAL extensions required to support tunneling 1705 mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1"); 1706 } 1707 1708 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1709 sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1710 const sp<AudioFlinger::Client>& client, 1711 audio_stream_type_t streamType, 1712 uint32_t sampleRate, 1713 audio_format_t format, 1714 audio_channel_mask_t channelMask, 1715 int frameCount, 1716 const sp<IMemory>& sharedBuffer, 1717 int sessionId, 1718 IAudioFlinger::track_flags_t flags, 1719 pid_t tid, 1720 status_t *status) 1721 { 1722 sp<Track> track; 1723 status_t lStatus; 1724 1725 bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0; 1726 1727 // client expresses a preference for FAST, but we get the final say 1728 if (flags & IAudioFlinger::TRACK_FAST) { 1729 if ( 1730 // not timed 1731 (!isTimed) && 1732 // either of these use cases: 1733 ( 1734 // use case 1: shared buffer with any frame count 1735 ( 1736 (sharedBuffer != 0) 1737 ) || 1738 // use case 2: callback handler and frame count is default or at least as large as HAL 1739 ( 1740 (tid != -1) && 1741 ((frameCount == 0) || 1742 (frameCount >= (int) (mFrameCount * kFastTrackMultiplier))) 1743 ) 1744 ) && 1745 // PCM data 1746 audio_is_linear_pcm(format) && 1747 // mono or stereo 1748 ( (channelMask == AUDIO_CHANNEL_OUT_MONO) || 1749 (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) && 1750 #ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE 1751 // hardware sample rate 1752 (sampleRate == mSampleRate) && 1753 #endif 1754 // normal mixer has an associated fast mixer 1755 hasFastMixer() && 1756 // there are sufficient fast track slots available 1757 (mFastTrackAvailMask != 0) 1758 // FIXME test that MixerThread for this fast track has a capable output HAL 1759 // FIXME add a permission test also? 1760 ) { 1761 // if frameCount not specified, then it defaults to fast mixer (HAL) frame count 1762 if (frameCount == 0) { 1763 frameCount = mFrameCount * kFastTrackMultiplier; 1764 } 1765 ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d", 1766 frameCount, mFrameCount); 1767 } else { 1768 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d " 1769 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%d mSampleRate=%d " 1770 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x", 1771 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, 1772 audio_is_linear_pcm(format), 1773 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask); 1774 flags &= ~IAudioFlinger::TRACK_FAST; 1775 // For compatibility with AudioTrack calculation, buffer depth is forced 1776 // to be at least 2 x the normal mixer frame count and cover audio hardware latency. 1777 // This is probably too conservative, but legacy application code may depend on it. 1778 // If you change this calculation, also review the start threshold which is related. 1779 uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream); 1780 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); 1781 if (minBufCount < 2) { 1782 minBufCount = 2; 1783 } 1784 int minFrameCount = mNormalFrameCount * minBufCount; 1785 if (frameCount < minFrameCount) { 1786 frameCount = minFrameCount; 1787 } 1788 } 1789 } 1790 1791 if (mType == DIRECT) { 1792 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1793 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1794 ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1795 "for output %p with format %d", 1796 sampleRate, format, channelMask, mOutput, mFormat); 1797 lStatus = BAD_VALUE; 1798 goto Exit; 1799 } 1800 } 1801 } else { 1802 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1803 if (sampleRate > mSampleRate*2) { 1804 ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1805 lStatus = BAD_VALUE; 1806 goto Exit; 1807 } 1808 } 1809 1810 lStatus = initCheck(); 1811 if (lStatus != NO_ERROR) { 1812 ALOGE("Audio driver not initialized."); 1813 goto Exit; 1814 } 1815 1816 { // scope for mLock 1817 Mutex::Autolock _l(mLock); 1818 1819 // all tracks in same audio session must share the same routing strategy otherwise 1820 // conflicts will happen when tracks are moved from one output to another by audio policy 1821 // manager 1822 uint32_t strategy = AudioSystem::getStrategyForStream(streamType); 1823 for (size_t i = 0; i < mTracks.size(); ++i) { 1824 sp<Track> t = mTracks[i]; 1825 if (t != 0 && !t->isOutputTrack()) { 1826 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); 1827 if (sessionId == t->sessionId() && strategy != actual) { 1828 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", 1829 strategy, actual); 1830 lStatus = BAD_VALUE; 1831 goto Exit; 1832 } 1833 } 1834 } 1835 1836 if (!isTimed) { 1837 track = new Track(this, client, streamType, sampleRate, format, 1838 channelMask, frameCount, sharedBuffer, sessionId, flags); 1839 } else { 1840 track = TimedTrack::create(this, client, streamType, sampleRate, format, 1841 channelMask, frameCount, sharedBuffer, sessionId); 1842 } 1843 if (track == 0 || track->getCblk() == NULL || track->name() < 0) { 1844 lStatus = NO_MEMORY; 1845 goto Exit; 1846 } 1847 mTracks.add(track); 1848 1849 sp<EffectChain> chain = getEffectChain_l(sessionId); 1850 if (chain != 0) { 1851 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1852 track->setMainBuffer(chain->inBuffer()); 1853 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); 1854 chain->incTrackCnt(); 1855 } 1856 1857 if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) { 1858 pid_t callingPid = IPCThreadState::self()->getCallingPid(); 1859 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, 1860 // so ask activity manager to do this on our behalf 1861 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp); 1862 } 1863 } 1864 1865 lStatus = NO_ERROR; 1866 1867 Exit: 1868 if (status) { 1869 *status = lStatus; 1870 } 1871 return track; 1872 } 1873 1874 uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const 1875 { 1876 if (mFastMixer != NULL) { 1877 MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); 1878 latency += (pipe->getAvgFrames() * 1000) / mSampleRate; 1879 } 1880 return latency; 1881 } 1882 1883 uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const 1884 { 1885 return latency; 1886 } 1887 1888 uint32_t AudioFlinger::PlaybackThread::latency() const 1889 { 1890 Mutex::Autolock _l(mLock); 1891 return latency_l(); 1892 } 1893 uint32_t AudioFlinger::PlaybackThread::latency_l() const 1894 { 1895 if (initCheck() == NO_ERROR) { 1896 return correctLatency(mOutput->stream->get_latency(mOutput->stream)); 1897 } else { 1898 return 0; 1899 } 1900 } 1901 1902 void AudioFlinger::PlaybackThread::setMasterVolume(float value) 1903 { 1904 Mutex::Autolock _l(mLock); 1905 // Don't apply master volume in SW if our HAL can do it for us. 1906 if (mOutput && mOutput->audioHwDev && 1907 mOutput->audioHwDev->canSetMasterVolume()) { 1908 mMasterVolume = 1.0; 1909 } else { 1910 mMasterVolume = value; 1911 } 1912 } 1913 1914 void AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1915 { 1916 Mutex::Autolock _l(mLock); 1917 // Don't apply master mute in SW if our HAL can do it for us. 1918 if (mOutput && mOutput->audioHwDev && 1919 mOutput->audioHwDev->canSetMasterMute()) { 1920 mMasterMute = false; 1921 } else { 1922 mMasterMute = muted; 1923 } 1924 } 1925 1926 void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) 1927 { 1928 Mutex::Autolock _l(mLock); 1929 mStreamTypes[stream].volume = value; 1930 } 1931 1932 void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) 1933 { 1934 Mutex::Autolock _l(mLock); 1935 mStreamTypes[stream].mute = muted; 1936 } 1937 1938 float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const 1939 { 1940 Mutex::Autolock _l(mLock); 1941 return mStreamTypes[stream].volume; 1942 } 1943 1944 // addTrack_l() must be called with ThreadBase::mLock held 1945 status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1946 { 1947 status_t status = ALREADY_EXISTS; 1948 1949 // set retry count for buffer fill 1950 track->mRetryCount = kMaxTrackStartupRetries; 1951 if (mActiveTracks.indexOf(track) < 0) { 1952 // the track is newly added, make sure it fills up all its 1953 // buffers before playing. This is to ensure the client will 1954 // effectively get the latency it requested. 1955 track->mFillingUpStatus = Track::FS_FILLING; 1956 track->mResetDone = false; 1957 track->mPresentationCompleteFrames = 0; 1958 mActiveTracks.add(track); 1959 if (track->mainBuffer() != mMixBuffer) { 1960 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1961 if (chain != 0) { 1962 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1963 chain->incActiveTrackCnt(); 1964 } 1965 } 1966 1967 status = NO_ERROR; 1968 } 1969 1970 ALOGV("mWaitWorkCV.broadcast"); 1971 mWaitWorkCV.broadcast(); 1972 1973 return status; 1974 } 1975 1976 // destroyTrack_l() must be called with ThreadBase::mLock held 1977 void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1978 { 1979 track->mState = TrackBase::TERMINATED; 1980 // active tracks are removed by threadLoop() 1981 if (mActiveTracks.indexOf(track) < 0) { 1982 removeTrack_l(track); 1983 } 1984 } 1985 1986 void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1987 { 1988 track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 1989 mTracks.remove(track); 1990 deleteTrackName_l(track->name()); 1991 // redundant as track is about to be destroyed, for dumpsys only 1992 track->mName = -1; 1993 if (track->isFastTrack()) { 1994 int index = track->mFastIndex; 1995 ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks); 1996 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index))); 1997 mFastTrackAvailMask |= 1 << index; 1998 // redundant as track is about to be destroyed, for dumpsys only 1999 track->mFastIndex = -1; 2000 } 2001 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 2002 if (chain != 0) { 2003 chain->decTrackCnt(); 2004 } 2005 } 2006 2007 String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 2008 { 2009 String8 out_s8 = String8(""); 2010 char *s; 2011 2012 Mutex::Autolock _l(mLock); 2013 if (initCheck() != NO_ERROR) { 2014 return out_s8; 2015 } 2016 2017 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 2018 out_s8 = String8(s); 2019 free(s); 2020 return out_s8; 2021 } 2022 2023 // audioConfigChanged_l() must be called with AudioFlinger::mLock held 2024 void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 2025 AudioSystem::OutputDescriptor desc; 2026 void *param2 = NULL; 2027 2028 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 2029 2030 switch (event) { 2031 case AudioSystem::OUTPUT_OPENED: 2032 case AudioSystem::OUTPUT_CONFIG_CHANGED: 2033 desc.channels = mChannelMask; 2034 desc.samplingRate = mSampleRate; 2035 desc.format = mFormat; 2036 desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t) 2037 desc.latency = latency(); 2038 param2 = &desc; 2039 break; 2040 2041 case AudioSystem::STREAM_CONFIG_CHANGED: 2042 param2 = ¶m; 2043 case AudioSystem::OUTPUT_CLOSED: 2044 default: 2045 break; 2046 } 2047 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 2048 } 2049 2050 void AudioFlinger::PlaybackThread::readOutputParameters() 2051 { 2052 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 2053 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 2054 mChannelCount = (uint16_t)popcount(mChannelMask); 2055 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 2056 mFrameSize = audio_stream_frame_size(&mOutput->stream->common); 2057 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 2058 if (mFrameCount & 15) { 2059 ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames", 2060 mFrameCount); 2061 } 2062 2063 // Calculate size of normal mix buffer relative to the HAL output buffer size 2064 double multiplier = 1.0; 2065 if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) { 2066 size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000; 2067 size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000; 2068 // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer 2069 minNormalFrameCount = (minNormalFrameCount + 15) & ~15; 2070 maxNormalFrameCount = maxNormalFrameCount & ~15; 2071 if (maxNormalFrameCount < minNormalFrameCount) { 2072 maxNormalFrameCount = minNormalFrameCount; 2073 } 2074 multiplier = (double) minNormalFrameCount / (double) mFrameCount; 2075 if (multiplier <= 1.0) { 2076 multiplier = 1.0; 2077 } else if (multiplier <= 2.0) { 2078 if (2 * mFrameCount <= maxNormalFrameCount) { 2079 multiplier = 2.0; 2080 } else { 2081 multiplier = (double) maxNormalFrameCount / (double) mFrameCount; 2082 } 2083 } else { 2084 // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC 2085 // (it would be unusual for the normal mix buffer size to not be a multiple of fast 2086 // track, but we sometimes have to do this to satisfy the maximum frame count constraint) 2087 // FIXME this rounding up should not be done if no HAL SRC 2088 uint32_t truncMult = (uint32_t) multiplier; 2089 if ((truncMult & 1)) { 2090 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) { 2091 ++truncMult; 2092 } 2093 } 2094 multiplier = (double) truncMult; 2095 } 2096 } 2097 mNormalFrameCount = multiplier * mFrameCount; 2098 // round up to nearest 16 frames to satisfy AudioMixer 2099 mNormalFrameCount = (mNormalFrameCount + 15) & ~15; 2100 ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount); 2101 2102 delete[] mMixBuffer; 2103 mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount]; 2104 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t)); 2105 2106 // force reconfiguration of effect chains and engines to take new buffer size and audio 2107 // parameters into account 2108 // Note that mLock is not held when readOutputParameters() is called from the constructor 2109 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 2110 // matter. 2111 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 2112 Vector< sp<EffectChain> > effectChains = mEffectChains; 2113 for (size_t i = 0; i < effectChains.size(); i ++) { 2114 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 2115 } 2116 } 2117 2118 2119 status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 2120 { 2121 if (halFrames == NULL || dspFrames == NULL) { 2122 return BAD_VALUE; 2123 } 2124 Mutex::Autolock _l(mLock); 2125 if (initCheck() != NO_ERROR) { 2126 return INVALID_OPERATION; 2127 } 2128 *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 2129 2130 if (isSuspended()) { 2131 // return an estimation of rendered frames when the output is suspended 2132 int32_t frames = mBytesWritten - latency_l(); 2133 if (frames < 0) { 2134 frames = 0; 2135 } 2136 *dspFrames = (uint32_t)frames; 2137 return NO_ERROR; 2138 } else { 2139 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 2140 } 2141 } 2142 2143 uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const 2144 { 2145 Mutex::Autolock _l(mLock); 2146 uint32_t result = 0; 2147 if (getEffectChain_l(sessionId) != 0) { 2148 result = EFFECT_SESSION; 2149 } 2150 2151 for (size_t i = 0; i < mTracks.size(); ++i) { 2152 sp<Track> track = mTracks[i]; 2153 if (sessionId == track->sessionId() && 2154 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 2155 result |= TRACK_SESSION; 2156 break; 2157 } 2158 } 2159 2160 return result; 2161 } 2162 2163 uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 2164 { 2165 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 2166 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 2167 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 2168 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 2169 } 2170 for (size_t i = 0; i < mTracks.size(); i++) { 2171 sp<Track> track = mTracks[i]; 2172 if (sessionId == track->sessionId() && 2173 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 2174 return AudioSystem::getStrategyForStream(track->streamType()); 2175 } 2176 } 2177 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 2178 } 2179 2180 2181 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const 2182 { 2183 Mutex::Autolock _l(mLock); 2184 return mOutput; 2185 } 2186 2187 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 2188 { 2189 Mutex::Autolock _l(mLock); 2190 AudioStreamOut *output = mOutput; 2191 mOutput = NULL; 2192 // FIXME FastMixer might also have a raw ptr to mOutputSink; 2193 // must push a NULL and wait for ack 2194 mOutputSink.clear(); 2195 mPipeSink.clear(); 2196 mNormalSink.clear(); 2197 return output; 2198 } 2199 2200 // this method must always be called either with ThreadBase mLock held or inside the thread loop 2201 audio_stream_t* AudioFlinger::PlaybackThread::stream() const 2202 { 2203 if (mOutput == NULL) { 2204 return NULL; 2205 } 2206 return &mOutput->stream->common; 2207 } 2208 2209 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const 2210 { 2211 return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000); 2212 } 2213 2214 status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event) 2215 { 2216 if (!isValidSyncEvent(event)) { 2217 return BAD_VALUE; 2218 } 2219 2220 Mutex::Autolock _l(mLock); 2221 2222 for (size_t i = 0; i < mTracks.size(); ++i) { 2223 sp<Track> track = mTracks[i]; 2224 if (event->triggerSession() == track->sessionId()) { 2225 (void) track->setSyncEvent(event); 2226 return NO_ERROR; 2227 } 2228 } 2229 2230 return NAME_NOT_FOUND; 2231 } 2232 2233 bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const 2234 { 2235 return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE; 2236 } 2237 2238 void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove) 2239 { 2240 size_t count = tracksToRemove.size(); 2241 if (CC_UNLIKELY(count)) { 2242 for (size_t i = 0 ; i < count ; i++) { 2243 const sp<Track>& track = tracksToRemove.itemAt(i); 2244 if ((track->sharedBuffer() != 0) && 2245 (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) { 2246 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId()); 2247 } 2248 } 2249 } 2250 2251 } 2252 2253 // ---------------------------------------------------------------------------- 2254 2255 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 2256 audio_io_handle_t id, audio_devices_t device, type_t type) 2257 : PlaybackThread(audioFlinger, output, id, device, type), 2258 // mAudioMixer below 2259 // mFastMixer below 2260 mFastMixerFutex(0) 2261 // mOutputSink below 2262 // mPipeSink below 2263 // mNormalSink below 2264 { 2265 ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type); 2266 ALOGV("mSampleRate=%d, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%d, " 2267 "mFrameCount=%d, mNormalFrameCount=%d", 2268 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount, 2269 mNormalFrameCount); 2270 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 2271 2272 // FIXME - Current mixer implementation only supports stereo output 2273 if (mChannelCount != FCC_2) { 2274 ALOGE("Invalid audio hardware channel count %d", mChannelCount); 2275 } 2276 2277 // create an NBAIO sink for the HAL output stream, and negotiate 2278 mOutputSink = new AudioStreamOutSink(output->stream); 2279 size_t numCounterOffers = 0; 2280 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)}; 2281 ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers); 2282 ALOG_ASSERT(index == 0); 2283 2284 // initialize fast mixer depending on configuration 2285 bool initFastMixer; 2286 switch (kUseFastMixer) { 2287 case FastMixer_Never: 2288 initFastMixer = false; 2289 break; 2290 case FastMixer_Always: 2291 initFastMixer = true; 2292 break; 2293 case FastMixer_Static: 2294 case FastMixer_Dynamic: 2295 initFastMixer = mFrameCount < mNormalFrameCount; 2296 break; 2297 } 2298 if (initFastMixer) { 2299 2300 // create a MonoPipe to connect our submix to FastMixer 2301 NBAIO_Format format = mOutputSink->format(); 2302 // This pipe depth compensates for scheduling latency of the normal mixer thread. 2303 // When it wakes up after a maximum latency, it runs a few cycles quickly before 2304 // finally blocking. Note the pipe implementation rounds up the request to a power of 2. 2305 MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/); 2306 const NBAIO_Format offers[1] = {format}; 2307 size_t numCounterOffers = 0; 2308 ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers); 2309 ALOG_ASSERT(index == 0); 2310 monoPipe->setAvgFrames((mScreenState & 1) ? 2311 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); 2312 mPipeSink = monoPipe; 2313 2314 #ifdef TEE_SINK_FRAMES 2315 // create a Pipe to archive a copy of FastMixer's output for dumpsys 2316 Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format); 2317 numCounterOffers = 0; 2318 index = teeSink->negotiate(offers, 1, NULL, numCounterOffers); 2319 ALOG_ASSERT(index == 0); 2320 mTeeSink = teeSink; 2321 PipeReader *teeSource = new PipeReader(*teeSink); 2322 numCounterOffers = 0; 2323 index = teeSource->negotiate(offers, 1, NULL, numCounterOffers); 2324 ALOG_ASSERT(index == 0); 2325 mTeeSource = teeSource; 2326 #endif 2327 2328 // create fast mixer and configure it initially with just one fast track for our submix 2329 mFastMixer = new FastMixer(); 2330 FastMixerStateQueue *sq = mFastMixer->sq(); 2331 #ifdef STATE_QUEUE_DUMP 2332 sq->setObserverDump(&mStateQueueObserverDump); 2333 sq->setMutatorDump(&mStateQueueMutatorDump); 2334 #endif 2335 FastMixerState *state = sq->begin(); 2336 FastTrack *fastTrack = &state->mFastTracks[0]; 2337 // wrap the source side of the MonoPipe to make it an AudioBufferProvider 2338 fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe)); 2339 fastTrack->mVolumeProvider = NULL; 2340 fastTrack->mGeneration++; 2341 state->mFastTracksGen++; 2342 state->mTrackMask = 1; 2343 // fast mixer will use the HAL output sink 2344 state->mOutputSink = mOutputSink.get(); 2345 state->mOutputSinkGen++; 2346 state->mFrameCount = mFrameCount; 2347 state->mCommand = FastMixerState::COLD_IDLE; 2348 // already done in constructor initialization list 2349 //mFastMixerFutex = 0; 2350 state->mColdFutexAddr = &mFastMixerFutex; 2351 state->mColdGen++; 2352 state->mDumpState = &mFastMixerDumpState; 2353 state->mTeeSink = mTeeSink.get(); 2354 sq->end(); 2355 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2356 2357 // start the fast mixer 2358 mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO); 2359 pid_t tid = mFastMixer->getTid(); 2360 int err = requestPriority(getpid_cached, tid, kPriorityFastMixer); 2361 if (err != 0) { 2362 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 2363 kPriorityFastMixer, getpid_cached, tid, err); 2364 } 2365 2366 #ifdef AUDIO_WATCHDOG 2367 // create and start the watchdog 2368 mAudioWatchdog = new AudioWatchdog(); 2369 mAudioWatchdog->setDump(&mAudioWatchdogDump); 2370 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO); 2371 tid = mAudioWatchdog->getTid(); 2372 err = requestPriority(getpid_cached, tid, kPriorityFastMixer); 2373 if (err != 0) { 2374 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 2375 kPriorityFastMixer, getpid_cached, tid, err); 2376 } 2377 #endif 2378 2379 } else { 2380 mFastMixer = NULL; 2381 } 2382 2383 switch (kUseFastMixer) { 2384 case FastMixer_Never: 2385 case FastMixer_Dynamic: 2386 mNormalSink = mOutputSink; 2387 break; 2388 case FastMixer_Always: 2389 mNormalSink = mPipeSink; 2390 break; 2391 case FastMixer_Static: 2392 mNormalSink = initFastMixer ? mPipeSink : mOutputSink; 2393 break; 2394 } 2395 } 2396 2397 AudioFlinger::MixerThread::~MixerThread() 2398 { 2399 if (mFastMixer != NULL) { 2400 FastMixerStateQueue *sq = mFastMixer->sq(); 2401 FastMixerState *state = sq->begin(); 2402 if (state->mCommand == FastMixerState::COLD_IDLE) { 2403 int32_t old = android_atomic_inc(&mFastMixerFutex); 2404 if (old == -1) { 2405 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 2406 } 2407 } 2408 state->mCommand = FastMixerState::EXIT; 2409 sq->end(); 2410 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2411 mFastMixer->join(); 2412 // Though the fast mixer thread has exited, it's state queue is still valid. 2413 // We'll use that extract the final state which contains one remaining fast track 2414 // corresponding to our sub-mix. 2415 state = sq->begin(); 2416 ALOG_ASSERT(state->mTrackMask == 1); 2417 FastTrack *fastTrack = &state->mFastTracks[0]; 2418 ALOG_ASSERT(fastTrack->mBufferProvider != NULL); 2419 delete fastTrack->mBufferProvider; 2420 sq->end(false /*didModify*/); 2421 delete mFastMixer; 2422 #ifdef AUDIO_WATCHDOG 2423 if (mAudioWatchdog != 0) { 2424 mAudioWatchdog->requestExit(); 2425 mAudioWatchdog->requestExitAndWait(); 2426 mAudioWatchdog.clear(); 2427 } 2428 #endif 2429 } 2430 delete mAudioMixer; 2431 } 2432 2433 class CpuStats { 2434 public: 2435 CpuStats(); 2436 void sample(const String8 &title); 2437 #ifdef DEBUG_CPU_USAGE 2438 private: 2439 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns 2440 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns 2441 2442 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles 2443 2444 int mCpuNum; // thread's current CPU number 2445 int mCpukHz; // frequency of thread's current CPU in kHz 2446 #endif 2447 }; 2448 2449 CpuStats::CpuStats() 2450 #ifdef DEBUG_CPU_USAGE 2451 : mCpuNum(-1), mCpukHz(-1) 2452 #endif 2453 { 2454 } 2455 2456 void CpuStats::sample(const String8 &title) { 2457 #ifdef DEBUG_CPU_USAGE 2458 // get current thread's delta CPU time in wall clock ns 2459 double wcNs; 2460 bool valid = mCpuUsage.sampleAndEnable(wcNs); 2461 2462 // record sample for wall clock statistics 2463 if (valid) { 2464 mWcStats.sample(wcNs); 2465 } 2466 2467 // get the current CPU number 2468 int cpuNum = sched_getcpu(); 2469 2470 // get the current CPU frequency in kHz 2471 int cpukHz = mCpuUsage.getCpukHz(cpuNum); 2472 2473 // check if either CPU number or frequency changed 2474 if (cpuNum != mCpuNum || cpukHz != mCpukHz) { 2475 mCpuNum = cpuNum; 2476 mCpukHz = cpukHz; 2477 // ignore sample for purposes of cycles 2478 valid = false; 2479 } 2480 2481 // if no change in CPU number or frequency, then record sample for cycle statistics 2482 if (valid && mCpukHz > 0) { 2483 double cycles = wcNs * cpukHz * 0.000001; 2484 mHzStats.sample(cycles); 2485 } 2486 2487 unsigned n = mWcStats.n(); 2488 // mCpuUsage.elapsed() is expensive, so don't call it every loop 2489 if ((n & 127) == 1) { 2490 long long elapsed = mCpuUsage.elapsed(); 2491 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 2492 double perLoop = elapsed / (double) n; 2493 double perLoop100 = perLoop * 0.01; 2494 double perLoop1k = perLoop * 0.001; 2495 double mean = mWcStats.mean(); 2496 double stddev = mWcStats.stddev(); 2497 double minimum = mWcStats.minimum(); 2498 double maximum = mWcStats.maximum(); 2499 double meanCycles = mHzStats.mean(); 2500 double stddevCycles = mHzStats.stddev(); 2501 double minCycles = mHzStats.minimum(); 2502 double maxCycles = mHzStats.maximum(); 2503 mCpuUsage.resetElapsed(); 2504 mWcStats.reset(); 2505 mHzStats.reset(); 2506 ALOGD("CPU usage for %s over past %.1f secs\n" 2507 " (%u mixer loops at %.1f mean ms per loop):\n" 2508 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n" 2509 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n" 2510 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f", 2511 title.string(), 2512 elapsed * .000000001, n, perLoop * .000001, 2513 mean * .001, 2514 stddev * .001, 2515 minimum * .001, 2516 maximum * .001, 2517 mean / perLoop100, 2518 stddev / perLoop100, 2519 minimum / perLoop100, 2520 maximum / perLoop100, 2521 meanCycles / perLoop1k, 2522 stddevCycles / perLoop1k, 2523 minCycles / perLoop1k, 2524 maxCycles / perLoop1k); 2525 2526 } 2527 } 2528 #endif 2529 }; 2530 2531 void AudioFlinger::PlaybackThread::checkSilentMode_l() 2532 { 2533 if (!mMasterMute) { 2534 char value[PROPERTY_VALUE_MAX]; 2535 if (property_get("ro.audio.silent", value, "0") > 0) { 2536 char *endptr; 2537 unsigned long ul = strtoul(value, &endptr, 0); 2538 if (*endptr == '\0' && ul != 0) { 2539 ALOGD("Silence is golden"); 2540 // The setprop command will not allow a property to be changed after 2541 // the first time it is set, so we don't have to worry about un-muting. 2542 setMasterMute_l(true); 2543 } 2544 } 2545 } 2546 } 2547 2548 bool AudioFlinger::PlaybackThread::threadLoop() 2549 { 2550 Vector< sp<Track> > tracksToRemove; 2551 2552 standbyTime = systemTime(); 2553 2554 // MIXER 2555 nsecs_t lastWarning = 0; 2556 2557 // DUPLICATING 2558 // FIXME could this be made local to while loop? 2559 writeFrames = 0; 2560 2561 cacheParameters_l(); 2562 sleepTime = idleSleepTime; 2563 2564 if (mType == MIXER) { 2565 sleepTimeShift = 0; 2566 } 2567 2568 CpuStats cpuStats; 2569 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); 2570 2571 acquireWakeLock(); 2572 2573 while (!exitPending()) 2574 { 2575 cpuStats.sample(myName); 2576 2577 Vector< sp<EffectChain> > effectChains; 2578 2579 processConfigEvents(); 2580 2581 { // scope for mLock 2582 2583 Mutex::Autolock _l(mLock); 2584 2585 if (checkForNewParameters_l()) { 2586 cacheParameters_l(); 2587 } 2588 2589 saveOutputTracks(); 2590 2591 // put audio hardware into standby after short delay 2592 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2593 isSuspended())) { 2594 if (!mStandby) { 2595 2596 threadLoop_standby(); 2597 2598 mStandby = true; 2599 } 2600 2601 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2602 // we're about to wait, flush the binder command buffer 2603 IPCThreadState::self()->flushCommands(); 2604 2605 clearOutputTracks(); 2606 2607 if (exitPending()) break; 2608 2609 releaseWakeLock_l(); 2610 // wait until we have something to do... 2611 ALOGV("%s going to sleep", myName.string()); 2612 mWaitWorkCV.wait(mLock); 2613 ALOGV("%s waking up", myName.string()); 2614 acquireWakeLock_l(); 2615 2616 mMixerStatus = MIXER_IDLE; 2617 mMixerStatusIgnoringFastTracks = MIXER_IDLE; 2618 mBytesWritten = 0; 2619 2620 checkSilentMode_l(); 2621 2622 standbyTime = systemTime() + standbyDelay; 2623 sleepTime = idleSleepTime; 2624 if (mType == MIXER) { 2625 sleepTimeShift = 0; 2626 } 2627 2628 continue; 2629 } 2630 } 2631 2632 // mMixerStatusIgnoringFastTracks is also updated internally 2633 mMixerStatus = prepareTracks_l(&tracksToRemove); 2634 2635 // prevent any changes in effect chain list and in each effect chain 2636 // during mixing and effect process as the audio buffers could be deleted 2637 // or modified if an effect is created or deleted 2638 lockEffectChains_l(effectChains); 2639 } 2640 2641 if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) { 2642 threadLoop_mix(); 2643 } else { 2644 threadLoop_sleepTime(); 2645 } 2646 2647 if (isSuspended()) { 2648 sleepTime = suspendSleepTimeUs(); 2649 mBytesWritten += mixBufferSize; 2650 } 2651 2652 // only process effects if we're going to write 2653 if (sleepTime == 0) { 2654 for (size_t i = 0; i < effectChains.size(); i ++) { 2655 effectChains[i]->process_l(); 2656 } 2657 } 2658 2659 // enable changes in effect chain 2660 unlockEffectChains(effectChains); 2661 2662 // sleepTime == 0 means we must write to audio hardware 2663 if (sleepTime == 0) { 2664 2665 threadLoop_write(); 2666 2667 if (mType == MIXER) { 2668 // write blocked detection 2669 nsecs_t now = systemTime(); 2670 nsecs_t delta = now - mLastWriteTime; 2671 if (!mStandby && delta > maxPeriod) { 2672 mNumDelayedWrites++; 2673 if ((now - lastWarning) > kWarningThrottleNs) { 2674 #if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER) 2675 ScopedTrace st(ATRACE_TAG, "underrun"); 2676 #endif 2677 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 2678 ns2ms(delta), mNumDelayedWrites, this); 2679 lastWarning = now; 2680 } 2681 } 2682 } 2683 2684 mStandby = false; 2685 } else { 2686 usleep(sleepTime); 2687 } 2688 2689 // Finally let go of removed track(s), without the lock held 2690 // since we can't guarantee the destructors won't acquire that 2691 // same lock. This will also mutate and push a new fast mixer state. 2692 threadLoop_removeTracks(tracksToRemove); 2693 tracksToRemove.clear(); 2694 2695 // FIXME I don't understand the need for this here; 2696 // it was in the original code but maybe the 2697 // assignment in saveOutputTracks() makes this unnecessary? 2698 clearOutputTracks(); 2699 2700 // Effect chains will be actually deleted here if they were removed from 2701 // mEffectChains list during mixing or effects processing 2702 effectChains.clear(); 2703 2704 // FIXME Note that the above .clear() is no longer necessary since effectChains 2705 // is now local to this block, but will keep it for now (at least until merge done). 2706 } 2707 2708 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ... 2709 if (mType == MIXER || mType == DIRECT) { 2710 // put output stream into standby mode 2711 if (!mStandby) { 2712 mOutput->stream->common.standby(&mOutput->stream->common); 2713 } 2714 } 2715 2716 releaseWakeLock(); 2717 2718 ALOGV("Thread %p type %d exiting", this, mType); 2719 return false; 2720 } 2721 2722 void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove) 2723 { 2724 PlaybackThread::threadLoop_removeTracks(tracksToRemove); 2725 } 2726 2727 void AudioFlinger::MixerThread::threadLoop_write() 2728 { 2729 // FIXME we should only do one push per cycle; confirm this is true 2730 // Start the fast mixer if it's not already running 2731 if (mFastMixer != NULL) { 2732 FastMixerStateQueue *sq = mFastMixer->sq(); 2733 FastMixerState *state = sq->begin(); 2734 if (state->mCommand != FastMixerState::MIX_WRITE && 2735 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) { 2736 if (state->mCommand == FastMixerState::COLD_IDLE) { 2737 int32_t old = android_atomic_inc(&mFastMixerFutex); 2738 if (old == -1) { 2739 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 2740 } 2741 #ifdef AUDIO_WATCHDOG 2742 if (mAudioWatchdog != 0) { 2743 mAudioWatchdog->resume(); 2744 } 2745 #endif 2746 } 2747 state->mCommand = FastMixerState::MIX_WRITE; 2748 sq->end(); 2749 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2750 if (kUseFastMixer == FastMixer_Dynamic) { 2751 mNormalSink = mPipeSink; 2752 } 2753 } else { 2754 sq->end(false /*didModify*/); 2755 } 2756 } 2757 PlaybackThread::threadLoop_write(); 2758 } 2759 2760 // shared by MIXER and DIRECT, overridden by DUPLICATING 2761 void AudioFlinger::PlaybackThread::threadLoop_write() 2762 { 2763 // FIXME rewrite to reduce number of system calls 2764 mLastWriteTime = systemTime(); 2765 mInWrite = true; 2766 int bytesWritten; 2767 2768 // If an NBAIO sink is present, use it to write the normal mixer's submix 2769 if (mNormalSink != 0) { 2770 #define mBitShift 2 // FIXME 2771 size_t count = mixBufferSize >> mBitShift; 2772 #if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER) 2773 Tracer::traceBegin(ATRACE_TAG, "write"); 2774 #endif 2775 // update the setpoint when gScreenState changes 2776 uint32_t screenState = gScreenState; 2777 if (screenState != mScreenState) { 2778 mScreenState = screenState; 2779 MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); 2780 if (pipe != NULL) { 2781 pipe->setAvgFrames((mScreenState & 1) ? 2782 (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); 2783 } 2784 } 2785 ssize_t framesWritten = mNormalSink->write(mMixBuffer, count); 2786 #if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER) 2787 Tracer::traceEnd(ATRACE_TAG); 2788 #endif 2789 if (framesWritten > 0) { 2790 bytesWritten = framesWritten << mBitShift; 2791 } else { 2792 bytesWritten = framesWritten; 2793 } 2794 // otherwise use the HAL / AudioStreamOut directly 2795 } else { 2796 // Direct output thread. 2797 bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2798 } 2799 2800 if (bytesWritten > 0) mBytesWritten += mixBufferSize; 2801 mNumWrites++; 2802 mInWrite = false; 2803 } 2804 2805 void AudioFlinger::MixerThread::threadLoop_standby() 2806 { 2807 // Idle the fast mixer if it's currently running 2808 if (mFastMixer != NULL) { 2809 FastMixerStateQueue *sq = mFastMixer->sq(); 2810 FastMixerState *state = sq->begin(); 2811 if (!(state->mCommand & FastMixerState::IDLE)) { 2812 state->mCommand = FastMixerState::COLD_IDLE; 2813 state->mColdFutexAddr = &mFastMixerFutex; 2814 state->mColdGen++; 2815 mFastMixerFutex = 0; 2816 sq->end(); 2817 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now 2818 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 2819 if (kUseFastMixer == FastMixer_Dynamic) { 2820 mNormalSink = mOutputSink; 2821 } 2822 #ifdef AUDIO_WATCHDOG 2823 if (mAudioWatchdog != 0) { 2824 mAudioWatchdog->pause(); 2825 } 2826 #endif 2827 } else { 2828 sq->end(false /*didModify*/); 2829 } 2830 } 2831 PlaybackThread::threadLoop_standby(); 2832 } 2833 2834 // shared by MIXER and DIRECT, overridden by DUPLICATING 2835 void AudioFlinger::PlaybackThread::threadLoop_standby() 2836 { 2837 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended); 2838 mOutput->stream->common.standby(&mOutput->stream->common); 2839 } 2840 2841 void AudioFlinger::MixerThread::threadLoop_mix() 2842 { 2843 // obtain the presentation timestamp of the next output buffer 2844 int64_t pts; 2845 status_t status = INVALID_OPERATION; 2846 2847 if (mNormalSink != 0) { 2848 status = mNormalSink->getNextWriteTimestamp(&pts); 2849 } else { 2850 status = mOutputSink->getNextWriteTimestamp(&pts); 2851 } 2852 2853 if (status != NO_ERROR) { 2854 pts = AudioBufferProvider::kInvalidPTS; 2855 } 2856 2857 // mix buffers... 2858 mAudioMixer->process(pts); 2859 // increase sleep time progressively when application underrun condition clears. 2860 // Only increase sleep time if the mixer is ready for two consecutive times to avoid 2861 // that a steady state of alternating ready/not ready conditions keeps the sleep time 2862 // such that we would underrun the audio HAL. 2863 if ((sleepTime == 0) && (sleepTimeShift > 0)) { 2864 sleepTimeShift--; 2865 } 2866 sleepTime = 0; 2867 standbyTime = systemTime() + standbyDelay; 2868 //TODO: delay standby when effects have a tail 2869 } 2870 2871 void AudioFlinger::MixerThread::threadLoop_sleepTime() 2872 { 2873 // If no tracks are ready, sleep once for the duration of an output 2874 // buffer size, then write 0s to the output 2875 if (sleepTime == 0) { 2876 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 2877 sleepTime = activeSleepTime >> sleepTimeShift; 2878 if (sleepTime < kMinThreadSleepTimeUs) { 2879 sleepTime = kMinThreadSleepTimeUs; 2880 } 2881 // reduce sleep time in case of consecutive application underruns to avoid 2882 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer 2883 // duration we would end up writing less data than needed by the audio HAL if 2884 // the condition persists. 2885 if (sleepTimeShift < kMaxThreadSleepTimeShift) { 2886 sleepTimeShift++; 2887 } 2888 } else { 2889 sleepTime = idleSleepTime; 2890 } 2891 } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) { 2892 memset (mMixBuffer, 0, mixBufferSize); 2893 sleepTime = 0; 2894 ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start"); 2895 } 2896 // TODO add standby time extension fct of effect tail 2897 } 2898 2899 // prepareTracks_l() must be called with ThreadBase::mLock held 2900 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( 2901 Vector< sp<Track> > *tracksToRemove) 2902 { 2903 2904 mixer_state mixerStatus = MIXER_IDLE; 2905 // find out which tracks need to be processed 2906 size_t count = mActiveTracks.size(); 2907 size_t mixedTracks = 0; 2908 size_t tracksWithEffect = 0; 2909 // counts only _active_ fast tracks 2910 size_t fastTracks = 0; 2911 uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset 2912 2913 float masterVolume = mMasterVolume; 2914 bool masterMute = mMasterMute; 2915 2916 if (masterMute) { 2917 masterVolume = 0; 2918 } 2919 // Delegate master volume control to effect in output mix effect chain if needed 2920 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 2921 if (chain != 0) { 2922 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 2923 chain->setVolume_l(&v, &v); 2924 masterVolume = (float)((v + (1 << 23)) >> 24); 2925 chain.clear(); 2926 } 2927 2928 // prepare a new state to push 2929 FastMixerStateQueue *sq = NULL; 2930 FastMixerState *state = NULL; 2931 bool didModify = false; 2932 FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED; 2933 if (mFastMixer != NULL) { 2934 sq = mFastMixer->sq(); 2935 state = sq->begin(); 2936 } 2937 2938 for (size_t i=0 ; i<count ; i++) { 2939 sp<Track> t = mActiveTracks[i].promote(); 2940 if (t == 0) continue; 2941 2942 // this const just means the local variable doesn't change 2943 Track* const track = t.get(); 2944 2945 // process fast tracks 2946 if (track->isFastTrack()) { 2947 2948 // It's theoretically possible (though unlikely) for a fast track to be created 2949 // and then removed within the same normal mix cycle. This is not a problem, as 2950 // the track never becomes active so it's fast mixer slot is never touched. 2951 // The converse, of removing an (active) track and then creating a new track 2952 // at the identical fast mixer slot within the same normal mix cycle, 2953 // is impossible because the slot isn't marked available until the end of each cycle. 2954 int j = track->mFastIndex; 2955 ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks); 2956 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j))); 2957 FastTrack *fastTrack = &state->mFastTracks[j]; 2958 2959 // Determine whether the track is currently in underrun condition, 2960 // and whether it had a recent underrun. 2961 FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j]; 2962 FastTrackUnderruns underruns = ftDump->mUnderruns; 2963 uint32_t recentFull = (underruns.mBitFields.mFull - 2964 track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK; 2965 uint32_t recentPartial = (underruns.mBitFields.mPartial - 2966 track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK; 2967 uint32_t recentEmpty = (underruns.mBitFields.mEmpty - 2968 track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK; 2969 uint32_t recentUnderruns = recentPartial + recentEmpty; 2970 track->mObservedUnderruns = underruns; 2971 // don't count underruns that occur while stopping or pausing 2972 // or stopped which can occur when flush() is called while active 2973 if (!(track->isStopping() || track->isPausing() || track->isStopped())) { 2974 track->mUnderrunCount += recentUnderruns; 2975 } 2976 2977 // This is similar to the state machine for normal tracks, 2978 // with a few modifications for fast tracks. 2979 bool isActive = true; 2980 switch (track->mState) { 2981 case TrackBase::STOPPING_1: 2982 // track stays active in STOPPING_1 state until first underrun 2983 if (recentUnderruns > 0) { 2984 track->mState = TrackBase::STOPPING_2; 2985 } 2986 break; 2987 case TrackBase::PAUSING: 2988 // ramp down is not yet implemented 2989 track->setPaused(); 2990 break; 2991 case TrackBase::RESUMING: 2992 // ramp up is not yet implemented 2993 track->mState = TrackBase::ACTIVE; 2994 break; 2995 case TrackBase::ACTIVE: 2996 if (recentFull > 0 || recentPartial > 0) { 2997 // track has provided at least some frames recently: reset retry count 2998 track->mRetryCount = kMaxTrackRetries; 2999 } 3000 if (recentUnderruns == 0) { 3001 // no recent underruns: stay active 3002 break; 3003 } 3004 // there has recently been an underrun of some kind 3005 if (track->sharedBuffer() == 0) { 3006 // were any of the recent underruns "empty" (no frames available)? 3007 if (recentEmpty == 0) { 3008 // no, then ignore the partial underruns as they are allowed indefinitely 3009 break; 3010 } 3011 // there has recently been an "empty" underrun: decrement the retry counter 3012 if (--(track->mRetryCount) > 0) { 3013 break; 3014 } 3015 // indicate to client process that the track was disabled because of underrun; 3016 // it will then automatically call start() when data is available 3017 android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags); 3018 // remove from active list, but state remains ACTIVE [confusing but true] 3019 isActive = false; 3020 break; 3021 } 3022 // fall through 3023 case TrackBase::STOPPING_2: 3024 case TrackBase::PAUSED: 3025 case TrackBase::TERMINATED: 3026 case TrackBase::STOPPED: 3027 case TrackBase::FLUSHED: // flush() while active 3028 // Check for presentation complete if track is inactive 3029 // We have consumed all the buffers of this track. 3030 // This would be incomplete if we auto-paused on underrun 3031 { 3032 size_t audioHALFrames = 3033 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; 3034 size_t framesWritten = 3035 mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 3036 if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) { 3037 // track stays in active list until presentation is complete 3038 break; 3039 } 3040 } 3041 if (track->isStopping_2()) { 3042 track->mState = TrackBase::STOPPED; 3043 } 3044 if (track->isStopped()) { 3045 // Can't reset directly, as fast mixer is still polling this track 3046 // track->reset(); 3047 // So instead mark this track as needing to be reset after push with ack 3048 resetMask |= 1 << i; 3049 } 3050 isActive = false; 3051 break; 3052 case TrackBase::IDLE: 3053 default: 3054 LOG_FATAL("unexpected track state %d", track->mState); 3055 } 3056 3057 if (isActive) { 3058 // was it previously inactive? 3059 if (!(state->mTrackMask & (1 << j))) { 3060 ExtendedAudioBufferProvider *eabp = track; 3061 VolumeProvider *vp = track; 3062 fastTrack->mBufferProvider = eabp; 3063 fastTrack->mVolumeProvider = vp; 3064 fastTrack->mSampleRate = track->mSampleRate; 3065 fastTrack->mChannelMask = track->mChannelMask; 3066 fastTrack->mGeneration++; 3067 state->mTrackMask |= 1 << j; 3068 didModify = true; 3069 // no acknowledgement required for newly active tracks 3070 } 3071 // cache the combined master volume and stream type volume for fast mixer; this 3072 // lacks any synchronization or barrier so VolumeProvider may read a stale value 3073 track->mCachedVolume = track->isMuted() ? 3074 0 : masterVolume * mStreamTypes[track->streamType()].volume; 3075 ++fastTracks; 3076 } else { 3077 // was it previously active? 3078 if (state->mTrackMask & (1 << j)) { 3079 fastTrack->mBufferProvider = NULL; 3080 fastTrack->mGeneration++; 3081 state->mTrackMask &= ~(1 << j); 3082 didModify = true; 3083 // If any fast tracks were removed, we must wait for acknowledgement 3084 // because we're about to decrement the last sp<> on those tracks. 3085 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 3086 } else { 3087 LOG_FATAL("fast track %d should have been active", j); 3088 } 3089 tracksToRemove->add(track); 3090 // Avoids a misleading display in dumpsys 3091 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL; 3092 } 3093 continue; 3094 } 3095 3096 { // local variable scope to avoid goto warning 3097 3098 audio_track_cblk_t* cblk = track->cblk(); 3099 3100 // The first time a track is added we wait 3101 // for all its buffers to be filled before processing it 3102 int name = track->name(); 3103 // make sure that we have enough frames to mix one full buffer. 3104 // enforce this condition only once to enable draining the buffer in case the client 3105 // app does not call stop() and relies on underrun to stop: 3106 // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed 3107 // during last round 3108 uint32_t minFrames = 1; 3109 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() && 3110 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) { 3111 if (t->sampleRate() == (int)mSampleRate) { 3112 minFrames = mNormalFrameCount; 3113 } else { 3114 // +1 for rounding and +1 for additional sample needed for interpolation 3115 minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1; 3116 // add frames already consumed but not yet released by the resampler 3117 // because cblk->framesReady() will include these frames 3118 minFrames += mAudioMixer->getUnreleasedFrames(track->name()); 3119 // the minimum track buffer size is normally twice the number of frames necessary 3120 // to fill one buffer and the resampler should not leave more than one buffer worth 3121 // of unreleased frames after each pass, but just in case... 3122 ALOG_ASSERT(minFrames <= cblk->frameCount); 3123 } 3124 } 3125 if ((track->framesReady() >= minFrames) && track->isReady() && 3126 !track->isPaused() && !track->isTerminated()) 3127 { 3128 //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this); 3129 3130 mixedTracks++; 3131 3132 // track->mainBuffer() != mMixBuffer means there is an effect chain 3133 // connected to the track 3134 chain.clear(); 3135 if (track->mainBuffer() != mMixBuffer) { 3136 chain = getEffectChain_l(track->sessionId()); 3137 // Delegate volume control to effect in track effect chain if needed 3138 if (chain != 0) { 3139 tracksWithEffect++; 3140 } else { 3141 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d", 3142 name, track->sessionId()); 3143 } 3144 } 3145 3146 3147 int param = AudioMixer::VOLUME; 3148 if (track->mFillingUpStatus == Track::FS_FILLED) { 3149 // no ramp for the first volume setting 3150 track->mFillingUpStatus = Track::FS_ACTIVE; 3151 if (track->mState == TrackBase::RESUMING) { 3152 track->mState = TrackBase::ACTIVE; 3153 param = AudioMixer::RAMP_VOLUME; 3154 } 3155 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 3156 } else if (cblk->server != 0) { 3157 // If the track is stopped before the first frame was mixed, 3158 // do not apply ramp 3159 param = AudioMixer::RAMP_VOLUME; 3160 } 3161 3162 // compute volume for this track 3163 uint32_t vl, vr, va; 3164 if (track->isMuted() || track->isPausing() || 3165 mStreamTypes[track->streamType()].mute) { 3166 vl = vr = va = 0; 3167 if (track->isPausing()) { 3168 track->setPaused(); 3169 } 3170 } else { 3171 3172 // read original volumes with volume control 3173 float typeVolume = mStreamTypes[track->streamType()].volume; 3174 float v = masterVolume * typeVolume; 3175 uint32_t vlr = cblk->getVolumeLR(); 3176 vl = vlr & 0xFFFF; 3177 vr = vlr >> 16; 3178 // track volumes come from shared memory, so can't be trusted and must be clamped 3179 if (vl > MAX_GAIN_INT) { 3180 ALOGV("Track left volume out of range: %04X", vl); 3181 vl = MAX_GAIN_INT; 3182 } 3183 if (vr > MAX_GAIN_INT) { 3184 ALOGV("Track right volume out of range: %04X", vr); 3185 vr = MAX_GAIN_INT; 3186 } 3187 // now apply the master volume and stream type volume 3188 vl = (uint32_t)(v * vl) << 12; 3189 vr = (uint32_t)(v * vr) << 12; 3190 // assuming master volume and stream type volume each go up to 1.0, 3191 // vl and vr are now in 8.24 format 3192 3193 uint16_t sendLevel = cblk->getSendLevel_U4_12(); 3194 // send level comes from shared memory and so may be corrupt 3195 if (sendLevel > MAX_GAIN_INT) { 3196 ALOGV("Track send level out of range: %04X", sendLevel); 3197 sendLevel = MAX_GAIN_INT; 3198 } 3199 va = (uint32_t)(v * sendLevel); 3200 } 3201 // Delegate volume control to effect in track effect chain if needed 3202 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 3203 // Do not ramp volume if volume is controlled by effect 3204 param = AudioMixer::VOLUME; 3205 track->mHasVolumeController = true; 3206 } else { 3207 // force no volume ramp when volume controller was just disabled or removed 3208 // from effect chain to avoid volume spike 3209 if (track->mHasVolumeController) { 3210 param = AudioMixer::VOLUME; 3211 } 3212 track->mHasVolumeController = false; 3213 } 3214 3215 // Convert volumes from 8.24 to 4.12 format 3216 // This additional clamping is needed in case chain->setVolume_l() overshot 3217 vl = (vl + (1 << 11)) >> 12; 3218 if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT; 3219 vr = (vr + (1 << 11)) >> 12; 3220 if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT; 3221 3222 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; // va is uint32_t, so no need to check for - 3223 3224 // XXX: these things DON'T need to be done each time 3225 mAudioMixer->setBufferProvider(name, track); 3226 mAudioMixer->enable(name); 3227 3228 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl); 3229 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr); 3230 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va); 3231 mAudioMixer->setParameter( 3232 name, 3233 AudioMixer::TRACK, 3234 AudioMixer::FORMAT, (void *)track->format()); 3235 mAudioMixer->setParameter( 3236 name, 3237 AudioMixer::TRACK, 3238 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 3239 mAudioMixer->setParameter( 3240 name, 3241 AudioMixer::RESAMPLE, 3242 AudioMixer::SAMPLE_RATE, 3243 (void *)(cblk->sampleRate)); 3244 mAudioMixer->setParameter( 3245 name, 3246 AudioMixer::TRACK, 3247 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 3248 mAudioMixer->setParameter( 3249 name, 3250 AudioMixer::TRACK, 3251 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 3252 3253 // reset retry count 3254 track->mRetryCount = kMaxTrackRetries; 3255 3256 // If one track is ready, set the mixer ready if: 3257 // - the mixer was not ready during previous round OR 3258 // - no other track is not ready 3259 if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY || 3260 mixerStatus != MIXER_TRACKS_ENABLED) { 3261 mixerStatus = MIXER_TRACKS_READY; 3262 } 3263 } else { 3264 // clear effect chain input buffer if an active track underruns to avoid sending 3265 // previous audio buffer again to effects 3266 chain = getEffectChain_l(track->sessionId()); 3267 if (chain != 0) { 3268 chain->clearInputBuffer(); 3269 } 3270 3271 //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this); 3272 if ((track->sharedBuffer() != 0) || track->isTerminated() || 3273 track->isStopped() || track->isPaused()) { 3274 // We have consumed all the buffers of this track. 3275 // Remove it from the list of active tracks. 3276 // TODO: use actual buffer filling status instead of latency when available from 3277 // audio HAL 3278 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000; 3279 size_t framesWritten = 3280 mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 3281 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) { 3282 if (track->isStopped()) { 3283 track->reset(); 3284 } 3285 tracksToRemove->add(track); 3286 } 3287 } else { 3288 track->mUnderrunCount++; 3289 // No buffers for this track. Give it a few chances to 3290 // fill a buffer, then remove it from active list. 3291 if (--(track->mRetryCount) <= 0) { 3292 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); 3293 tracksToRemove->add(track); 3294 // indicate to client process that the track was disabled because of underrun; 3295 // it will then automatically call start() when data is available 3296 android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); 3297 // If one track is not ready, mark the mixer also not ready if: 3298 // - the mixer was ready during previous round OR 3299 // - no other track is ready 3300 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY || 3301 mixerStatus != MIXER_TRACKS_READY) { 3302 mixerStatus = MIXER_TRACKS_ENABLED; 3303 } 3304 } 3305 mAudioMixer->disable(name); 3306 } 3307 3308 } // local variable scope to avoid goto warning 3309 track_is_ready: ; 3310 3311 } 3312 3313 // Push the new FastMixer state if necessary 3314 bool pauseAudioWatchdog = false; 3315 if (didModify) { 3316 state->mFastTracksGen++; 3317 // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle 3318 if (kUseFastMixer == FastMixer_Dynamic && 3319 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) { 3320 state->mCommand = FastMixerState::COLD_IDLE; 3321 state->mColdFutexAddr = &mFastMixerFutex; 3322 state->mColdGen++; 3323 mFastMixerFutex = 0; 3324 if (kUseFastMixer == FastMixer_Dynamic) { 3325 mNormalSink = mOutputSink; 3326 } 3327 // If we go into cold idle, need to wait for acknowledgement 3328 // so that fast mixer stops doing I/O. 3329 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 3330 pauseAudioWatchdog = true; 3331 } 3332 sq->end(); 3333 } 3334 if (sq != NULL) { 3335 sq->end(didModify); 3336 sq->push(block); 3337 } 3338 #ifdef AUDIO_WATCHDOG 3339 if (pauseAudioWatchdog && mAudioWatchdog != 0) { 3340 mAudioWatchdog->pause(); 3341 } 3342 #endif 3343 3344 // Now perform the deferred reset on fast tracks that have stopped 3345 while (resetMask != 0) { 3346 size_t i = __builtin_ctz(resetMask); 3347 ALOG_ASSERT(i < count); 3348 resetMask &= ~(1 << i); 3349 sp<Track> t = mActiveTracks[i].promote(); 3350 if (t == 0) continue; 3351 Track* track = t.get(); 3352 ALOG_ASSERT(track->isFastTrack() && track->isStopped()); 3353 track->reset(); 3354 } 3355 3356 // remove all the tracks that need to be... 3357 count = tracksToRemove->size(); 3358 if (CC_UNLIKELY(count)) { 3359 for (size_t i=0 ; i<count ; i++) { 3360 const sp<Track>& track = tracksToRemove->itemAt(i); 3361 mActiveTracks.remove(track); 3362 if (track->mainBuffer() != mMixBuffer) { 3363 chain = getEffectChain_l(track->sessionId()); 3364 if (chain != 0) { 3365 ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 3366 chain->decActiveTrackCnt(); 3367 } 3368 } 3369 if (track->isTerminated()) { 3370 removeTrack_l(track); 3371 } 3372 } 3373 } 3374 3375 // mix buffer must be cleared if all tracks are connected to an 3376 // effect chain as in this case the mixer will not write to 3377 // mix buffer and track effects will accumulate into it 3378 if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) { 3379 // FIXME as a performance optimization, should remember previous zero status 3380 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t)); 3381 } 3382 3383 // if any fast tracks, then status is ready 3384 mMixerStatusIgnoringFastTracks = mixerStatus; 3385 if (fastTracks > 0) { 3386 mixerStatus = MIXER_TRACKS_READY; 3387 } 3388 return mixerStatus; 3389 } 3390 3391 /* 3392 The derived values that are cached: 3393 - mixBufferSize from frame count * frame size 3394 - activeSleepTime from activeSleepTimeUs() 3395 - idleSleepTime from idleSleepTimeUs() 3396 - standbyDelay from mActiveSleepTimeUs (DIRECT only) 3397 - maxPeriod from frame count and sample rate (MIXER only) 3398 3399 The parameters that affect these derived values are: 3400 - frame count 3401 - frame size 3402 - sample rate 3403 - device type: A2DP or not 3404 - device latency 3405 - format: PCM or not 3406 - active sleep time 3407 - idle sleep time 3408 */ 3409 3410 void AudioFlinger::PlaybackThread::cacheParameters_l() 3411 { 3412 mixBufferSize = mNormalFrameCount * mFrameSize; 3413 activeSleepTime = activeSleepTimeUs(); 3414 idleSleepTime = idleSleepTimeUs(); 3415 } 3416 3417 void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType) 3418 { 3419 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 3420 this, streamType, mTracks.size()); 3421 Mutex::Autolock _l(mLock); 3422 3423 size_t size = mTracks.size(); 3424 for (size_t i = 0; i < size; i++) { 3425 sp<Track> t = mTracks[i]; 3426 if (t->streamType() == streamType) { 3427 android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); 3428 t->mCblk->cv.signal(); 3429 } 3430 } 3431 } 3432 3433 // getTrackName_l() must be called with ThreadBase::mLock held 3434 int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId) 3435 { 3436 return mAudioMixer->getTrackName(channelMask, sessionId); 3437 } 3438 3439 // deleteTrackName_l() must be called with ThreadBase::mLock held 3440 void AudioFlinger::MixerThread::deleteTrackName_l(int name) 3441 { 3442 ALOGV("remove track (%d) and delete from mixer", name); 3443 mAudioMixer->deleteTrackName(name); 3444 } 3445 3446 // checkForNewParameters_l() must be called with ThreadBase::mLock held 3447 bool AudioFlinger::MixerThread::checkForNewParameters_l() 3448 { 3449 // if !&IDLE, holds the FastMixer state to restore after new parameters processed 3450 FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE; 3451 bool reconfig = false; 3452 3453 while (!mNewParameters.isEmpty()) { 3454 3455 if (mFastMixer != NULL) { 3456 FastMixerStateQueue *sq = mFastMixer->sq(); 3457 FastMixerState *state = sq->begin(); 3458 if (!(state->mCommand & FastMixerState::IDLE)) { 3459 previousCommand = state->mCommand; 3460 state->mCommand = FastMixerState::HOT_IDLE; 3461 sq->end(); 3462 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 3463 } else { 3464 sq->end(false /*didModify*/); 3465 } 3466 } 3467 3468 status_t status = NO_ERROR; 3469 String8 keyValuePair = mNewParameters[0]; 3470 AudioParameter param = AudioParameter(keyValuePair); 3471 int value; 3472 3473 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 3474 reconfig = true; 3475 } 3476 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 3477 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { 3478 status = BAD_VALUE; 3479 } else { 3480 reconfig = true; 3481 } 3482 } 3483 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 3484 if (value != AUDIO_CHANNEL_OUT_STEREO) { 3485 status = BAD_VALUE; 3486 } else { 3487 reconfig = true; 3488 } 3489 } 3490 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3491 // do not accept frame count changes if tracks are open as the track buffer 3492 // size depends on frame count and correct behavior would not be guaranteed 3493 // if frame count is changed after track creation 3494 if (!mTracks.isEmpty()) { 3495 status = INVALID_OPERATION; 3496 } else { 3497 reconfig = true; 3498 } 3499 } 3500 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 3501 #ifdef ADD_BATTERY_DATA 3502 // when changing the audio output device, call addBatteryData to notify 3503 // the change 3504 if (mOutDevice != value) { 3505 uint32_t params = 0; 3506 // check whether speaker is on 3507 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 3508 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 3509 } 3510 3511 audio_devices_t deviceWithoutSpeaker 3512 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 3513 // check if any other device (except speaker) is on 3514 if (value & deviceWithoutSpeaker ) { 3515 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 3516 } 3517 3518 if (params != 0) { 3519 addBatteryData(params); 3520 } 3521 } 3522 #endif 3523 3524 // forward device change to effects that have requested to be 3525 // aware of attached audio device. 3526 mOutDevice = value; 3527 for (size_t i = 0; i < mEffectChains.size(); i++) { 3528 mEffectChains[i]->setDevice_l(mOutDevice); 3529 } 3530 } 3531 3532 if (status == NO_ERROR) { 3533 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3534 keyValuePair.string()); 3535 if (!mStandby && status == INVALID_OPERATION) { 3536 mOutput->stream->common.standby(&mOutput->stream->common); 3537 mStandby = true; 3538 mBytesWritten = 0; 3539 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3540 keyValuePair.string()); 3541 } 3542 if (status == NO_ERROR && reconfig) { 3543 delete mAudioMixer; 3544 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't) 3545 mAudioMixer = NULL; 3546 readOutputParameters(); 3547 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 3548 for (size_t i = 0; i < mTracks.size() ; i++) { 3549 int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId); 3550 if (name < 0) break; 3551 mTracks[i]->mName = name; 3552 // limit track sample rate to 2 x new output sample rate 3553 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 3554 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 3555 } 3556 } 3557 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3558 } 3559 } 3560 3561 mNewParameters.removeAt(0); 3562 3563 mParamStatus = status; 3564 mParamCond.signal(); 3565 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3566 // already timed out waiting for the status and will never signal the condition. 3567 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3568 } 3569 3570 if (!(previousCommand & FastMixerState::IDLE)) { 3571 ALOG_ASSERT(mFastMixer != NULL); 3572 FastMixerStateQueue *sq = mFastMixer->sq(); 3573 FastMixerState *state = sq->begin(); 3574 ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE); 3575 state->mCommand = previousCommand; 3576 sq->end(); 3577 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 3578 } 3579 3580 return reconfig; 3581 } 3582 3583 void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 3584 { 3585 const size_t SIZE = 256; 3586 char buffer[SIZE]; 3587 String8 result; 3588 3589 PlaybackThread::dumpInternals(fd, args); 3590 3591 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 3592 result.append(buffer); 3593 write(fd, result.string(), result.size()); 3594 3595 // Make a non-atomic copy of fast mixer dump state so it won't change underneath us 3596 FastMixerDumpState copy = mFastMixerDumpState; 3597 copy.dump(fd); 3598 3599 #ifdef STATE_QUEUE_DUMP 3600 // Similar for state queue 3601 StateQueueObserverDump observerCopy = mStateQueueObserverDump; 3602 observerCopy.dump(fd); 3603 StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump; 3604 mutatorCopy.dump(fd); 3605 #endif 3606 3607 // Write the tee output to a .wav file 3608 NBAIO_Source *teeSource = mTeeSource.get(); 3609 if (teeSource != NULL) { 3610 char teePath[64]; 3611 struct timeval tv; 3612 gettimeofday(&tv, NULL); 3613 struct tm tm; 3614 localtime_r(&tv.tv_sec, &tm); 3615 strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm); 3616 int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR); 3617 if (teeFd >= 0) { 3618 char wavHeader[44]; 3619 memcpy(wavHeader, 3620 "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0", 3621 sizeof(wavHeader)); 3622 NBAIO_Format format = teeSource->format(); 3623 unsigned channelCount = Format_channelCount(format); 3624 ALOG_ASSERT(channelCount <= FCC_2); 3625 unsigned sampleRate = Format_sampleRate(format); 3626 wavHeader[22] = channelCount; // number of channels 3627 wavHeader[24] = sampleRate; // sample rate 3628 wavHeader[25] = sampleRate >> 8; 3629 wavHeader[32] = channelCount * 2; // block alignment 3630 write(teeFd, wavHeader, sizeof(wavHeader)); 3631 size_t total = 0; 3632 bool firstRead = true; 3633 for (;;) { 3634 #define TEE_SINK_READ 1024 3635 short buffer[TEE_SINK_READ * FCC_2]; 3636 size_t count = TEE_SINK_READ; 3637 ssize_t actual = teeSource->read(buffer, count, 3638 AudioBufferProvider::kInvalidPTS); 3639 bool wasFirstRead = firstRead; 3640 firstRead = false; 3641 if (actual <= 0) { 3642 if (actual == (ssize_t) OVERRUN && wasFirstRead) { 3643 continue; 3644 } 3645 break; 3646 } 3647 ALOG_ASSERT(actual <= (ssize_t)count); 3648 write(teeFd, buffer, actual * channelCount * sizeof(short)); 3649 total += actual; 3650 } 3651 lseek(teeFd, (off_t) 4, SEEK_SET); 3652 uint32_t temp = 44 + total * channelCount * sizeof(short) - 8; 3653 write(teeFd, &temp, sizeof(temp)); 3654 lseek(teeFd, (off_t) 40, SEEK_SET); 3655 temp = total * channelCount * sizeof(short); 3656 write(teeFd, &temp, sizeof(temp)); 3657 close(teeFd); 3658 fdprintf(fd, "FastMixer tee copied to %s\n", teePath); 3659 } else { 3660 fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno)); 3661 } 3662 } 3663 3664 #ifdef AUDIO_WATCHDOG 3665 if (mAudioWatchdog != 0) { 3666 // Make a non-atomic copy of audio watchdog dump so it won't change underneath us 3667 AudioWatchdogDump wdCopy = mAudioWatchdogDump; 3668 wdCopy.dump(fd); 3669 } 3670 #endif 3671 } 3672 3673 uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const 3674 { 3675 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2; 3676 } 3677 3678 uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const 3679 { 3680 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000); 3681 } 3682 3683 void AudioFlinger::MixerThread::cacheParameters_l() 3684 { 3685 PlaybackThread::cacheParameters_l(); 3686 3687 // FIXME: Relaxed timing because of a certain device that can't meet latency 3688 // Should be reduced to 2x after the vendor fixes the driver issue 3689 // increase threshold again due to low power audio mode. The way this warning 3690 // threshold is calculated and its usefulness should be reconsidered anyway. 3691 maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15; 3692 } 3693 3694 // ---------------------------------------------------------------------------- 3695 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 3696 AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device) 3697 : PlaybackThread(audioFlinger, output, id, device, DIRECT) 3698 // mLeftVolFloat, mRightVolFloat 3699 { 3700 } 3701 3702 AudioFlinger::DirectOutputThread::~DirectOutputThread() 3703 { 3704 } 3705 3706 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( 3707 Vector< sp<Track> > *tracksToRemove 3708 ) 3709 { 3710 sp<Track> trackToRemove; 3711 3712 mixer_state mixerStatus = MIXER_IDLE; 3713 3714 // find out which tracks need to be processed 3715 if (mActiveTracks.size() != 0) { 3716 sp<Track> t = mActiveTracks[0].promote(); 3717 // The track died recently 3718 if (t == 0) return MIXER_IDLE; 3719 3720 Track* const track = t.get(); 3721 audio_track_cblk_t* cblk = track->cblk(); 3722 3723 // The first time a track is added we wait 3724 // for all its buffers to be filled before processing it 3725 uint32_t minFrames; 3726 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) { 3727 minFrames = mNormalFrameCount; 3728 } else { 3729 minFrames = 1; 3730 } 3731 if ((track->framesReady() >= minFrames) && track->isReady() && 3732 !track->isPaused() && !track->isTerminated()) 3733 { 3734 //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 3735 3736 if (track->mFillingUpStatus == Track::FS_FILLED) { 3737 track->mFillingUpStatus = Track::FS_ACTIVE; 3738 mLeftVolFloat = mRightVolFloat = 0; 3739 if (track->mState == TrackBase::RESUMING) { 3740 track->mState = TrackBase::ACTIVE; 3741 } 3742 } 3743 3744 // compute volume for this track 3745 float left, right; 3746 if (track->isMuted() || mMasterMute || track->isPausing() || 3747 mStreamTypes[track->streamType()].mute) { 3748 left = right = 0; 3749 if (track->isPausing()) { 3750 track->setPaused(); 3751 } 3752 } else { 3753 float typeVolume = mStreamTypes[track->streamType()].volume; 3754 float v = mMasterVolume * typeVolume; 3755 uint32_t vlr = cblk->getVolumeLR(); 3756 float v_clamped = v * (vlr & 0xFFFF); 3757 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 3758 left = v_clamped/MAX_GAIN; 3759 v_clamped = v * (vlr >> 16); 3760 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 3761 right = v_clamped/MAX_GAIN; 3762 } 3763 3764 if (left != mLeftVolFloat || right != mRightVolFloat) { 3765 mLeftVolFloat = left; 3766 mRightVolFloat = right; 3767 3768 // Convert volumes from float to 8.24 3769 uint32_t vl = (uint32_t)(left * (1 << 24)); 3770 uint32_t vr = (uint32_t)(right * (1 << 24)); 3771 3772 // Delegate volume control to effect in track effect chain if needed 3773 // only one effect chain can be present on DirectOutputThread, so if 3774 // there is one, the track is connected to it 3775 if (!mEffectChains.isEmpty()) { 3776 // Do not ramp volume if volume is controlled by effect 3777 mEffectChains[0]->setVolume_l(&vl, &vr); 3778 left = (float)vl / (1 << 24); 3779 right = (float)vr / (1 << 24); 3780 } 3781 mOutput->stream->set_volume(mOutput->stream, left, right); 3782 } 3783 3784 // reset retry count 3785 track->mRetryCount = kMaxTrackRetriesDirect; 3786 mActiveTrack = t; 3787 mixerStatus = MIXER_TRACKS_READY; 3788 } else { 3789 // clear effect chain input buffer if an active track underruns to avoid sending 3790 // previous audio buffer again to effects 3791 if (!mEffectChains.isEmpty()) { 3792 mEffectChains[0]->clearInputBuffer(); 3793 } 3794 3795 //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 3796 if ((track->sharedBuffer() != 0) || track->isTerminated() || 3797 track->isStopped() || track->isPaused()) { 3798 // We have consumed all the buffers of this track. 3799 // Remove it from the list of active tracks. 3800 // TODO: implement behavior for compressed audio 3801 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000; 3802 size_t framesWritten = 3803 mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 3804 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) { 3805 if (track->isStopped()) { 3806 track->reset(); 3807 } 3808 trackToRemove = track; 3809 } 3810 } else { 3811 // No buffers for this track. Give it a few chances to 3812 // fill a buffer, then remove it from active list. 3813 if (--(track->mRetryCount) <= 0) { 3814 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 3815 trackToRemove = track; 3816 } else { 3817 mixerStatus = MIXER_TRACKS_ENABLED; 3818 } 3819 } 3820 } 3821 } 3822 3823 // FIXME merge this with similar code for removing multiple tracks 3824 // remove all the tracks that need to be... 3825 if (CC_UNLIKELY(trackToRemove != 0)) { 3826 tracksToRemove->add(trackToRemove); 3827 mActiveTracks.remove(trackToRemove); 3828 if (!mEffectChains.isEmpty()) { 3829 ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(), 3830 trackToRemove->sessionId()); 3831 mEffectChains[0]->decActiveTrackCnt(); 3832 } 3833 if (trackToRemove->isTerminated()) { 3834 removeTrack_l(trackToRemove); 3835 } 3836 } 3837 3838 return mixerStatus; 3839 } 3840 3841 void AudioFlinger::DirectOutputThread::threadLoop_mix() 3842 { 3843 AudioBufferProvider::Buffer buffer; 3844 size_t frameCount = mFrameCount; 3845 int8_t *curBuf = (int8_t *)mMixBuffer; 3846 // output audio to hardware 3847 while (frameCount) { 3848 buffer.frameCount = frameCount; 3849 mActiveTrack->getNextBuffer(&buffer); 3850 if (CC_UNLIKELY(buffer.raw == NULL)) { 3851 memset(curBuf, 0, frameCount * mFrameSize); 3852 break; 3853 } 3854 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 3855 frameCount -= buffer.frameCount; 3856 curBuf += buffer.frameCount * mFrameSize; 3857 mActiveTrack->releaseBuffer(&buffer); 3858 } 3859 sleepTime = 0; 3860 standbyTime = systemTime() + standbyDelay; 3861 mActiveTrack.clear(); 3862 3863 } 3864 3865 void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() 3866 { 3867 if (sleepTime == 0) { 3868 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 3869 sleepTime = activeSleepTime; 3870 } else { 3871 sleepTime = idleSleepTime; 3872 } 3873 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 3874 memset(mMixBuffer, 0, mFrameCount * mFrameSize); 3875 sleepTime = 0; 3876 } 3877 } 3878 3879 // getTrackName_l() must be called with ThreadBase::mLock held 3880 int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask, 3881 int sessionId) 3882 { 3883 return 0; 3884 } 3885 3886 // deleteTrackName_l() must be called with ThreadBase::mLock held 3887 void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 3888 { 3889 } 3890 3891 // checkForNewParameters_l() must be called with ThreadBase::mLock held 3892 bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 3893 { 3894 bool reconfig = false; 3895 3896 while (!mNewParameters.isEmpty()) { 3897 status_t status = NO_ERROR; 3898 String8 keyValuePair = mNewParameters[0]; 3899 AudioParameter param = AudioParameter(keyValuePair); 3900 int value; 3901 3902 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3903 // do not accept frame count changes if tracks are open as the track buffer 3904 // size depends on frame count and correct behavior would not be garantied 3905 // if frame count is changed after track creation 3906 if (!mTracks.isEmpty()) { 3907 status = INVALID_OPERATION; 3908 } else { 3909 reconfig = true; 3910 } 3911 } 3912 if (status == NO_ERROR) { 3913 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3914 keyValuePair.string()); 3915 if (!mStandby && status == INVALID_OPERATION) { 3916 mOutput->stream->common.standby(&mOutput->stream->common); 3917 mStandby = true; 3918 mBytesWritten = 0; 3919 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3920 keyValuePair.string()); 3921 } 3922 if (status == NO_ERROR && reconfig) { 3923 readOutputParameters(); 3924 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3925 } 3926 } 3927 3928 mNewParameters.removeAt(0); 3929 3930 mParamStatus = status; 3931 mParamCond.signal(); 3932 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3933 // already timed out waiting for the status and will never signal the condition. 3934 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3935 } 3936 return reconfig; 3937 } 3938 3939 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const 3940 { 3941 uint32_t time; 3942 if (audio_is_linear_pcm(mFormat)) { 3943 time = PlaybackThread::activeSleepTimeUs(); 3944 } else { 3945 time = 10000; 3946 } 3947 return time; 3948 } 3949 3950 uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const 3951 { 3952 uint32_t time; 3953 if (audio_is_linear_pcm(mFormat)) { 3954 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 3955 } else { 3956 time = 10000; 3957 } 3958 return time; 3959 } 3960 3961 uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const 3962 { 3963 uint32_t time; 3964 if (audio_is_linear_pcm(mFormat)) { 3965 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 3966 } else { 3967 time = 10000; 3968 } 3969 return time; 3970 } 3971 3972 void AudioFlinger::DirectOutputThread::cacheParameters_l() 3973 { 3974 PlaybackThread::cacheParameters_l(); 3975 3976 // use shorter standby delay as on normal output to release 3977 // hardware resources as soon as possible 3978 standbyDelay = microseconds(activeSleepTime*2); 3979 } 3980 3981 // ---------------------------------------------------------------------------- 3982 3983 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, 3984 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) 3985 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), DUPLICATING), 3986 mWaitTimeMs(UINT_MAX) 3987 { 3988 addOutputTrack(mainThread); 3989 } 3990 3991 AudioFlinger::DuplicatingThread::~DuplicatingThread() 3992 { 3993 for (size_t i = 0; i < mOutputTracks.size(); i++) { 3994 mOutputTracks[i]->destroy(); 3995 } 3996 } 3997 3998 void AudioFlinger::DuplicatingThread::threadLoop_mix() 3999 { 4000 // mix buffers... 4001 if (outputsReady(outputTracks)) { 4002 mAudioMixer->process(AudioBufferProvider::kInvalidPTS); 4003 } else { 4004 memset(mMixBuffer, 0, mixBufferSize); 4005 } 4006 sleepTime = 0; 4007 writeFrames = mNormalFrameCount; 4008 standbyTime = systemTime() + standbyDelay; 4009 } 4010 4011 void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() 4012 { 4013 if (sleepTime == 0) { 4014 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 4015 sleepTime = activeSleepTime; 4016 } else { 4017 sleepTime = idleSleepTime; 4018 } 4019 } else if (mBytesWritten != 0) { 4020 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 4021 writeFrames = mNormalFrameCount; 4022 memset(mMixBuffer, 0, mixBufferSize); 4023 } else { 4024 // flush remaining overflow buffers in output tracks 4025 writeFrames = 0; 4026 } 4027 sleepTime = 0; 4028 } 4029 } 4030 4031 void AudioFlinger::DuplicatingThread::threadLoop_write() 4032 { 4033 for (size_t i = 0; i < outputTracks.size(); i++) { 4034 outputTracks[i]->write(mMixBuffer, writeFrames); 4035 } 4036 mBytesWritten += mixBufferSize; 4037 } 4038 4039 void AudioFlinger::DuplicatingThread::threadLoop_standby() 4040 { 4041 // DuplicatingThread implements standby by stopping all tracks 4042 for (size_t i = 0; i < outputTracks.size(); i++) { 4043 outputTracks[i]->stop(); 4044 } 4045 } 4046 4047 void AudioFlinger::DuplicatingThread::saveOutputTracks() 4048 { 4049 outputTracks = mOutputTracks; 4050 } 4051 4052 void AudioFlinger::DuplicatingThread::clearOutputTracks() 4053 { 4054 outputTracks.clear(); 4055 } 4056 4057 void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 4058 { 4059 Mutex::Autolock _l(mLock); 4060 // FIXME explain this formula 4061 int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate(); 4062 OutputTrack *outputTrack = new OutputTrack(thread, 4063 this, 4064 mSampleRate, 4065 mFormat, 4066 mChannelMask, 4067 frameCount); 4068 if (outputTrack->cblk() != NULL) { 4069 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 4070 mOutputTracks.add(outputTrack); 4071 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 4072 updateWaitTime_l(); 4073 } 4074 } 4075 4076 void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 4077 { 4078 Mutex::Autolock _l(mLock); 4079 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4080 if (mOutputTracks[i]->thread() == thread) { 4081 mOutputTracks[i]->destroy(); 4082 mOutputTracks.removeAt(i); 4083 updateWaitTime_l(); 4084 return; 4085 } 4086 } 4087 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); 4088 } 4089 4090 // caller must hold mLock 4091 void AudioFlinger::DuplicatingThread::updateWaitTime_l() 4092 { 4093 mWaitTimeMs = UINT_MAX; 4094 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4095 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 4096 if (strong != 0) { 4097 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 4098 if (waitTimeMs < mWaitTimeMs) { 4099 mWaitTimeMs = waitTimeMs; 4100 } 4101 } 4102 } 4103 } 4104 4105 4106 bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks) 4107 { 4108 for (size_t i = 0; i < outputTracks.size(); i++) { 4109 sp<ThreadBase> thread = outputTracks[i]->thread().promote(); 4110 if (thread == 0) { 4111 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 4112 return false; 4113 } 4114 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4115 // see note at standby() declaration 4116 if (playbackThread->standby() && !playbackThread->isSuspended()) { 4117 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 4118 return false; 4119 } 4120 } 4121 return true; 4122 } 4123 4124 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const 4125 { 4126 return (mWaitTimeMs * 1000) / 2; 4127 } 4128 4129 void AudioFlinger::DuplicatingThread::cacheParameters_l() 4130 { 4131 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first 4132 updateWaitTime_l(); 4133 4134 MixerThread::cacheParameters_l(); 4135 } 4136 4137 // ---------------------------------------------------------------------------- 4138 4139 // TrackBase constructor must be called with AudioFlinger::mLock held 4140 AudioFlinger::ThreadBase::TrackBase::TrackBase( 4141 ThreadBase *thread, 4142 const sp<Client>& client, 4143 uint32_t sampleRate, 4144 audio_format_t format, 4145 audio_channel_mask_t channelMask, 4146 int frameCount, 4147 const sp<IMemory>& sharedBuffer, 4148 int sessionId) 4149 : RefBase(), 4150 mThread(thread), 4151 mClient(client), 4152 mCblk(NULL), 4153 // mBuffer 4154 // mBufferEnd 4155 mFrameCount(0), 4156 mState(IDLE), 4157 mSampleRate(sampleRate), 4158 mFormat(format), 4159 mStepServerFailed(false), 4160 mSessionId(sessionId) 4161 // mChannelCount 4162 // mChannelMask 4163 { 4164 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 4165 4166 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 4167 size_t size = sizeof(audio_track_cblk_t); 4168 uint8_t channelCount = popcount(channelMask); 4169 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 4170 if (sharedBuffer == 0) { 4171 size += bufferSize; 4172 } 4173 4174 if (client != NULL) { 4175 mCblkMemory = client->heap()->allocate(size); 4176 if (mCblkMemory != 0) { 4177 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 4178 if (mCblk != NULL) { // construct the shared structure in-place. 4179 new(mCblk) audio_track_cblk_t(); 4180 // clear all buffers 4181 mCblk->frameCount = frameCount; 4182 mCblk->sampleRate = sampleRate; 4183 // uncomment the following lines to quickly test 32-bit wraparound 4184 // mCblk->user = 0xffff0000; 4185 // mCblk->server = 0xffff0000; 4186 // mCblk->userBase = 0xffff0000; 4187 // mCblk->serverBase = 0xffff0000; 4188 mChannelCount = channelCount; 4189 mChannelMask = channelMask; 4190 if (sharedBuffer == 0) { 4191 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 4192 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 4193 // Force underrun condition to avoid false underrun callback until first data is 4194 // written to buffer (other flags are cleared) 4195 mCblk->flags = CBLK_UNDERRUN_ON; 4196 } else { 4197 mBuffer = sharedBuffer->pointer(); 4198 } 4199 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 4200 } 4201 } else { 4202 ALOGE("not enough memory for AudioTrack size=%u", size); 4203 client->heap()->dump("AudioTrack"); 4204 return; 4205 } 4206 } else { 4207 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 4208 // construct the shared structure in-place. 4209 new(mCblk) audio_track_cblk_t(); 4210 // clear all buffers 4211 mCblk->frameCount = frameCount; 4212 mCblk->sampleRate = sampleRate; 4213 // uncomment the following lines to quickly test 32-bit wraparound 4214 // mCblk->user = 0xffff0000; 4215 // mCblk->server = 0xffff0000; 4216 // mCblk->userBase = 0xffff0000; 4217 // mCblk->serverBase = 0xffff0000; 4218 mChannelCount = channelCount; 4219 mChannelMask = channelMask; 4220 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 4221 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 4222 // Force underrun condition to avoid false underrun callback until first data is 4223 // written to buffer (other flags are cleared) 4224 mCblk->flags = CBLK_UNDERRUN_ON; 4225 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 4226 } 4227 } 4228 4229 AudioFlinger::ThreadBase::TrackBase::~TrackBase() 4230 { 4231 if (mCblk != NULL) { 4232 if (mClient == 0) { 4233 delete mCblk; 4234 } else { 4235 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 4236 } 4237 } 4238 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 4239 if (mClient != 0) { 4240 // Client destructor must run with AudioFlinger mutex locked 4241 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 4242 // If the client's reference count drops to zero, the associated destructor 4243 // must run with AudioFlinger lock held. Thus the explicit clear() rather than 4244 // relying on the automatic clear() at end of scope. 4245 mClient.clear(); 4246 } 4247 } 4248 4249 // AudioBufferProvider interface 4250 // getNextBuffer() = 0; 4251 // This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack 4252 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 4253 { 4254 buffer->raw = NULL; 4255 mFrameCount = buffer->frameCount; 4256 // FIXME See note at getNextBuffer() 4257 (void) step(); // ignore return value of step() 4258 buffer->frameCount = 0; 4259 } 4260 4261 bool AudioFlinger::ThreadBase::TrackBase::step() { 4262 bool result; 4263 audio_track_cblk_t* cblk = this->cblk(); 4264 4265 result = cblk->stepServer(mFrameCount); 4266 if (!result) { 4267 ALOGV("stepServer failed acquiring cblk mutex"); 4268 mStepServerFailed = true; 4269 } 4270 return result; 4271 } 4272 4273 void AudioFlinger::ThreadBase::TrackBase::reset() { 4274 audio_track_cblk_t* cblk = this->cblk(); 4275 4276 cblk->user = 0; 4277 cblk->server = 0; 4278 cblk->userBase = 0; 4279 cblk->serverBase = 0; 4280 mStepServerFailed = false; 4281 ALOGV("TrackBase::reset"); 4282 } 4283 4284 int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 4285 return (int)mCblk->sampleRate; 4286 } 4287 4288 void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 4289 audio_track_cblk_t* cblk = this->cblk(); 4290 size_t frameSize = cblk->frameSize; 4291 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize; 4292 int8_t *bufferEnd = bufferStart + frames * frameSize; 4293 4294 // Check validity of returned pointer in case the track control block would have been corrupted. 4295 ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd), 4296 "TrackBase::getBuffer buffer out of range:\n" 4297 " start: %p, end %p , mBuffer %p mBufferEnd %p\n" 4298 " server %u, serverBase %u, user %u, userBase %u, frameSize %d", 4299 bufferStart, bufferEnd, mBuffer, mBufferEnd, 4300 cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize); 4301 4302 return bufferStart; 4303 } 4304 4305 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) 4306 { 4307 mSyncEvents.add(event); 4308 return NO_ERROR; 4309 } 4310 4311 // ---------------------------------------------------------------------------- 4312 4313 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 4314 AudioFlinger::PlaybackThread::Track::Track( 4315 PlaybackThread *thread, 4316 const sp<Client>& client, 4317 audio_stream_type_t streamType, 4318 uint32_t sampleRate, 4319 audio_format_t format, 4320 audio_channel_mask_t channelMask, 4321 int frameCount, 4322 const sp<IMemory>& sharedBuffer, 4323 int sessionId, 4324 IAudioFlinger::track_flags_t flags) 4325 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId), 4326 mMute(false), 4327 mFillingUpStatus(FS_INVALID), 4328 // mRetryCount initialized later when needed 4329 mSharedBuffer(sharedBuffer), 4330 mStreamType(streamType), 4331 mName(-1), // see note below 4332 mMainBuffer(thread->mixBuffer()), 4333 mAuxBuffer(NULL), 4334 mAuxEffectId(0), mHasVolumeController(false), 4335 mPresentationCompleteFrames(0), 4336 mFlags(flags), 4337 mFastIndex(-1), 4338 mUnderrunCount(0), 4339 mCachedVolume(1.0) 4340 { 4341 if (mCblk != NULL) { 4342 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 4343 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 4344 mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); 4345 // to avoid leaking a track name, do not allocate one unless there is an mCblk 4346 mName = thread->getTrackName_l(channelMask, sessionId); 4347 mCblk->mName = mName; 4348 if (mName < 0) { 4349 ALOGE("no more track names available"); 4350 return; 4351 } 4352 // only allocate a fast track index if we were able to allocate a normal track name 4353 if (flags & IAudioFlinger::TRACK_FAST) { 4354 mCblk->flags |= CBLK_FAST; // atomic op not needed yet 4355 ALOG_ASSERT(thread->mFastTrackAvailMask != 0); 4356 int i = __builtin_ctz(thread->mFastTrackAvailMask); 4357 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks); 4358 // FIXME This is too eager. We allocate a fast track index before the 4359 // fast track becomes active. Since fast tracks are a scarce resource, 4360 // this means we are potentially denying other more important fast tracks from 4361 // being created. It would be better to allocate the index dynamically. 4362 mFastIndex = i; 4363 mCblk->mName = i; 4364 // Read the initial underruns because this field is never cleared by the fast mixer 4365 mObservedUnderruns = thread->getFastTrackUnderruns(i); 4366 thread->mFastTrackAvailMask &= ~(1 << i); 4367 } 4368 } 4369 ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 4370 } 4371 4372 AudioFlinger::PlaybackThread::Track::~Track() 4373 { 4374 ALOGV("PlaybackThread::Track destructor"); 4375 } 4376 4377 void AudioFlinger::PlaybackThread::Track::destroy() 4378 { 4379 // NOTE: destroyTrack_l() can remove a strong reference to this Track 4380 // by removing it from mTracks vector, so there is a risk that this Tracks's 4381 // destructor is called. As the destructor needs to lock mLock, 4382 // we must acquire a strong reference on this Track before locking mLock 4383 // here so that the destructor is called only when exiting this function. 4384 // On the other hand, as long as Track::destroy() is only called by 4385 // TrackHandle destructor, the TrackHandle still holds a strong ref on 4386 // this Track with its member mTrack. 4387 sp<Track> keep(this); 4388 { // scope for mLock 4389 sp<ThreadBase> thread = mThread.promote(); 4390 if (thread != 0) { 4391 if (!isOutputTrack()) { 4392 if (mState == ACTIVE || mState == RESUMING) { 4393 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 4394 4395 #ifdef ADD_BATTERY_DATA 4396 // to track the speaker usage 4397 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 4398 #endif 4399 } 4400 AudioSystem::releaseOutput(thread->id()); 4401 } 4402 Mutex::Autolock _l(thread->mLock); 4403 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4404 playbackThread->destroyTrack_l(this); 4405 } 4406 } 4407 } 4408 4409 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) 4410 { 4411 result.append(" Name Client Type Fmt Chn mask Session mFrCnt fCount S M F SRate L dB R dB " 4412 " Server User Main buf Aux Buf Flags Underruns\n"); 4413 } 4414 4415 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 4416 { 4417 uint32_t vlr = mCblk->getVolumeLR(); 4418 if (isFastTrack()) { 4419 sprintf(buffer, " F %2d", mFastIndex); 4420 } else { 4421 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0); 4422 } 4423 track_state state = mState; 4424 char stateChar; 4425 switch (state) { 4426 case IDLE: 4427 stateChar = 'I'; 4428 break; 4429 case TERMINATED: 4430 stateChar = 'T'; 4431 break; 4432 case STOPPING_1: 4433 stateChar = 's'; 4434 break; 4435 case STOPPING_2: 4436 stateChar = '5'; 4437 break; 4438 case STOPPED: 4439 stateChar = 'S'; 4440 break; 4441 case RESUMING: 4442 stateChar = 'R'; 4443 break; 4444 case ACTIVE: 4445 stateChar = 'A'; 4446 break; 4447 case PAUSING: 4448 stateChar = 'p'; 4449 break; 4450 case PAUSED: 4451 stateChar = 'P'; 4452 break; 4453 case FLUSHED: 4454 stateChar = 'F'; 4455 break; 4456 default: 4457 stateChar = '?'; 4458 break; 4459 } 4460 char nowInUnderrun; 4461 switch (mObservedUnderruns.mBitFields.mMostRecent) { 4462 case UNDERRUN_FULL: 4463 nowInUnderrun = ' '; 4464 break; 4465 case UNDERRUN_PARTIAL: 4466 nowInUnderrun = '<'; 4467 break; 4468 case UNDERRUN_EMPTY: 4469 nowInUnderrun = '*'; 4470 break; 4471 default: 4472 nowInUnderrun = '?'; 4473 break; 4474 } 4475 snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g " 4476 "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n", 4477 (mClient == 0) ? getpid_cached : mClient->pid(), 4478 mStreamType, 4479 mFormat, 4480 mChannelMask, 4481 mSessionId, 4482 mFrameCount, 4483 mCblk->frameCount, 4484 stateChar, 4485 mMute, 4486 mFillingUpStatus, 4487 mCblk->sampleRate, 4488 20.0 * log10((vlr & 0xFFFF) / 4096.0), 4489 20.0 * log10((vlr >> 16) / 4096.0), 4490 mCblk->server, 4491 mCblk->user, 4492 (int)mMainBuffer, 4493 (int)mAuxBuffer, 4494 mCblk->flags, 4495 mUnderrunCount, 4496 nowInUnderrun); 4497 } 4498 4499 // AudioBufferProvider interface 4500 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( 4501 AudioBufferProvider::Buffer* buffer, int64_t pts) 4502 { 4503 audio_track_cblk_t* cblk = this->cblk(); 4504 uint32_t framesReady; 4505 uint32_t framesReq = buffer->frameCount; 4506 4507 // Check if last stepServer failed, try to step now 4508 if (mStepServerFailed) { 4509 // FIXME When called by fast mixer, this takes a mutex with tryLock(). 4510 // Since the fast mixer is higher priority than client callback thread, 4511 // it does not result in priority inversion for client. 4512 // But a non-blocking solution would be preferable to avoid 4513 // fast mixer being unable to tryLock(), and 4514 // to avoid the extra context switches if the client wakes up, 4515 // discovers the mutex is locked, then has to wait for fast mixer to unlock. 4516 if (!step()) goto getNextBuffer_exit; 4517 ALOGV("stepServer recovered"); 4518 mStepServerFailed = false; 4519 } 4520 4521 // FIXME Same as above 4522 framesReady = cblk->framesReady(); 4523 4524 if (CC_LIKELY(framesReady)) { 4525 uint32_t s = cblk->server; 4526 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 4527 4528 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 4529 if (framesReq > framesReady) { 4530 framesReq = framesReady; 4531 } 4532 if (framesReq > bufferEnd - s) { 4533 framesReq = bufferEnd - s; 4534 } 4535 4536 buffer->raw = getBuffer(s, framesReq); 4537 buffer->frameCount = framesReq; 4538 return NO_ERROR; 4539 } 4540 4541 getNextBuffer_exit: 4542 buffer->raw = NULL; 4543 buffer->frameCount = 0; 4544 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 4545 return NOT_ENOUGH_DATA; 4546 } 4547 4548 // Note that framesReady() takes a mutex on the control block using tryLock(). 4549 // This could result in priority inversion if framesReady() is called by the normal mixer, 4550 // as the normal mixer thread runs at lower 4551 // priority than the client's callback thread: there is a short window within framesReady() 4552 // during which the normal mixer could be preempted, and the client callback would block. 4553 // Another problem can occur if framesReady() is called by the fast mixer: 4554 // the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer. 4555 // FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue. 4556 size_t AudioFlinger::PlaybackThread::Track::framesReady() const { 4557 return mCblk->framesReady(); 4558 } 4559 4560 // Don't call for fast tracks; the framesReady() could result in priority inversion 4561 bool AudioFlinger::PlaybackThread::Track::isReady() const { 4562 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 4563 4564 if (framesReady() >= mCblk->frameCount || 4565 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 4566 mFillingUpStatus = FS_FILLED; 4567 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 4568 return true; 4569 } 4570 return false; 4571 } 4572 4573 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event, 4574 int triggerSession) 4575 { 4576 status_t status = NO_ERROR; 4577 ALOGV("start(%d), calling pid %d session %d", 4578 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 4579 4580 sp<ThreadBase> thread = mThread.promote(); 4581 if (thread != 0) { 4582 Mutex::Autolock _l(thread->mLock); 4583 track_state state = mState; 4584 // here the track could be either new, or restarted 4585 // in both cases "unstop" the track 4586 if (mState == PAUSED) { 4587 mState = TrackBase::RESUMING; 4588 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 4589 } else { 4590 mState = TrackBase::ACTIVE; 4591 ALOGV("? => ACTIVE (%d) on thread %p", mName, this); 4592 } 4593 4594 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 4595 thread->mLock.unlock(); 4596 status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); 4597 thread->mLock.lock(); 4598 4599 #ifdef ADD_BATTERY_DATA 4600 // to track the speaker usage 4601 if (status == NO_ERROR) { 4602 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 4603 } 4604 #endif 4605 } 4606 if (status == NO_ERROR) { 4607 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4608 playbackThread->addTrack_l(this); 4609 } else { 4610 mState = state; 4611 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 4612 } 4613 } else { 4614 status = BAD_VALUE; 4615 } 4616 return status; 4617 } 4618 4619 void AudioFlinger::PlaybackThread::Track::stop() 4620 { 4621 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 4622 sp<ThreadBase> thread = mThread.promote(); 4623 if (thread != 0) { 4624 Mutex::Autolock _l(thread->mLock); 4625 track_state state = mState; 4626 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { 4627 // If the track is not active (PAUSED and buffers full), flush buffers 4628 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4629 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 4630 reset(); 4631 mState = STOPPED; 4632 } else if (!isFastTrack()) { 4633 mState = STOPPED; 4634 } else { 4635 // prepareTracks_l() will set state to STOPPING_2 after next underrun, 4636 // and then to STOPPED and reset() when presentation is complete 4637 mState = STOPPING_1; 4638 } 4639 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread); 4640 } 4641 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 4642 thread->mLock.unlock(); 4643 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 4644 thread->mLock.lock(); 4645 4646 #ifdef ADD_BATTERY_DATA 4647 // to track the speaker usage 4648 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 4649 #endif 4650 } 4651 } 4652 } 4653 4654 void AudioFlinger::PlaybackThread::Track::pause() 4655 { 4656 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); 4657 sp<ThreadBase> thread = mThread.promote(); 4658 if (thread != 0) { 4659 Mutex::Autolock _l(thread->mLock); 4660 if (mState == ACTIVE || mState == RESUMING) { 4661 mState = PAUSING; 4662 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 4663 if (!isOutputTrack()) { 4664 thread->mLock.unlock(); 4665 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); 4666 thread->mLock.lock(); 4667 4668 #ifdef ADD_BATTERY_DATA 4669 // to track the speaker usage 4670 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 4671 #endif 4672 } 4673 } 4674 } 4675 } 4676 4677 void AudioFlinger::PlaybackThread::Track::flush() 4678 { 4679 ALOGV("flush(%d)", mName); 4680 sp<ThreadBase> thread = mThread.promote(); 4681 if (thread != 0) { 4682 Mutex::Autolock _l(thread->mLock); 4683 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED && 4684 mState != PAUSING) { 4685 return; 4686 } 4687 // No point remaining in PAUSED state after a flush => go to 4688 // FLUSHED state 4689 mState = FLUSHED; 4690 // do not reset the track if it is still in the process of being stopped or paused. 4691 // this will be done by prepareTracks_l() when the track is stopped. 4692 // prepareTracks_l() will see mState == FLUSHED, then 4693 // remove from active track list, reset(), and trigger presentation complete 4694 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4695 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 4696 reset(); 4697 } 4698 } 4699 } 4700 4701 void AudioFlinger::PlaybackThread::Track::reset() 4702 { 4703 // Do not reset twice to avoid discarding data written just after a flush and before 4704 // the audioflinger thread detects the track is stopped. 4705 if (!mResetDone) { 4706 TrackBase::reset(); 4707 // Force underrun condition to avoid false underrun callback until first data is 4708 // written to buffer 4709 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 4710 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 4711 mFillingUpStatus = FS_FILLING; 4712 mResetDone = true; 4713 if (mState == FLUSHED) { 4714 mState = IDLE; 4715 } 4716 } 4717 } 4718 4719 void AudioFlinger::PlaybackThread::Track::mute(bool muted) 4720 { 4721 mMute = muted; 4722 } 4723 4724 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 4725 { 4726 status_t status = DEAD_OBJECT; 4727 sp<ThreadBase> thread = mThread.promote(); 4728 if (thread != 0) { 4729 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4730 sp<AudioFlinger> af = mClient->audioFlinger(); 4731 4732 Mutex::Autolock _l(af->mLock); 4733 4734 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 4735 4736 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { 4737 Mutex::Autolock _dl(playbackThread->mLock); 4738 Mutex::Autolock _sl(srcThread->mLock); 4739 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 4740 if (chain == 0) { 4741 return INVALID_OPERATION; 4742 } 4743 4744 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); 4745 if (effect == 0) { 4746 return INVALID_OPERATION; 4747 } 4748 srcThread->removeEffect_l(effect); 4749 playbackThread->addEffect_l(effect); 4750 // removeEffect_l() has stopped the effect if it was active so it must be restarted 4751 if (effect->state() == EffectModule::ACTIVE || 4752 effect->state() == EffectModule::STOPPING) { 4753 effect->start(); 4754 } 4755 4756 sp<EffectChain> dstChain = effect->chain().promote(); 4757 if (dstChain == 0) { 4758 srcThread->addEffect_l(effect); 4759 return INVALID_OPERATION; 4760 } 4761 AudioSystem::unregisterEffect(effect->id()); 4762 AudioSystem::registerEffect(&effect->desc(), 4763 srcThread->id(), 4764 dstChain->strategy(), 4765 AUDIO_SESSION_OUTPUT_MIX, 4766 effect->id()); 4767 } 4768 status = playbackThread->attachAuxEffect(this, EffectId); 4769 } 4770 return status; 4771 } 4772 4773 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 4774 { 4775 mAuxEffectId = EffectId; 4776 mAuxBuffer = buffer; 4777 } 4778 4779 bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten, 4780 size_t audioHalFrames) 4781 { 4782 // a track is considered presented when the total number of frames written to audio HAL 4783 // corresponds to the number of frames written when presentationComplete() is called for the 4784 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. 4785 if (mPresentationCompleteFrames == 0) { 4786 mPresentationCompleteFrames = framesWritten + audioHalFrames; 4787 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d", 4788 mPresentationCompleteFrames, audioHalFrames); 4789 } 4790 if (framesWritten >= mPresentationCompleteFrames) { 4791 ALOGV("presentationComplete() session %d complete: framesWritten %d", 4792 mSessionId, framesWritten); 4793 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 4794 return true; 4795 } 4796 return false; 4797 } 4798 4799 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) 4800 { 4801 for (int i = 0; i < (int)mSyncEvents.size(); i++) { 4802 if (mSyncEvents[i]->type() == type) { 4803 mSyncEvents[i]->trigger(); 4804 mSyncEvents.removeAt(i); 4805 i--; 4806 } 4807 } 4808 } 4809 4810 // implement VolumeBufferProvider interface 4811 4812 uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR() 4813 { 4814 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs 4815 ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); 4816 uint32_t vlr = mCblk->getVolumeLR(); 4817 uint32_t vl = vlr & 0xFFFF; 4818 uint32_t vr = vlr >> 16; 4819 // track volumes come from shared memory, so can't be trusted and must be clamped 4820 if (vl > MAX_GAIN_INT) { 4821 vl = MAX_GAIN_INT; 4822 } 4823 if (vr > MAX_GAIN_INT) { 4824 vr = MAX_GAIN_INT; 4825 } 4826 // now apply the cached master volume and stream type volume; 4827 // this is trusted but lacks any synchronization or barrier so may be stale 4828 float v = mCachedVolume; 4829 vl *= v; 4830 vr *= v; 4831 // re-combine into U4.16 4832 vlr = (vr << 16) | (vl & 0xFFFF); 4833 // FIXME look at mute, pause, and stop flags 4834 return vlr; 4835 } 4836 4837 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) 4838 { 4839 if (mState == TERMINATED || mState == PAUSED || 4840 ((framesReady() == 0) && ((mSharedBuffer != 0) || 4841 (mState == STOPPED)))) { 4842 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ", 4843 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); 4844 event->cancel(); 4845 return INVALID_OPERATION; 4846 } 4847 (void) TrackBase::setSyncEvent(event); 4848 return NO_ERROR; 4849 } 4850 4851 // timed audio tracks 4852 4853 sp<AudioFlinger::PlaybackThread::TimedTrack> 4854 AudioFlinger::PlaybackThread::TimedTrack::create( 4855 PlaybackThread *thread, 4856 const sp<Client>& client, 4857 audio_stream_type_t streamType, 4858 uint32_t sampleRate, 4859 audio_format_t format, 4860 audio_channel_mask_t channelMask, 4861 int frameCount, 4862 const sp<IMemory>& sharedBuffer, 4863 int sessionId) { 4864 if (!client->reserveTimedTrack()) 4865 return 0; 4866 4867 return new TimedTrack( 4868 thread, client, streamType, sampleRate, format, channelMask, frameCount, 4869 sharedBuffer, sessionId); 4870 } 4871 4872 AudioFlinger::PlaybackThread::TimedTrack::TimedTrack( 4873 PlaybackThread *thread, 4874 const sp<Client>& client, 4875 audio_stream_type_t streamType, 4876 uint32_t sampleRate, 4877 audio_format_t format, 4878 audio_channel_mask_t channelMask, 4879 int frameCount, 4880 const sp<IMemory>& sharedBuffer, 4881 int sessionId) 4882 : Track(thread, client, streamType, sampleRate, format, channelMask, 4883 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED), 4884 mQueueHeadInFlight(false), 4885 mTrimQueueHeadOnRelease(false), 4886 mFramesPendingInQueue(0), 4887 mTimedSilenceBuffer(NULL), 4888 mTimedSilenceBufferSize(0), 4889 mTimedAudioOutputOnTime(false), 4890 mMediaTimeTransformValid(false) 4891 { 4892 LocalClock lc; 4893 mLocalTimeFreq = lc.getLocalFreq(); 4894 4895 mLocalTimeToSampleTransform.a_zero = 0; 4896 mLocalTimeToSampleTransform.b_zero = 0; 4897 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate; 4898 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq; 4899 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer, 4900 &mLocalTimeToSampleTransform.a_to_b_denom); 4901 4902 mMediaTimeToSampleTransform.a_zero = 0; 4903 mMediaTimeToSampleTransform.b_zero = 0; 4904 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate; 4905 mMediaTimeToSampleTransform.a_to_b_denom = 1000000; 4906 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer, 4907 &mMediaTimeToSampleTransform.a_to_b_denom); 4908 } 4909 4910 AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() { 4911 mClient->releaseTimedTrack(); 4912 delete [] mTimedSilenceBuffer; 4913 } 4914 4915 status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer( 4916 size_t size, sp<IMemory>* buffer) { 4917 4918 Mutex::Autolock _l(mTimedBufferQueueLock); 4919 4920 trimTimedBufferQueue_l(); 4921 4922 // lazily initialize the shared memory heap for timed buffers 4923 if (mTimedMemoryDealer == NULL) { 4924 const int kTimedBufferHeapSize = 512 << 10; 4925 4926 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize, 4927 "AudioFlingerTimed"); 4928 if (mTimedMemoryDealer == NULL) 4929 return NO_MEMORY; 4930 } 4931 4932 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size); 4933 if (newBuffer == NULL) { 4934 newBuffer = mTimedMemoryDealer->allocate(size); 4935 if (newBuffer == NULL) 4936 return NO_MEMORY; 4937 } 4938 4939 *buffer = newBuffer; 4940 return NO_ERROR; 4941 } 4942 4943 // caller must hold mTimedBufferQueueLock 4944 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() { 4945 int64_t mediaTimeNow; 4946 { 4947 Mutex::Autolock mttLock(mMediaTimeTransformLock); 4948 if (!mMediaTimeTransformValid) 4949 return; 4950 4951 int64_t targetTimeNow; 4952 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) 4953 ? mCCHelper.getCommonTime(&targetTimeNow) 4954 : mCCHelper.getLocalTime(&targetTimeNow); 4955 4956 if (OK != res) 4957 return; 4958 4959 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow, 4960 &mediaTimeNow)) { 4961 return; 4962 } 4963 } 4964 4965 size_t trimEnd; 4966 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) { 4967 int64_t bufEnd; 4968 4969 if ((trimEnd + 1) < mTimedBufferQueue.size()) { 4970 // We have a next buffer. Just use its PTS as the PTS of the frame 4971 // following the last frame in this buffer. If the stream is sparse 4972 // (ie, there are deliberate gaps left in the stream which should be 4973 // filled with silence by the TimedAudioTrack), then this can result 4974 // in one extra buffer being left un-trimmed when it could have 4975 // been. In general, this is not typical, and we would rather 4976 // optimized away the TS calculation below for the more common case 4977 // where PTSes are contiguous. 4978 bufEnd = mTimedBufferQueue[trimEnd + 1].pts(); 4979 } else { 4980 // We have no next buffer. Compute the PTS of the frame following 4981 // the last frame in this buffer by computing the duration of of 4982 // this frame in media time units and adding it to the PTS of the 4983 // buffer. 4984 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size() 4985 / mCblk->frameSize; 4986 4987 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount, 4988 &bufEnd)) { 4989 ALOGE("Failed to convert frame count of %lld to media time" 4990 " duration" " (scale factor %d/%u) in %s", 4991 frameCount, 4992 mMediaTimeToSampleTransform.a_to_b_numer, 4993 mMediaTimeToSampleTransform.a_to_b_denom, 4994 __PRETTY_FUNCTION__); 4995 break; 4996 } 4997 bufEnd += mTimedBufferQueue[trimEnd].pts(); 4998 } 4999 5000 if (bufEnd > mediaTimeNow) 5001 break; 5002 5003 // Is the buffer we want to use in the middle of a mix operation right 5004 // now? If so, don't actually trim it. Just wait for the releaseBuffer 5005 // from the mixer which should be coming back shortly. 5006 if (!trimEnd && mQueueHeadInFlight) { 5007 mTrimQueueHeadOnRelease = true; 5008 } 5009 } 5010 5011 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0; 5012 if (trimStart < trimEnd) { 5013 // Update the bookkeeping for framesReady() 5014 for (size_t i = trimStart; i < trimEnd; ++i) { 5015 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim"); 5016 } 5017 5018 // Now actually remove the buffers from the queue. 5019 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd); 5020 } 5021 } 5022 5023 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l( 5024 const char* logTag) { 5025 ALOG_ASSERT(mTimedBufferQueue.size() > 0, 5026 "%s called (reason \"%s\"), but timed buffer queue has no" 5027 " elements to trim.", __FUNCTION__, logTag); 5028 5029 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag); 5030 mTimedBufferQueue.removeAt(0); 5031 } 5032 5033 void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l( 5034 const TimedBuffer& buf, 5035 const char* logTag) { 5036 uint32_t bufBytes = buf.buffer()->size(); 5037 uint32_t consumedAlready = buf.position(); 5038 5039 ALOG_ASSERT(consumedAlready <= bufBytes, 5040 "Bad bookkeeping while updating frames pending. Timed buffer is" 5041 " only %u bytes long, but claims to have consumed %u" 5042 " bytes. (update reason: \"%s\")", 5043 bufBytes, consumedAlready, logTag); 5044 5045 uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize; 5046 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames, 5047 "Bad bookkeeping while updating frames pending. Should have at" 5048 " least %u queued frames, but we think we have only %u. (update" 5049 " reason: \"%s\")", 5050 bufFrames, mFramesPendingInQueue, logTag); 5051 5052 mFramesPendingInQueue -= bufFrames; 5053 } 5054 5055 status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer( 5056 const sp<IMemory>& buffer, int64_t pts) { 5057 5058 { 5059 Mutex::Autolock mttLock(mMediaTimeTransformLock); 5060 if (!mMediaTimeTransformValid) 5061 return INVALID_OPERATION; 5062 } 5063 5064 Mutex::Autolock _l(mTimedBufferQueueLock); 5065 5066 uint32_t bufFrames = buffer->size() / mCblk->frameSize; 5067 mFramesPendingInQueue += bufFrames; 5068 mTimedBufferQueue.add(TimedBuffer(buffer, pts)); 5069 5070 return NO_ERROR; 5071 } 5072 5073 status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform( 5074 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) { 5075 5076 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d", 5077 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom, 5078 target); 5079 5080 if (!(target == TimedAudioTrack::LOCAL_TIME || 5081 target == TimedAudioTrack::COMMON_TIME)) { 5082 return BAD_VALUE; 5083 } 5084 5085 Mutex::Autolock lock(mMediaTimeTransformLock); 5086 mMediaTimeTransform = xform; 5087 mMediaTimeTransformTarget = target; 5088 mMediaTimeTransformValid = true; 5089 5090 return NO_ERROR; 5091 } 5092 5093 #define min(a, b) ((a) < (b) ? (a) : (b)) 5094 5095 // implementation of getNextBuffer for tracks whose buffers have timestamps 5096 status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer( 5097 AudioBufferProvider::Buffer* buffer, int64_t pts) 5098 { 5099 if (pts == AudioBufferProvider::kInvalidPTS) { 5100 buffer->raw = NULL; 5101 buffer->frameCount = 0; 5102 mTimedAudioOutputOnTime = false; 5103 return INVALID_OPERATION; 5104 } 5105 5106 Mutex::Autolock _l(mTimedBufferQueueLock); 5107 5108 ALOG_ASSERT(!mQueueHeadInFlight, 5109 "getNextBuffer called without releaseBuffer!"); 5110 5111 while (true) { 5112 5113 // if we have no timed buffers, then fail 5114 if (mTimedBufferQueue.isEmpty()) { 5115 buffer->raw = NULL; 5116 buffer->frameCount = 0; 5117 return NOT_ENOUGH_DATA; 5118 } 5119 5120 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 5121 5122 // calculate the PTS of the head of the timed buffer queue expressed in 5123 // local time 5124 int64_t headLocalPTS; 5125 { 5126 Mutex::Autolock mttLock(mMediaTimeTransformLock); 5127 5128 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid"); 5129 5130 if (mMediaTimeTransform.a_to_b_denom == 0) { 5131 // the transform represents a pause, so yield silence 5132 timedYieldSilence_l(buffer->frameCount, buffer); 5133 return NO_ERROR; 5134 } 5135 5136 int64_t transformedPTS; 5137 if (!mMediaTimeTransform.doForwardTransform(head.pts(), 5138 &transformedPTS)) { 5139 // the transform failed. this shouldn't happen, but if it does 5140 // then just drop this buffer 5141 ALOGW("timedGetNextBuffer transform failed"); 5142 buffer->raw = NULL; 5143 buffer->frameCount = 0; 5144 trimTimedBufferQueueHead_l("getNextBuffer; no transform"); 5145 return NO_ERROR; 5146 } 5147 5148 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) { 5149 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS, 5150 &headLocalPTS)) { 5151 buffer->raw = NULL; 5152 buffer->frameCount = 0; 5153 return INVALID_OPERATION; 5154 } 5155 } else { 5156 headLocalPTS = transformedPTS; 5157 } 5158 } 5159 5160 // adjust the head buffer's PTS to reflect the portion of the head buffer 5161 // that has already been consumed 5162 int64_t effectivePTS = headLocalPTS + 5163 ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate()); 5164 5165 // Calculate the delta in samples between the head of the input buffer 5166 // queue and the start of the next output buffer that will be written. 5167 // If the transformation fails because of over or underflow, it means 5168 // that the sample's position in the output stream is so far out of 5169 // whack that it should just be dropped. 5170 int64_t sampleDelta; 5171 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) { 5172 ALOGV("*** head buffer is too far from PTS: dropped buffer"); 5173 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from" 5174 " mix"); 5175 continue; 5176 } 5177 if (!mLocalTimeToSampleTransform.doForwardTransform( 5178 (effectivePTS - pts) << 32, &sampleDelta)) { 5179 ALOGV("*** too late during sample rate transform: dropped buffer"); 5180 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample"); 5181 continue; 5182 } 5183 5184 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld" 5185 " sampleDelta=[%d.%08x]", 5186 head.pts(), head.position(), pts, 5187 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) 5188 + (sampleDelta >> 32)), 5189 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF)); 5190 5191 // if the delta between the ideal placement for the next input sample and 5192 // the current output position is within this threshold, then we will 5193 // concatenate the next input samples to the previous output 5194 const int64_t kSampleContinuityThreshold = 5195 (static_cast<int64_t>(sampleRate()) << 32) / 250; 5196 5197 // if this is the first buffer of audio that we're emitting from this track 5198 // then it should be almost exactly on time. 5199 const int64_t kSampleStartupThreshold = 1LL << 32; 5200 5201 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) || 5202 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) { 5203 // the next input is close enough to being on time, so concatenate it 5204 // with the last output 5205 timedYieldSamples_l(buffer); 5206 5207 ALOGVV("*** on time: head.pos=%d frameCount=%u", 5208 head.position(), buffer->frameCount); 5209 return NO_ERROR; 5210 } 5211 5212 // Looks like our output is not on time. Reset our on timed status. 5213 // Next time we mix samples from our input queue, then should be within 5214 // the StartupThreshold. 5215 mTimedAudioOutputOnTime = false; 5216 if (sampleDelta > 0) { 5217 // the gap between the current output position and the proper start of 5218 // the next input sample is too big, so fill it with silence 5219 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32; 5220 5221 timedYieldSilence_l(framesUntilNextInput, buffer); 5222 ALOGV("*** silence: frameCount=%u", buffer->frameCount); 5223 return NO_ERROR; 5224 } else { 5225 // the next input sample is late 5226 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32)); 5227 size_t onTimeSamplePosition = 5228 head.position() + lateFrames * mCblk->frameSize; 5229 5230 if (onTimeSamplePosition > head.buffer()->size()) { 5231 // all the remaining samples in the head are too late, so 5232 // drop it and move on 5233 ALOGV("*** too late: dropped buffer"); 5234 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer"); 5235 continue; 5236 } else { 5237 // skip over the late samples 5238 head.setPosition(onTimeSamplePosition); 5239 5240 // yield the available samples 5241 timedYieldSamples_l(buffer); 5242 5243 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount); 5244 return NO_ERROR; 5245 } 5246 } 5247 } 5248 } 5249 5250 // Yield samples from the timed buffer queue head up to the given output 5251 // buffer's capacity. 5252 // 5253 // Caller must hold mTimedBufferQueueLock 5254 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l( 5255 AudioBufferProvider::Buffer* buffer) { 5256 5257 const TimedBuffer& head = mTimedBufferQueue[0]; 5258 5259 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) + 5260 head.position()); 5261 5262 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) / 5263 mCblk->frameSize); 5264 size_t framesRequested = buffer->frameCount; 5265 buffer->frameCount = min(framesLeftInHead, framesRequested); 5266 5267 mQueueHeadInFlight = true; 5268 mTimedAudioOutputOnTime = true; 5269 } 5270 5271 // Yield samples of silence up to the given output buffer's capacity 5272 // 5273 // Caller must hold mTimedBufferQueueLock 5274 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l( 5275 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) { 5276 5277 // lazily allocate a buffer filled with silence 5278 if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) { 5279 delete [] mTimedSilenceBuffer; 5280 mTimedSilenceBufferSize = numFrames * mCblk->frameSize; 5281 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize]; 5282 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize); 5283 } 5284 5285 buffer->raw = mTimedSilenceBuffer; 5286 size_t framesRequested = buffer->frameCount; 5287 buffer->frameCount = min(numFrames, framesRequested); 5288 5289 mTimedAudioOutputOnTime = false; 5290 } 5291 5292 // AudioBufferProvider interface 5293 void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer( 5294 AudioBufferProvider::Buffer* buffer) { 5295 5296 Mutex::Autolock _l(mTimedBufferQueueLock); 5297 5298 // If the buffer which was just released is part of the buffer at the head 5299 // of the queue, be sure to update the amt of the buffer which has been 5300 // consumed. If the buffer being returned is not part of the head of the 5301 // queue, its either because the buffer is part of the silence buffer, or 5302 // because the head of the timed queue was trimmed after the mixer called 5303 // getNextBuffer but before the mixer called releaseBuffer. 5304 if (buffer->raw == mTimedSilenceBuffer) { 5305 ALOG_ASSERT(!mQueueHeadInFlight, 5306 "Queue head in flight during release of silence buffer!"); 5307 goto done; 5308 } 5309 5310 ALOG_ASSERT(mQueueHeadInFlight, 5311 "TimedTrack::releaseBuffer of non-silence buffer, but no queue" 5312 " head in flight."); 5313 5314 if (mTimedBufferQueue.size()) { 5315 TimedBuffer& head = mTimedBufferQueue.editItemAt(0); 5316 5317 void* start = head.buffer()->pointer(); 5318 void* end = reinterpret_cast<void*>( 5319 reinterpret_cast<uint8_t*>(head.buffer()->pointer()) 5320 + head.buffer()->size()); 5321 5322 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end), 5323 "released buffer not within the head of the timed buffer" 5324 " queue; qHead = [%p, %p], released buffer = %p", 5325 start, end, buffer->raw); 5326 5327 head.setPosition(head.position() + 5328 (buffer->frameCount * mCblk->frameSize)); 5329 mQueueHeadInFlight = false; 5330 5331 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount, 5332 "Bad bookkeeping during releaseBuffer! Should have at" 5333 " least %u queued frames, but we think we have only %u", 5334 buffer->frameCount, mFramesPendingInQueue); 5335 5336 mFramesPendingInQueue -= buffer->frameCount; 5337 5338 if ((static_cast<size_t>(head.position()) >= head.buffer()->size()) 5339 || mTrimQueueHeadOnRelease) { 5340 trimTimedBufferQueueHead_l("releaseBuffer"); 5341 mTrimQueueHeadOnRelease = false; 5342 } 5343 } else { 5344 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no" 5345 " buffers in the timed buffer queue"); 5346 } 5347 5348 done: 5349 buffer->raw = 0; 5350 buffer->frameCount = 0; 5351 } 5352 5353 size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const { 5354 Mutex::Autolock _l(mTimedBufferQueueLock); 5355 return mFramesPendingInQueue; 5356 } 5357 5358 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer() 5359 : mPTS(0), mPosition(0) {} 5360 5361 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer( 5362 const sp<IMemory>& buffer, int64_t pts) 5363 : mBuffer(buffer), mPTS(pts), mPosition(0) {} 5364 5365 // ---------------------------------------------------------------------------- 5366 5367 // RecordTrack constructor must be called with AudioFlinger::mLock held 5368 AudioFlinger::RecordThread::RecordTrack::RecordTrack( 5369 RecordThread *thread, 5370 const sp<Client>& client, 5371 uint32_t sampleRate, 5372 audio_format_t format, 5373 audio_channel_mask_t channelMask, 5374 int frameCount, 5375 int sessionId) 5376 : TrackBase(thread, client, sampleRate, format, 5377 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId), 5378 mOverflow(false) 5379 { 5380 if (mCblk != NULL) { 5381 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 5382 if (format == AUDIO_FORMAT_PCM_16_BIT) { 5383 mCblk->frameSize = mChannelCount * sizeof(int16_t); 5384 } else if (format == AUDIO_FORMAT_PCM_8_BIT) { 5385 mCblk->frameSize = mChannelCount * sizeof(int8_t); 5386 } else { 5387 mCblk->frameSize = sizeof(int8_t); 5388 } 5389 } 5390 } 5391 5392 AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 5393 { 5394 ALOGV("%s", __func__); 5395 } 5396 5397 // AudioBufferProvider interface 5398 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 5399 { 5400 audio_track_cblk_t* cblk = this->cblk(); 5401 uint32_t framesAvail; 5402 uint32_t framesReq = buffer->frameCount; 5403 5404 // Check if last stepServer failed, try to step now 5405 if (mStepServerFailed) { 5406 if (!step()) goto getNextBuffer_exit; 5407 ALOGV("stepServer recovered"); 5408 mStepServerFailed = false; 5409 } 5410 5411 framesAvail = cblk->framesAvailable_l(); 5412 5413 if (CC_LIKELY(framesAvail)) { 5414 uint32_t s = cblk->server; 5415 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 5416 5417 if (framesReq > framesAvail) { 5418 framesReq = framesAvail; 5419 } 5420 if (framesReq > bufferEnd - s) { 5421 framesReq = bufferEnd - s; 5422 } 5423 5424 buffer->raw = getBuffer(s, framesReq); 5425 buffer->frameCount = framesReq; 5426 return NO_ERROR; 5427 } 5428 5429 getNextBuffer_exit: 5430 buffer->raw = NULL; 5431 buffer->frameCount = 0; 5432 return NOT_ENOUGH_DATA; 5433 } 5434 5435 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, 5436 int triggerSession) 5437 { 5438 sp<ThreadBase> thread = mThread.promote(); 5439 if (thread != 0) { 5440 RecordThread *recordThread = (RecordThread *)thread.get(); 5441 return recordThread->start(this, event, triggerSession); 5442 } else { 5443 return BAD_VALUE; 5444 } 5445 } 5446 5447 void AudioFlinger::RecordThread::RecordTrack::stop() 5448 { 5449 sp<ThreadBase> thread = mThread.promote(); 5450 if (thread != 0) { 5451 RecordThread *recordThread = (RecordThread *)thread.get(); 5452 recordThread->mLock.lock(); 5453 bool doStop = recordThread->stop_l(this); 5454 if (doStop) { 5455 TrackBase::reset(); 5456 // Force overrun condition to avoid false overrun callback until first data is 5457 // read from buffer 5458 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 5459 } 5460 recordThread->mLock.unlock(); 5461 if (doStop) { 5462 AudioSystem::stopInput(recordThread->id()); 5463 } 5464 } 5465 } 5466 5467 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) 5468 { 5469 result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User FrameCount\n"); 5470 } 5471 5472 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 5473 { 5474 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x %05d\n", 5475 (mClient == 0) ? getpid_cached : mClient->pid(), 5476 mFormat, 5477 mChannelMask, 5478 mSessionId, 5479 mFrameCount, 5480 mState, 5481 mCblk->sampleRate, 5482 mCblk->server, 5483 mCblk->user, 5484 mCblk->frameCount); 5485 } 5486 5487 5488 // ---------------------------------------------------------------------------- 5489 5490 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 5491 PlaybackThread *playbackThread, 5492 DuplicatingThread *sourceThread, 5493 uint32_t sampleRate, 5494 audio_format_t format, 5495 audio_channel_mask_t channelMask, 5496 int frameCount) 5497 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, 5498 NULL, 0, IAudioFlinger::TRACK_DEFAULT), 5499 mActive(false), mSourceThread(sourceThread) 5500 { 5501 5502 if (mCblk != NULL) { 5503 mCblk->flags |= CBLK_DIRECTION_OUT; 5504 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 5505 mOutBuffer.frameCount = 0; 5506 playbackThread->mTracks.add(this); 5507 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ 5508 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", 5509 mCblk, mBuffer, mCblk->buffers, 5510 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); 5511 } else { 5512 ALOGW("Error creating output track on thread %p", playbackThread); 5513 } 5514 } 5515 5516 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 5517 { 5518 clearBufferQueue(); 5519 } 5520 5521 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, 5522 int triggerSession) 5523 { 5524 status_t status = Track::start(event, triggerSession); 5525 if (status != NO_ERROR) { 5526 return status; 5527 } 5528 5529 mActive = true; 5530 mRetryCount = 127; 5531 return status; 5532 } 5533 5534 void AudioFlinger::PlaybackThread::OutputTrack::stop() 5535 { 5536 Track::stop(); 5537 clearBufferQueue(); 5538 mOutBuffer.frameCount = 0; 5539 mActive = false; 5540 } 5541 5542 bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 5543 { 5544 Buffer *pInBuffer; 5545 Buffer inBuffer; 5546 uint32_t channelCount = mChannelCount; 5547 bool outputBufferFull = false; 5548 inBuffer.frameCount = frames; 5549 inBuffer.i16 = data; 5550 5551 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 5552 5553 if (!mActive && frames != 0) { 5554 start(); 5555 sp<ThreadBase> thread = mThread.promote(); 5556 if (thread != 0) { 5557 MixerThread *mixerThread = (MixerThread *)thread.get(); 5558 if (mCblk->frameCount > frames){ 5559 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 5560 uint32_t startFrames = (mCblk->frameCount - frames); 5561 pInBuffer = new Buffer; 5562 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 5563 pInBuffer->frameCount = startFrames; 5564 pInBuffer->i16 = pInBuffer->mBuffer; 5565 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 5566 mBufferQueue.add(pInBuffer); 5567 } else { 5568 ALOGW ("OutputTrack::write() %p no more buffers in queue", this); 5569 } 5570 } 5571 } 5572 } 5573 5574 while (waitTimeLeftMs) { 5575 // First write pending buffers, then new data 5576 if (mBufferQueue.size()) { 5577 pInBuffer = mBufferQueue.itemAt(0); 5578 } else { 5579 pInBuffer = &inBuffer; 5580 } 5581 5582 if (pInBuffer->frameCount == 0) { 5583 break; 5584 } 5585 5586 if (mOutBuffer.frameCount == 0) { 5587 mOutBuffer.frameCount = pInBuffer->frameCount; 5588 nsecs_t startTime = systemTime(); 5589 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { 5590 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 5591 outputBufferFull = true; 5592 break; 5593 } 5594 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 5595 if (waitTimeLeftMs >= waitTimeMs) { 5596 waitTimeLeftMs -= waitTimeMs; 5597 } else { 5598 waitTimeLeftMs = 0; 5599 } 5600 } 5601 5602 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 5603 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 5604 mCblk->stepUser(outFrames); 5605 pInBuffer->frameCount -= outFrames; 5606 pInBuffer->i16 += outFrames * channelCount; 5607 mOutBuffer.frameCount -= outFrames; 5608 mOutBuffer.i16 += outFrames * channelCount; 5609 5610 if (pInBuffer->frameCount == 0) { 5611 if (mBufferQueue.size()) { 5612 mBufferQueue.removeAt(0); 5613 delete [] pInBuffer->mBuffer; 5614 delete pInBuffer; 5615 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 5616 } else { 5617 break; 5618 } 5619 } 5620 } 5621 5622 // If we could not write all frames, allocate a buffer and queue it for next time. 5623 if (inBuffer.frameCount) { 5624 sp<ThreadBase> thread = mThread.promote(); 5625 if (thread != 0 && !thread->standby()) { 5626 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 5627 pInBuffer = new Buffer; 5628 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 5629 pInBuffer->frameCount = inBuffer.frameCount; 5630 pInBuffer->i16 = pInBuffer->mBuffer; 5631 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 5632 mBufferQueue.add(pInBuffer); 5633 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 5634 } else { 5635 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 5636 } 5637 } 5638 } 5639 5640 // Calling write() with a 0 length buffer, means that no more data will be written: 5641 // If no more buffers are pending, fill output track buffer to make sure it is started 5642 // by output mixer. 5643 if (frames == 0 && mBufferQueue.size() == 0) { 5644 if (mCblk->user < mCblk->frameCount) { 5645 frames = mCblk->frameCount - mCblk->user; 5646 pInBuffer = new Buffer; 5647 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 5648 pInBuffer->frameCount = frames; 5649 pInBuffer->i16 = pInBuffer->mBuffer; 5650 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 5651 mBufferQueue.add(pInBuffer); 5652 } else if (mActive) { 5653 stop(); 5654 } 5655 } 5656 5657 return outputBufferFull; 5658 } 5659 5660 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 5661 { 5662 int active; 5663 status_t result; 5664 audio_track_cblk_t* cblk = mCblk; 5665 uint32_t framesReq = buffer->frameCount; 5666 5667 // ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 5668 buffer->frameCount = 0; 5669 5670 uint32_t framesAvail = cblk->framesAvailable(); 5671 5672 5673 if (framesAvail == 0) { 5674 Mutex::Autolock _l(cblk->lock); 5675 goto start_loop_here; 5676 while (framesAvail == 0) { 5677 active = mActive; 5678 if (CC_UNLIKELY(!active)) { 5679 ALOGV("Not active and NO_MORE_BUFFERS"); 5680 return NO_MORE_BUFFERS; 5681 } 5682 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 5683 if (result != NO_ERROR) { 5684 return NO_MORE_BUFFERS; 5685 } 5686 // read the server count again 5687 start_loop_here: 5688 framesAvail = cblk->framesAvailable_l(); 5689 } 5690 } 5691 5692 // if (framesAvail < framesReq) { 5693 // return NO_MORE_BUFFERS; 5694 // } 5695 5696 if (framesReq > framesAvail) { 5697 framesReq = framesAvail; 5698 } 5699 5700 uint32_t u = cblk->user; 5701 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 5702 5703 if (framesReq > bufferEnd - u) { 5704 framesReq = bufferEnd - u; 5705 } 5706 5707 buffer->frameCount = framesReq; 5708 buffer->raw = (void *)cblk->buffer(u); 5709 return NO_ERROR; 5710 } 5711 5712 5713 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 5714 { 5715 size_t size = mBufferQueue.size(); 5716 5717 for (size_t i = 0; i < size; i++) { 5718 Buffer *pBuffer = mBufferQueue.itemAt(i); 5719 delete [] pBuffer->mBuffer; 5720 delete pBuffer; 5721 } 5722 mBufferQueue.clear(); 5723 } 5724 5725 // ---------------------------------------------------------------------------- 5726 5727 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 5728 : RefBase(), 5729 mAudioFlinger(audioFlinger), 5730 // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below 5731 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 5732 mPid(pid), 5733 mTimedTrackCount(0) 5734 { 5735 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 5736 } 5737 5738 // Client destructor must be called with AudioFlinger::mLock held 5739 AudioFlinger::Client::~Client() 5740 { 5741 mAudioFlinger->removeClient_l(mPid); 5742 } 5743 5744 sp<MemoryDealer> AudioFlinger::Client::heap() const 5745 { 5746 return mMemoryDealer; 5747 } 5748 5749 // Reserve one of the limited slots for a timed audio track associated 5750 // with this client 5751 bool AudioFlinger::Client::reserveTimedTrack() 5752 { 5753 const int kMaxTimedTracksPerClient = 4; 5754 5755 Mutex::Autolock _l(mTimedTrackLock); 5756 5757 if (mTimedTrackCount >= kMaxTimedTracksPerClient) { 5758 ALOGW("can not create timed track - pid %d has exceeded the limit", 5759 mPid); 5760 return false; 5761 } 5762 5763 mTimedTrackCount++; 5764 return true; 5765 } 5766 5767 // Release a slot for a timed audio track 5768 void AudioFlinger::Client::releaseTimedTrack() 5769 { 5770 Mutex::Autolock _l(mTimedTrackLock); 5771 mTimedTrackCount--; 5772 } 5773 5774 // ---------------------------------------------------------------------------- 5775 5776 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 5777 const sp<IAudioFlingerClient>& client, 5778 pid_t pid) 5779 : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) 5780 { 5781 } 5782 5783 AudioFlinger::NotificationClient::~NotificationClient() 5784 { 5785 } 5786 5787 void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 5788 { 5789 sp<NotificationClient> keep(this); 5790 mAudioFlinger->removeNotificationClient(mPid); 5791 } 5792 5793 // ---------------------------------------------------------------------------- 5794 5795 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 5796 : BnAudioTrack(), 5797 mTrack(track) 5798 { 5799 } 5800 5801 AudioFlinger::TrackHandle::~TrackHandle() { 5802 // just stop the track on deletion, associated resources 5803 // will be freed from the main thread once all pending buffers have 5804 // been played. Unless it's not in the active track list, in which 5805 // case we free everything now... 5806 mTrack->destroy(); 5807 } 5808 5809 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 5810 return mTrack->getCblk(); 5811 } 5812 5813 status_t AudioFlinger::TrackHandle::start() { 5814 return mTrack->start(); 5815 } 5816 5817 void AudioFlinger::TrackHandle::stop() { 5818 mTrack->stop(); 5819 } 5820 5821 void AudioFlinger::TrackHandle::flush() { 5822 mTrack->flush(); 5823 } 5824 5825 void AudioFlinger::TrackHandle::mute(bool e) { 5826 mTrack->mute(e); 5827 } 5828 5829 void AudioFlinger::TrackHandle::pause() { 5830 mTrack->pause(); 5831 } 5832 5833 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 5834 { 5835 return mTrack->attachAuxEffect(EffectId); 5836 } 5837 5838 status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size, 5839 sp<IMemory>* buffer) { 5840 if (!mTrack->isTimedTrack()) 5841 return INVALID_OPERATION; 5842 5843 PlaybackThread::TimedTrack* tt = 5844 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 5845 return tt->allocateTimedBuffer(size, buffer); 5846 } 5847 5848 status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer, 5849 int64_t pts) { 5850 if (!mTrack->isTimedTrack()) 5851 return INVALID_OPERATION; 5852 5853 PlaybackThread::TimedTrack* tt = 5854 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 5855 return tt->queueTimedBuffer(buffer, pts); 5856 } 5857 5858 status_t AudioFlinger::TrackHandle::setMediaTimeTransform( 5859 const LinearTransform& xform, int target) { 5860 5861 if (!mTrack->isTimedTrack()) 5862 return INVALID_OPERATION; 5863 5864 PlaybackThread::TimedTrack* tt = 5865 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get()); 5866 return tt->setMediaTimeTransform( 5867 xform, static_cast<TimedAudioTrack::TargetTimeline>(target)); 5868 } 5869 5870 status_t AudioFlinger::TrackHandle::onTransact( 5871 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 5872 { 5873 return BnAudioTrack::onTransact(code, data, reply, flags); 5874 } 5875 5876 // ---------------------------------------------------------------------------- 5877 5878 sp<IAudioRecord> AudioFlinger::openRecord( 5879 pid_t pid, 5880 audio_io_handle_t input, 5881 uint32_t sampleRate, 5882 audio_format_t format, 5883 audio_channel_mask_t channelMask, 5884 int frameCount, 5885 IAudioFlinger::track_flags_t flags, 5886 pid_t tid, 5887 int *sessionId, 5888 status_t *status) 5889 { 5890 sp<RecordThread::RecordTrack> recordTrack; 5891 sp<RecordHandle> recordHandle; 5892 sp<Client> client; 5893 status_t lStatus; 5894 RecordThread *thread; 5895 size_t inFrameCount; 5896 int lSessionId; 5897 5898 // check calling permissions 5899 if (!recordingAllowed()) { 5900 lStatus = PERMISSION_DENIED; 5901 goto Exit; 5902 } 5903 5904 // add client to list 5905 { // scope for mLock 5906 Mutex::Autolock _l(mLock); 5907 thread = checkRecordThread_l(input); 5908 if (thread == NULL) { 5909 lStatus = BAD_VALUE; 5910 goto Exit; 5911 } 5912 5913 client = registerPid_l(pid); 5914 5915 // If no audio session id is provided, create one here 5916 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 5917 lSessionId = *sessionId; 5918 } else { 5919 lSessionId = nextUniqueId(); 5920 if (sessionId != NULL) { 5921 *sessionId = lSessionId; 5922 } 5923 } 5924 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 5925 recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask, 5926 frameCount, lSessionId, flags, tid, &lStatus); 5927 } 5928 if (lStatus != NO_ERROR) { 5929 // remove local strong reference to Client before deleting the RecordTrack so that the Client 5930 // destructor is called by the TrackBase destructor with mLock held 5931 client.clear(); 5932 recordTrack.clear(); 5933 goto Exit; 5934 } 5935 5936 // return to handle to client 5937 recordHandle = new RecordHandle(recordTrack); 5938 lStatus = NO_ERROR; 5939 5940 Exit: 5941 if (status) { 5942 *status = lStatus; 5943 } 5944 return recordHandle; 5945 } 5946 5947 // ---------------------------------------------------------------------------- 5948 5949 AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 5950 : BnAudioRecord(), 5951 mRecordTrack(recordTrack) 5952 { 5953 } 5954 5955 AudioFlinger::RecordHandle::~RecordHandle() { 5956 stop_nonvirtual(); 5957 mRecordTrack->destroy(); 5958 } 5959 5960 sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 5961 return mRecordTrack->getCblk(); 5962 } 5963 5964 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, int triggerSession) { 5965 ALOGV("RecordHandle::start()"); 5966 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); 5967 } 5968 5969 void AudioFlinger::RecordHandle::stop() { 5970 stop_nonvirtual(); 5971 } 5972 5973 void AudioFlinger::RecordHandle::stop_nonvirtual() { 5974 ALOGV("RecordHandle::stop()"); 5975 mRecordTrack->stop(); 5976 } 5977 5978 status_t AudioFlinger::RecordHandle::onTransact( 5979 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 5980 { 5981 return BnAudioRecord::onTransact(code, data, reply, flags); 5982 } 5983 5984 // ---------------------------------------------------------------------------- 5985 5986 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 5987 AudioStreamIn *input, 5988 uint32_t sampleRate, 5989 audio_channel_mask_t channelMask, 5990 audio_io_handle_t id, 5991 audio_devices_t device) : 5992 ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD), 5993 mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL), 5994 // mRsmpInIndex and mInputBytes set by readInputParameters() 5995 mReqChannelCount(popcount(channelMask)), 5996 mReqSampleRate(sampleRate) 5997 // mBytesRead is only meaningful while active, and so is cleared in start() 5998 // (but might be better to also clear here for dump?) 5999 { 6000 snprintf(mName, kNameLength, "AudioIn_%X", id); 6001 6002 readInputParameters(); 6003 } 6004 6005 6006 AudioFlinger::RecordThread::~RecordThread() 6007 { 6008 delete[] mRsmpInBuffer; 6009 delete mResampler; 6010 delete[] mRsmpOutBuffer; 6011 } 6012 6013 void AudioFlinger::RecordThread::onFirstRef() 6014 { 6015 run(mName, PRIORITY_URGENT_AUDIO); 6016 } 6017 6018 status_t AudioFlinger::RecordThread::readyToRun() 6019 { 6020 status_t status = initCheck(); 6021 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); 6022 return status; 6023 } 6024 6025 bool AudioFlinger::RecordThread::threadLoop() 6026 { 6027 AudioBufferProvider::Buffer buffer; 6028 sp<RecordTrack> activeTrack; 6029 Vector< sp<EffectChain> > effectChains; 6030 6031 nsecs_t lastWarning = 0; 6032 6033 inputStandBy(); 6034 acquireWakeLock(); 6035 6036 // used to verify we've read at least once before evaluating how many bytes were read 6037 bool readOnce = false; 6038 6039 // start recording 6040 while (!exitPending()) { 6041 6042 processConfigEvents(); 6043 6044 { // scope for mLock 6045 Mutex::Autolock _l(mLock); 6046 checkForNewParameters_l(); 6047 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 6048 standby(); 6049 6050 if (exitPending()) break; 6051 6052 releaseWakeLock_l(); 6053 ALOGV("RecordThread: loop stopping"); 6054 // go to sleep 6055 mWaitWorkCV.wait(mLock); 6056 ALOGV("RecordThread: loop starting"); 6057 acquireWakeLock_l(); 6058 continue; 6059 } 6060 if (mActiveTrack != 0) { 6061 if (mActiveTrack->mState == TrackBase::PAUSING) { 6062 standby(); 6063 mActiveTrack.clear(); 6064 mStartStopCond.broadcast(); 6065 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 6066 if (mReqChannelCount != mActiveTrack->channelCount()) { 6067 mActiveTrack.clear(); 6068 mStartStopCond.broadcast(); 6069 } else if (readOnce) { 6070 // record start succeeds only if first read from audio input 6071 // succeeds 6072 if (mBytesRead >= 0) { 6073 mActiveTrack->mState = TrackBase::ACTIVE; 6074 } else { 6075 mActiveTrack.clear(); 6076 } 6077 mStartStopCond.broadcast(); 6078 } 6079 mStandby = false; 6080 } else if (mActiveTrack->mState == TrackBase::TERMINATED) { 6081 removeTrack_l(mActiveTrack); 6082 mActiveTrack.clear(); 6083 } 6084 } 6085 lockEffectChains_l(effectChains); 6086 } 6087 6088 if (mActiveTrack != 0) { 6089 if (mActiveTrack->mState != TrackBase::ACTIVE && 6090 mActiveTrack->mState != TrackBase::RESUMING) { 6091 unlockEffectChains(effectChains); 6092 usleep(kRecordThreadSleepUs); 6093 continue; 6094 } 6095 for (size_t i = 0; i < effectChains.size(); i ++) { 6096 effectChains[i]->process_l(); 6097 } 6098 6099 buffer.frameCount = mFrameCount; 6100 if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 6101 readOnce = true; 6102 size_t framesOut = buffer.frameCount; 6103 if (mResampler == NULL) { 6104 // no resampling 6105 while (framesOut) { 6106 size_t framesIn = mFrameCount - mRsmpInIndex; 6107 if (framesIn) { 6108 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 6109 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 6110 if (framesIn > framesOut) 6111 framesIn = framesOut; 6112 mRsmpInIndex += framesIn; 6113 framesOut -= framesIn; 6114 if ((int)mChannelCount == mReqChannelCount || 6115 mFormat != AUDIO_FORMAT_PCM_16_BIT) { 6116 memcpy(dst, src, framesIn * mFrameSize); 6117 } else { 6118 if (mChannelCount == 1) { 6119 upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, 6120 (int16_t *)src, framesIn); 6121 } else { 6122 downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, 6123 (int16_t *)src, framesIn); 6124 } 6125 } 6126 } 6127 if (framesOut && mFrameCount == mRsmpInIndex) { 6128 if (framesOut == mFrameCount && 6129 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { 6130 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); 6131 framesOut = 0; 6132 } else { 6133 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 6134 mRsmpInIndex = 0; 6135 } 6136 if (mBytesRead <= 0) { 6137 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) 6138 { 6139 ALOGE("Error reading audio input"); 6140 // Force input into standby so that it tries to 6141 // recover at next read attempt 6142 inputStandBy(); 6143 usleep(kRecordThreadSleepUs); 6144 } 6145 mRsmpInIndex = mFrameCount; 6146 framesOut = 0; 6147 buffer.frameCount = 0; 6148 } 6149 } 6150 } 6151 } else { 6152 // resampling 6153 6154 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 6155 // alter output frame count as if we were expecting stereo samples 6156 if (mChannelCount == 1 && mReqChannelCount == 1) { 6157 framesOut >>= 1; 6158 } 6159 mResampler->resample(mRsmpOutBuffer, framesOut, this /* AudioBufferProvider* */); 6160 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 6161 // are 32 bit aligned which should be always true. 6162 if (mChannelCount == 2 && mReqChannelCount == 1) { 6163 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 6164 // the resampler always outputs stereo samples: do post stereo to mono conversion 6165 downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer, 6166 framesOut); 6167 } else { 6168 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 6169 } 6170 6171 } 6172 if (mFramestoDrop == 0) { 6173 mActiveTrack->releaseBuffer(&buffer); 6174 } else { 6175 if (mFramestoDrop > 0) { 6176 mFramestoDrop -= buffer.frameCount; 6177 if (mFramestoDrop <= 0) { 6178 clearSyncStartEvent(); 6179 } 6180 } else { 6181 mFramestoDrop += buffer.frameCount; 6182 if (mFramestoDrop >= 0 || mSyncStartEvent == 0 || 6183 mSyncStartEvent->isCancelled()) { 6184 ALOGW("Synced record %s, session %d, trigger session %d", 6185 (mFramestoDrop >= 0) ? "timed out" : "cancelled", 6186 mActiveTrack->sessionId(), 6187 (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0); 6188 clearSyncStartEvent(); 6189 } 6190 } 6191 } 6192 mActiveTrack->clearOverflow(); 6193 } 6194 // client isn't retrieving buffers fast enough 6195 else { 6196 if (!mActiveTrack->setOverflow()) { 6197 nsecs_t now = systemTime(); 6198 if ((now - lastWarning) > kWarningThrottleNs) { 6199 ALOGW("RecordThread: buffer overflow"); 6200 lastWarning = now; 6201 } 6202 } 6203 // Release the processor for a while before asking for a new buffer. 6204 // This will give the application more chance to read from the buffer and 6205 // clear the overflow. 6206 usleep(kRecordThreadSleepUs); 6207 } 6208 } 6209 // enable changes in effect chain 6210 unlockEffectChains(effectChains); 6211 effectChains.clear(); 6212 } 6213 6214 standby(); 6215 6216 { 6217 Mutex::Autolock _l(mLock); 6218 mActiveTrack.clear(); 6219 mStartStopCond.broadcast(); 6220 } 6221 6222 releaseWakeLock(); 6223 6224 ALOGV("RecordThread %p exiting", this); 6225 return false; 6226 } 6227 6228 void AudioFlinger::RecordThread::standby() 6229 { 6230 if (!mStandby) { 6231 inputStandBy(); 6232 mStandby = true; 6233 } 6234 } 6235 6236 void AudioFlinger::RecordThread::inputStandBy() 6237 { 6238 mInput->stream->common.standby(&mInput->stream->common); 6239 } 6240 6241 sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 6242 const sp<AudioFlinger::Client>& client, 6243 uint32_t sampleRate, 6244 audio_format_t format, 6245 audio_channel_mask_t channelMask, 6246 int frameCount, 6247 int sessionId, 6248 IAudioFlinger::track_flags_t flags, 6249 pid_t tid, 6250 status_t *status) 6251 { 6252 sp<RecordTrack> track; 6253 status_t lStatus; 6254 6255 lStatus = initCheck(); 6256 if (lStatus != NO_ERROR) { 6257 ALOGE("Audio driver not initialized."); 6258 goto Exit; 6259 } 6260 6261 // FIXME use flags and tid similar to createTrack_l() 6262 6263 { // scope for mLock 6264 Mutex::Autolock _l(mLock); 6265 6266 track = new RecordTrack(this, client, sampleRate, 6267 format, channelMask, frameCount, sessionId); 6268 6269 if (track->getCblk() == 0) { 6270 lStatus = NO_MEMORY; 6271 goto Exit; 6272 } 6273 mTracks.add(track); 6274 6275 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 6276 bool suspend = audio_is_bluetooth_sco_device(mInDevice) && 6277 mAudioFlinger->btNrecIsOff(); 6278 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); 6279 setEffectSuspended_l(FX_IID_NS, suspend, sessionId); 6280 } 6281 lStatus = NO_ERROR; 6282 6283 Exit: 6284 if (status) { 6285 *status = lStatus; 6286 } 6287 return track; 6288 } 6289 6290 status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, 6291 AudioSystem::sync_event_t event, 6292 int triggerSession) 6293 { 6294 ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession); 6295 sp<ThreadBase> strongMe = this; 6296 status_t status = NO_ERROR; 6297 6298 if (event == AudioSystem::SYNC_EVENT_NONE) { 6299 clearSyncStartEvent(); 6300 } else if (event != AudioSystem::SYNC_EVENT_SAME) { 6301 mSyncStartEvent = mAudioFlinger->createSyncEvent(event, 6302 triggerSession, 6303 recordTrack->sessionId(), 6304 syncStartEventCallback, 6305 this); 6306 // Sync event can be cancelled by the trigger session if the track is not in a 6307 // compatible state in which case we start record immediately 6308 if (mSyncStartEvent->isCancelled()) { 6309 clearSyncStartEvent(); 6310 } else { 6311 // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs 6312 mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000); 6313 } 6314 } 6315 6316 { 6317 AutoMutex lock(mLock); 6318 if (mActiveTrack != 0) { 6319 if (recordTrack != mActiveTrack.get()) { 6320 status = -EBUSY; 6321 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 6322 mActiveTrack->mState = TrackBase::ACTIVE; 6323 } 6324 return status; 6325 } 6326 6327 recordTrack->mState = TrackBase::IDLE; 6328 mActiveTrack = recordTrack; 6329 mLock.unlock(); 6330 status_t status = AudioSystem::startInput(mId); 6331 mLock.lock(); 6332 if (status != NO_ERROR) { 6333 mActiveTrack.clear(); 6334 clearSyncStartEvent(); 6335 return status; 6336 } 6337 mRsmpInIndex = mFrameCount; 6338 mBytesRead = 0; 6339 if (mResampler != NULL) { 6340 mResampler->reset(); 6341 } 6342 mActiveTrack->mState = TrackBase::RESUMING; 6343 // signal thread to start 6344 ALOGV("Signal record thread"); 6345 mWaitWorkCV.broadcast(); 6346 // do not wait for mStartStopCond if exiting 6347 if (exitPending()) { 6348 mActiveTrack.clear(); 6349 status = INVALID_OPERATION; 6350 goto startError; 6351 } 6352 mStartStopCond.wait(mLock); 6353 if (mActiveTrack == 0) { 6354 ALOGV("Record failed to start"); 6355 status = BAD_VALUE; 6356 goto startError; 6357 } 6358 ALOGV("Record started OK"); 6359 return status; 6360 } 6361 startError: 6362 AudioSystem::stopInput(mId); 6363 clearSyncStartEvent(); 6364 return status; 6365 } 6366 6367 void AudioFlinger::RecordThread::clearSyncStartEvent() 6368 { 6369 if (mSyncStartEvent != 0) { 6370 mSyncStartEvent->cancel(); 6371 } 6372 mSyncStartEvent.clear(); 6373 mFramestoDrop = 0; 6374 } 6375 6376 void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event) 6377 { 6378 sp<SyncEvent> strongEvent = event.promote(); 6379 6380 if (strongEvent != 0) { 6381 RecordThread *me = (RecordThread *)strongEvent->cookie(); 6382 me->handleSyncStartEvent(strongEvent); 6383 } 6384 } 6385 6386 void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event) 6387 { 6388 if (event == mSyncStartEvent) { 6389 // TODO: use actual buffer filling status instead of 2 buffers when info is available 6390 // from audio HAL 6391 mFramestoDrop = mFrameCount * 2; 6392 } 6393 } 6394 6395 bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) { 6396 ALOGV("RecordThread::stop"); 6397 if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) { 6398 return false; 6399 } 6400 recordTrack->mState = TrackBase::PAUSING; 6401 // do not wait for mStartStopCond if exiting 6402 if (exitPending()) { 6403 return true; 6404 } 6405 mStartStopCond.wait(mLock); 6406 // if we have been restarted, recordTrack == mActiveTrack.get() here 6407 if (exitPending() || recordTrack != mActiveTrack.get()) { 6408 ALOGV("Record stopped OK"); 6409 return true; 6410 } 6411 return false; 6412 } 6413 6414 bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const 6415 { 6416 return false; 6417 } 6418 6419 status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event) 6420 { 6421 #if 0 // This branch is currently dead code, but is preserved in case it will be needed in future 6422 if (!isValidSyncEvent(event)) { 6423 return BAD_VALUE; 6424 } 6425 6426 int eventSession = event->triggerSession(); 6427 status_t ret = NAME_NOT_FOUND; 6428 6429 Mutex::Autolock _l(mLock); 6430 6431 for (size_t i = 0; i < mTracks.size(); i++) { 6432 sp<RecordTrack> track = mTracks[i]; 6433 if (eventSession == track->sessionId()) { 6434 (void) track->setSyncEvent(event); 6435 ret = NO_ERROR; 6436 } 6437 } 6438 return ret; 6439 #else 6440 return BAD_VALUE; 6441 #endif 6442 } 6443 6444 void AudioFlinger::RecordThread::RecordTrack::destroy() 6445 { 6446 // see comments at AudioFlinger::PlaybackThread::Track::destroy() 6447 sp<RecordTrack> keep(this); 6448 { 6449 sp<ThreadBase> thread = mThread.promote(); 6450 if (thread != 0) { 6451 if (mState == ACTIVE || mState == RESUMING) { 6452 AudioSystem::stopInput(thread->id()); 6453 } 6454 AudioSystem::releaseInput(thread->id()); 6455 Mutex::Autolock _l(thread->mLock); 6456 RecordThread *recordThread = (RecordThread *) thread.get(); 6457 recordThread->destroyTrack_l(this); 6458 } 6459 } 6460 } 6461 6462 // destroyTrack_l() must be called with ThreadBase::mLock held 6463 void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track) 6464 { 6465 track->mState = TrackBase::TERMINATED; 6466 // active tracks are removed by threadLoop() 6467 if (mActiveTrack != track) { 6468 removeTrack_l(track); 6469 } 6470 } 6471 6472 void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track) 6473 { 6474 mTracks.remove(track); 6475 // need anything related to effects here? 6476 } 6477 6478 void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 6479 { 6480 dumpInternals(fd, args); 6481 dumpTracks(fd, args); 6482 dumpEffectChains(fd, args); 6483 } 6484 6485 void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args) 6486 { 6487 const size_t SIZE = 256; 6488 char buffer[SIZE]; 6489 String8 result; 6490 6491 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 6492 result.append(buffer); 6493 6494 if (mActiveTrack != 0) { 6495 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 6496 result.append(buffer); 6497 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 6498 result.append(buffer); 6499 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); 6500 result.append(buffer); 6501 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 6502 result.append(buffer); 6503 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 6504 result.append(buffer); 6505 } else { 6506 result.append("No active record client\n"); 6507 } 6508 6509 write(fd, result.string(), result.size()); 6510 6511 dumpBase(fd, args); 6512 } 6513 6514 void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args) 6515 { 6516 const size_t SIZE = 256; 6517 char buffer[SIZE]; 6518 String8 result; 6519 6520 snprintf(buffer, SIZE, "Input thread %p tracks\n", this); 6521 result.append(buffer); 6522 RecordTrack::appendDumpHeader(result); 6523 for (size_t i = 0; i < mTracks.size(); ++i) { 6524 sp<RecordTrack> track = mTracks[i]; 6525 if (track != 0) { 6526 track->dump(buffer, SIZE); 6527 result.append(buffer); 6528 } 6529 } 6530 6531 if (mActiveTrack != 0) { 6532 snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this); 6533 result.append(buffer); 6534 RecordTrack::appendDumpHeader(result); 6535 mActiveTrack->dump(buffer, SIZE); 6536 result.append(buffer); 6537 6538 } 6539 write(fd, result.string(), result.size()); 6540 } 6541 6542 // AudioBufferProvider interface 6543 status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 6544 { 6545 size_t framesReq = buffer->frameCount; 6546 size_t framesReady = mFrameCount - mRsmpInIndex; 6547 int channelCount; 6548 6549 if (framesReady == 0) { 6550 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 6551 if (mBytesRead <= 0) { 6552 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) { 6553 ALOGE("RecordThread::getNextBuffer() Error reading audio input"); 6554 // Force input into standby so that it tries to 6555 // recover at next read attempt 6556 inputStandBy(); 6557 usleep(kRecordThreadSleepUs); 6558 } 6559 buffer->raw = NULL; 6560 buffer->frameCount = 0; 6561 return NOT_ENOUGH_DATA; 6562 } 6563 mRsmpInIndex = 0; 6564 framesReady = mFrameCount; 6565 } 6566 6567 if (framesReq > framesReady) { 6568 framesReq = framesReady; 6569 } 6570 6571 if (mChannelCount == 1 && mReqChannelCount == 2) { 6572 channelCount = 1; 6573 } else { 6574 channelCount = 2; 6575 } 6576 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 6577 buffer->frameCount = framesReq; 6578 return NO_ERROR; 6579 } 6580 6581 // AudioBufferProvider interface 6582 void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 6583 { 6584 mRsmpInIndex += buffer->frameCount; 6585 buffer->frameCount = 0; 6586 } 6587 6588 bool AudioFlinger::RecordThread::checkForNewParameters_l() 6589 { 6590 bool reconfig = false; 6591 6592 while (!mNewParameters.isEmpty()) { 6593 status_t status = NO_ERROR; 6594 String8 keyValuePair = mNewParameters[0]; 6595 AudioParameter param = AudioParameter(keyValuePair); 6596 int value; 6597 audio_format_t reqFormat = mFormat; 6598 int reqSamplingRate = mReqSampleRate; 6599 int reqChannelCount = mReqChannelCount; 6600 6601 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 6602 reqSamplingRate = value; 6603 reconfig = true; 6604 } 6605 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 6606 reqFormat = (audio_format_t) value; 6607 reconfig = true; 6608 } 6609 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 6610 reqChannelCount = popcount(value); 6611 reconfig = true; 6612 } 6613 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 6614 // do not accept frame count changes if tracks are open as the track buffer 6615 // size depends on frame count and correct behavior would not be guaranteed 6616 // if frame count is changed after track creation 6617 if (mActiveTrack != 0) { 6618 status = INVALID_OPERATION; 6619 } else { 6620 reconfig = true; 6621 } 6622 } 6623 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 6624 // forward device change to effects that have requested to be 6625 // aware of attached audio device. 6626 for (size_t i = 0; i < mEffectChains.size(); i++) { 6627 mEffectChains[i]->setDevice_l(value); 6628 } 6629 6630 // store input device and output device but do not forward output device to audio HAL. 6631 // Note that status is ignored by the caller for output device 6632 // (see AudioFlinger::setParameters() 6633 if (audio_is_output_devices(value)) { 6634 mOutDevice = value; 6635 status = BAD_VALUE; 6636 } else { 6637 mInDevice = value; 6638 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 6639 if (mTracks.size() > 0) { 6640 bool suspend = audio_is_bluetooth_sco_device(mInDevice) && 6641 mAudioFlinger->btNrecIsOff(); 6642 for (size_t i = 0; i < mTracks.size(); i++) { 6643 sp<RecordTrack> track = mTracks[i]; 6644 setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId()); 6645 setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId()); 6646 } 6647 } 6648 } 6649 } 6650 if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR && 6651 mAudioSource != (audio_source_t)value) { 6652 // forward device change to effects that have requested to be 6653 // aware of attached audio device. 6654 for (size_t i = 0; i < mEffectChains.size(); i++) { 6655 mEffectChains[i]->setAudioSource_l((audio_source_t)value); 6656 } 6657 mAudioSource = (audio_source_t)value; 6658 } 6659 if (status == NO_ERROR) { 6660 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 6661 if (status == INVALID_OPERATION) { 6662 inputStandBy(); 6663 status = mInput->stream->common.set_parameters(&mInput->stream->common, 6664 keyValuePair.string()); 6665 } 6666 if (reconfig) { 6667 if (status == BAD_VALUE && 6668 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 6669 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 6670 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && 6671 popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 && 6672 (reqChannelCount <= FCC_2)) { 6673 status = NO_ERROR; 6674 } 6675 if (status == NO_ERROR) { 6676 readInputParameters(); 6677 sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 6678 } 6679 } 6680 } 6681 6682 mNewParameters.removeAt(0); 6683 6684 mParamStatus = status; 6685 mParamCond.signal(); 6686 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 6687 // already timed out waiting for the status and will never signal the condition. 6688 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 6689 } 6690 return reconfig; 6691 } 6692 6693 String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 6694 { 6695 char *s; 6696 String8 out_s8 = String8(); 6697 6698 Mutex::Autolock _l(mLock); 6699 if (initCheck() != NO_ERROR) { 6700 return out_s8; 6701 } 6702 6703 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 6704 out_s8 = String8(s); 6705 free(s); 6706 return out_s8; 6707 } 6708 6709 void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 6710 AudioSystem::OutputDescriptor desc; 6711 void *param2 = NULL; 6712 6713 switch (event) { 6714 case AudioSystem::INPUT_OPENED: 6715 case AudioSystem::INPUT_CONFIG_CHANGED: 6716 desc.channels = mChannelMask; 6717 desc.samplingRate = mSampleRate; 6718 desc.format = mFormat; 6719 desc.frameCount = mFrameCount; 6720 desc.latency = 0; 6721 param2 = &desc; 6722 break; 6723 6724 case AudioSystem::INPUT_CLOSED: 6725 default: 6726 break; 6727 } 6728 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 6729 } 6730 6731 void AudioFlinger::RecordThread::readInputParameters() 6732 { 6733 delete mRsmpInBuffer; 6734 // mRsmpInBuffer is always assigned a new[] below 6735 delete mRsmpOutBuffer; 6736 mRsmpOutBuffer = NULL; 6737 delete mResampler; 6738 mResampler = NULL; 6739 6740 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 6741 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 6742 mChannelCount = (uint16_t)popcount(mChannelMask); 6743 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 6744 mFrameSize = audio_stream_frame_size(&mInput->stream->common); 6745 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); 6746 mFrameCount = mInputBytes / mFrameSize; 6747 mNormalFrameCount = mFrameCount; // not used by record, but used by input effects 6748 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 6749 6750 if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) 6751 { 6752 int channelCount; 6753 // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid 6754 // stereo to mono post process as the resampler always outputs stereo. 6755 if (mChannelCount == 1 && mReqChannelCount == 2) { 6756 channelCount = 1; 6757 } else { 6758 channelCount = 2; 6759 } 6760 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 6761 mResampler->setSampleRate(mSampleRate); 6762 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 6763 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 6764 6765 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 6766 if (mChannelCount == 1 && mReqChannelCount == 1) { 6767 mFrameCount >>= 1; 6768 } 6769 6770 } 6771 mRsmpInIndex = mFrameCount; 6772 } 6773 6774 unsigned int AudioFlinger::RecordThread::getInputFramesLost() 6775 { 6776 Mutex::Autolock _l(mLock); 6777 if (initCheck() != NO_ERROR) { 6778 return 0; 6779 } 6780 6781 return mInput->stream->get_input_frames_lost(mInput->stream); 6782 } 6783 6784 uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const 6785 { 6786 Mutex::Autolock _l(mLock); 6787 uint32_t result = 0; 6788 if (getEffectChain_l(sessionId) != 0) { 6789 result = EFFECT_SESSION; 6790 } 6791 6792 for (size_t i = 0; i < mTracks.size(); ++i) { 6793 if (sessionId == mTracks[i]->sessionId()) { 6794 result |= TRACK_SESSION; 6795 break; 6796 } 6797 } 6798 6799 return result; 6800 } 6801 6802 KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const 6803 { 6804 KeyedVector<int, bool> ids; 6805 Mutex::Autolock _l(mLock); 6806 for (size_t j = 0; j < mTracks.size(); ++j) { 6807 sp<RecordThread::RecordTrack> track = mTracks[j]; 6808 int sessionId = track->sessionId(); 6809 if (ids.indexOfKey(sessionId) < 0) { 6810 ids.add(sessionId, true); 6811 } 6812 } 6813 return ids; 6814 } 6815 6816 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 6817 { 6818 Mutex::Autolock _l(mLock); 6819 AudioStreamIn *input = mInput; 6820 mInput = NULL; 6821 return input; 6822 } 6823 6824 // this method must always be called either with ThreadBase mLock held or inside the thread loop 6825 audio_stream_t* AudioFlinger::RecordThread::stream() const 6826 { 6827 if (mInput == NULL) { 6828 return NULL; 6829 } 6830 return &mInput->stream->common; 6831 } 6832 6833 6834 // ---------------------------------------------------------------------------- 6835 6836 audio_module_handle_t AudioFlinger::loadHwModule(const char *name) 6837 { 6838 if (!settingsAllowed()) { 6839 return 0; 6840 } 6841 Mutex::Autolock _l(mLock); 6842 return loadHwModule_l(name); 6843 } 6844 6845 // loadHwModule_l() must be called with AudioFlinger::mLock held 6846 audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name) 6847 { 6848 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 6849 if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) { 6850 ALOGW("loadHwModule() module %s already loaded", name); 6851 return mAudioHwDevs.keyAt(i); 6852 } 6853 } 6854 6855 audio_hw_device_t *dev; 6856 6857 int rc = load_audio_interface(name, &dev); 6858 if (rc) { 6859 ALOGI("loadHwModule() error %d loading module %s ", rc, name); 6860 return 0; 6861 } 6862 6863 mHardwareStatus = AUDIO_HW_INIT; 6864 rc = dev->init_check(dev); 6865 mHardwareStatus = AUDIO_HW_IDLE; 6866 if (rc) { 6867 ALOGI("loadHwModule() init check error %d for module %s ", rc, name); 6868 return 0; 6869 } 6870 6871 // Check and cache this HAL's level of support for master mute and master 6872 // volume. If this is the first HAL opened, and it supports the get 6873 // methods, use the initial values provided by the HAL as the current 6874 // master mute and volume settings. 6875 6876 AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0); 6877 { // scope for auto-lock pattern 6878 AutoMutex lock(mHardwareLock); 6879 6880 if (0 == mAudioHwDevs.size()) { 6881 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME; 6882 if (NULL != dev->get_master_volume) { 6883 float mv; 6884 if (OK == dev->get_master_volume(dev, &mv)) { 6885 mMasterVolume = mv; 6886 } 6887 } 6888 6889 mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE; 6890 if (NULL != dev->get_master_mute) { 6891 bool mm; 6892 if (OK == dev->get_master_mute(dev, &mm)) { 6893 mMasterMute = mm; 6894 } 6895 } 6896 } 6897 6898 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 6899 if ((NULL != dev->set_master_volume) && 6900 (OK == dev->set_master_volume(dev, mMasterVolume))) { 6901 flags = static_cast<AudioHwDevice::Flags>(flags | 6902 AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME); 6903 } 6904 6905 mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE; 6906 if ((NULL != dev->set_master_mute) && 6907 (OK == dev->set_master_mute(dev, mMasterMute))) { 6908 flags = static_cast<AudioHwDevice::Flags>(flags | 6909 AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE); 6910 } 6911 6912 mHardwareStatus = AUDIO_HW_IDLE; 6913 } 6914 6915 audio_module_handle_t handle = nextUniqueId(); 6916 mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags)); 6917 6918 ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d", 6919 name, dev->common.module->name, dev->common.module->id, handle); 6920 6921 return handle; 6922 6923 } 6924 6925 // ---------------------------------------------------------------------------- 6926 6927 int32_t AudioFlinger::getPrimaryOutputSamplingRate() 6928 { 6929 Mutex::Autolock _l(mLock); 6930 PlaybackThread *thread = primaryPlaybackThread_l(); 6931 return thread != NULL ? thread->sampleRate() : 0; 6932 } 6933 6934 int32_t AudioFlinger::getPrimaryOutputFrameCount() 6935 { 6936 Mutex::Autolock _l(mLock); 6937 PlaybackThread *thread = primaryPlaybackThread_l(); 6938 return thread != NULL ? thread->frameCountHAL() : 0; 6939 } 6940 6941 // ---------------------------------------------------------------------------- 6942 6943 audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module, 6944 audio_devices_t *pDevices, 6945 uint32_t *pSamplingRate, 6946 audio_format_t *pFormat, 6947 audio_channel_mask_t *pChannelMask, 6948 uint32_t *pLatencyMs, 6949 audio_output_flags_t flags) 6950 { 6951 status_t status; 6952 PlaybackThread *thread = NULL; 6953 struct audio_config config = { 6954 sample_rate: pSamplingRate ? *pSamplingRate : 0, 6955 channel_mask: pChannelMask ? *pChannelMask : 0, 6956 format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT, 6957 }; 6958 audio_stream_out_t *outStream = NULL; 6959 AudioHwDevice *outHwDev; 6960 6961 ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 6962 module, 6963 (pDevices != NULL) ? *pDevices : 0, 6964 config.sample_rate, 6965 config.format, 6966 config.channel_mask, 6967 flags); 6968 6969 if (pDevices == NULL || *pDevices == 0) { 6970 return 0; 6971 } 6972 6973 Mutex::Autolock _l(mLock); 6974 6975 outHwDev = findSuitableHwDev_l(module, *pDevices); 6976 if (outHwDev == NULL) 6977 return 0; 6978 6979 audio_hw_device_t *hwDevHal = outHwDev->hwDevice(); 6980 audio_io_handle_t id = nextUniqueId(); 6981 6982 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 6983 6984 status = hwDevHal->open_output_stream(hwDevHal, 6985 id, 6986 *pDevices, 6987 (audio_output_flags_t)flags, 6988 &config, 6989 &outStream); 6990 6991 mHardwareStatus = AUDIO_HW_IDLE; 6992 ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 6993 outStream, 6994 config.sample_rate, 6995 config.format, 6996 config.channel_mask, 6997 status); 6998 6999 if (status == NO_ERROR && outStream != NULL) { 7000 AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); 7001 7002 if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) || 7003 (config.format != AUDIO_FORMAT_PCM_16_BIT) || 7004 (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) { 7005 thread = new DirectOutputThread(this, output, id, *pDevices); 7006 ALOGV("openOutput() created direct output: ID %d thread %p", id, thread); 7007 } else { 7008 thread = new MixerThread(this, output, id, *pDevices); 7009 ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 7010 } 7011 mPlaybackThreads.add(id, thread); 7012 7013 if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate; 7014 if (pFormat != NULL) *pFormat = config.format; 7015 if (pChannelMask != NULL) *pChannelMask = config.channel_mask; 7016 if (pLatencyMs != NULL) *pLatencyMs = thread->latency(); 7017 7018 // notify client processes of the new output creation 7019 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 7020 7021 // the first primary output opened designates the primary hw device 7022 if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) { 7023 ALOGI("Using module %d has the primary audio interface", module); 7024 mPrimaryHardwareDev = outHwDev; 7025 7026 AutoMutex lock(mHardwareLock); 7027 mHardwareStatus = AUDIO_HW_SET_MODE; 7028 hwDevHal->set_mode(hwDevHal, mMode); 7029 mHardwareStatus = AUDIO_HW_IDLE; 7030 } 7031 return id; 7032 } 7033 7034 return 0; 7035 } 7036 7037 audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1, 7038 audio_io_handle_t output2) 7039 { 7040 Mutex::Autolock _l(mLock); 7041 MixerThread *thread1 = checkMixerThread_l(output1); 7042 MixerThread *thread2 = checkMixerThread_l(output2); 7043 7044 if (thread1 == NULL || thread2 == NULL) { 7045 ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 7046 return 0; 7047 } 7048 7049 audio_io_handle_t id = nextUniqueId(); 7050 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 7051 thread->addOutputTrack(thread2); 7052 mPlaybackThreads.add(id, thread); 7053 // notify client processes of the new output creation 7054 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 7055 return id; 7056 } 7057 7058 status_t AudioFlinger::closeOutput(audio_io_handle_t output) 7059 { 7060 return closeOutput_nonvirtual(output); 7061 } 7062 7063 status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output) 7064 { 7065 // keep strong reference on the playback thread so that 7066 // it is not destroyed while exit() is executed 7067 sp<PlaybackThread> thread; 7068 { 7069 Mutex::Autolock _l(mLock); 7070 thread = checkPlaybackThread_l(output); 7071 if (thread == NULL) { 7072 return BAD_VALUE; 7073 } 7074 7075 ALOGV("closeOutput() %d", output); 7076 7077 if (thread->type() == ThreadBase::MIXER) { 7078 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 7079 if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { 7080 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 7081 dupThread->removeOutputTrack((MixerThread *)thread.get()); 7082 } 7083 } 7084 } 7085 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL); 7086 mPlaybackThreads.removeItem(output); 7087 } 7088 thread->exit(); 7089 // The thread entity (active unit of execution) is no longer running here, 7090 // but the ThreadBase container still exists. 7091 7092 if (thread->type() != ThreadBase::DUPLICATING) { 7093 AudioStreamOut *out = thread->clearOutput(); 7094 ALOG_ASSERT(out != NULL, "out shouldn't be NULL"); 7095 // from now on thread->mOutput is NULL 7096 out->hwDev()->close_output_stream(out->hwDev(), out->stream); 7097 delete out; 7098 } 7099 return NO_ERROR; 7100 } 7101 7102 status_t AudioFlinger::suspendOutput(audio_io_handle_t output) 7103 { 7104 Mutex::Autolock _l(mLock); 7105 PlaybackThread *thread = checkPlaybackThread_l(output); 7106 7107 if (thread == NULL) { 7108 return BAD_VALUE; 7109 } 7110 7111 ALOGV("suspendOutput() %d", output); 7112 thread->suspend(); 7113 7114 return NO_ERROR; 7115 } 7116 7117 status_t AudioFlinger::restoreOutput(audio_io_handle_t output) 7118 { 7119 Mutex::Autolock _l(mLock); 7120 PlaybackThread *thread = checkPlaybackThread_l(output); 7121 7122 if (thread == NULL) { 7123 return BAD_VALUE; 7124 } 7125 7126 ALOGV("restoreOutput() %d", output); 7127 7128 thread->restore(); 7129 7130 return NO_ERROR; 7131 } 7132 7133 audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module, 7134 audio_devices_t *pDevices, 7135 uint32_t *pSamplingRate, 7136 audio_format_t *pFormat, 7137 audio_channel_mask_t *pChannelMask) 7138 { 7139 status_t status; 7140 RecordThread *thread = NULL; 7141 struct audio_config config = { 7142 sample_rate: pSamplingRate ? *pSamplingRate : 0, 7143 channel_mask: pChannelMask ? *pChannelMask : 0, 7144 format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT, 7145 }; 7146 uint32_t reqSamplingRate = config.sample_rate; 7147 audio_format_t reqFormat = config.format; 7148 audio_channel_mask_t reqChannels = config.channel_mask; 7149 audio_stream_in_t *inStream = NULL; 7150 AudioHwDevice *inHwDev; 7151 7152 if (pDevices == NULL || *pDevices == 0) { 7153 return 0; 7154 } 7155 7156 Mutex::Autolock _l(mLock); 7157 7158 inHwDev = findSuitableHwDev_l(module, *pDevices); 7159 if (inHwDev == NULL) 7160 return 0; 7161 7162 audio_hw_device_t *inHwHal = inHwDev->hwDevice(); 7163 audio_io_handle_t id = nextUniqueId(); 7164 7165 status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, 7166 &inStream); 7167 ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d", 7168 inStream, 7169 config.sample_rate, 7170 config.format, 7171 config.channel_mask, 7172 status); 7173 7174 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 7175 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 7176 // or stereo to mono conversions on 16 bit PCM inputs. 7177 if (status == BAD_VALUE && 7178 reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT && 7179 (config.sample_rate <= 2 * reqSamplingRate) && 7180 (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) { 7181 ALOGV("openInput() reopening with proposed sampling rate and channel mask"); 7182 inStream = NULL; 7183 status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream); 7184 } 7185 7186 if (status == NO_ERROR && inStream != NULL) { 7187 AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); 7188 7189 // Start record thread 7190 // RecorThread require both input and output device indication to forward to audio 7191 // pre processing modules 7192 audio_devices_t device = (*pDevices) | primaryOutputDevice_l(); 7193 thread = new RecordThread(this, 7194 input, 7195 reqSamplingRate, 7196 reqChannels, 7197 id, 7198 device); 7199 mRecordThreads.add(id, thread); 7200 ALOGV("openInput() created record thread: ID %d thread %p", id, thread); 7201 if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate; 7202 if (pFormat != NULL) *pFormat = config.format; 7203 if (pChannelMask != NULL) *pChannelMask = reqChannels; 7204 7205 // notify client processes of the new input creation 7206 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 7207 return id; 7208 } 7209 7210 return 0; 7211 } 7212 7213 status_t AudioFlinger::closeInput(audio_io_handle_t input) 7214 { 7215 return closeInput_nonvirtual(input); 7216 } 7217 7218 status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input) 7219 { 7220 // keep strong reference on the record thread so that 7221 // it is not destroyed while exit() is executed 7222 sp<RecordThread> thread; 7223 { 7224 Mutex::Autolock _l(mLock); 7225 thread = checkRecordThread_l(input); 7226 if (thread == 0) { 7227 return BAD_VALUE; 7228 } 7229 7230 ALOGV("closeInput() %d", input); 7231 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL); 7232 mRecordThreads.removeItem(input); 7233 } 7234 thread->exit(); 7235 // The thread entity (active unit of execution) is no longer running here, 7236 // but the ThreadBase container still exists. 7237 7238 AudioStreamIn *in = thread->clearInput(); 7239 ALOG_ASSERT(in != NULL, "in shouldn't be NULL"); 7240 // from now on thread->mInput is NULL 7241 in->hwDev()->close_input_stream(in->hwDev(), in->stream); 7242 delete in; 7243 7244 return NO_ERROR; 7245 } 7246 7247 status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) 7248 { 7249 Mutex::Autolock _l(mLock); 7250 ALOGV("setStreamOutput() stream %d to output %d", stream, output); 7251 7252 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 7253 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 7254 thread->invalidateTracks(stream); 7255 } 7256 7257 return NO_ERROR; 7258 } 7259 7260 7261 int AudioFlinger::newAudioSessionId() 7262 { 7263 return nextUniqueId(); 7264 } 7265 7266 void AudioFlinger::acquireAudioSessionId(int audioSession) 7267 { 7268 Mutex::Autolock _l(mLock); 7269 pid_t caller = IPCThreadState::self()->getCallingPid(); 7270 ALOGV("acquiring %d from %d", audioSession, caller); 7271 size_t num = mAudioSessionRefs.size(); 7272 for (size_t i = 0; i< num; i++) { 7273 AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i); 7274 if (ref->mSessionid == audioSession && ref->mPid == caller) { 7275 ref->mCnt++; 7276 ALOGV(" incremented refcount to %d", ref->mCnt); 7277 return; 7278 } 7279 } 7280 mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller)); 7281 ALOGV(" added new entry for %d", audioSession); 7282 } 7283 7284 void AudioFlinger::releaseAudioSessionId(int audioSession) 7285 { 7286 Mutex::Autolock _l(mLock); 7287 pid_t caller = IPCThreadState::self()->getCallingPid(); 7288 ALOGV("releasing %d from %d", audioSession, caller); 7289 size_t num = mAudioSessionRefs.size(); 7290 for (size_t i = 0; i< num; i++) { 7291 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); 7292 if (ref->mSessionid == audioSession && ref->mPid == caller) { 7293 ref->mCnt--; 7294 ALOGV(" decremented refcount to %d", ref->mCnt); 7295 if (ref->mCnt == 0) { 7296 mAudioSessionRefs.removeAt(i); 7297 delete ref; 7298 purgeStaleEffects_l(); 7299 } 7300 return; 7301 } 7302 } 7303 ALOGW("session id %d not found for pid %d", audioSession, caller); 7304 } 7305 7306 void AudioFlinger::purgeStaleEffects_l() { 7307 7308 ALOGV("purging stale effects"); 7309 7310 Vector< sp<EffectChain> > chains; 7311 7312 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 7313 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 7314 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 7315 sp<EffectChain> ec = t->mEffectChains[j]; 7316 if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) { 7317 chains.push(ec); 7318 } 7319 } 7320 } 7321 for (size_t i = 0; i < mRecordThreads.size(); i++) { 7322 sp<RecordThread> t = mRecordThreads.valueAt(i); 7323 for (size_t j = 0; j < t->mEffectChains.size(); j++) { 7324 sp<EffectChain> ec = t->mEffectChains[j]; 7325 chains.push(ec); 7326 } 7327 } 7328 7329 for (size_t i = 0; i < chains.size(); i++) { 7330 sp<EffectChain> ec = chains[i]; 7331 int sessionid = ec->sessionId(); 7332 sp<ThreadBase> t = ec->mThread.promote(); 7333 if (t == 0) { 7334 continue; 7335 } 7336 size_t numsessionrefs = mAudioSessionRefs.size(); 7337 bool found = false; 7338 for (size_t k = 0; k < numsessionrefs; k++) { 7339 AudioSessionRef *ref = mAudioSessionRefs.itemAt(k); 7340 if (ref->mSessionid == sessionid) { 7341 ALOGV(" session %d still exists for %d with %d refs", 7342 sessionid, ref->mPid, ref->mCnt); 7343 found = true; 7344 break; 7345 } 7346 } 7347 if (!found) { 7348 Mutex::Autolock _l (t->mLock); 7349 // remove all effects from the chain 7350 while (ec->mEffects.size()) { 7351 sp<EffectModule> effect = ec->mEffects[0]; 7352 effect->unPin(); 7353 t->removeEffect_l(effect); 7354 if (effect->purgeHandles()) { 7355 t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId()); 7356 } 7357 AudioSystem::unregisterEffect(effect->id()); 7358 } 7359 } 7360 } 7361 return; 7362 } 7363 7364 // checkPlaybackThread_l() must be called with AudioFlinger::mLock held 7365 AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const 7366 { 7367 return mPlaybackThreads.valueFor(output).get(); 7368 } 7369 7370 // checkMixerThread_l() must be called with AudioFlinger::mLock held 7371 AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const 7372 { 7373 PlaybackThread *thread = checkPlaybackThread_l(output); 7374 return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL; 7375 } 7376 7377 // checkRecordThread_l() must be called with AudioFlinger::mLock held 7378 AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const 7379 { 7380 return mRecordThreads.valueFor(input).get(); 7381 } 7382 7383 uint32_t AudioFlinger::nextUniqueId() 7384 { 7385 return android_atomic_inc(&mNextUniqueId); 7386 } 7387 7388 AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const 7389 { 7390 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 7391 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 7392 AudioStreamOut *output = thread->getOutput(); 7393 if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) { 7394 return thread; 7395 } 7396 } 7397 return NULL; 7398 } 7399 7400 audio_devices_t AudioFlinger::primaryOutputDevice_l() const 7401 { 7402 PlaybackThread *thread = primaryPlaybackThread_l(); 7403 7404 if (thread == NULL) { 7405 return 0; 7406 } 7407 7408 return thread->outDevice(); 7409 } 7410 7411 sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type, 7412 int triggerSession, 7413 int listenerSession, 7414 sync_event_callback_t callBack, 7415 void *cookie) 7416 { 7417 Mutex::Autolock _l(mLock); 7418 7419 sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie); 7420 status_t playStatus = NAME_NOT_FOUND; 7421 status_t recStatus = NAME_NOT_FOUND; 7422 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 7423 playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event); 7424 if (playStatus == NO_ERROR) { 7425 return event; 7426 } 7427 } 7428 for (size_t i = 0; i < mRecordThreads.size(); i++) { 7429 recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event); 7430 if (recStatus == NO_ERROR) { 7431 return event; 7432 } 7433 } 7434 if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) { 7435 mPendingSyncEvents.add(event); 7436 } else { 7437 ALOGV("createSyncEvent() invalid event %d", event->type()); 7438 event.clear(); 7439 } 7440 return event; 7441 } 7442 7443 // ---------------------------------------------------------------------------- 7444 // Effect management 7445 // ---------------------------------------------------------------------------- 7446 7447 7448 status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const 7449 { 7450 Mutex::Autolock _l(mLock); 7451 return EffectQueryNumberEffects(numEffects); 7452 } 7453 7454 status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const 7455 { 7456 Mutex::Autolock _l(mLock); 7457 return EffectQueryEffect(index, descriptor); 7458 } 7459 7460 status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid, 7461 effect_descriptor_t *descriptor) const 7462 { 7463 Mutex::Autolock _l(mLock); 7464 return EffectGetDescriptor(pUuid, descriptor); 7465 } 7466 7467 7468 sp<IEffect> AudioFlinger::createEffect(pid_t pid, 7469 effect_descriptor_t *pDesc, 7470 const sp<IEffectClient>& effectClient, 7471 int32_t priority, 7472 audio_io_handle_t io, 7473 int sessionId, 7474 status_t *status, 7475 int *id, 7476 int *enabled) 7477 { 7478 status_t lStatus = NO_ERROR; 7479 sp<EffectHandle> handle; 7480 effect_descriptor_t desc; 7481 7482 ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d", 7483 pid, effectClient.get(), priority, sessionId, io); 7484 7485 if (pDesc == NULL) { 7486 lStatus = BAD_VALUE; 7487 goto Exit; 7488 } 7489 7490 // check audio settings permission for global effects 7491 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { 7492 lStatus = PERMISSION_DENIED; 7493 goto Exit; 7494 } 7495 7496 // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects 7497 // that can only be created by audio policy manager (running in same process) 7498 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) { 7499 lStatus = PERMISSION_DENIED; 7500 goto Exit; 7501 } 7502 7503 if (io == 0) { 7504 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { 7505 // output must be specified by AudioPolicyManager when using session 7506 // AUDIO_SESSION_OUTPUT_STAGE 7507 lStatus = BAD_VALUE; 7508 goto Exit; 7509 } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 7510 // if the output returned by getOutputForEffect() is removed before we lock the 7511 // mutex below, the call to checkPlaybackThread_l(io) below will detect it 7512 // and we will exit safely 7513 io = AudioSystem::getOutputForEffect(&desc); 7514 } 7515 } 7516 7517 { 7518 Mutex::Autolock _l(mLock); 7519 7520 7521 if (!EffectIsNullUuid(&pDesc->uuid)) { 7522 // if uuid is specified, request effect descriptor 7523 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 7524 if (lStatus < 0) { 7525 ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 7526 goto Exit; 7527 } 7528 } else { 7529 // if uuid is not specified, look for an available implementation 7530 // of the required type in effect factory 7531 if (EffectIsNullUuid(&pDesc->type)) { 7532 ALOGW("createEffect() no effect type"); 7533 lStatus = BAD_VALUE; 7534 goto Exit; 7535 } 7536 uint32_t numEffects = 0; 7537 effect_descriptor_t d; 7538 d.flags = 0; // prevent compiler warning 7539 bool found = false; 7540 7541 lStatus = EffectQueryNumberEffects(&numEffects); 7542 if (lStatus < 0) { 7543 ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 7544 goto Exit; 7545 } 7546 for (uint32_t i = 0; i < numEffects; i++) { 7547 lStatus = EffectQueryEffect(i, &desc); 7548 if (lStatus < 0) { 7549 ALOGW("createEffect() error %d from EffectQueryEffect", lStatus); 7550 continue; 7551 } 7552 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 7553 // If matching type found save effect descriptor. If the session is 7554 // 0 and the effect is not auxiliary, continue enumeration in case 7555 // an auxiliary version of this effect type is available 7556 found = true; 7557 d = desc; 7558 if (sessionId != AUDIO_SESSION_OUTPUT_MIX || 7559 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7560 break; 7561 } 7562 } 7563 } 7564 if (!found) { 7565 lStatus = BAD_VALUE; 7566 ALOGW("createEffect() effect not found"); 7567 goto Exit; 7568 } 7569 // For same effect type, chose auxiliary version over insert version if 7570 // connect to output mix (Compliance to OpenSL ES) 7571 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && 7572 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 7573 desc = d; 7574 } 7575 } 7576 7577 // Do not allow auxiliary effects on a session different from 0 (output mix) 7578 if (sessionId != AUDIO_SESSION_OUTPUT_MIX && 7579 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7580 lStatus = INVALID_OPERATION; 7581 goto Exit; 7582 } 7583 7584 // check recording permission for visualizer 7585 if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) && 7586 !recordingAllowed()) { 7587 lStatus = PERMISSION_DENIED; 7588 goto Exit; 7589 } 7590 7591 // return effect descriptor 7592 *pDesc = desc; 7593 7594 // If output is not specified try to find a matching audio session ID in one of the 7595 // output threads. 7596 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 7597 // because of code checking output when entering the function. 7598 // Note: io is never 0 when creating an effect on an input 7599 if (io == 0) { 7600 // look for the thread where the specified audio session is present 7601 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 7602 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 7603 io = mPlaybackThreads.keyAt(i); 7604 break; 7605 } 7606 } 7607 if (io == 0) { 7608 for (size_t i = 0; i < mRecordThreads.size(); i++) { 7609 if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 7610 io = mRecordThreads.keyAt(i); 7611 break; 7612 } 7613 } 7614 } 7615 // If no output thread contains the requested session ID, default to 7616 // first output. The effect chain will be moved to the correct output 7617 // thread when a track with the same session ID is created 7618 if (io == 0 && mPlaybackThreads.size()) { 7619 io = mPlaybackThreads.keyAt(0); 7620 } 7621 ALOGV("createEffect() got io %d for effect %s", io, desc.name); 7622 } 7623 ThreadBase *thread = checkRecordThread_l(io); 7624 if (thread == NULL) { 7625 thread = checkPlaybackThread_l(io); 7626 if (thread == NULL) { 7627 ALOGE("createEffect() unknown output thread"); 7628 lStatus = BAD_VALUE; 7629 goto Exit; 7630 } 7631 } 7632 7633 sp<Client> client = registerPid_l(pid); 7634 7635 // create effect on selected output thread 7636 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 7637 &desc, enabled, &lStatus); 7638 if (handle != 0 && id != NULL) { 7639 *id = handle->id(); 7640 } 7641 } 7642 7643 Exit: 7644 if (status != NULL) { 7645 *status = lStatus; 7646 } 7647 return handle; 7648 } 7649 7650 status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput, 7651 audio_io_handle_t dstOutput) 7652 { 7653 ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 7654 sessionId, srcOutput, dstOutput); 7655 Mutex::Autolock _l(mLock); 7656 if (srcOutput == dstOutput) { 7657 ALOGW("moveEffects() same dst and src outputs %d", dstOutput); 7658 return NO_ERROR; 7659 } 7660 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 7661 if (srcThread == NULL) { 7662 ALOGW("moveEffects() bad srcOutput %d", srcOutput); 7663 return BAD_VALUE; 7664 } 7665 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 7666 if (dstThread == NULL) { 7667 ALOGW("moveEffects() bad dstOutput %d", dstOutput); 7668 return BAD_VALUE; 7669 } 7670 7671 Mutex::Autolock _dl(dstThread->mLock); 7672 Mutex::Autolock _sl(srcThread->mLock); 7673 moveEffectChain_l(sessionId, srcThread, dstThread, false); 7674 7675 return NO_ERROR; 7676 } 7677 7678 // moveEffectChain_l must be called with both srcThread and dstThread mLocks held 7679 status_t AudioFlinger::moveEffectChain_l(int sessionId, 7680 AudioFlinger::PlaybackThread *srcThread, 7681 AudioFlinger::PlaybackThread *dstThread, 7682 bool reRegister) 7683 { 7684 ALOGV("moveEffectChain_l() session %d from thread %p to thread %p", 7685 sessionId, srcThread, dstThread); 7686 7687 sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId); 7688 if (chain == 0) { 7689 ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 7690 sessionId, srcThread); 7691 return INVALID_OPERATION; 7692 } 7693 7694 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 7695 // so that a new chain is created with correct parameters when first effect is added. This is 7696 // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is 7697 // removed. 7698 srcThread->removeEffectChain_l(chain); 7699 7700 // transfer all effects one by one so that new effect chain is created on new thread with 7701 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 7702 audio_io_handle_t dstOutput = dstThread->id(); 7703 sp<EffectChain> dstChain; 7704 uint32_t strategy = 0; // prevent compiler warning 7705 sp<EffectModule> effect = chain->getEffectFromId_l(0); 7706 while (effect != 0) { 7707 srcThread->removeEffect_l(effect); 7708 dstThread->addEffect_l(effect); 7709 // removeEffect_l() has stopped the effect if it was active so it must be restarted 7710 if (effect->state() == EffectModule::ACTIVE || 7711 effect->state() == EffectModule::STOPPING) { 7712 effect->start(); 7713 } 7714 // if the move request is not received from audio policy manager, the effect must be 7715 // re-registered with the new strategy and output 7716 if (dstChain == 0) { 7717 dstChain = effect->chain().promote(); 7718 if (dstChain == 0) { 7719 ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 7720 srcThread->addEffect_l(effect); 7721 return NO_INIT; 7722 } 7723 strategy = dstChain->strategy(); 7724 } 7725 if (reRegister) { 7726 AudioSystem::unregisterEffect(effect->id()); 7727 AudioSystem::registerEffect(&effect->desc(), 7728 dstOutput, 7729 strategy, 7730 sessionId, 7731 effect->id()); 7732 } 7733 effect = chain->getEffectFromId_l(0); 7734 } 7735 7736 return NO_ERROR; 7737 } 7738 7739 7740 // PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 7741 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 7742 const sp<AudioFlinger::Client>& client, 7743 const sp<IEffectClient>& effectClient, 7744 int32_t priority, 7745 int sessionId, 7746 effect_descriptor_t *desc, 7747 int *enabled, 7748 status_t *status 7749 ) 7750 { 7751 sp<EffectModule> effect; 7752 sp<EffectHandle> handle; 7753 status_t lStatus; 7754 sp<EffectChain> chain; 7755 bool chainCreated = false; 7756 bool effectCreated = false; 7757 bool effectRegistered = false; 7758 7759 lStatus = initCheck(); 7760 if (lStatus != NO_ERROR) { 7761 ALOGW("createEffect_l() Audio driver not initialized."); 7762 goto Exit; 7763 } 7764 7765 // Do not allow effects with session ID 0 on direct output or duplicating threads 7766 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 7767 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { 7768 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 7769 desc->name, sessionId); 7770 lStatus = BAD_VALUE; 7771 goto Exit; 7772 } 7773 // Only Pre processor effects are allowed on input threads and only on input threads 7774 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 7775 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 7776 desc->name, desc->flags, mType); 7777 lStatus = BAD_VALUE; 7778 goto Exit; 7779 } 7780 7781 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 7782 7783 { // scope for mLock 7784 Mutex::Autolock _l(mLock); 7785 7786 // check for existing effect chain with the requested audio session 7787 chain = getEffectChain_l(sessionId); 7788 if (chain == 0) { 7789 // create a new chain for this session 7790 ALOGV("createEffect_l() new effect chain for session %d", sessionId); 7791 chain = new EffectChain(this, sessionId); 7792 addEffectChain_l(chain); 7793 chain->setStrategy(getStrategyForSession_l(sessionId)); 7794 chainCreated = true; 7795 } else { 7796 effect = chain->getEffectFromDesc_l(desc); 7797 } 7798 7799 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); 7800 7801 if (effect == 0) { 7802 int id = mAudioFlinger->nextUniqueId(); 7803 // Check CPU and memory usage 7804 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 7805 if (lStatus != NO_ERROR) { 7806 goto Exit; 7807 } 7808 effectRegistered = true; 7809 // create a new effect module if none present in the chain 7810 effect = new EffectModule(this, chain, desc, id, sessionId); 7811 lStatus = effect->status(); 7812 if (lStatus != NO_ERROR) { 7813 goto Exit; 7814 } 7815 lStatus = chain->addEffect_l(effect); 7816 if (lStatus != NO_ERROR) { 7817 goto Exit; 7818 } 7819 effectCreated = true; 7820 7821 effect->setDevice(mOutDevice); 7822 effect->setDevice(mInDevice); 7823 effect->setMode(mAudioFlinger->getMode()); 7824 effect->setAudioSource(mAudioSource); 7825 } 7826 // create effect handle and connect it to effect module 7827 handle = new EffectHandle(effect, client, effectClient, priority); 7828 lStatus = effect->addHandle(handle.get()); 7829 if (enabled != NULL) { 7830 *enabled = (int)effect->isEnabled(); 7831 } 7832 } 7833 7834 Exit: 7835 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 7836 Mutex::Autolock _l(mLock); 7837 if (effectCreated) { 7838 chain->removeEffect_l(effect); 7839 } 7840 if (effectRegistered) { 7841 AudioSystem::unregisterEffect(effect->id()); 7842 } 7843 if (chainCreated) { 7844 removeEffectChain_l(chain); 7845 } 7846 handle.clear(); 7847 } 7848 7849 if (status != NULL) { 7850 *status = lStatus; 7851 } 7852 return handle; 7853 } 7854 7855 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId) 7856 { 7857 Mutex::Autolock _l(mLock); 7858 return getEffect_l(sessionId, effectId); 7859 } 7860 7861 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 7862 { 7863 sp<EffectChain> chain = getEffectChain_l(sessionId); 7864 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; 7865 } 7866 7867 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 7868 // PlaybackThread::mLock held 7869 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 7870 { 7871 // check for existing effect chain with the requested audio session 7872 int sessionId = effect->sessionId(); 7873 sp<EffectChain> chain = getEffectChain_l(sessionId); 7874 bool chainCreated = false; 7875 7876 if (chain == 0) { 7877 // create a new chain for this session 7878 ALOGV("addEffect_l() new effect chain for session %d", sessionId); 7879 chain = new EffectChain(this, sessionId); 7880 addEffectChain_l(chain); 7881 chain->setStrategy(getStrategyForSession_l(sessionId)); 7882 chainCreated = true; 7883 } 7884 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 7885 7886 if (chain->getEffectFromId_l(effect->id()) != 0) { 7887 ALOGW("addEffect_l() %p effect %s already present in chain %p", 7888 this, effect->desc().name, chain.get()); 7889 return BAD_VALUE; 7890 } 7891 7892 status_t status = chain->addEffect_l(effect); 7893 if (status != NO_ERROR) { 7894 if (chainCreated) { 7895 removeEffectChain_l(chain); 7896 } 7897 return status; 7898 } 7899 7900 effect->setDevice(mOutDevice); 7901 effect->setDevice(mInDevice); 7902 effect->setMode(mAudioFlinger->getMode()); 7903 effect->setAudioSource(mAudioSource); 7904 return NO_ERROR; 7905 } 7906 7907 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 7908 7909 ALOGV("removeEffect_l() %p effect %p", this, effect.get()); 7910 effect_descriptor_t desc = effect->desc(); 7911 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 7912 detachAuxEffect_l(effect->id()); 7913 } 7914 7915 sp<EffectChain> chain = effect->chain().promote(); 7916 if (chain != 0) { 7917 // remove effect chain if removing last effect 7918 if (chain->removeEffect_l(effect) == 0) { 7919 removeEffectChain_l(chain); 7920 } 7921 } else { 7922 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 7923 } 7924 } 7925 7926 void AudioFlinger::ThreadBase::lockEffectChains_l( 7927 Vector< sp<AudioFlinger::EffectChain> >& effectChains) 7928 { 7929 effectChains = mEffectChains; 7930 for (size_t i = 0; i < mEffectChains.size(); i++) { 7931 mEffectChains[i]->lock(); 7932 } 7933 } 7934 7935 void AudioFlinger::ThreadBase::unlockEffectChains( 7936 const Vector< sp<AudioFlinger::EffectChain> >& effectChains) 7937 { 7938 for (size_t i = 0; i < effectChains.size(); i++) { 7939 effectChains[i]->unlock(); 7940 } 7941 } 7942 7943 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 7944 { 7945 Mutex::Autolock _l(mLock); 7946 return getEffectChain_l(sessionId); 7947 } 7948 7949 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const 7950 { 7951 size_t size = mEffectChains.size(); 7952 for (size_t i = 0; i < size; i++) { 7953 if (mEffectChains[i]->sessionId() == sessionId) { 7954 return mEffectChains[i]; 7955 } 7956 } 7957 return 0; 7958 } 7959 7960 void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) 7961 { 7962 Mutex::Autolock _l(mLock); 7963 size_t size = mEffectChains.size(); 7964 for (size_t i = 0; i < size; i++) { 7965 mEffectChains[i]->setMode_l(mode); 7966 } 7967 } 7968 7969 void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, 7970 EffectHandle *handle, 7971 bool unpinIfLast) { 7972 7973 Mutex::Autolock _l(mLock); 7974 ALOGV("disconnectEffect() %p effect %p", this, effect.get()); 7975 // delete the effect module if removing last handle on it 7976 if (effect->removeHandle(handle) == 0) { 7977 if (!effect->isPinned() || unpinIfLast) { 7978 removeEffect_l(effect); 7979 AudioSystem::unregisterEffect(effect->id()); 7980 } 7981 } 7982 } 7983 7984 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 7985 { 7986 int session = chain->sessionId(); 7987 int16_t *buffer = mMixBuffer; 7988 bool ownsBuffer = false; 7989 7990 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 7991 if (session > 0) { 7992 // Only one effect chain can be present in direct output thread and it uses 7993 // the mix buffer as input 7994 if (mType != DIRECT) { 7995 size_t numSamples = mNormalFrameCount * mChannelCount; 7996 buffer = new int16_t[numSamples]; 7997 memset(buffer, 0, numSamples * sizeof(int16_t)); 7998 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 7999 ownsBuffer = true; 8000 } 8001 8002 // Attach all tracks with same session ID to this chain. 8003 for (size_t i = 0; i < mTracks.size(); ++i) { 8004 sp<Track> track = mTracks[i]; 8005 if (session == track->sessionId()) { 8006 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 8007 track->setMainBuffer(buffer); 8008 chain->incTrackCnt(); 8009 } 8010 } 8011 8012 // indicate all active tracks in the chain 8013 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 8014 sp<Track> track = mActiveTracks[i].promote(); 8015 if (track == 0) continue; 8016 if (session == track->sessionId()) { 8017 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 8018 chain->incActiveTrackCnt(); 8019 } 8020 } 8021 } 8022 8023 chain->setInBuffer(buffer, ownsBuffer); 8024 chain->setOutBuffer(mMixBuffer); 8025 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 8026 // chains list in order to be processed last as it contains output stage effects 8027 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 8028 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 8029 // after track specific effects and before output stage 8030 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 8031 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 8032 // Effect chain for other sessions are inserted at beginning of effect 8033 // chains list to be processed before output mix effects. Relative order between other 8034 // sessions is not important 8035 size_t size = mEffectChains.size(); 8036 size_t i = 0; 8037 for (i = 0; i < size; i++) { 8038 if (mEffectChains[i]->sessionId() < session) break; 8039 } 8040 mEffectChains.insertAt(chain, i); 8041 checkSuspendOnAddEffectChain_l(chain); 8042 8043 return NO_ERROR; 8044 } 8045 8046 size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 8047 { 8048 int session = chain->sessionId(); 8049 8050 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 8051 8052 for (size_t i = 0; i < mEffectChains.size(); i++) { 8053 if (chain == mEffectChains[i]) { 8054 mEffectChains.removeAt(i); 8055 // detach all active tracks from the chain 8056 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 8057 sp<Track> track = mActiveTracks[i].promote(); 8058 if (track == 0) continue; 8059 if (session == track->sessionId()) { 8060 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 8061 chain.get(), session); 8062 chain->decActiveTrackCnt(); 8063 } 8064 } 8065 8066 // detach all tracks with same session ID from this chain 8067 for (size_t i = 0; i < mTracks.size(); ++i) { 8068 sp<Track> track = mTracks[i]; 8069 if (session == track->sessionId()) { 8070 track->setMainBuffer(mMixBuffer); 8071 chain->decTrackCnt(); 8072 } 8073 } 8074 break; 8075 } 8076 } 8077 return mEffectChains.size(); 8078 } 8079 8080 status_t AudioFlinger::PlaybackThread::attachAuxEffect( 8081 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 8082 { 8083 Mutex::Autolock _l(mLock); 8084 return attachAuxEffect_l(track, EffectId); 8085 } 8086 8087 status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 8088 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 8089 { 8090 status_t status = NO_ERROR; 8091 8092 if (EffectId == 0) { 8093 track->setAuxBuffer(0, NULL); 8094 } else { 8095 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 8096 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 8097 if (effect != 0) { 8098 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 8099 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 8100 } else { 8101 status = INVALID_OPERATION; 8102 } 8103 } else { 8104 status = BAD_VALUE; 8105 } 8106 } 8107 return status; 8108 } 8109 8110 void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 8111 { 8112 for (size_t i = 0; i < mTracks.size(); ++i) { 8113 sp<Track> track = mTracks[i]; 8114 if (track->auxEffectId() == effectId) { 8115 attachAuxEffect_l(track, 0); 8116 } 8117 } 8118 } 8119 8120 status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 8121 { 8122 // only one chain per input thread 8123 if (mEffectChains.size() != 0) { 8124 return INVALID_OPERATION; 8125 } 8126 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 8127 8128 chain->setInBuffer(NULL); 8129 chain->setOutBuffer(NULL); 8130 8131 checkSuspendOnAddEffectChain_l(chain); 8132 8133 mEffectChains.add(chain); 8134 8135 return NO_ERROR; 8136 } 8137 8138 size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 8139 { 8140 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 8141 ALOGW_IF(mEffectChains.size() != 1, 8142 "removeEffectChain_l() %p invalid chain size %d on thread %p", 8143 chain.get(), mEffectChains.size(), this); 8144 if (mEffectChains.size() == 1) { 8145 mEffectChains.removeAt(0); 8146 } 8147 return 0; 8148 } 8149 8150 // ---------------------------------------------------------------------------- 8151 // EffectModule implementation 8152 // ---------------------------------------------------------------------------- 8153 8154 #undef LOG_TAG 8155 #define LOG_TAG "AudioFlinger::EffectModule" 8156 8157 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, 8158 const wp<AudioFlinger::EffectChain>& chain, 8159 effect_descriptor_t *desc, 8160 int id, 8161 int sessionId) 8162 : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX), 8163 mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), 8164 mDescriptor(*desc), 8165 // mConfig is set by configure() and not used before then 8166 mEffectInterface(NULL), 8167 mStatus(NO_INIT), mState(IDLE), 8168 // mMaxDisableWaitCnt is set by configure() and not used before then 8169 // mDisableWaitCnt is set by process() and updateState() and not used before then 8170 mSuspended(false) 8171 { 8172 ALOGV("Constructor %p", this); 8173 int lStatus; 8174 8175 // create effect engine from effect factory 8176 mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); 8177 8178 if (mStatus != NO_ERROR) { 8179 return; 8180 } 8181 lStatus = init(); 8182 if (lStatus < 0) { 8183 mStatus = lStatus; 8184 goto Error; 8185 } 8186 8187 ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 8188 return; 8189 Error: 8190 EffectRelease(mEffectInterface); 8191 mEffectInterface = NULL; 8192 ALOGV("Constructor Error %d", mStatus); 8193 } 8194 8195 AudioFlinger::EffectModule::~EffectModule() 8196 { 8197 ALOGV("Destructor %p", this); 8198 if (mEffectInterface != NULL) { 8199 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 8200 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 8201 sp<ThreadBase> thread = mThread.promote(); 8202 if (thread != 0) { 8203 audio_stream_t *stream = thread->stream(); 8204 if (stream != NULL) { 8205 stream->remove_audio_effect(stream, mEffectInterface); 8206 } 8207 } 8208 } 8209 // release effect engine 8210 EffectRelease(mEffectInterface); 8211 } 8212 } 8213 8214 status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle) 8215 { 8216 status_t status; 8217 8218 Mutex::Autolock _l(mLock); 8219 int priority = handle->priority(); 8220 size_t size = mHandles.size(); 8221 EffectHandle *controlHandle = NULL; 8222 size_t i; 8223 for (i = 0; i < size; i++) { 8224 EffectHandle *h = mHandles[i]; 8225 if (h == NULL || h->destroyed_l()) continue; 8226 // first non destroyed handle is considered in control 8227 if (controlHandle == NULL) 8228 controlHandle = h; 8229 if (h->priority() <= priority) break; 8230 } 8231 // if inserted in first place, move effect control from previous owner to this handle 8232 if (i == 0) { 8233 bool enabled = false; 8234 if (controlHandle != NULL) { 8235 enabled = controlHandle->enabled(); 8236 controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); 8237 } 8238 handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); 8239 status = NO_ERROR; 8240 } else { 8241 status = ALREADY_EXISTS; 8242 } 8243 ALOGV("addHandle() %p added handle %p in position %d", this, handle, i); 8244 mHandles.insertAt(handle, i); 8245 return status; 8246 } 8247 8248 size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle) 8249 { 8250 Mutex::Autolock _l(mLock); 8251 size_t size = mHandles.size(); 8252 size_t i; 8253 for (i = 0; i < size; i++) { 8254 if (mHandles[i] == handle) break; 8255 } 8256 if (i == size) { 8257 return size; 8258 } 8259 ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i); 8260 8261 mHandles.removeAt(i); 8262 // if removed from first place, move effect control from this handle to next in line 8263 if (i == 0) { 8264 EffectHandle *h = controlHandle_l(); 8265 if (h != NULL) { 8266 h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/); 8267 } 8268 } 8269 8270 // Prevent calls to process() and other functions on effect interface from now on. 8271 // The effect engine will be released by the destructor when the last strong reference on 8272 // this object is released which can happen after next process is called. 8273 if (mHandles.size() == 0 && !mPinned) { 8274 mState = DESTROYED; 8275 } 8276 8277 return mHandles.size(); 8278 } 8279 8280 // must be called with EffectModule::mLock held 8281 AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l() 8282 { 8283 // the first valid handle in the list has control over the module 8284 for (size_t i = 0; i < mHandles.size(); i++) { 8285 EffectHandle *h = mHandles[i]; 8286 if (h != NULL && !h->destroyed_l()) { 8287 return h; 8288 } 8289 } 8290 8291 return NULL; 8292 } 8293 8294 size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast) 8295 { 8296 ALOGV("disconnect() %p handle %p", this, handle); 8297 // keep a strong reference on this EffectModule to avoid calling the 8298 // destructor before we exit 8299 sp<EffectModule> keep(this); 8300 { 8301 sp<ThreadBase> thread = mThread.promote(); 8302 if (thread != 0) { 8303 thread->disconnectEffect(keep, handle, unpinIfLast); 8304 } 8305 } 8306 return mHandles.size(); 8307 } 8308 8309 void AudioFlinger::EffectModule::updateState() { 8310 Mutex::Autolock _l(mLock); 8311 8312 switch (mState) { 8313 case RESTART: 8314 reset_l(); 8315 // FALL THROUGH 8316 8317 case STARTING: 8318 // clear auxiliary effect input buffer for next accumulation 8319 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 8320 memset(mConfig.inputCfg.buffer.raw, 8321 0, 8322 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 8323 } 8324 start_l(); 8325 mState = ACTIVE; 8326 break; 8327 case STOPPING: 8328 stop_l(); 8329 mDisableWaitCnt = mMaxDisableWaitCnt; 8330 mState = STOPPED; 8331 break; 8332 case STOPPED: 8333 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 8334 // turn off sequence. 8335 if (--mDisableWaitCnt == 0) { 8336 reset_l(); 8337 mState = IDLE; 8338 } 8339 break; 8340 default: //IDLE , ACTIVE, DESTROYED 8341 break; 8342 } 8343 } 8344 8345 void AudioFlinger::EffectModule::process() 8346 { 8347 Mutex::Autolock _l(mLock); 8348 8349 if (mState == DESTROYED || mEffectInterface == NULL || 8350 mConfig.inputCfg.buffer.raw == NULL || 8351 mConfig.outputCfg.buffer.raw == NULL) { 8352 return; 8353 } 8354 8355 if (isProcessEnabled()) { 8356 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 8357 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 8358 ditherAndClamp(mConfig.inputCfg.buffer.s32, 8359 mConfig.inputCfg.buffer.s32, 8360 mConfig.inputCfg.buffer.frameCount/2); 8361 } 8362 8363 // do the actual processing in the effect engine 8364 int ret = (*mEffectInterface)->process(mEffectInterface, 8365 &mConfig.inputCfg.buffer, 8366 &mConfig.outputCfg.buffer); 8367 8368 // force transition to IDLE state when engine is ready 8369 if (mState == STOPPED && ret == -ENODATA) { 8370 mDisableWaitCnt = 1; 8371 } 8372 8373 // clear auxiliary effect input buffer for next accumulation 8374 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 8375 memset(mConfig.inputCfg.buffer.raw, 0, 8376 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 8377 } 8378 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 8379 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 8380 // If an insert effect is idle and input buffer is different from output buffer, 8381 // accumulate input onto output 8382 sp<EffectChain> chain = mChain.promote(); 8383 if (chain != 0 && chain->activeTrackCnt() != 0) { 8384 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 8385 int16_t *in = mConfig.inputCfg.buffer.s16; 8386 int16_t *out = mConfig.outputCfg.buffer.s16; 8387 for (size_t i = 0; i < frameCnt; i++) { 8388 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 8389 } 8390 } 8391 } 8392 } 8393 8394 void AudioFlinger::EffectModule::reset_l() 8395 { 8396 if (mEffectInterface == NULL) { 8397 return; 8398 } 8399 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 8400 } 8401 8402 status_t AudioFlinger::EffectModule::configure() 8403 { 8404 if (mEffectInterface == NULL) { 8405 return NO_INIT; 8406 } 8407 8408 sp<ThreadBase> thread = mThread.promote(); 8409 if (thread == 0) { 8410 return DEAD_OBJECT; 8411 } 8412 8413 // TODO: handle configuration of effects replacing track process 8414 audio_channel_mask_t channelMask = thread->channelMask(); 8415 8416 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 8417 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 8418 } else { 8419 mConfig.inputCfg.channels = channelMask; 8420 } 8421 mConfig.outputCfg.channels = channelMask; 8422 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 8423 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 8424 mConfig.inputCfg.samplingRate = thread->sampleRate(); 8425 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 8426 mConfig.inputCfg.bufferProvider.cookie = NULL; 8427 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 8428 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 8429 mConfig.outputCfg.bufferProvider.cookie = NULL; 8430 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 8431 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 8432 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 8433 // Insert effect: 8434 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 8435 // always overwrites output buffer: input buffer == output buffer 8436 // - in other sessions: 8437 // last effect in the chain accumulates in output buffer: input buffer != output buffer 8438 // other effect: overwrites output buffer: input buffer == output buffer 8439 // Auxiliary effect: 8440 // accumulates in output buffer: input buffer != output buffer 8441 // Therefore: accumulate <=> input buffer != output buffer 8442 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 8443 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 8444 } else { 8445 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 8446 } 8447 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 8448 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 8449 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 8450 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 8451 8452 ALOGV("configure() %p thread %p buffer %p framecount %d", 8453 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 8454 8455 status_t cmdStatus; 8456 uint32_t size = sizeof(int); 8457 status_t status = (*mEffectInterface)->command(mEffectInterface, 8458 EFFECT_CMD_SET_CONFIG, 8459 sizeof(effect_config_t), 8460 &mConfig, 8461 &size, 8462 &cmdStatus); 8463 if (status == 0) { 8464 status = cmdStatus; 8465 } 8466 8467 if (status == 0 && 8468 (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) { 8469 uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2]; 8470 effect_param_t *p = (effect_param_t *)buf32; 8471 8472 p->psize = sizeof(uint32_t); 8473 p->vsize = sizeof(uint32_t); 8474 size = sizeof(int); 8475 *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY; 8476 8477 uint32_t latency = 0; 8478 PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId); 8479 if (pbt != NULL) { 8480 latency = pbt->latency_l(); 8481 } 8482 8483 *((int32_t *)p->data + 1)= latency; 8484 (*mEffectInterface)->command(mEffectInterface, 8485 EFFECT_CMD_SET_PARAM, 8486 sizeof(effect_param_t) + 8, 8487 &buf32, 8488 &size, 8489 &cmdStatus); 8490 } 8491 8492 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 8493 (1000 * mConfig.outputCfg.buffer.frameCount); 8494 8495 return status; 8496 } 8497 8498 status_t AudioFlinger::EffectModule::init() 8499 { 8500 Mutex::Autolock _l(mLock); 8501 if (mEffectInterface == NULL) { 8502 return NO_INIT; 8503 } 8504 status_t cmdStatus; 8505 uint32_t size = sizeof(status_t); 8506 status_t status = (*mEffectInterface)->command(mEffectInterface, 8507 EFFECT_CMD_INIT, 8508 0, 8509 NULL, 8510 &size, 8511 &cmdStatus); 8512 if (status == 0) { 8513 status = cmdStatus; 8514 } 8515 return status; 8516 } 8517 8518 status_t AudioFlinger::EffectModule::start() 8519 { 8520 Mutex::Autolock _l(mLock); 8521 return start_l(); 8522 } 8523 8524 status_t AudioFlinger::EffectModule::start_l() 8525 { 8526 if (mEffectInterface == NULL) { 8527 return NO_INIT; 8528 } 8529 status_t cmdStatus; 8530 uint32_t size = sizeof(status_t); 8531 status_t status = (*mEffectInterface)->command(mEffectInterface, 8532 EFFECT_CMD_ENABLE, 8533 0, 8534 NULL, 8535 &size, 8536 &cmdStatus); 8537 if (status == 0) { 8538 status = cmdStatus; 8539 } 8540 if (status == 0 && 8541 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 8542 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 8543 sp<ThreadBase> thread = mThread.promote(); 8544 if (thread != 0) { 8545 audio_stream_t *stream = thread->stream(); 8546 if (stream != NULL) { 8547 stream->add_audio_effect(stream, mEffectInterface); 8548 } 8549 } 8550 } 8551 return status; 8552 } 8553 8554 status_t AudioFlinger::EffectModule::stop() 8555 { 8556 Mutex::Autolock _l(mLock); 8557 return stop_l(); 8558 } 8559 8560 status_t AudioFlinger::EffectModule::stop_l() 8561 { 8562 if (mEffectInterface == NULL) { 8563 return NO_INIT; 8564 } 8565 status_t cmdStatus; 8566 uint32_t size = sizeof(status_t); 8567 status_t status = (*mEffectInterface)->command(mEffectInterface, 8568 EFFECT_CMD_DISABLE, 8569 0, 8570 NULL, 8571 &size, 8572 &cmdStatus); 8573 if (status == 0) { 8574 status = cmdStatus; 8575 } 8576 if (status == 0 && 8577 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 8578 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 8579 sp<ThreadBase> thread = mThread.promote(); 8580 if (thread != 0) { 8581 audio_stream_t *stream = thread->stream(); 8582 if (stream != NULL) { 8583 stream->remove_audio_effect(stream, mEffectInterface); 8584 } 8585 } 8586 } 8587 return status; 8588 } 8589 8590 status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 8591 uint32_t cmdSize, 8592 void *pCmdData, 8593 uint32_t *replySize, 8594 void *pReplyData) 8595 { 8596 Mutex::Autolock _l(mLock); 8597 // ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 8598 8599 if (mState == DESTROYED || mEffectInterface == NULL) { 8600 return NO_INIT; 8601 } 8602 status_t status = (*mEffectInterface)->command(mEffectInterface, 8603 cmdCode, 8604 cmdSize, 8605 pCmdData, 8606 replySize, 8607 pReplyData); 8608 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 8609 uint32_t size = (replySize == NULL) ? 0 : *replySize; 8610 for (size_t i = 1; i < mHandles.size(); i++) { 8611 EffectHandle *h = mHandles[i]; 8612 if (h != NULL && !h->destroyed_l()) { 8613 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 8614 } 8615 } 8616 } 8617 return status; 8618 } 8619 8620 status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 8621 { 8622 Mutex::Autolock _l(mLock); 8623 return setEnabled_l(enabled); 8624 } 8625 8626 // must be called with EffectModule::mLock held 8627 status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled) 8628 { 8629 8630 ALOGV("setEnabled %p enabled %d", this, enabled); 8631 8632 if (enabled != isEnabled()) { 8633 status_t status = AudioSystem::setEffectEnabled(mId, enabled); 8634 if (enabled && status != NO_ERROR) { 8635 return status; 8636 } 8637 8638 switch (mState) { 8639 // going from disabled to enabled 8640 case IDLE: 8641 mState = STARTING; 8642 break; 8643 case STOPPED: 8644 mState = RESTART; 8645 break; 8646 case STOPPING: 8647 mState = ACTIVE; 8648 break; 8649 8650 // going from enabled to disabled 8651 case RESTART: 8652 mState = STOPPED; 8653 break; 8654 case STARTING: 8655 mState = IDLE; 8656 break; 8657 case ACTIVE: 8658 mState = STOPPING; 8659 break; 8660 case DESTROYED: 8661 return NO_ERROR; // simply ignore as we are being destroyed 8662 } 8663 for (size_t i = 1; i < mHandles.size(); i++) { 8664 EffectHandle *h = mHandles[i]; 8665 if (h != NULL && !h->destroyed_l()) { 8666 h->setEnabled(enabled); 8667 } 8668 } 8669 } 8670 return NO_ERROR; 8671 } 8672 8673 bool AudioFlinger::EffectModule::isEnabled() const 8674 { 8675 switch (mState) { 8676 case RESTART: 8677 case STARTING: 8678 case ACTIVE: 8679 return true; 8680 case IDLE: 8681 case STOPPING: 8682 case STOPPED: 8683 case DESTROYED: 8684 default: 8685 return false; 8686 } 8687 } 8688 8689 bool AudioFlinger::EffectModule::isProcessEnabled() const 8690 { 8691 switch (mState) { 8692 case RESTART: 8693 case ACTIVE: 8694 case STOPPING: 8695 case STOPPED: 8696 return true; 8697 case IDLE: 8698 case STARTING: 8699 case DESTROYED: 8700 default: 8701 return false; 8702 } 8703 } 8704 8705 status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 8706 { 8707 Mutex::Autolock _l(mLock); 8708 status_t status = NO_ERROR; 8709 8710 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 8711 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 8712 if (isProcessEnabled() && 8713 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 8714 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 8715 status_t cmdStatus; 8716 uint32_t volume[2]; 8717 uint32_t *pVolume = NULL; 8718 uint32_t size = sizeof(volume); 8719 volume[0] = *left; 8720 volume[1] = *right; 8721 if (controller) { 8722 pVolume = volume; 8723 } 8724 status = (*mEffectInterface)->command(mEffectInterface, 8725 EFFECT_CMD_SET_VOLUME, 8726 size, 8727 volume, 8728 &size, 8729 pVolume); 8730 if (controller && status == NO_ERROR && size == sizeof(volume)) { 8731 *left = volume[0]; 8732 *right = volume[1]; 8733 } 8734 } 8735 return status; 8736 } 8737 8738 status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device) 8739 { 8740 if (device == AUDIO_DEVICE_NONE) { 8741 return NO_ERROR; 8742 } 8743 8744 Mutex::Autolock _l(mLock); 8745 status_t status = NO_ERROR; 8746 if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 8747 status_t cmdStatus; 8748 uint32_t size = sizeof(status_t); 8749 uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE : 8750 EFFECT_CMD_SET_INPUT_DEVICE; 8751 status = (*mEffectInterface)->command(mEffectInterface, 8752 cmd, 8753 sizeof(uint32_t), 8754 &device, 8755 &size, 8756 &cmdStatus); 8757 } 8758 return status; 8759 } 8760 8761 status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) 8762 { 8763 Mutex::Autolock _l(mLock); 8764 status_t status = NO_ERROR; 8765 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 8766 status_t cmdStatus; 8767 uint32_t size = sizeof(status_t); 8768 status = (*mEffectInterface)->command(mEffectInterface, 8769 EFFECT_CMD_SET_AUDIO_MODE, 8770 sizeof(audio_mode_t), 8771 &mode, 8772 &size, 8773 &cmdStatus); 8774 if (status == NO_ERROR) { 8775 status = cmdStatus; 8776 } 8777 } 8778 return status; 8779 } 8780 8781 status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source) 8782 { 8783 Mutex::Autolock _l(mLock); 8784 status_t status = NO_ERROR; 8785 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) { 8786 uint32_t size = 0; 8787 status = (*mEffectInterface)->command(mEffectInterface, 8788 EFFECT_CMD_SET_AUDIO_SOURCE, 8789 sizeof(audio_source_t), 8790 &source, 8791 &size, 8792 NULL); 8793 } 8794 return status; 8795 } 8796 8797 void AudioFlinger::EffectModule::setSuspended(bool suspended) 8798 { 8799 Mutex::Autolock _l(mLock); 8800 mSuspended = suspended; 8801 } 8802 8803 bool AudioFlinger::EffectModule::suspended() const 8804 { 8805 Mutex::Autolock _l(mLock); 8806 return mSuspended; 8807 } 8808 8809 bool AudioFlinger::EffectModule::purgeHandles() 8810 { 8811 bool enabled = false; 8812 Mutex::Autolock _l(mLock); 8813 for (size_t i = 0; i < mHandles.size(); i++) { 8814 EffectHandle *handle = mHandles[i]; 8815 if (handle != NULL && !handle->destroyed_l()) { 8816 handle->effect().clear(); 8817 if (handle->hasControl()) { 8818 enabled = handle->enabled(); 8819 } 8820 } 8821 } 8822 return enabled; 8823 } 8824 8825 void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 8826 { 8827 const size_t SIZE = 256; 8828 char buffer[SIZE]; 8829 String8 result; 8830 8831 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 8832 result.append(buffer); 8833 8834 bool locked = tryLock(mLock); 8835 // failed to lock - AudioFlinger is probably deadlocked 8836 if (!locked) { 8837 result.append("\t\tCould not lock Fx mutex:\n"); 8838 } 8839 8840 result.append("\t\tSession Status State Engine:\n"); 8841 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 8842 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 8843 result.append(buffer); 8844 8845 result.append("\t\tDescriptor:\n"); 8846 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 8847 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 8848 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 8849 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 8850 result.append(buffer); 8851 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 8852 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 8853 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 8854 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 8855 result.append(buffer); 8856 snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", 8857 mDescriptor.apiVersion, 8858 mDescriptor.flags); 8859 result.append(buffer); 8860 snprintf(buffer, SIZE, "\t\t- name: %s\n", 8861 mDescriptor.name); 8862 result.append(buffer); 8863 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 8864 mDescriptor.implementor); 8865 result.append(buffer); 8866 8867 result.append("\t\t- Input configuration:\n"); 8868 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 8869 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 8870 (uint32_t)mConfig.inputCfg.buffer.raw, 8871 mConfig.inputCfg.buffer.frameCount, 8872 mConfig.inputCfg.samplingRate, 8873 mConfig.inputCfg.channels, 8874 mConfig.inputCfg.format); 8875 result.append(buffer); 8876 8877 result.append("\t\t- Output configuration:\n"); 8878 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 8879 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 8880 (uint32_t)mConfig.outputCfg.buffer.raw, 8881 mConfig.outputCfg.buffer.frameCount, 8882 mConfig.outputCfg.samplingRate, 8883 mConfig.outputCfg.channels, 8884 mConfig.outputCfg.format); 8885 result.append(buffer); 8886 8887 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 8888 result.append(buffer); 8889 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 8890 for (size_t i = 0; i < mHandles.size(); ++i) { 8891 EffectHandle *handle = mHandles[i]; 8892 if (handle != NULL && !handle->destroyed_l()) { 8893 handle->dump(buffer, SIZE); 8894 result.append(buffer); 8895 } 8896 } 8897 8898 result.append("\n"); 8899 8900 write(fd, result.string(), result.length()); 8901 8902 if (locked) { 8903 mLock.unlock(); 8904 } 8905 } 8906 8907 // ---------------------------------------------------------------------------- 8908 // EffectHandle implementation 8909 // ---------------------------------------------------------------------------- 8910 8911 #undef LOG_TAG 8912 #define LOG_TAG "AudioFlinger::EffectHandle" 8913 8914 AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 8915 const sp<AudioFlinger::Client>& client, 8916 const sp<IEffectClient>& effectClient, 8917 int32_t priority) 8918 : BnEffect(), 8919 mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), 8920 mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false) 8921 { 8922 ALOGV("constructor %p", this); 8923 8924 if (client == 0) { 8925 return; 8926 } 8927 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 8928 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 8929 if (mCblkMemory != 0) { 8930 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 8931 8932 if (mCblk != NULL) { 8933 new(mCblk) effect_param_cblk_t(); 8934 mBuffer = (uint8_t *)mCblk + bufOffset; 8935 } 8936 } else { 8937 ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 8938 return; 8939 } 8940 } 8941 8942 AudioFlinger::EffectHandle::~EffectHandle() 8943 { 8944 ALOGV("Destructor %p", this); 8945 8946 if (mEffect == 0) { 8947 mDestroyed = true; 8948 return; 8949 } 8950 mEffect->lock(); 8951 mDestroyed = true; 8952 mEffect->unlock(); 8953 disconnect(false); 8954 } 8955 8956 status_t AudioFlinger::EffectHandle::enable() 8957 { 8958 ALOGV("enable %p", this); 8959 if (!mHasControl) return INVALID_OPERATION; 8960 if (mEffect == 0) return DEAD_OBJECT; 8961 8962 if (mEnabled) { 8963 return NO_ERROR; 8964 } 8965 8966 mEnabled = true; 8967 8968 sp<ThreadBase> thread = mEffect->thread().promote(); 8969 if (thread != 0) { 8970 thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); 8971 } 8972 8973 // checkSuspendOnEffectEnabled() can suspend this same effect when enabled 8974 if (mEffect->suspended()) { 8975 return NO_ERROR; 8976 } 8977 8978 status_t status = mEffect->setEnabled(true); 8979 if (status != NO_ERROR) { 8980 if (thread != 0) { 8981 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 8982 } 8983 mEnabled = false; 8984 } 8985 return status; 8986 } 8987 8988 status_t AudioFlinger::EffectHandle::disable() 8989 { 8990 ALOGV("disable %p", this); 8991 if (!mHasControl) return INVALID_OPERATION; 8992 if (mEffect == 0) return DEAD_OBJECT; 8993 8994 if (!mEnabled) { 8995 return NO_ERROR; 8996 } 8997 mEnabled = false; 8998 8999 if (mEffect->suspended()) { 9000 return NO_ERROR; 9001 } 9002 9003 status_t status = mEffect->setEnabled(false); 9004 9005 sp<ThreadBase> thread = mEffect->thread().promote(); 9006 if (thread != 0) { 9007 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 9008 } 9009 9010 return status; 9011 } 9012 9013 void AudioFlinger::EffectHandle::disconnect() 9014 { 9015 disconnect(true); 9016 } 9017 9018 void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) 9019 { 9020 ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false"); 9021 if (mEffect == 0) { 9022 return; 9023 } 9024 // restore suspended effects if the disconnected handle was enabled and the last one. 9025 if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) { 9026 sp<ThreadBase> thread = mEffect->thread().promote(); 9027 if (thread != 0) { 9028 thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); 9029 } 9030 } 9031 9032 // release sp on module => module destructor can be called now 9033 mEffect.clear(); 9034 if (mClient != 0) { 9035 if (mCblk != NULL) { 9036 // unlike ~TrackBase(), mCblk is never a local new, so don't delete 9037 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 9038 } 9039 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 9040 // Client destructor must run with AudioFlinger mutex locked 9041 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 9042 mClient.clear(); 9043 } 9044 } 9045 9046 status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 9047 uint32_t cmdSize, 9048 void *pCmdData, 9049 uint32_t *replySize, 9050 void *pReplyData) 9051 { 9052 // ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 9053 // cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 9054 9055 // only get parameter command is permitted for applications not controlling the effect 9056 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 9057 return INVALID_OPERATION; 9058 } 9059 if (mEffect == 0) return DEAD_OBJECT; 9060 if (mClient == 0) return INVALID_OPERATION; 9061 9062 // handle commands that are not forwarded transparently to effect engine 9063 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 9064 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 9065 // no risk to block the whole media server process or mixer threads is we are stuck here 9066 Mutex::Autolock _l(mCblk->lock); 9067 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 9068 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 9069 mCblk->serverIndex = 0; 9070 mCblk->clientIndex = 0; 9071 return BAD_VALUE; 9072 } 9073 status_t status = NO_ERROR; 9074 while (mCblk->serverIndex < mCblk->clientIndex) { 9075 int reply; 9076 uint32_t rsize = sizeof(int); 9077 int *p = (int *)(mBuffer + mCblk->serverIndex); 9078 int size = *p++; 9079 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 9080 ALOGW("command(): invalid parameter block size"); 9081 break; 9082 } 9083 effect_param_t *param = (effect_param_t *)p; 9084 if (param->psize == 0 || param->vsize == 0) { 9085 ALOGW("command(): null parameter or value size"); 9086 mCblk->serverIndex += size; 9087 continue; 9088 } 9089 uint32_t psize = sizeof(effect_param_t) + 9090 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 9091 param->vsize; 9092 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 9093 psize, 9094 p, 9095 &rsize, 9096 &reply); 9097 // stop at first error encountered 9098 if (ret != NO_ERROR) { 9099 status = ret; 9100 *(int *)pReplyData = reply; 9101 break; 9102 } else if (reply != NO_ERROR) { 9103 *(int *)pReplyData = reply; 9104 break; 9105 } 9106 mCblk->serverIndex += size; 9107 } 9108 mCblk->serverIndex = 0; 9109 mCblk->clientIndex = 0; 9110 return status; 9111 } else if (cmdCode == EFFECT_CMD_ENABLE) { 9112 *(int *)pReplyData = NO_ERROR; 9113 return enable(); 9114 } else if (cmdCode == EFFECT_CMD_DISABLE) { 9115 *(int *)pReplyData = NO_ERROR; 9116 return disable(); 9117 } 9118 9119 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 9120 } 9121 9122 void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) 9123 { 9124 ALOGV("setControl %p control %d", this, hasControl); 9125 9126 mHasControl = hasControl; 9127 mEnabled = enabled; 9128 9129 if (signal && mEffectClient != 0) { 9130 mEffectClient->controlStatusChanged(hasControl); 9131 } 9132 } 9133 9134 void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 9135 uint32_t cmdSize, 9136 void *pCmdData, 9137 uint32_t replySize, 9138 void *pReplyData) 9139 { 9140 if (mEffectClient != 0) { 9141 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 9142 } 9143 } 9144 9145 9146 9147 void AudioFlinger::EffectHandle::setEnabled(bool enabled) 9148 { 9149 if (mEffectClient != 0) { 9150 mEffectClient->enableStatusChanged(enabled); 9151 } 9152 } 9153 9154 status_t AudioFlinger::EffectHandle::onTransact( 9155 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 9156 { 9157 return BnEffect::onTransact(code, data, reply, flags); 9158 } 9159 9160 9161 void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 9162 { 9163 bool locked = mCblk != NULL && tryLock(mCblk->lock); 9164 9165 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 9166 (mClient == 0) ? getpid_cached : mClient->pid(), 9167 mPriority, 9168 mHasControl, 9169 !locked, 9170 mCblk ? mCblk->clientIndex : 0, 9171 mCblk ? mCblk->serverIndex : 0 9172 ); 9173 9174 if (locked) { 9175 mCblk->lock.unlock(); 9176 } 9177 } 9178 9179 #undef LOG_TAG 9180 #define LOG_TAG "AudioFlinger::EffectChain" 9181 9182 AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, 9183 int sessionId) 9184 : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), 9185 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 9186 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 9187 { 9188 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 9189 if (thread == NULL) { 9190 return; 9191 } 9192 mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / 9193 thread->frameCount(); 9194 } 9195 9196 AudioFlinger::EffectChain::~EffectChain() 9197 { 9198 if (mOwnInBuffer) { 9199 delete mInBuffer; 9200 } 9201 9202 } 9203 9204 // getEffectFromDesc_l() must be called with ThreadBase::mLock held 9205 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 9206 { 9207 size_t size = mEffects.size(); 9208 9209 for (size_t i = 0; i < size; i++) { 9210 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 9211 return mEffects[i]; 9212 } 9213 } 9214 return 0; 9215 } 9216 9217 // getEffectFromId_l() must be called with ThreadBase::mLock held 9218 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 9219 { 9220 size_t size = mEffects.size(); 9221 9222 for (size_t i = 0; i < size; i++) { 9223 // by convention, return first effect if id provided is 0 (0 is never a valid id) 9224 if (id == 0 || mEffects[i]->id() == id) { 9225 return mEffects[i]; 9226 } 9227 } 9228 return 0; 9229 } 9230 9231 // getEffectFromType_l() must be called with ThreadBase::mLock held 9232 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( 9233 const effect_uuid_t *type) 9234 { 9235 size_t size = mEffects.size(); 9236 9237 for (size_t i = 0; i < size; i++) { 9238 if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { 9239 return mEffects[i]; 9240 } 9241 } 9242 return 0; 9243 } 9244 9245 void AudioFlinger::EffectChain::clearInputBuffer() 9246 { 9247 Mutex::Autolock _l(mLock); 9248 sp<ThreadBase> thread = mThread.promote(); 9249 if (thread == 0) { 9250 ALOGW("clearInputBuffer(): cannot promote mixer thread"); 9251 return; 9252 } 9253 clearInputBuffer_l(thread); 9254 } 9255 9256 // Must be called with EffectChain::mLock locked 9257 void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread) 9258 { 9259 size_t numSamples = thread->frameCount() * thread->channelCount(); 9260 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 9261 9262 } 9263 9264 // Must be called with EffectChain::mLock locked 9265 void AudioFlinger::EffectChain::process_l() 9266 { 9267 sp<ThreadBase> thread = mThread.promote(); 9268 if (thread == 0) { 9269 ALOGW("process_l(): cannot promote mixer thread"); 9270 return; 9271 } 9272 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 9273 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 9274 // always process effects unless no more tracks are on the session and the effect tail 9275 // has been rendered 9276 bool doProcess = true; 9277 if (!isGlobalSession) { 9278 bool tracksOnSession = (trackCnt() != 0); 9279 9280 if (!tracksOnSession && mTailBufferCount == 0) { 9281 doProcess = false; 9282 } 9283 9284 if (activeTrackCnt() == 0) { 9285 // if no track is active and the effect tail has not been rendered, 9286 // the input buffer must be cleared here as the mixer process will not do it 9287 if (tracksOnSession || mTailBufferCount > 0) { 9288 clearInputBuffer_l(thread); 9289 if (mTailBufferCount > 0) { 9290 mTailBufferCount--; 9291 } 9292 } 9293 } 9294 } 9295 9296 size_t size = mEffects.size(); 9297 if (doProcess) { 9298 for (size_t i = 0; i < size; i++) { 9299 mEffects[i]->process(); 9300 } 9301 } 9302 for (size_t i = 0; i < size; i++) { 9303 mEffects[i]->updateState(); 9304 } 9305 } 9306 9307 // addEffect_l() must be called with PlaybackThread::mLock held 9308 status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 9309 { 9310 effect_descriptor_t desc = effect->desc(); 9311 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 9312 9313 Mutex::Autolock _l(mLock); 9314 effect->setChain(this); 9315 sp<ThreadBase> thread = mThread.promote(); 9316 if (thread == 0) { 9317 return NO_INIT; 9318 } 9319 effect->setThread(thread); 9320 9321 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 9322 // Auxiliary effects are inserted at the beginning of mEffects vector as 9323 // they are processed first and accumulated in chain input buffer 9324 mEffects.insertAt(effect, 0); 9325 9326 // the input buffer for auxiliary effect contains mono samples in 9327 // 32 bit format. This is to avoid saturation in AudoMixer 9328 // accumulation stage. Saturation is done in EffectModule::process() before 9329 // calling the process in effect engine 9330 size_t numSamples = thread->frameCount(); 9331 int32_t *buffer = new int32_t[numSamples]; 9332 memset(buffer, 0, numSamples * sizeof(int32_t)); 9333 effect->setInBuffer((int16_t *)buffer); 9334 // auxiliary effects output samples to chain input buffer for further processing 9335 // by insert effects 9336 effect->setOutBuffer(mInBuffer); 9337 } else { 9338 // Insert effects are inserted at the end of mEffects vector as they are processed 9339 // after track and auxiliary effects. 9340 // Insert effect order as a function of indicated preference: 9341 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 9342 // another effect is present 9343 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 9344 // last effect claiming first position 9345 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 9346 // first effect claiming last position 9347 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 9348 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 9349 // already present 9350 9351 size_t size = mEffects.size(); 9352 size_t idx_insert = size; 9353 ssize_t idx_insert_first = -1; 9354 ssize_t idx_insert_last = -1; 9355 9356 for (size_t i = 0; i < size; i++) { 9357 effect_descriptor_t d = mEffects[i]->desc(); 9358 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 9359 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 9360 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 9361 // check invalid effect chaining combinations 9362 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 9363 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 9364 ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 9365 return INVALID_OPERATION; 9366 } 9367 // remember position of first insert effect and by default 9368 // select this as insert position for new effect 9369 if (idx_insert == size) { 9370 idx_insert = i; 9371 } 9372 // remember position of last insert effect claiming 9373 // first position 9374 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 9375 idx_insert_first = i; 9376 } 9377 // remember position of first insert effect claiming 9378 // last position 9379 if (iPref == EFFECT_FLAG_INSERT_LAST && 9380 idx_insert_last == -1) { 9381 idx_insert_last = i; 9382 } 9383 } 9384 } 9385 9386 // modify idx_insert from first position if needed 9387 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 9388 if (idx_insert_last != -1) { 9389 idx_insert = idx_insert_last; 9390 } else { 9391 idx_insert = size; 9392 } 9393 } else { 9394 if (idx_insert_first != -1) { 9395 idx_insert = idx_insert_first + 1; 9396 } 9397 } 9398 9399 // always read samples from chain input buffer 9400 effect->setInBuffer(mInBuffer); 9401 9402 // if last effect in the chain, output samples to chain 9403 // output buffer, otherwise to chain input buffer 9404 if (idx_insert == size) { 9405 if (idx_insert != 0) { 9406 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 9407 mEffects[idx_insert-1]->configure(); 9408 } 9409 effect->setOutBuffer(mOutBuffer); 9410 } else { 9411 effect->setOutBuffer(mInBuffer); 9412 } 9413 mEffects.insertAt(effect, idx_insert); 9414 9415 ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 9416 } 9417 effect->configure(); 9418 return NO_ERROR; 9419 } 9420 9421 // removeEffect_l() must be called with PlaybackThread::mLock held 9422 size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 9423 { 9424 Mutex::Autolock _l(mLock); 9425 size_t size = mEffects.size(); 9426 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 9427 9428 for (size_t i = 0; i < size; i++) { 9429 if (effect == mEffects[i]) { 9430 // calling stop here will remove pre-processing effect from the audio HAL. 9431 // This is safe as we hold the EffectChain mutex which guarantees that we are not in 9432 // the middle of a read from audio HAL 9433 if (mEffects[i]->state() == EffectModule::ACTIVE || 9434 mEffects[i]->state() == EffectModule::STOPPING) { 9435 mEffects[i]->stop(); 9436 } 9437 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 9438 delete[] effect->inBuffer(); 9439 } else { 9440 if (i == size - 1 && i != 0) { 9441 mEffects[i - 1]->setOutBuffer(mOutBuffer); 9442 mEffects[i - 1]->configure(); 9443 } 9444 } 9445 mEffects.removeAt(i); 9446 ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 9447 break; 9448 } 9449 } 9450 9451 return mEffects.size(); 9452 } 9453 9454 // setDevice_l() must be called with PlaybackThread::mLock held 9455 void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device) 9456 { 9457 size_t size = mEffects.size(); 9458 for (size_t i = 0; i < size; i++) { 9459 mEffects[i]->setDevice(device); 9460 } 9461 } 9462 9463 // setMode_l() must be called with PlaybackThread::mLock held 9464 void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) 9465 { 9466 size_t size = mEffects.size(); 9467 for (size_t i = 0; i < size; i++) { 9468 mEffects[i]->setMode(mode); 9469 } 9470 } 9471 9472 // setAudioSource_l() must be called with PlaybackThread::mLock held 9473 void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source) 9474 { 9475 size_t size = mEffects.size(); 9476 for (size_t i = 0; i < size; i++) { 9477 mEffects[i]->setAudioSource(source); 9478 } 9479 } 9480 9481 // setVolume_l() must be called with PlaybackThread::mLock held 9482 bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 9483 { 9484 uint32_t newLeft = *left; 9485 uint32_t newRight = *right; 9486 bool hasControl = false; 9487 int ctrlIdx = -1; 9488 size_t size = mEffects.size(); 9489 9490 // first update volume controller 9491 for (size_t i = size; i > 0; i--) { 9492 if (mEffects[i - 1]->isProcessEnabled() && 9493 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 9494 ctrlIdx = i - 1; 9495 hasControl = true; 9496 break; 9497 } 9498 } 9499 9500 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 9501 if (hasControl) { 9502 *left = mNewLeftVolume; 9503 *right = mNewRightVolume; 9504 } 9505 return hasControl; 9506 } 9507 9508 mVolumeCtrlIdx = ctrlIdx; 9509 mLeftVolume = newLeft; 9510 mRightVolume = newRight; 9511 9512 // second get volume update from volume controller 9513 if (ctrlIdx >= 0) { 9514 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 9515 mNewLeftVolume = newLeft; 9516 mNewRightVolume = newRight; 9517 } 9518 // then indicate volume to all other effects in chain. 9519 // Pass altered volume to effects before volume controller 9520 // and requested volume to effects after controller 9521 uint32_t lVol = newLeft; 9522 uint32_t rVol = newRight; 9523 9524 for (size_t i = 0; i < size; i++) { 9525 if ((int)i == ctrlIdx) continue; 9526 // this also works for ctrlIdx == -1 when there is no volume controller 9527 if ((int)i > ctrlIdx) { 9528 lVol = *left; 9529 rVol = *right; 9530 } 9531 mEffects[i]->setVolume(&lVol, &rVol, false); 9532 } 9533 *left = newLeft; 9534 *right = newRight; 9535 9536 return hasControl; 9537 } 9538 9539 void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 9540 { 9541 const size_t SIZE = 256; 9542 char buffer[SIZE]; 9543 String8 result; 9544 9545 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 9546 result.append(buffer); 9547 9548 bool locked = tryLock(mLock); 9549 // failed to lock - AudioFlinger is probably deadlocked 9550 if (!locked) { 9551 result.append("\tCould not lock mutex:\n"); 9552 } 9553 9554 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 9555 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 9556 mEffects.size(), 9557 (uint32_t)mInBuffer, 9558 (uint32_t)mOutBuffer, 9559 mActiveTrackCnt); 9560 result.append(buffer); 9561 write(fd, result.string(), result.size()); 9562 9563 for (size_t i = 0; i < mEffects.size(); ++i) { 9564 sp<EffectModule> effect = mEffects[i]; 9565 if (effect != 0) { 9566 effect->dump(fd, args); 9567 } 9568 } 9569 9570 if (locked) { 9571 mLock.unlock(); 9572 } 9573 } 9574 9575 // must be called with ThreadBase::mLock held 9576 void AudioFlinger::EffectChain::setEffectSuspended_l( 9577 const effect_uuid_t *type, bool suspend) 9578 { 9579 sp<SuspendedEffectDesc> desc; 9580 // use effect type UUID timelow as key as there is no real risk of identical 9581 // timeLow fields among effect type UUIDs. 9582 ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow); 9583 if (suspend) { 9584 if (index >= 0) { 9585 desc = mSuspendedEffects.valueAt(index); 9586 } else { 9587 desc = new SuspendedEffectDesc(); 9588 desc->mType = *type; 9589 mSuspendedEffects.add(type->timeLow, desc); 9590 ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); 9591 } 9592 if (desc->mRefCount++ == 0) { 9593 sp<EffectModule> effect = getEffectIfEnabled(type); 9594 if (effect != 0) { 9595 desc->mEffect = effect; 9596 effect->setSuspended(true); 9597 effect->setEnabled(false); 9598 } 9599 } 9600 } else { 9601 if (index < 0) { 9602 return; 9603 } 9604 desc = mSuspendedEffects.valueAt(index); 9605 if (desc->mRefCount <= 0) { 9606 ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); 9607 desc->mRefCount = 1; 9608 } 9609 if (--desc->mRefCount == 0) { 9610 ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 9611 if (desc->mEffect != 0) { 9612 sp<EffectModule> effect = desc->mEffect.promote(); 9613 if (effect != 0) { 9614 effect->setSuspended(false); 9615 effect->lock(); 9616 EffectHandle *handle = effect->controlHandle_l(); 9617 if (handle != NULL && !handle->destroyed_l()) { 9618 effect->setEnabled_l(handle->enabled()); 9619 } 9620 effect->unlock(); 9621 } 9622 desc->mEffect.clear(); 9623 } 9624 mSuspendedEffects.removeItemsAt(index); 9625 } 9626 } 9627 } 9628 9629 // must be called with ThreadBase::mLock held 9630 void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) 9631 { 9632 sp<SuspendedEffectDesc> desc; 9633 9634 ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 9635 if (suspend) { 9636 if (index >= 0) { 9637 desc = mSuspendedEffects.valueAt(index); 9638 } else { 9639 desc = new SuspendedEffectDesc(); 9640 mSuspendedEffects.add((int)kKeyForSuspendAll, desc); 9641 ALOGV("setEffectSuspendedAll_l() add entry for 0"); 9642 } 9643 if (desc->mRefCount++ == 0) { 9644 Vector< sp<EffectModule> > effects; 9645 getSuspendEligibleEffects(effects); 9646 for (size_t i = 0; i < effects.size(); i++) { 9647 setEffectSuspended_l(&effects[i]->desc().type, true); 9648 } 9649 } 9650 } else { 9651 if (index < 0) { 9652 return; 9653 } 9654 desc = mSuspendedEffects.valueAt(index); 9655 if (desc->mRefCount <= 0) { 9656 ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); 9657 desc->mRefCount = 1; 9658 } 9659 if (--desc->mRefCount == 0) { 9660 Vector<const effect_uuid_t *> types; 9661 for (size_t i = 0; i < mSuspendedEffects.size(); i++) { 9662 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { 9663 continue; 9664 } 9665 types.add(&mSuspendedEffects.valueAt(i)->mType); 9666 } 9667 for (size_t i = 0; i < types.size(); i++) { 9668 setEffectSuspended_l(types[i], false); 9669 } 9670 ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 9671 mSuspendedEffects.removeItem((int)kKeyForSuspendAll); 9672 } 9673 } 9674 } 9675 9676 9677 // The volume effect is used for automated tests only 9678 #ifndef OPENSL_ES_H_ 9679 static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, 9680 { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; 9681 const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; 9682 #endif //OPENSL_ES_H_ 9683 9684 bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) 9685 { 9686 // auxiliary effects and visualizer are never suspended on output mix 9687 if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && 9688 (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || 9689 (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || 9690 (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { 9691 return false; 9692 } 9693 return true; 9694 } 9695 9696 void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects) 9697 { 9698 effects.clear(); 9699 for (size_t i = 0; i < mEffects.size(); i++) { 9700 if (isEffectEligibleForSuspend(mEffects[i]->desc())) { 9701 effects.add(mEffects[i]); 9702 } 9703 } 9704 } 9705 9706 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( 9707 const effect_uuid_t *type) 9708 { 9709 sp<EffectModule> effect = getEffectFromType_l(type); 9710 return effect != 0 && effect->isEnabled() ? effect : 0; 9711 } 9712 9713 void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 9714 bool enabled) 9715 { 9716 ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 9717 if (enabled) { 9718 if (index < 0) { 9719 // if the effect is not suspend check if all effects are suspended 9720 index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 9721 if (index < 0) { 9722 return; 9723 } 9724 if (!isEffectEligibleForSuspend(effect->desc())) { 9725 return; 9726 } 9727 setEffectSuspended_l(&effect->desc().type, enabled); 9728 index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 9729 if (index < 0) { 9730 ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); 9731 return; 9732 } 9733 } 9734 ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", 9735 effect->desc().type.timeLow); 9736 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 9737 // if effect is requested to suspended but was not yet enabled, supend it now. 9738 if (desc->mEffect == 0) { 9739 desc->mEffect = effect; 9740 effect->setEnabled(false); 9741 effect->setSuspended(true); 9742 } 9743 } else { 9744 if (index < 0) { 9745 return; 9746 } 9747 ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", 9748 effect->desc().type.timeLow); 9749 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 9750 desc->mEffect.clear(); 9751 effect->setSuspended(false); 9752 } 9753 } 9754 9755 #undef LOG_TAG 9756 #define LOG_TAG "AudioFlinger" 9757 9758 // ---------------------------------------------------------------------------- 9759 9760 status_t AudioFlinger::onTransact( 9761 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 9762 { 9763 return BnAudioFlinger::onTransact(code, data, reply, flags); 9764 } 9765 9766 }; // namespace android 9767