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    Searched defs:getStateLocked (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
SpriteController.h 226 inline const SpriteState& getStateLocked() const {
InputReader.cpp 583 return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
590 return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
596 return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
599 int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
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