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    Searched defs:initTexture (Results 1 - 2 of 2) sorted by null

  /frameworks/native/services/surfaceflinger/
LayerScreenshot.cpp 58 initTexture(u, v);
72 initTexture(u, v);
80 void LayerScreenshot::initTexture(GLfloat u, GLfloat v) {
  /frameworks/base/cmds/bootanimation/
BootAnimation.cpp 100 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
155 status_t BootAnimation::initTexture(void* buffer, size_t len)
319 initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
320 initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
520 initTexture(

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