1 /* 2 * Copyright (C) Texas Instruments - http://www.ti.com/ 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18 19 #include "CameraHal.h" 20 #include <ui/GraphicBufferMapper.h> 21 #include <hal_public.h> 22 23 //temporarily define format here 24 #define HAL_PIXEL_FORMAT_TI_NV12 0x100 25 26 namespace android { 27 28 /** 29 * Display handler class - This class basically handles the buffer posting to display 30 */ 31 32 class ANativeWindowDisplayAdapter : public DisplayAdapter 33 { 34 public: 35 36 typedef struct 37 { 38 void *mBuffer; 39 void *mUser; 40 int mOffset; 41 int mWidth; 42 int mHeight; 43 int mWidthStride; 44 int mHeightStride; 45 int mLength; 46 CameraFrame::FrameType mType; 47 } DisplayFrame; 48 49 enum DisplayStates 50 { 51 DISPLAY_INIT = 0, 52 DISPLAY_STARTED, 53 DISPLAY_STOPPED, 54 DISPLAY_EXITED 55 }; 56 57 public: 58 59 ANativeWindowDisplayAdapter(); 60 virtual ~ANativeWindowDisplayAdapter(); 61 62 ///Initializes the display adapter creates any resources required 63 virtual status_t initialize(); 64 65 virtual int setPreviewWindow(struct preview_stream_ops *window); 66 virtual int setFrameProvider(FrameNotifier *frameProvider); 67 virtual int setErrorHandler(ErrorNotifier *errorNotifier); 68 virtual int enableDisplay(int width, int height, struct timeval *refTime = NULL, S3DParameters *s3dParams = NULL); 69 virtual int disableDisplay(bool cancel_buffer = true); 70 virtual status_t pauseDisplay(bool pause); 71 72 #if PPM_INSTRUMENTATION || PPM_INSTRUMENTATION_ABS 73 74 //Used for shot to snapshot measurement 75 virtual status_t setSnapshotTimeRef(struct timeval *refTime = NULL); 76 77 #endif 78 79 virtual int useBuffers(void* bufArr, int num); 80 virtual bool supportsExternalBuffering(); 81 82 //Implementation of inherited interfaces 83 virtual void* allocateBuffer(int width, int height, const char* format, int &bytes, int numBufs); 84 virtual uint32_t * getOffsets() ; 85 virtual int getFd() ; 86 virtual int freeBuffer(void* buf); 87 88 virtual int maxQueueableBuffers(unsigned int& queueable); 89 90 ///Class specific functions 91 static void frameCallbackRelay(CameraFrame* caFrame); 92 void frameCallback(CameraFrame* caFrame); 93 94 void displayThread(); 95 96 private: 97 void destroy(); 98 bool processHalMsg(); 99 status_t PostFrame(ANativeWindowDisplayAdapter::DisplayFrame &dispFrame); 100 bool handleFrameReturn(); 101 status_t returnBuffersToWindow(); 102 103 public: 104 105 static const int DISPLAY_TIMEOUT; 106 static const int FAILED_DQS_TO_SUSPEND; 107 108 class DisplayThread : public Thread 109 { 110 ANativeWindowDisplayAdapter* mDisplayAdapter; 111 TIUTILS::MessageQueue mDisplayThreadQ; 112 113 public: 114 DisplayThread(ANativeWindowDisplayAdapter* da) 115 : Thread(false), mDisplayAdapter(da) { } 116 117 ///Returns a reference to the display message Q for display adapter to post messages 118 TIUTILS::MessageQueue& msgQ() 119 { 120 return mDisplayThreadQ; 121 } 122 123 virtual bool threadLoop() 124 { 125 mDisplayAdapter->displayThread(); 126 return false; 127 } 128 129 enum DisplayThreadCommands 130 { 131 DISPLAY_START, 132 DISPLAY_STOP, 133 DISPLAY_FRAME, 134 DISPLAY_EXIT 135 }; 136 }; 137 138 //friend declarations 139 friend class DisplayThread; 140 141 private: 142 int postBuffer(void* displayBuf); 143 144 private: 145 bool mFirstInit; 146 bool mSuspend; 147 int mFailedDQs; 148 bool mPaused; //Pause state 149 preview_stream_ops_t* mANativeWindow; 150 sp<DisplayThread> mDisplayThread; 151 FrameProvider *mFrameProvider; ///Pointer to the frame provider interface 152 TIUTILS::MessageQueue mDisplayQ; 153 unsigned int mDisplayState; 154 ///@todo Have a common class for these members 155 mutable Mutex mLock; 156 bool mDisplayEnabled; 157 int mBufferCount; 158 buffer_handle_t** mBufferHandleMap; 159 IMG_native_handle_t** mGrallocHandleMap; 160 uint32_t* mOffsetsMap; 161 int mFD; 162 KeyedVector<int, int> mFramesWithCameraAdapterMap; 163 sp<ErrorNotifier> mErrorNotifier; 164 165 uint32_t mFrameWidth; 166 uint32_t mFrameHeight; 167 uint32_t mPreviewWidth; 168 uint32_t mPreviewHeight; 169 170 uint32_t mXOff; 171 uint32_t mYOff; 172 173 const char *mPixelFormat; 174 175 #if PPM_INSTRUMENTATION || PPM_INSTRUMENTATION_ABS 176 //Used for calculating standby to first shot 177 struct timeval mStandbyToShot; 178 bool mMeasureStandby; 179 //Used for shot to snapshot/shot calculation 180 struct timeval mStartCapture; 181 bool mShotToShot; 182 183 #endif 184 185 }; 186 187 }; 188 189