/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureGeneratorDistnoise.java | 65 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); local 84 texres.intensity = this.musgraveVariableLunacrityNoise(texvec[0], texvec[1], texvec[2], distAmount, noisebasis, noisebasis2);
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TextureGeneratorMusgrave.java | 122 public final int noisebasis; field in class:TextureGeneratorMusgrave.MusgraveData 132 noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
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TextureGeneratorStucci.java | 63 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); local 88 noiseValue = NoiseGenerator.NoiseFunctions.noise(texvec[0], texvec[1], texvec[2], noisesize, 0, noisebasis, isHard); 94 texres.intensity = NoiseGenerator.NoiseFunctions.noise(texvec[0], texvec[1], texvec[2] + ofs, noisesize, 0, noisebasis, isHard);
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TextureGeneratorMarble.java | 115 float mi = n + marbleData.turbul * NoiseGenerator.NoiseFunctions.turbulence(x, y, z, marbleData.noisesize, marbleData.noisedepth, marbleData.noisebasis, marbleData.isHard); 130 public final int noisebasis; field in class:TextureGeneratorMarble.MarbleData 139 noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
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TextureGeneratorWood.java | 171 result = woodIntData.turbul * NoiseGenerator.NoiseFunctions.noise(x, y, z, woodIntData.noisesize, 0, woodIntData.noisebasis, woodIntData.isHard); 175 result = woodIntData.turbul * NoiseGenerator.NoiseFunctions.noise(x, y, z, woodIntData.noisesize, 0, woodIntData.noisebasis, woodIntData.isHard); 190 public final int noisebasis; field in class:TextureGeneratorWood.WoodIntensityData 203 noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
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