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    Searched defs:players (Results 1 - 3 of 3) sorted by null

  /frameworks/wilhelm/tests/sandbox/
multiplay.c 141 Player *players = (Player *) calloc(numPlayers, sizeof(Player)); local
142 assert(NULL != players);
180 // create all the players
186 p = &players[i];
215 // now loop randomly doing things to the players
221 p = &players[i];
278 SLObjectItf playerObject = players[i].mPlayerObject;
  /external/quake/quake/src/QW/client/
sbar.c 358 int players; member in struct:__anon12953
378 if (cl.players[i].name[0] &&
379 (!cl.players[i].spectator || includespec))
383 if (cl.players[i].spectator)
384 cl.players[i].frags = -999;
390 if (cl.players[fragsort[j]].frags < cl.players[fragsort[j+1]].frags)
418 s = &cl.players[i];
432 teams[j].players++;
439 teams[j].players = 1
    [all...]
client.h 290 player_info_t players[MAX_CLIENTS]; member in struct:__anon12854

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