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    Searched defs:rock (Results 1 - 17 of 17) sorted by null

  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloMaterial.java 90 /** A bumpy rock with a shiny light effect. To make bumpy objects you must create a NormalMap. */
91 Sphere rock = new Sphere(32,32, 2f); local
92 Geometry shiny_rock = new Geometry("Shiny rock", rock);
93 rock.setTextureMode(Sphere.TextureMode.Projected); // better quality on spheres
94 TangentBinormalGenerator.generate(rock); // for lighting effect
HelloTerrain.java 82 Texture rock = assetManager.loadTexture( local
84 rock.setWrap(WrapMode.Repeat);
85 mat_terrain.setTexture("Tex3", rock);
HelloTerrainCollision.java 112 Texture rock = assetManager.loadTexture( local
114 rock.setWrap(WrapMode.Repeat);
115 mat_terrain.setTexture("Tex3", rock);
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java 74 // ROCK texture
75 Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg"); local
76 rock.setWrap(WrapMode.Repeat);
77 this.mat_terrain.setTexture("region3ColorMap", rock);
80 this.mat_terrain.setTexture("region4ColorMap", rock);
83 this.mat_terrain.setTexture("slopeColorMap", rock);
TerrainGridTest.java 84 // ROCK texture
85 Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg"); local
86 rock.setWrap(WrapMode.Repeat);
87 this.mat_terrain.setTexture("region3ColorMap", rock);
90 this.mat_terrain.setTexture("region4ColorMap", rock);
93 this.mat_terrain.setTexture("slopeColorMap", rock);
TerrainGridTileLoaderTest.java 82 // ROCK texture
83 Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg"); local
84 rock.setWrap(WrapMode.Repeat);
85 this.mat_terrain.setTexture("region3ColorMap", rock);
88 this.mat_terrain.setTexture("region4ColorMap", rock);
91 this.mat_terrain.setTexture("slopeColorMap", rock);
TerrainTest.java 127 // ROCK texture
128 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
129 rock.setWrap(WrapMode.Repeat);
130 matRock.setTexture("Tex3", rock);
TerrainTestAdvanced.java 121 // ROCK texture
122 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
123 rock.setWrap(WrapMode.Repeat);
124 //matTerrain.setTexture("DiffuseMap_2", rock);
133 // RIVER ROCK texture
TerrainTestCollision.java 122 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
123 rock.setWrap(WrapMode.Repeat);
124 matRock.setTexture("Tex3", rock);
TerrainTestReadWrite.java 119 // ROCK texture
120 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
121 rock.setWrap(WrapMode.Repeat);
122 matTerrain.setTexture("DiffuseMap_2", rock);
TerrainGridAlphaMapTest.java 107 // ROCK texture
108 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
109 rock.setWrap(WrapMode.Repeat);
110 material.setTexture("DiffuseMap_2", rock);
TerrainTestModifyHeight.java 300 // ROCK texture
301 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
302 rock.setWrap(WrapMode.Repeat);
303 matTerrain.setTexture("DiffuseMap_2", rock);
356 // ROCK texture
357 Texture rock = assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg"); local
358 rock.setWrap(WrapMode.Repeat);
359 matTerrain.setTexture("region3ColorMap", rock);
362 matTerrain.setTexture("region4ColorMap", rock);
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  /frameworks/av/media/libstagefright/codecs/mp3dec/include/
pvmp3decoder_api.h 83 rock = 2, enumerator in enum:__anon17873
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestDepthOfField.java 152 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
153 rock.setWrap(WrapMode.Repeat);
154 matRock.setTexture("DiffuseMap_2", rock);
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLightTerrain.java 143 // ROCK texture
144 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
145 rock.setWrap(WrapMode.Repeat);
146 matTerrain.setTexture("DiffuseMap_2", rock);
155 // RIVER ROCK texture
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestHoveringTank.java 263 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
264 rock.setWrap(WrapMode.Repeat);
265 matRock.setTexture("DiffuseMap_2", rock);
TestWalkingChar.java 257 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); local
258 rock.setWrap(WrapMode.Repeat);
259 matRock.setTexture("DiffuseMap_2", rock);

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