/external/opencv/cv/src/ |
cvcalcimagehomography.cpp | 62 CvMat rz = cvMat( 1, 3, CV_32F, _rz ); local 90 cvScale( &rz, &rz, 1./cvNorm(&rz,0,CV_L2) ); 93 cvCrossProduct( &rz, &rx, &ry ); 102 plane_dist = cvDotProduct( ¢er, &rz ); 109 cvMatMul( &t_trans, &rz, &sub );
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cvcalibration.cpp | 531 double rx, ry, rz, theta; local 544 rz = src->data.fl[step*2]; 550 rz = src->data.db[step*2]; 552 theta = sqrt(rx*rx + ry*ry + rz*rz); 574 rx *= itheta; ry *= itheta; rz *= itheta; 576 double rrt[] = { rx*rx, rx*ry, rx*rz, rx*ry, ry*ry, ry*rz, rx*rz, ry*rz, rz*rz } 610 double R[9], U[9], V[9], W[3], rx, ry, rz; local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ggi/ |
SDL_ggievents.c | 64 int x = 0, y = 0, z = 0, rx = 0, ry = 0, rz = 0; local
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureGeneratorDistnoise.java | 132 float rz = abstractNoiseFunc1.execute(x - 13.5f, y - 13.5f, z - 13.5f) * distortion; local 133 return abstractNoiseFunc2.executeSigned(x + rx, y + ry, z + rz); //distorted-domain noise
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
SkeletonControl.java | 351 float rx = 0, ry = 0, rz = 0, rnx = 0, rny = 0, rnz = 0; local 359 rz += (mat.m20 * vtx + mat.m21 * vty + mat.m22 * vtz + mat.m23) * weight; 374 posBuf[idxPositions++] = rz; 473 float rx = 0, ry = 0, rz = 0, rnx = 0, rny = 0, rnz = 0, rtx = 0, rty = 0, rtz = 0; local 481 rz += (mat.m20 * vtx + mat.m21 * vty + mat.m22 * vtz + mat.m23) * weight; 501 posBuf[idxPositions++] = rz;
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/external/qemu/android/skin/ |
trackball.c | 323 double rz = sqrt( 1.0 - rx*rx - ry*ry ); local 331 coord->f[2] = FIX16_FROM_FLOAT(rz); 343 double lz = LIGHT_Z - rz; 345 double cosphi = lir*(lx*rx + ly*ry + lz*rz);
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/frameworks/native/opengl/libagl/ |
matrix.cpp | 738 const GLfixed rz = rhs->z; local 739 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); 740 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); 741 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); 742 lhs->w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]); 749 const GLfixed rz = rhs->z; local 751 lhs->x = mla4(rx, m[ 0], ry, m[ 4], rz, m[ 8], rw, m[12]); 752 lhs->y = mla4(rx, m[ 1], ry, m[ 5], rz, m[ 9], rw, m[13]); 753 lhs->z = mla4(rx, m[ 2], ry, m[ 6], rz, m[10], rw, m[14]); 754 lhs->w = mla4(rx, m[ 3], ry, m[ 7], rz, m[11], rw, m[15]) 764 const GLfixed rz = rhs->z; local 778 const GLfixed rz = rhs->z; local [all...] |
/frameworks/native/services/surfaceflinger/ |
SurfaceFlinger.cpp | 2809 uint32_t rz = r->currentState().z; local [all...] |