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    Searched defs:sSystemRegistry (Results 1 - 4 of 4) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
BaseObject.java 26 static ObjectRegistry sSystemRegistry = new ObjectRegistry();
MultiTouchFilter.java 13 ContextParameters params = sSystemRegistry.contextParameters;
22 BaseObject.sSystemRegistry.inputSystem.touchUp(id,
26 BaseObject.sSystemRegistry.inputSystem.touchDown(id,
Game.java 67 BaseObject.sSystemRegistry.openGLSystem = new OpenGLSystem(null);
69 BaseObject.sSystemRegistry.customToastSystem = new CustomToastSystem(context);
80 BaseObject.sSystemRegistry.contextParameters = params;
91 BaseObject.sSystemRegistry.shortTermTextureLibrary = shortTermTextureLibrary;
95 BaseObject.sSystemRegistry.longTermTextureLibrary = longTermTextureLibrary;
98 BaseObject.sSystemRegistry.bufferLibrary = new BufferLibrary();
102 BaseObject.sSystemRegistry.soundSystem = new SoundSystem();
108 BaseObject.sSystemRegistry.inputSystem = input;
109 BaseObject.sSystemRegistry.registerForReset(input);
117 BaseObject.sSystemRegistry.inputGameInterface = inputInterface
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GameThread.java 68 CameraSystem camera = mGameRoot.sSystemRegistry.cameraSystem;
75 BaseObject.sSystemRegistry.renderSystem.swap(mRenderer, x, y);
86 mGameRoot.sSystemRegistry.hudSystem.setFPS((int)(1000 * mProfileFrames / mProfileTime));
105 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem;
108 BaseObject.sSystemRegistry.inputSystem.releaseAllKeys();
122 BaseObject.sSystemRegistry.renderSystem.emptyQueues(mRenderer);

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