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      1 
      2 /*
      3  * Copyright 2010 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 
     11 #include "GrResourceCache.h"
     12 #include "GrResource.h"
     13 
     14 GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource)
     15         : fKey(key), fResource(resource) {
     16     fLockCount = 0;
     17     fPrev = fNext = NULL;
     18 
     19     // we assume ownership of the resource, and will unref it when we die
     20     GrAssert(resource);
     21 }
     22 
     23 GrResourceEntry::~GrResourceEntry() {
     24     fResource->unref();
     25 }
     26 
     27 #if GR_DEBUG
     28 void GrResourceEntry::validate() const {
     29     GrAssert(fLockCount >= 0);
     30     GrAssert(fResource);
     31     fResource->validate();
     32 }
     33 #endif
     34 
     35 ///////////////////////////////////////////////////////////////////////////////
     36 
     37 GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) :
     38         fMaxCount(maxCount),
     39         fMaxBytes(maxBytes) {
     40     fEntryCount          = 0;
     41     fUnlockedEntryCount  = 0;
     42     fEntryBytes          = 0;
     43     fClientDetachedCount = 0;
     44     fClientDetachedBytes = 0;
     45 
     46     fHead = fTail = NULL;
     47     fPurging = false;
     48 }
     49 
     50 GrResourceCache::~GrResourceCache() {
     51     GrAutoResourceCacheValidate atcv(this);
     52 
     53     this->removeAll();
     54 }
     55 
     56 void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
     57     if (maxResources) {
     58         *maxResources = fMaxCount;
     59     }
     60     if (maxResourceBytes) {
     61         *maxResourceBytes = fMaxBytes;
     62     }
     63 }
     64 
     65 void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
     66     bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
     67 
     68     fMaxCount = maxResources;
     69     fMaxBytes = maxResourceBytes;
     70 
     71     if (smaller) {
     72         this->purgeAsNeeded();
     73     }
     74 }
     75 
     76 void GrResourceCache::internalDetach(GrResourceEntry* entry,
     77                                     bool clientDetach) {
     78     GrResourceEntry* prev = entry->fPrev;
     79     GrResourceEntry* next = entry->fNext;
     80 
     81     if (prev) {
     82         prev->fNext = next;
     83     } else {
     84         fHead = next;
     85     }
     86     if (next) {
     87         next->fPrev = prev;
     88     } else {
     89         fTail = prev;
     90     }
     91     if (!entry->isLocked()) {
     92         --fUnlockedEntryCount;
     93     }
     94 
     95     // update our stats
     96     if (clientDetach) {
     97         fClientDetachedCount += 1;
     98         fClientDetachedBytes += entry->resource()->sizeInBytes();
     99     } else {
    100         fEntryCount -= 1;
    101         fEntryBytes -= entry->resource()->sizeInBytes();
    102     }
    103 }
    104 
    105 void GrResourceCache::attachToHead(GrResourceEntry* entry,
    106                                   bool clientReattach) {
    107     entry->fPrev = NULL;
    108     entry->fNext = fHead;
    109     if (fHead) {
    110         fHead->fPrev = entry;
    111     }
    112     fHead = entry;
    113     if (NULL == fTail) {
    114         fTail = entry;
    115     }
    116     if (!entry->isLocked()) {
    117         ++fUnlockedEntryCount;
    118     }
    119 
    120     // update our stats
    121     if (clientReattach) {
    122         fClientDetachedCount -= 1;
    123         fClientDetachedBytes -= entry->resource()->sizeInBytes();
    124     } else {
    125         fEntryCount += 1;
    126         fEntryBytes += entry->resource()->sizeInBytes();
    127     }
    128 }
    129 
    130 class GrResourceCache::Key {
    131     typedef GrResourceEntry T;
    132 
    133     const GrResourceKey& fKey;
    134 public:
    135     Key(const GrResourceKey& key) : fKey(key) {}
    136 
    137     uint32_t getHash() const { return fKey.hashIndex(); }
    138 
    139     static bool LT(const T& entry, const Key& key) {
    140         return entry.key() < key.fKey;
    141     }
    142     static bool EQ(const T& entry, const Key& key) {
    143         return entry.key() == key.fKey;
    144     }
    145 #if GR_DEBUG
    146     static uint32_t GetHash(const T& entry) {
    147         return entry.key().hashIndex();
    148     }
    149     static bool LT(const T& a, const T& b) {
    150         return a.key() < b.key();
    151     }
    152     static bool EQ(const T& a, const T& b) {
    153         return a.key() == b.key();
    154     }
    155 #endif
    156 };
    157 
    158 GrResourceEntry* GrResourceCache::findAndLock(const GrResourceKey& key,
    159                                               LockType type) {
    160     GrAutoResourceCacheValidate atcv(this);
    161 
    162     GrResourceEntry* entry = fCache.find(key);
    163     if (entry) {
    164         this->internalDetach(entry, false);
    165         // mark the entry as "busy" so it doesn't get purged
    166         // do this between detach and attach for locked count tracking
    167         if (kNested_LockType == type || !entry->isLocked()) {
    168             entry->lock();
    169         }
    170         this->attachToHead(entry, false);
    171     }
    172     return entry;
    173 }
    174 
    175 bool GrResourceCache::hasKey(const GrResourceKey& key) const {
    176     return NULL != fCache.find(key);
    177 }
    178 
    179 GrResourceEntry* GrResourceCache::createAndLock(const GrResourceKey& key,
    180                                               GrResource* resource) {
    181     // we don't expect to create new resources during a purge. In theory
    182     // this could cause purgeAsNeeded() into an infinite loop (e.g.
    183     // each resource destroyed creates and locks 2 resources and
    184     // unlocks 1 thereby causing a new purge).
    185     GrAssert(!fPurging);
    186     GrAutoResourceCacheValidate atcv(this);
    187 
    188     GrResourceEntry* entry = new GrResourceEntry(key, resource);
    189 
    190     // mark the entry as "busy" so it doesn't get purged
    191     // do this before attach for locked count tracking
    192     entry->lock();
    193 
    194     this->attachToHead(entry, false);
    195     fCache.insert(key, entry);
    196 
    197 #if GR_DUMP_TEXTURE_UPLOAD
    198     GrPrintf("--- add resource to cache %p, count=%d bytes= %d %d\n",
    199              entry, fEntryCount, resource->sizeInBytes(), fEntryBytes);
    200 #endif
    201 
    202     this->purgeAsNeeded();
    203     return entry;
    204 }
    205 
    206 void GrResourceCache::detach(GrResourceEntry* entry) {
    207     GrAutoResourceCacheValidate atcv(this);
    208     internalDetach(entry, true);
    209     fCache.remove(entry->fKey, entry);
    210 }
    211 
    212 void GrResourceCache::reattachAndUnlock(GrResourceEntry* entry) {
    213     GrAutoResourceCacheValidate atcv(this);
    214     if (entry->resource()->isValid()) {
    215         attachToHead(entry, true);
    216         fCache.insert(entry->key(), entry);
    217     } else {
    218         // If the resource went invalid while it was detached then purge it
    219         // This can happen when a 3D context was lost,
    220         // the client called GrContext::contextDestroyed() to notify Gr,
    221         // and then later an SkGpuDevice's destructor releases its backing
    222         // texture (which was invalidated at contextDestroyed time).
    223         fClientDetachedCount -= 1;
    224         fEntryCount -= 1;
    225         size_t size = entry->resource()->sizeInBytes();
    226         fClientDetachedBytes -= size;
    227         fEntryBytes -= size;
    228     }
    229     this->unlock(entry);
    230 }
    231 
    232 void GrResourceCache::unlock(GrResourceEntry* entry) {
    233     GrAutoResourceCacheValidate atcv(this);
    234 
    235     GrAssert(entry);
    236     GrAssert(entry->isLocked());
    237     GrAssert(fCache.find(entry->key()));
    238 
    239     entry->unlock();
    240     if (!entry->isLocked()) {
    241         ++fUnlockedEntryCount;
    242     }
    243     this->purgeAsNeeded();
    244 }
    245 
    246 /**
    247  * Destroying a resource may potentially trigger the unlock of additional
    248  * resources which in turn will trigger a nested purge. We block the nested
    249  * purge using the fPurging variable. However, the initial purge will keep
    250  * looping until either all resources in the cache are unlocked or we've met
    251  * the budget. There is an assertion in createAndLock to check against a
    252  * resource's destructor inserting new resources into the cache. If these
    253  * new resources were unlocked before purgeAsNeeded completed it could
    254  * potentially make purgeAsNeeded loop infinitely.
    255  */
    256 void GrResourceCache::purgeAsNeeded() {
    257     if (!fPurging) {
    258         fPurging = true;
    259         bool withinBudget = false;
    260         do {
    261             GrResourceEntry* entry = fTail;
    262             while (entry && fUnlockedEntryCount) {
    263                 GrAutoResourceCacheValidate atcv(this);
    264                 if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) {
    265                     withinBudget = true;
    266                     break;
    267                 }
    268 
    269                 GrResourceEntry* prev = entry->fPrev;
    270                 if (!entry->isLocked()) {
    271                     // remove from our cache
    272                     fCache.remove(entry->fKey, entry);
    273 
    274                     // remove from our llist
    275                     this->internalDetach(entry, false);
    276 
    277         #if GR_DUMP_TEXTURE_UPLOAD
    278                     GrPrintf("--- ~resource from cache %p [%d %d]\n",
    279                              entry->resource(),
    280                              entry->resource()->width(),
    281                              entry->resource()->height());
    282         #endif
    283                     delete entry;
    284                 }
    285                 entry = prev;
    286             }
    287         } while (!withinBudget && fUnlockedEntryCount);
    288         fPurging = false;
    289     }
    290 }
    291 
    292 void GrResourceCache::removeAll() {
    293     GrAutoResourceCacheValidate atcv(this);
    294 
    295     GrResourceEntry* entry = fHead;
    296 
    297     // we can have one GrResource holding a lock on another
    298     // so we don't want to just do a simple loop kicking each
    299     // entry out. Instead change the budget and purge.
    300 
    301     int savedMaxBytes = fMaxBytes;
    302     int savedMaxCount = fMaxCount;
    303     fMaxBytes = -1;
    304     fMaxCount = 0;
    305     this->purgeAsNeeded();
    306 
    307 #if GR_DEBUG
    308     GrAssert(!fUnlockedEntryCount);
    309     if (!fCache.count()) {
    310         // Items may have been detached from the cache (such as the backing
    311         // texture for an SkGpuDevice). The above purge would not have removed
    312         // them.
    313         GrAssert(fEntryCount == fClientDetachedCount);
    314         GrAssert(fEntryBytes == fClientDetachedBytes);
    315         GrAssert(NULL == fHead);
    316         GrAssert(NULL == fTail);
    317     }
    318 #endif
    319 
    320     fMaxBytes = savedMaxBytes;
    321     fMaxCount = savedMaxCount;
    322 }
    323 
    324 ///////////////////////////////////////////////////////////////////////////////
    325 
    326 #if GR_DEBUG
    327 static int countMatches(const GrResourceEntry* head, const GrResourceEntry* target) {
    328     const GrResourceEntry* entry = head;
    329     int count = 0;
    330     while (entry) {
    331         if (target == entry) {
    332             count += 1;
    333         }
    334         entry = entry->next();
    335     }
    336     return count;
    337 }
    338 
    339 #if GR_DEBUG
    340 static bool both_zero_or_nonzero(int count, size_t bytes) {
    341     return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
    342 }
    343 #endif
    344 
    345 void GrResourceCache::validate() const {
    346     GrAssert(!fHead == !fTail);
    347     GrAssert(both_zero_or_nonzero(fEntryCount, fEntryBytes));
    348     GrAssert(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes));
    349     GrAssert(fClientDetachedBytes <= fEntryBytes);
    350     GrAssert(fClientDetachedCount <= fEntryCount);
    351     GrAssert((fEntryCount - fClientDetachedCount) == fCache.count());
    352 
    353     fCache.validate();
    354 
    355     GrResourceEntry* entry = fHead;
    356     int count = 0;
    357     int unlockCount = 0;
    358     size_t bytes = 0;
    359     while (entry) {
    360         entry->validate();
    361         GrAssert(fCache.find(entry->key()));
    362         count += 1;
    363         bytes += entry->resource()->sizeInBytes();
    364         if (!entry->isLocked()) {
    365             unlockCount += 1;
    366         }
    367         entry = entry->fNext;
    368     }
    369     GrAssert(count == fEntryCount - fClientDetachedCount);
    370     GrAssert(bytes == fEntryBytes  - fClientDetachedBytes);
    371     GrAssert(unlockCount == fUnlockedEntryCount);
    372 
    373     count = 0;
    374     for (entry = fTail; entry; entry = entry->fPrev) {
    375         count += 1;
    376     }
    377     GrAssert(count == fEntryCount - fClientDetachedCount);
    378 
    379     for (int i = 0; i < count; i++) {
    380         int matches = countMatches(fHead, fCache.getArray()[i]);
    381         GrAssert(1 == matches);
    382     }
    383 }
    384 #endif
    385