/external/webkit/Source/ThirdParty/ANGLE/src/compiler/ |
ShHandle.h | 62 ShShaderType getShaderType() const { return shaderType; } 77 ShShaderType shaderType;
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ParseHelper.h | 34 intermediate(interm), symbolTable(symt), extensionBehavior(ext), infoSink(is), shaderType(type), shaderSpec(spec), treeRoot(0), 41 ShShaderType shaderType; // vertex or fragment language (future: pack or unpack)
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OutputHLSL.cpp | 100 ShShaderType shaderType = mContext.shaderType; 113 if (shaderType == SH_FRAGMENT_SHADER) 983 ShShaderType shaderType = mContext.shaderType; [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Validate.cpp | 123 bool GLESv2Validate::shaderType(GLenum type){
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GLESv2Imp.cpp | 164 GLenum shaderType = ((ShaderParser*)shaderData.Ptr())->getType(); 166 SET_ERROR_IF((pData->getAttachedShader(shaderType)!=0), GL_INVALID_OPERATION); 167 pData->attachShader(shader,shaderType); 413 RET_AND_SET_ERROR_IF(!GLESv2Validate::shaderType(type),GL_INVALID_ENUM,0); [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
Shader.java | 76 public static enum ShaderType {
99 ShaderType shaderType;
106 public ShaderSource(ShaderType type){
108 this.shaderType = type;
115 this.shaderType = ss.shaderType;
127 oc.write(shaderType, "shaderType", null);
135 shaderType = ic.readEnum("shaderType", ShaderType.class, null); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLState.java | 340 IGLProperty shaderType = new GLEnumProperty(GLStateType.SHADER_TYPE, 345 shaderType, shaderSource);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 495 ANGLEShaderType shaderType; 500 shaderType = SHADER_TYPE_VERTEX; 502 shaderType = SHADER_TYPE_FRAGMENT; 516 bool isValid = m_compiler.validateShaderSource(entry.source.utf8().data(), shaderType, translatedShaderSource, shaderInfoLog); [all...] |