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    Searched defs:shouldDraw (Results 1 - 2 of 2) sorted by null

  /external/skia/tests/
EmptyPathTest.cpp 26 const SkPaint& paint, bool shouldDraw) {
50 // success means we drew everywhere or nowhere (depending on shouldDraw)
51 bool success = shouldDraw ? (~0U == andValue) : (0 == orValue);
55 if (shouldDraw) {
69 static void iter_paint(skiatest::Reporter* reporter, const SkPath& path, bool shouldDraw) {
96 drawAndTest(reporter, path, paint, shouldDraw);
98 drawAndTest(reporter, path, paint, shouldDraw);
144 bool shouldDraw = path.isInverseFillType();
145 iter_paint(reporter, path, shouldDraw);
  /external/webkit/Source/WebKit/android/nav/
WebView.cpp 256 WebCore::IntRect& screenClip, float scale, int extras, bool shouldDraw)
284 &treesSwapped, &newTreeHasAnim, shouldDraw);
797 bool shouldDraw = (messageId == uirenderer::DrawGlInfo::kModeDraw);
798 if (shouldDraw)
825 titlebarHeight, screenClip, scale, extras, shouldDraw);
842 ALOGV("returnFlags are %d, shouldDraw %d", returnFlags, shouldDraw);
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