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    Searched defs:texel (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/pixelflinger2/
llvm_texture.cpp 29 // texture data is int pointer to surface (will cast to short for 16bpp), index is linear texel index,
33 Value * texel = NULL; local
37 texel = builder.CreateLoad(textureData, "texel");
41 texel = builder.CreateLoad(textureData, "texel");
42 texel = builder.CreateOr(texel, builder.getInt32(0xff000000));
47 texel = builder.CreateLoad(textureData, "texel565");
48 texel = builder.CreateZExt(texel, Type::getInt32Ty(builder.getContext()))
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  /system/core/libpixelflinger/codeflinger/
texturing.cpp 446 pixel_t& texel = parts.texel[i]; local
452 comment("fetch texel");
453 texel.setTo(regs.obtain(), &tmu.format);
454 load(txPtr, texel, WRITE_BACK);
522 // sample the texel center
535 // and compute offset to the next texel
624 texel.setTo(regs.obtain(), &tmu.format);
625 txPtr.setTo(texel.reg, tmu.bits);
636 // load texel
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GGLAssembler.h 303 pixel_t texel[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::GGLAssembler::fragment_parts_t
360 const pixel_t& texel, int component);
364 const pixel_t& texel, int component);
368 const pixel_t& texel, int component, int tmu);
372 const pixel_t& texel, int component);
439 pixel_t& texel, const texture_unit_t& tmu,
444 pixel_t& texel, const texture_unit_t& tmu,
449 pixel_t& texel, const texture_unit_t& tmu,
454 pixel_t& texel, const texture_unit_t& tmu,
  /system/core/libpixelflinger/
scanline.cpp 678 pixel_t texel; local
729 tx.surface.read(&tx.surface, c, u, v, &texel);
776 texel.s[j] = texels[0].s[j];
777 if (!texel.s[j]) continue;
778 texel.s[j] += 8;
779 texel.c[j] = texels[0].c[j]*mm[0] +
789 uint32_t& Ct = texel.c[j];
791 uint8_t& st = texel.s[j];
792 uint32_t At = texel.c[0];
793 uint8_t sat = texel.s[0]
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