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    Searched defs:yaw (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/WinQuake/
cl_tent.cpp 332 float yaw, pitch; local
349 // calculate pitch and yaw
354 yaw = 0;
362 yaw = (int) (atan2(dist[1], dist[0]) * 180 / M_PI);
363 if (yaw < 0)
364 yaw += 360;
383 ent->angles[1] = yaw;
pr_cmds.cpp 404 float yaw; local
409 yaw = 0;
412 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
413 if (yaw < 0)
414 yaw += 360;
417 G_FLOAT(OFS_RETURN) = yaw;
432 float yaw, pitch; local
438 yaw = 0;
446 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
447 if (yaw < 0
1149 float yaw, dist; local
    [all...]
  /external/quake/quake/src/QW/client/
cl_cam.c 60 float yaw, pitch; local
64 yaw = 0;
72 yaw = (int) (atan2(vec[1], vec[0]) * 180 / M_PI);
73 if (yaw < 0)
74 yaw += 360;
83 ang[1] = yaw;
458 cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value);
493 cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value)
    [all...]
cl_tent.c 357 float yaw, pitch; local
373 // calculate pitch and yaw
378 yaw = 0;
386 yaw = (int) (atan2(dist[1], dist[0]) * 180 / M_PI);
387 if (yaw < 0)
388 yaw += 360;
407 ent->angles[1] = yaw;
view.c 724 float yaw, pitch, move; local
728 yaw = r_refdef.viewangles[YAW];
731 yaw = angledelta(yaw - r_refdef.viewangles[YAW]) * 0.4;
732 if (yaw > 10)
733 yaw = 10;
734 if (yaw < -10)
735 yaw = -10
    [all...]
  /external/quake/quake/src/QW/server/
sv_ents.c 115 int x, y, z, p, yaw; local
130 yaw = (int)(256*ent->v.angles[1]/360)&255;
137 bits[5] = yaw;
pr_cmds.c 341 float yaw; local
346 yaw = 0;
349 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
350 if (yaw < 0)
351 yaw += 360;
354 G_FLOAT(OFS_RETURN) = yaw;
369 float yaw, pitch; local
375 yaw = 0;
383 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
384 if (yaw < 0
973 float yaw, dist; local
    [all...]

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