Home | History | Annotate | Download | only in ddmc
      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package org.apache.harmony.dalvik.ddmc;
     18 
     19 import java.nio.ByteBuffer;
     20 
     21 /**
     22  * A chunk of DDM data.  This is really just meant to hold a few pieces
     23  * of data together.
     24  *
     25  * The "offset" and "length" fields are present so handlers can over-allocate
     26  * or share byte buffers.
     27  */
     28 public class Chunk {
     29 
     30     /*
     31      * Public members.  Do not rename without updating the VM.
     32      */
     33     public int type;                // chunk type
     34     public byte[] data;             // chunk data
     35     public int offset, length;      // position within "data"
     36 
     37     /**
     38      * Blank constructor.  Fill in your own fields.
     39      */
     40     public Chunk() {}
     41 
     42     /**
     43      * Constructor with all fields.
     44      */
     45     public Chunk(int type, byte[] data, int offset, int length) {
     46         this.type = type;
     47         this.data = data;
     48         this.offset = offset;
     49         this.length = length;
     50     }
     51 
     52     /**
     53      * Construct from a ByteBuffer.  The chunk is assumed to start at
     54      * offset 0 and continue to the current position.
     55      */
     56     public Chunk(int type, ByteBuffer buf) {
     57         this.type = type;
     58 
     59         this.data = buf.array();
     60         this.offset = buf.arrayOffset();
     61         this.length = buf.position();
     62     }
     63 }
     64 
     65