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    Searched refs:AAssetDir (Results 1 - 16 of 16) sorted by null

  /development/ndk/platforms/android-9/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/android/
asset_manager.h 30 struct AAssetDir;
31 typedef struct AAssetDir AAssetDir;
47 * be inspected with the AAssetDir functions. To open the top-level directory,
52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
68 * guaranteed to remain valid if any other calls are made on this AAssetDir
71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
76 void AAssetDir_rewind(AAssetDir* assetDir);
79 * Close an opened AAssetDir, freeing any related resources.
81 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /frameworks/native/include/android/
asset_manager.h 28 struct AAssetDir;
29 typedef struct AAssetDir AAssetDir;
45 * be inspected with the AAssetDir functions. To open the top-level directory,
50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
66 * guaranteed to remain valid if any other calls are made on this AAssetDir
69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
74 void AAssetDir_rewind(AAssetDir* assetDir);
77 * Close an opened AAssetDir, freeing any related resources.
79 void AAssetDir_close(AAssetDir* assetDir)
    [all...]
  /frameworks/base/native/android/
asset_manager.cpp 34 // but AAssetDir and AAsset are actual wrappers for isolation.
37 struct AAssetDir {
42 AAssetDir(AssetDir* dir) : mAssetDir(dir), mCurFileIndex(0) { }
43 ~AAssetDir() { delete mAssetDir; }
116 AAssetDir* AAssetManager_openDir(AAssetManager* amgr, const char* dirName)
119 return new AAssetDir(mgr->openDir(dirName));
126 const char* AAssetDir_getNextFileName(AAssetDir* assetDir)
151 void AAssetDir_rewind(AAssetDir* assetDir)
156 const char* AAssetDir_getFileName(AAssetDir* assetDir, int index)
162 void AAssetDir_close(AAssetDir* assetDir
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