HomeSort by relevance Sort by last modified time
    Searched refs:AttachedVertexShader (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ProgramData.cpp 21 AttachedVertexShader(0),
42 return AttachedVertexShader;
53 shader = AttachedVertexShader;
63 if (type==GL_VERTEX_SHADER && AttachedVertexShader==0) {
64 AttachedVertexShader=shader;
75 return (AttachedFragmentShader==shader || AttachedVertexShader==shader);
79 if (AttachedVertexShader==shader) {
80 AttachedVertexShader = 0;
ProgramData.h 39 GLuint AttachedVertexShader;

Completed in 1616 milliseconds