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    Searched refs:BitmapFont (Results 1 - 16 of 16) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/font/
StringBlock.java 35 import com.jme3.font.BitmapFont.Align;
36 import com.jme3.font.BitmapFont.VAlign;
69 StringBlock(String text, Rectangle textBox, BitmapFont.Align alignment, float size, ColorRGBA color,
117 BitmapFont.Align getAlignment() {
121 BitmapFont.VAlign getVerticalAlignment() {
125 void setAlignment(BitmapFont.Align alignment) {
129 void setVerticalAlignment(BitmapFont.VAlign alignment) {
BitmapText.java 34 import com.jme3.font.BitmapFont.Align;
35 import com.jme3.font.BitmapFont.VAlign;
47 private BitmapFont font;
53 public BitmapText(BitmapFont font) {
57 public BitmapText(BitmapFont font, boolean rightToLeft) {
61 public BitmapText(BitmapFont font, boolean rightToLeft, boolean arrayBased) {
85 public BitmapFont getFont() {
211 public void setAlignment(BitmapFont.Align align) {
224 public void setVerticalAlignment(BitmapFont.VAlign align) {
233 public BitmapFont.Align getAlignment() {
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BitmapFont.java 43 public class BitmapFont implements Savable {
48 * @see BitmapText#setAlignment(com.jme3.font.BitmapFont.Align)
71 * @see BitmapText#setVerticalAlignment(com.jme3.font.BitmapFont.VAlign)
93 public BitmapFont() {
176 // class that both BitmapFont and Letters could use for
267 public void merge(BitmapFont newFont) {
Letters.java 3 import com.jme3.font.BitmapFont.Align;
4 import com.jme3.font.BitmapFont.VAlign;
16 private final BitmapFont font;
24 Letters(BitmapFont font, StringBlock bound, boolean rightToLeft) {
BitmapTextPage.java 60 BitmapTextPage(BitmapFont font, boolean arrayBased, int page) {
61 super("BitmapFont", new Mesh());
102 BitmapTextPage(BitmapFont font, boolean arrayBased) {
106 BitmapTextPage(BitmapFont font) {
LetterQuad.java 16 private final BitmapFont font;
48 protected LetterQuad(BitmapFont font, boolean rightToLeft) {
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
RenderFontJme.java 35 import com.jme3.font.BitmapFont;
42 private BitmapFont font;
86 // Note: BitmapFont is now fixed to return the proper line width
88 // code below is arguably 'more accurate' if BitmapFont gets
89 // buggy again. The issue is that the BitmapText and BitmapFont
  /external/jmonkeyengine/engine/src/test/jme3test/gui/
TestBitmapText3D.java 36 import com.jme3.font.BitmapFont;
61 BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt");
TestBitmapFont.java 36 import com.jme3.font.BitmapFont;
66 BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt");
  /external/jmonkeyengine/engine/src/core/com/jme3/app/
StatsAppState.java 36 import com.jme3.font.BitmapFont;
61 protected BitmapFont guiFont;
66 public StatsAppState( Node guiNode, BitmapFont guiFont ) {
77 void setFont( BitmapFont guiFont ) {
StatsView.java 36 import com.jme3.font.BitmapFont;
86 BitmapFont font = manager.loadFont("Interface/Fonts/Console.fnt");
SimpleApplication.java 35 import com.jme3.font.BitmapFont;
77 protected BitmapFont guiFont;
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
AssetManager.java 37 import com.jme3.font.BitmapFont;
264 public BitmapFont loadFont(String name);
DesktopAssetManager.java 38 import com.jme3.font.BitmapFont;
373 public BitmapFont loadFont(String name){
374 return (BitmapFont) loadAsset(new AssetKey(name));
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/font/plugins/
BitmapFontLoader.java 38 import com.jme3.font.BitmapFont;
50 private BitmapFont load(AssetManager assetManager, String folder, InputStream in) throws IOException{
56 BitmapFont font = new BitmapFont();
172 BitmapFont font = load(info.getManager(), info.getKey().getFolder(), in);
  /external/jmonkeyengine/engine/src/test/jme3test/games/
CubeField.java 37 import com.jme3.font.BitmapFont;
66 private BitmapFont defaultFont;
407 private void loadText(BitmapText txt, String text, BitmapFont font, float x, float y, float z) {

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