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    Searched refs:CallStack (Results 1 - 24 of 24) sorted by null

  /frameworks/native/include/utils/
CallStack.h 30 class CallStack
37 CallStack();
38 CallStack(const CallStack& rhs);
39 ~CallStack();
41 CallStack& operator = (const CallStack& rhs);
43 bool operator == (const CallStack& rhs) const;
44 bool operator != (const CallStack& rhs) const;
45 bool operator < (const CallStack& rhs) const
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  /frameworks/native/libs/utils/
CallStack.cpp 17 #define LOG_TAG "CallStack"
23 #include <utils/CallStack.h>
29 CallStack::CallStack() :
33 CallStack::CallStack(const CallStack& rhs) :
40 CallStack::~CallStack() {
43 CallStack& CallStack::operator = (const CallStack& rhs)
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RefBase.cpp 22 #include <utils/CallStack.h>
133 CallStack stack;
219 CallStack stack;
277 CallStack stack;
Android.mk 24 CallStack.cpp \
  /sdk/emulator/qtools/
callstack.h 20 // use the CallStack class, the user derives a subclass of StackFrame
22 // passed as a template parameter to CallStack.
47 class CallStack : public BASE {
54 CallStack(int id, int numFrames, TraceReaderType *trace);
55 ~CallStack();
115 MethodRec CallStack<FRAME, BASE>::sCurrentMethod;
117 MethodRec CallStack<FRAME, BASE>::sNextMethod;
120 CallStack<FRAME, BASE>::CallStack(int id, int numFrames, TraceReaderType *trace)
154 CallStack<FRAME, BASE>::~CallStack(
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coverage.cpp 20 #include "callstack.h"
31 typedef CallStack<MyFrame> CallStackType;
stack_dump.cpp 16 #include "callstack.h"
28 typedef CallStack<MyFrame> CallStackType;
check_stack.cpp 16 #include "callstack.h"
18 typedef CallStack<StackFrame<symbol_type> > CallStackType;
q2dm.cpp 21 #include "callstack.h"
31 typedef CallStack<MyFrame> CallStackType;
  /frameworks/rs/
rsObjectBase.h 25 #include <utils/CallStack.h>
93 CallStack mStack;
  /frameworks/support/renderscript/v8/rs_support/
rsObjectBase.h 25 #include <utils/CallStack.h>
93 CallStack mStack;
  /frameworks/native/opengl/libs/EGL/
egl_tls.cpp 23 #include <utils/CallStack.h>
79 property_get("debug.egl.callstack", value, "0");
81 CallStack stack;
egl.cpp 34 #include <utils/CallStack.h>
208 property_get("debug.egl.callstack", value, "0");
210 CallStack stack;
trace.cpp 32 #include <utils/CallStack.h>
437 CallStack s; \