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Searched
refs:Directional
(Results
1 - 5
of
5
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
ShadowCamera.java
61
if (target.getType() == Light.Type.
Directional
) {
/external/jmonkeyengine/engine/src/core/com/jme3/light/
DirectionalLight.java
47
*
Directional
lights have no specific position in the scene, they always
56
lastDistance = 0; //
directional
lights are always closest to their owner
74
* (1, 0, 0) would represent a
directional
light coming from the X axis.
87
return Type.
Directional
;
Light.java
53
*
Directional
light
57
Directional
(0),
/external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java
634
* // g_Lightcolor.a is the type of light, 0 =
Directional
, 1 = Point, <br/>
639
* // or the direction of the light (for
directional
lights).<br/>
675
case
Directional
:
756
case
Directional
:
[
all
...]
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java
534
case
Directional
:
[
all
...]
Completed in 195 milliseconds