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    Searched refs:EVENT_GO_TO_NEXT_LEVEL (Results 1 - 5 of 5) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
GameFlowEvent.java 25 public static final int EVENT_GO_TO_NEXT_LEVEL = 2;
LevelSystem.java 76 mGameFlowEvent.post(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0,
NPCComponent.java 293 hud.sendGameEventOnFadeComplete(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0);
AndouKun.java 496 onGameFlowEvent(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0);
526 case GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL:
PlayerComponent.java 495 hud.sendGameEventOnFadeComplete(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0);

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