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    Searched refs:FLOAT_32 (Results 1 - 11 of 11) sorted by null

  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
ShaderParam.java 77 if (subElem.getDataType() == Element.DataType.FLOAT_32) {
90 if (subElem.getDataType() == Element.DataType.FLOAT_32) {
  /frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
UT_element.java 101 _RS_ASSERT("simpleElem.getDataType() == FLOAT_32",
102 simpleElem.getDataType() == DataType.FLOAT_32);
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
ElementTest.java 51 assertTrue(Element.createVector(mRS, DataType.FLOAT_32, len) != null);
188 Element.createVector(mRS, Element.DataType.FLOAT_32, 2) };
190 Element.createVector(mRS, Element.DataType.FLOAT_32, 3) };
192 Element.createVector(mRS, Element.DataType.FLOAT_32, 4) };
419 assertEquals(DataType.FLOAT_32, DataType.valueOf("FLOAT_32"));
455 case FLOAT_32:
  /frameworks/base/graphics/java/android/renderscript/
Element.java 111 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
119 FLOAT_32 (2, 4),
379 rs.mElement_F32 = createUser(rs, DataType.FLOAT_32);
513 rs.mElement_FLOAT_2 = createVector(rs, DataType.FLOAT_32, 2);
520 rs.mElement_FLOAT_3 = createVector(rs, DataType.FLOAT_32, 3);
527 rs.mElement_FLOAT_4 = createVector(rs, DataType.FLOAT_32, 4);
848 * DataKind will be set to USER. Only primitive types (FLOAT_32, FLOAT_64,
866 case FLOAT_32:
    [all...]
Mesh.java 789 Element.DataType.FLOAT_32,
Allocation.java 294 if (mType.mElement.mType == Element.DataType.FLOAT_32) {
    [all...]
  /frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
Element.java 127 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
135 FLOAT_32 (2, 4),
388 rs.mElement_F32 = createUser(rs, DataType.FLOAT_32);
480 rs.mElement_FLOAT_2 = createVector(rs, DataType.FLOAT_32, 2);
487 rs.mElement_FLOAT_3 = createVector(rs, DataType.FLOAT_32, 3);
494 rs.mElement_FLOAT_4 = createVector(rs, DataType.FLOAT_32, 4);
768 * DataKind will be set to USER. Only primitive types (FLOAT_32, FLOAT_64,
786 case FLOAT_32:
Allocation.java 238 if (mType.mElement.mType == Element.DataType.FLOAT_32) {
    [all...]
  /frameworks/rs/cpp/
Element.cpp 82 CREATE_USER(F32, FLOAT_32);
124 CREATE_VECTOR(F32, FLOAT_32);
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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