/external/mesa3d/src/glsl/ |
builtin_types.h | 213 glsl_type(GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1, "uint"), 214 glsl_type(GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1, "uvec2"), 215 glsl_type(GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1, "uvec3"), 216 glsl_type(GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1, "uvec4"), 224 GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT, "usampler1DArray"), 228 GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT, "usampler2DArray"), 238 GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT, "usampler1D"), 242 GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT, "usampler2D"), 246 GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT, "usampler3D"), 250 GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT, "usamplerCube") [all...] |
glsl_types.h | 47 GLSL_TYPE_UINT = 0, 77 * and \c GLSL_TYPE_UINT are valid. 232 && (base_type >= GLSL_TYPE_UINT) 243 && (base_type >= GLSL_TYPE_UINT) 261 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT); 269 return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
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ir_constant_expression.cpp | 113 case GLSL_TYPE_UINT: 141 assert(op[0]->type->base_type == GLSL_TYPE_UINT); 204 case GLSL_TYPE_UINT: 238 case GLSL_TYPE_UINT: 256 case GLSL_TYPE_UINT: 276 case GLSL_TYPE_UINT: 295 case GLSL_TYPE_UINT: 381 case GLSL_TYPE_UINT: 403 case GLSL_TYPE_UINT: 425 case GLSL_TYPE_UINT [all...] |
ir.cpp | 446 assert((type->base_type >= GLSL_TYPE_UINT) 500 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break; 562 case GLSL_TYPE_UINT: 617 case GLSL_TYPE_UINT: 660 case GLSL_TYPE_UINT: return this->value.u[i] != 0; 677 case GLSL_TYPE_UINT: return (float) this->value.u[i]; 694 case GLSL_TYPE_UINT: return this->value.u[i]; 711 case GLSL_TYPE_UINT: return this->value.u[i]; 809 case GLSL_TYPE_UINT: 850 case GLSL_TYPE_UINT [all...] |
ir_to_llvm.cpp | 132 case GLSL_TYPE_UINT: 471 case GLSL_TYPE_UINT: 538 case GLSL_TYPE_UINT: 549 case GLSL_TYPE_UINT: 567 case GLSL_TYPE_UINT: 602 case GLSL_TYPE_UINT: 614 case GLSL_TYPE_UINT: 642 case GLSL_TYPE_UINT: 654 case GLSL_TYPE_UINT: 667 case GLSL_TYPE_UINT [all...] |
ir_div_to_mul_rcp.cpp | 66 ir->operands[1]->type->base_type != GLSL_TYPE_UINT) {
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glsl_types.cpp | 219 case GLSL_TYPE_UINT: 291 case GLSL_TYPE_UINT: 476 case GLSL_TYPE_UINT:
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ir_function.cpp | 36 case GLSL_TYPE_UINT:
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lower_vector.cpp | 168 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
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ast_function.cpp | 250 case GLSL_TYPE_UINT: 261 case GLSL_TYPE_UINT: 274 case GLSL_TYPE_UINT: 541 case GLSL_TYPE_UINT: [all...] |
ir_print_visitor.cpp | 335 case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
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lower_variable_index_to_cond_assign.cpp | 177 ir_constant *const middle_c = (index->type->base_type == GLSL_TYPE_UINT)
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opt_constant_propagation.cpp | 186 case GLSL_TYPE_UINT:
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ir_clone.cpp | 324 case GLSL_TYPE_UINT:
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ir_validate.cpp | 260 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
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ast_to_hir.cpp | 139 case GLSL_TYPE_UINT: 192 * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT. 771 case GLSL_TYPE_UINT: [all...] |
ir_reader.cpp | 888 case GLSL_TYPE_UINT: { [all...] |