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    Searched refs:GL_CALL (Results 1 - 7 of 7) sorted by null

  /external/skia/src/gpu/gl/
GrGLIndexBuffer.cpp 16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
32 GL_CALL(DeleteBuffers(1, &fBufferID));
43 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, fBufferID));
57 GL_CALL(BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
82 GL_CALL(UnmapBuffer(GR_GL_ELEMENT_ARRAY_BUFFER));
91 GL_CALL(GetBufferParameteriv(GR_GL_ELEMENT_ARRAY_BUFFER,
110 GL_CALL(BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
119 GL_CALL(BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
121 GL_CALL(BufferSubData(GR_GL_ELEMENT_ARRAY_BUFFER,
128 GL_CALL(BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
    [all...]
GrGLVertexBuffer.cpp 16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
31 GL_CALL(DeleteBuffers(1, &fBufferID));
42 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, fBufferID));
56 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER, this->sizeInBytes(), NULL,
78 GL_CALL(UnmapBuffer(GR_GL_ARRAY_BUFFER));
88 GL_CALL(GetBufferParameteriv(GR_GL_ARRAY_BUFFER,
107 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER, srcSizeInBytes, src, usage));
115 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER,
117 GL_CALL(BufferSubData(GR_GL_ARRAY_BUFFER, 0, srcSizeInBytes, src));
136 GL_CALL(BufferData(GR_GL_ARRAY_BUFFER, srcSizeInBytes + 1
    [all...]
GrGpuGL.cpp 18 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
404 GL_CALL(Enable(GR_GL_BLEND));
407 GL_CALL(Disable(GR_GL_DEPTH_TEST));
408 GL_CALL(DepthMask(GR_GL_FALSE));
410 GL_CALL(Disable(GR_GL_CULL_FACE));
411 GL_CALL(FrontFace(GR_GL_CCW));
414 GL_CALL(Disable(GR_GL_DITHER));
416 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
417 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
418 GL_CALL(Disable(GR_GL_MULTISAMPLE))
    [all...]
GrGLRenderTarget.cpp 16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
70 GL_CALL(DeleteFramebuffers(1, &fTexFBOID));
73 GL_CALL(DeleteFramebuffers(1, &fRTFBOID));
76 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID));
GrGpuGLShaders.cpp 143 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
391 GL_CALL(EnableVertexAttribArray(posAttrIdx));
395 GL_CALL(DisableVertexAttribArray(va));
432 GL_CALL(VertexAttrib4fv(baseIdx + 0, mt+0));
433 GL_CALL(VertexAttrib4fv(baseIdx + 1, mt+3));
434 GL_CALL(VertexAttrib4fv(baseIdx + 2, mt+6));
438 GL_CALL(UniformMatrix3fv(fProgramData->fUniLocations.fViewMatrixUni,
476 GL_CALL(Uniform4fv(uni, 1, values));
513 GL_CALL(VertexAttrib4fv(baseIdx + 0, mt+0));
514 GL_CALL(VertexAttrib4fv(baseIdx + 1, mt+3))
    [all...]
GrGLTexture.cpp 16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
GrGLProgram.cpp     [all...]

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