/external/quake/quake/src/QW/client/ |
gl_draw.c | 1281 glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data); 1293 glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, scaled); 1314 glTexImage2D (GL_TEXTURE_2D, miplevel, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, scaled); [all...] |
/external/quake/quake/src/WinQuake/ |
gl_draw.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl.h | 476 #define GL_COLOR_INDEX 0x1900 [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl.h | 476 #define GL_COLOR_INDEX 0x1900 [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl.h | 476 #define GL_COLOR_INDEX 0x1900 [all...] |