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Searched
refs:GL_POINT_SPRITE
(Results
1 - 13
of
13
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
gldefs.h
33
#define
GL_POINT_SPRITE
0x8861
/external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DGtk.cpp
115
::glEnable(
GL_POINT_SPRITE
);
/external/webkit/Source/WebCore/platform/graphics/mac/
GraphicsContext3DMac.mm
219
::glEnable(
GL_POINT_SPRITE
);
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java
513
glEnable(
GL_POINT_SPRITE
);
523
glDisable(
GL_POINT_SPRITE
);
[
all
...]
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java
497
GL_POINT_SPRITE
(0x8861),
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp
572
ctx->dispatcher().glEnable(
GL_POINT_SPRITE
);
580
ctx->dispatcher().glDisable(
GL_POINT_SPRITE
);
607
ctx->dispatcher().glEnable(
GL_POINT_SPRITE
);
615
ctx->dispatcher().glDisable(
GL_POINT_SPRITE
);
[
all
...]
/external/qemu/distrib/sdl-1.2.15/include/
SDL_opengl.h
466
#define
GL_POINT_SPRITE
0x8861
[
all
...]
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_opengl.h
466
#define
GL_POINT_SPRITE
0x8861
[
all
...]
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_opengl.h
466
#define
GL_POINT_SPRITE
0x8861
[
all
...]
/prebuilts/tools/windows/sdl/include/SDL/
SDL_opengl.h
466
#define
GL_POINT_SPRITE
0x8861
[
all
...]
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h
401
#define
GL_POINT_SPRITE
0x8861
[
all
...]
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/
glext.h
401
#define
GL_POINT_SPRITE
0x8861
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/
glext.h
401
#define
GL_POINT_SPRITE
0x8861
[
all
...]
Completed in 215 milliseconds