/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
TextureUtil.java | 197 dataType = GL_UNSIGNED_BYTE; 202 dataType = GL_UNSIGNED_BYTE; 208 dataType = GL_UNSIGNED_BYTE; 214 dataType = GL_UNSIGNED_BYTE; 220 dataType = GL_UNSIGNED_BYTE; 226 dataType = GL_UNSIGNED_BYTE; 236 dataType = GL_UNSIGNED_BYTE; 242 dataType = GL_UNSIGNED_BYTE; 247 dataType = GL_UNSIGNED_BYTE; 252 dataType = GL_UNSIGNED_BYTE; [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
TextureUtil.java | 153 dataType = GLES20.GL_UNSIGNED_BYTE; 157 dataType = GLES20.GL_UNSIGNED_BYTE; 161 dataType = GLES20.GL_UNSIGNED_BYTE; 165 dataType = GLES20.GL_UNSIGNED_BYTE; 169 dataType = GLES20.GL_UNSIGNED_BYTE; 182 dataType = GLES20.GL_UNSIGNED_BYTE; 186 dataType = GLES20.GL_UNSIGNED_BYTE; 195 dataType = GLES20.GL_UNSIGNED_BYTE; 199 dataType = GLES20.GL_UNSIGNED_BYTE; 204 dataType = GLES20.GL_UNSIGNED_BYTE; [all...] |
/frameworks/base/libs/hwui/ |
Dither.cpp | 55 GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
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TextureCache.cpp | 244 GL_UNSIGNED_BYTE, bitmap->getPixels()); 256 GL_UNSIGNED_BYTE, bitmap->getPixels()); 297 GL_UNSIGNED_BYTE, rgbaBitmap.getPixels());
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TextDropShadowCache.cpp | 140 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image);
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/external/quake/quake/src/QW/client/ |
gl_rmisc.c | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 127 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 133 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 139 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 145 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 390 GL_UNSIGNED_BYTE, pixels);
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gl_draw.c | 770 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1172 gluBuild2DMipmaps (GL_TEXTURE_2D, samples, width, height, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1174 glTexImage2D (GL_TEXTURE_2D, 0, samples, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); 1177 gluScaleImage (GL_RGBA, width, height, GL_UNSIGNED_BYTE, trans, 1178 scaled_width, scaled_height, GL_UNSIGNED_BYTE, scaled); 1179 glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); 1188 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 1196 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); 1212 glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); 1281 glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data) [all...] |
gl_ngraph.c | 122 GL_UNSIGNED_BYTE, ngraph_pixels);
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/external/quake/quake/src/WinQuake/ |
gl_rmisc.cpp | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 134 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 140 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 146 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 166 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESvalidate.cpp | 40 case GL_UNSIGNED_BYTE: 100 return mode == GL_UNSIGNED_BYTE ||
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TextureUtils.cpp | 57 GLint type = GL_UNSIGNED_BYTE; 97 glTexImage2DPtr(target,i,uncompressedFrmt,tmpWidth,tmpHeight,border,uncompressedFrmt,GL_UNSIGNED_BYTE,uncompressed);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 40 GL_UNSIGNED_BYTE,
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
RawTexture.java | 68 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, null);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 40 GL_UNSIGNED_BYTE,
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/development/samples/BrowserPlugin/jni/ |
RenderingThread.cpp | 130 return GL_UNSIGNED_BYTE; 134 return GL_UNSIGNED_BYTE;
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/frameworks/native/opengl/tests/textures/ |
textures.cpp | 104 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); 113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
Cube.java | 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer);
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/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/ |
Cube.java | 94 gl.glDrawElements(gl.GL_TRIANGLES, 36, gl.GL_UNSIGNED_BYTE, mIndexBuffer);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
IndexDataManager.cpp | 48 if (type == GL_UNSIGNED_BYTE) 84 if (type == GL_UNSIGNED_BYTE) 109 case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break; 202 case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
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/frameworks/base/media/mca/filterfw/native/core/ |
gl_frame.cpp | 314 GL_UNSIGNED_BYTE, 355 GL_UNSIGNED_BYTE, 454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/native/opengl/tests/filter/ |
filter.cpp | 115 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); 127 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16); 135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 67 GL_UNSIGNED_BYTE, zBuff); 83 GL_UNSIGNED_BYTE, NULL); 364 GL_RGBA, GL_UNSIGNED_BYTE, img);
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/cts/tests/tests/opengl/libopengltest/ |
color_one.cpp | 113 glReadPixels(width/2, height/2, 1,1, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)&data);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLUtils.java | 31 case GL_UNSIGNED_BYTE:
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 26 case GL_UNSIGNED_BYTE: 375 case GL_UNSIGNED_BYTE:
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