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    Searched refs:GL_UNSIGNED_BYTE (Results 1 - 25 of 198) sorted by null

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  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
TextureUtil.java 197 dataType = GL_UNSIGNED_BYTE;
202 dataType = GL_UNSIGNED_BYTE;
208 dataType = GL_UNSIGNED_BYTE;
214 dataType = GL_UNSIGNED_BYTE;
220 dataType = GL_UNSIGNED_BYTE;
226 dataType = GL_UNSIGNED_BYTE;
236 dataType = GL_UNSIGNED_BYTE;
242 dataType = GL_UNSIGNED_BYTE;
247 dataType = GL_UNSIGNED_BYTE;
252 dataType = GL_UNSIGNED_BYTE;
    [all...]
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
TextureUtil.java 153 dataType = GLES20.GL_UNSIGNED_BYTE;
157 dataType = GLES20.GL_UNSIGNED_BYTE;
161 dataType = GLES20.GL_UNSIGNED_BYTE;
165 dataType = GLES20.GL_UNSIGNED_BYTE;
169 dataType = GLES20.GL_UNSIGNED_BYTE;
182 dataType = GLES20.GL_UNSIGNED_BYTE;
186 dataType = GLES20.GL_UNSIGNED_BYTE;
195 dataType = GLES20.GL_UNSIGNED_BYTE;
199 dataType = GLES20.GL_UNSIGNED_BYTE;
204 dataType = GLES20.GL_UNSIGNED_BYTE;
    [all...]
  /frameworks/base/libs/hwui/
Dither.cpp 55 GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
TextureCache.cpp 244 GL_UNSIGNED_BYTE, bitmap->getPixels());
256 GL_UNSIGNED_BYTE, bitmap->getPixels());
297 GL_UNSIGNED_BYTE, rgbaBitmap.getPixels());
TextDropShadowCache.cpp 140 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image);
  /external/quake/quake/src/QW/client/
gl_rmisc.c 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
127 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
133 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
139 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
145 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
390 GL_UNSIGNED_BYTE, pixels);
gl_draw.c 770 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
1172 gluBuild2DMipmaps (GL_TEXTURE_2D, samples, width, height, GL_RGBA, GL_UNSIGNED_BYTE, trans);
1174 glTexImage2D (GL_TEXTURE_2D, 0, samples, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
1177 gluScaleImage (GL_RGBA, width, height, GL_UNSIGNED_BYTE, trans,
1178 scaled_width, scaled_height, GL_UNSIGNED_BYTE, scaled);
1179 glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1188 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
1196 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1212 glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1281 glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data)
    [all...]
gl_ngraph.c 122 GL_UNSIGNED_BYTE, ngraph_pixels);
  /external/quake/quake/src/WinQuake/
gl_rmisc.cpp 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
134 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
140 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
146 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
166 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 40 case GL_UNSIGNED_BYTE:
100 return mode == GL_UNSIGNED_BYTE ||
TextureUtils.cpp 57 GLint type = GL_UNSIGNED_BYTE;
97 glTexImage2DPtr(target,i,uncompressedFrmt,tmpWidth,tmpHeight,border,uncompressedFrmt,GL_UNSIGNED_BYTE,uncompressed);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 40 GL_UNSIGNED_BYTE,
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
RawTexture.java 68 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, null);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 40 GL_UNSIGNED_BYTE,
  /development/samples/BrowserPlugin/jni/
RenderingThread.cpp 130 return GL_UNSIGNED_BYTE;
134 return GL_UNSIGNED_BYTE;
  /frameworks/native/opengl/tests/textures/
textures.cpp 104 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Cube.java 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer);
  /development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
Cube.java 94 gl.glDrawElements(gl.GL_TRIANGLES, 36, gl.GL_UNSIGNED_BYTE, mIndexBuffer);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
IndexDataManager.cpp 48 if (type == GL_UNSIGNED_BYTE)
84 if (type == GL_UNSIGNED_BYTE)
109 case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break;
202 case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
  /frameworks/base/media/mca/filterfw/native/core/
gl_frame.cpp 314 GL_UNSIGNED_BYTE,
355 GL_UNSIGNED_BYTE,
454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
  /frameworks/native/opengl/tests/filter/
filter.cpp 115 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
127 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16);
135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 67 GL_UNSIGNED_BYTE, zBuff);
83 GL_UNSIGNED_BYTE, NULL);
364 GL_RGBA, GL_UNSIGNED_BYTE, img);
  /cts/tests/tests/opengl/libopengltest/
color_one.cpp 113 glReadPixels(width/2, height/2, 1,1, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)&data);
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLUtils.java 31 case GL_UNSIGNED_BYTE:
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 26 case GL_UNSIGNED_BYTE:
375 case GL_UNSIGNED_BYTE:

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