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    Searched refs:MGL_DEACTIVATE (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/client/
vid_win.c 315 if (flags & MGL_DEACTIVATE)
350 if (flags & MGL_DEACTIVATE)
    [all...]
  /external/quake/quake/src/QW/scitech/include/
mgraph.h 506 * MGL_DEACTIVATE flag in order to test whether the switch should
509 * NOTE: When your callback is called with the MGL_DEACTIVATE flag, you
514 #define MGL_DEACTIVATE 0x0001 /* Application losing active focus */
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  /external/quake/quake/src/WinQuake/scitech/INCLUDE/
MGRAPH.H 506 * MGL_DEACTIVATE flag in order to test whether the switch should
509 * NOTE: When your callback is called with the MGL_DEACTIVATE flag, you
514 #define MGL_DEACTIVATE 0x0001 /* Application losing active focus */
    [all...]
  /external/quake/quake/src/WinQuake/
vid_win.cpp 310 if (flags & MGL_DEACTIVATE)
    [all...]

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