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Searched
refs:MGL_DEACTIVATE
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/QW/client/
vid_win.c
315
if (flags &
MGL_DEACTIVATE
)
350
if (flags &
MGL_DEACTIVATE
)
[
all
...]
/external/quake/quake/src/QW/scitech/include/
mgraph.h
506
*
MGL_DEACTIVATE
flag in order to test whether the switch should
509
* NOTE: When your callback is called with the
MGL_DEACTIVATE
flag, you
514
#define
MGL_DEACTIVATE
0x0001 /* Application losing active focus */
[
all
...]
/external/quake/quake/src/WinQuake/scitech/INCLUDE/
MGRAPH.H
506
*
MGL_DEACTIVATE
flag in order to test whether the switch should
509
* NOTE: When your callback is called with the
MGL_DEACTIVATE
flag, you
514
#define
MGL_DEACTIVATE
0x0001 /* Application losing active focus */
[
all
...]
/external/quake/quake/src/WinQuake/
vid_win.cpp
310
if (flags &
MGL_DEACTIVATE
)
[
all
...]
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