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Searched
refs:NORMAL_LOCATION
(Results
1 - 8
of
8
) sorted by null
/development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLDecoderContextData.h
28
NORMAL_LOCATION
= 1,
GLClientState.h
39
NORMAL_LOCATION
= 1,
305
const GLClientState::VertexAttribState *state = getState(GLClientState::
NORMAL_LOCATION
);
311
const GLClientState::VertexAttribState *state = getState(GLClientState::
NORMAL_LOCATION
);
389
const GLClientState::VertexAttribState *state = getState(GLClientState::
NORMAL_LOCATION
);
GLClientState.cpp
43
m_states[
NORMAL_LOCATION
].glConst = GL_NORMAL_ARRAY;
138
retval = int(
NORMAL_LOCATION
);
170
state = getState(GLClientState::
NORMAL_LOCATION
);
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLDecoderContextData.h
28
NORMAL_LOCATION
= 1,
GLClientState.h
39
NORMAL_LOCATION
= 1,
305
const GLClientState::VertexAttribState *state = getState(GLClientState::
NORMAL_LOCATION
);
311
const GLClientState::VertexAttribState *state = getState(GLClientState::
NORMAL_LOCATION
);
389
const GLClientState::VertexAttribState *state = getState(GLClientState::
NORMAL_LOCATION
);
GLClientState.cpp
43
m_states[
NORMAL_LOCATION
].glConst = GL_NORMAL_ARRAY;
138
retval = int(
NORMAL_LOCATION
);
170
state = getState(GLClientState::
NORMAL_LOCATION
);
/sdk/emulator/opengl/host/libs/GLESv1_dec/
GLDecoder.cpp
172
STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::
NORMAL_LOCATION
);
174
ctx->glNormalPointer(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::
NORMAL_LOCATION
));
/development/tools/emulator/opengl/system/GLESv1_enc/
GLEncoder.cpp
275
ctx->m_state->setState(GLClientState::
NORMAL_LOCATION
, 3, type, false, stride, data);
429
case GLClientState::
NORMAL_LOCATION
:
469
case GLClientState::
NORMAL_LOCATION
:
[
all
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Completed in 103 milliseconds