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    Searched refs:OSMesaGetProcAddress (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_atarigl_c.h 69 void * (*OSMesaGetProcAddress)( const char *funcName );
SDL_atarigl.c 195 this->gl_data->OSMesaGetProcAddress = SDL_LoadFunction(handle, "OSMesaGetProcAddress");
207 (this->gl_data->OSMesaGetProcAddress == NULL)) {
245 } else if (this->gl_data->OSMesaGetProcAddress) {
246 func = this->gl_data->OSMesaGetProcAddress(proc);
379 this->gl_data->OSMesaGetProcAddress = OSMesaGetProcAddress;
  /external/skia/src/gpu/mesa/
GrGLCreateMesaInterface.cpp 16 OSMesaGetProcAddress("gl" #F);
18 OSMesaGetProcAddress("gl" #F #S);
20 // We use OSMesaGetProcAddress for every gl function to avoid accidentally using
25 GrGLGetStringProc getString = (GrGLGetStringProc) OSMesaGetProcAddress("glGetString");

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