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Searched
refs:OSMesaGetProcAddress
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_atarigl_c.h
69
void * (*
OSMesaGetProcAddress
)( const char *funcName );
SDL_atarigl.c
195
this->gl_data->
OSMesaGetProcAddress
= SDL_LoadFunction(handle, "
OSMesaGetProcAddress
");
207
(this->gl_data->
OSMesaGetProcAddress
== NULL)) {
245
} else if (this->gl_data->
OSMesaGetProcAddress
) {
246
func = this->gl_data->
OSMesaGetProcAddress
(proc);
379
this->gl_data->
OSMesaGetProcAddress
=
OSMesaGetProcAddress
;
/external/skia/src/gpu/mesa/
GrGLCreateMesaInterface.cpp
16
OSMesaGetProcAddress
("gl" #F);
18
OSMesaGetProcAddress
("gl" #F #S);
20
// We use
OSMesaGetProcAddress
for every gl function to avoid accidentally using
25
GrGLGetStringProc getString = (GrGLGetStringProc)
OSMesaGetProcAddress
("glGetString");
Completed in 166 milliseconds