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Searched
refs:PS_Table
(Results
1 - 3
of
3
) sorted by null
/external/freetype/src/psaux/
psobjs.h
50
ps_table_new(
PS_Table
table,
55
ps_table_add(
PS_Table
table,
61
ps_table_done(
PS_Table
table );
65
ps_table_release(
PS_Table
table );
psobjs.c
43
/*****
PS_TABLE
*****/
54
/* Initializes a
PS_Table
. */
69
ps_table_new(
PS_Table
table,
99
shift_elements(
PS_Table
table,
116
reallocate_t1_table(
PS_Table
table,
151
/* Adds an object to a
PS_Table
, possibly growing its memory block. */
168
ps_table_add(
PS_Table
table,
240
ps_table_done(
PS_Table
table )
264
ps_table_release(
PS_Table
table )
[
all
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/external/freetype/include/freetype/internal/
psaux.h
42
typedef struct PS_TableRec_*
PS_Table
;
52
/* A set of function pointers to manage
PS_Table
objects. */
66
(*init)(
PS_Table
table,
71
(*done)(
PS_Table
table );
74
(*add)(
PS_Table
table,
80
(*release)(
PS_Table
table );
91
/* A
PS_Table
is a simple object used to store an array of objects in */
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