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    Searched refs:SK_A32_SHIFT (Results 1 - 21 of 21) sorted by null

  /external/skia/include/core/
SkUserConfig.h 185 #define SK_A32_SHIFT 24
SkPostConfig.h 49 #ifdef SK_A32_SHIFT
132 #ifndef SK_A32_SHIFT
133 #define SK_A32_SHIFT 24
159 #ifndef SK_A32_SHIFT
164 #define SK_A32_SHIFT 0
169 #define SK_A32_SHIFT 24
SkColorPriv.h 178 #define SkGetPackedA32(packed) ((uint32_t)((packed) << (24 - SK_A32_SHIFT)) >> 24)
214 return (a << SK_A32_SHIFT) | (r << SK_R32_SHIFT) |
274 return (a << SK_A32_SHIFT) | (r << SK_R32_SHIFT) |
645 uint32_t d = (SkGetPackedA4444(c) << SK_A32_SHIFT) |
653 return (((c >> (SK_A32_SHIFT + 4)) & 0xF) << SK_A4444_SHIFT) |
689 (((c >> SK_A32_SHIFT) & 0xFF) << 0);
699 (((c >> 0) & 0xFF) << SK_A32_SHIFT);
710 (((c >> (SK_A32_SHIFT + 4)) & 0xF) << 0);
  /external/skia/src/effects/
SkPixelXorXfermode.cpp 17 res |= (SK_A32_MASK << SK_A32_SHIFT); // force it to be opaque
SkTableColorFilter.cpp 203 #define SK_A32_INDEX (3 - (SK_A32_SHIFT >> 3))
  /external/webkit/Source/WebKit/android/plugins/
ANPBitmapInterface.cpp 35 packing->AShift = SK_A32_SHIFT;
  /external/skia/src/core/
SkShader.cpp 132 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
151 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
168 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
SkDevice.cpp 161 #if 24 == SK_A32_SHIFT && 16 == SK_R32_SHIFT && \
165 #elif 24 == SK_A32_SHIFT && 0 == SK_R32_SHIFT && \
174 #if 0 == SK_A32_SHIFT && 8 == SK_R32_SHIFT && \
178 #elif 0 == SK_A32_SHIFT && 24 == SK_R32_SHIFT && \
SkConfig8888.cpp 35 static const int SK_NATIVE_A_IDX = SK_A32_SHIFT / 8;
40 static const int SK_NATIVE_A_IDX = 3 - (SK_A32_SHIFT / 8);
SkBlitter_ARGB32.cpp 231 SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT);
244 SkPMColor src = aa << SK_A32_SHIFT;
SkXfermode.cpp 545 SkPMColor res = this->xferColor(src[i], (dst[i] << SK_A32_SHIFT));
554 (SkPMColor)(dstA << SK_A32_SHIFT)));
662 SkPMColor res = proc(src[i], dst[i] << SK_A32_SHIFT);
670 SkPMColor res = proc(src[i], dstA << SK_A32_SHIFT);
    [all...]
SkBlitMask_D32.cpp 59 *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
  /external/skia/include/gpu/
GrTypes.h 312 #if 24 == SK_A32_SHIFT && 16 == SK_R32_SHIFT && \
316 #elif 24 == SK_A32_SHIFT && 16 == SK_B32_SHIFT && \
  /external/skia/samplecode/
ClockFaceView.cpp 29 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT));
SampleClip.cpp 27 paint.setColor((SK_A32_MASK << SK_A32_SHIFT) | rand.nextU());
SampleTextEffects.cpp 28 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT));
SampleAll.cpp 48 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT));
  /external/skia/bench/
benchmain.cpp 115 int c = (*p >> SK_A32_SHIFT) & 0xFF;
118 *p++ = c | (SK_A32_MASK << SK_A32_SHIFT);
  /external/webkit/Source/WebCore/platform/graphics/chromium/
TransparencyWin.cpp 432 dest[x] |= (0xFF << SK_A32_SHIFT);
  /external/skia/src/images/
SkScaledBitmapSampler.cpp 200 #define A32_MASK_IN_PLACE (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT)
  /external/skia/gm/
gmmain.cpp 122 *bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT);

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