HomeSort by relevance Sort by last modified time
    Searched refs:SK_BUILD_FOR_WIN32 (Results 1 - 15 of 15) sorted by null

  /external/skia/include/core/
SkPreConfig.h 19 #if !defined(SK_BUILD_FOR_ANDROID) && !defined(SK_BUILD_FOR_ANDROID_NDK) && !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_PALM) && !defined(SK_BUILD_FOR_WINCE) && !defined(SK_BUILD_FOR_WIN32) && !defined(SK_BUILD_FOR_SYMBIAN) && !defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_SDL) && !defined(SK_BUILD_FOR_BREW)
30 #define SK_BUILD_FOR_WIN32
32 #define SK_BUILD_FOR_WIN32
67 #ifdef SK_BUILD_FOR_WIN32
SkPostConfig.h 13 #if defined(SK_BUILD_FOR_WIN32) || defined(SK_BUILD_FOR_WINCE)
214 #if defined(SK_BUILD_FOR_WIN32) || defined(SK_BUILD_FOR_MAC)
216 #ifdef SK_BUILD_FOR_WIN32
233 #if defined SK_DEBUG && defined SK_BUILD_FOR_WIN32
SkTime.h 34 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_WIN32)
  /external/skia/include/gpu/gl/
SkNativeGLContext.h 22 #elif defined(SK_BUILD_FOR_WIN32)
47 #elif defined(SK_BUILD_FOR_WIN32)
69 #elif defined(SK_BUILD_FOR_WIN32)
  /external/skia/bench/
BenchTimer.cpp 9 #if defined(SK_BUILD_FOR_WIN32)
benchmain.cpp 489 #if defined(SK_BUILD_FOR_WIN32)
  /external/skia/src/core/
SkTemplatesPriv.h 17 #ifdef SK_BUILD_FOR_WIN32
  /external/skia/src/effects/
SkEmbossMask.cpp 48 #if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG)
SkBlurMask.cpp 19 #if defined(SK_BUILD_FOR_WIN32)
SkGradientShader.cpp     [all...]
  /external/skia/src/utils/
SkParsePath.cpp 193 #ifdef SK_BUILD_FOR_WIN32
  /external/skia/src/animator/
SkBuildCondensedInfo.cpp 16 #if !defined SK_BUILD_FOR_WIN32
17 #error "SK_BUILD_FOR_WIN32 must be defined to build condensed info"
SkDisplayXMLParser.cpp 159 #if defined(SK_BUILD_FOR_WIN32)
SkAnimator.cpp 29 #if defined SK_BUILD_FOR_WIN32 && defined SK_DEBUG
  /external/skia/src/views/
SkWindow.cpp 201 #ifdef SK_BUILD_FOR_WIN32

Completed in 326 milliseconds