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    Searched refs:STATE_CLOSED (Results 1 - 16 of 16) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
DoorAnimationComponent.java 32 protected static final int STATE_CLOSED = 0;
56 mState = STATE_CLOSED;
112 mState = STATE_CLOSED;
145 && (mState == STATE_CLOSED || mState == STATE_CLOSING)) {
162 mState = STATE_CLOSED;
171 if (mSprite.getCurrentAnimation() == Animation.OPENING && mState == STATE_CLOSED) {
  /external/chromium/third_party/libjingle/source/talk/xmpp/
xmppengineimpl.cc 121 if (state_ != STATE_CLOSED) {
203 if (state_ == STATE_CLOSED)
255 if (state_ == STATE_CLOSED)
273 if (state_ == STATE_CLOSED || login_task_.get())
293 if (state_ != STATE_CLOSED) {
297 state_ = STATE_CLOSED;
424 if (state_ != STATE_CLOSED) {
432 if (state_ != STATE_CLOSED) {
435 state_ = STATE_CLOSED;
466 engine->state_ == STATE_CLOSED);
    [all...]
asyncsocket.h 42 STATE_CLOSED = 0, //!< Socket is not open.
xmppclient.cc 263 d_->engine_->GetState() == XmppEngine::STATE_CLOSED))
354 if (state == XmppEngine::STATE_CLOSED) {
401 SignalStateChange(XmppEngine::STATE_CLOSED);
xmppengineimpl_iq.cc 58 if (state_ == STATE_CLOSED)
205 if (state_ == STATE_CLOSED)
xmppengine.h 173 STATE_CLOSED, //!< Session closed, possibly due to error.
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
PanelBar.java 36 public static final int STATE_CLOSED = 0;
43 private int mState = STATE_CLOSED;
147 if (mState == STATE_CLOSED) {
169 } else if (fullyClosed && !mTracking && mState != STATE_CLOSED) {
170 go(STATE_CLOSED);
190 if (!waiting && mState != STATE_CLOSED) {
193 go(STATE_CLOSED);
  /external/chromium/third_party/libjingle/source/talk/examples/login/
xmpppump.cc 51 OnStateChange(buzz::XmppEngine::STATE_CLOSED);
xmppsocket.cc 74 state_ = buzz::AsyncSocket::STATE_CLOSED;
214 state_ = buzz::AsyncSocket::STATE_CLOSED;
220 state_ = buzz::AsyncSocket::STATE_CLOSED;
  /external/ganymed-ssh2/src/main/java/ch/ethz/ssh2/channel/
Channel.java 44 public static final int STATE_CLOSED = 4;
ChannelManager.java 313 c.state = Channel.STATE_CLOSED;
404 if (c.state == Channel.STATE_CLOSED)
809 if (c.state == Channel.STATE_CLOSED)
869 if (c.state == Channel.STATE_CLOSED)
1083 if (c.state == Channel.STATE_CLOSED)
    [all...]
  /frameworks/base/packages/SystemUI/src/com/android/systemui/
UniverseBackground.java 68 static final int STATE_CLOSED = 0;
71 private int mState = STATE_CLOSED;
195 mState = STATE_CLOSED;
269 mState = STATE_CLOSED;
393 if (mState == STATE_CLOSED) {
  /external/chromium/net/spdy/
spdy_proxy_client_socket.h 115 STATE_CLOSED
spdy_proxy_client_socket.cc 123 return next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED;
165 DCHECK(next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED);
493 next_state_ = STATE_CLOSED;
  /external/chromium/third_party/libjingle/source/talk/examples/call/
callclient.cc 322 case buzz::XmppEngine::STATE_CLOSED:
  /prebuilts/tools/common/osgi/
osgi.jar 

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