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    Searched refs:SkCLZ (Results 1 - 14 of 14) sorted by null

  /external/skia/include/core/
SkMath.h 112 #define SkCLZ(x) __builtin_clz(x)
115 #ifndef SkCLZ
116 #define SkCLZ(x) SkCLZ_portable(x)
127 return 1 << (32 - SkCLZ(value - 1));
140 return 32 - SkCLZ(value - 1);
  /external/skia/src/core/
Sk64.cpp 35 return hi ? SkCLZ(hi) : SkCLZ(lo) + 32;
120 return 33 - SkCLZ(hi);
239 int dbits = SkCLZ(denom);
240 int nbits = SkCLZ(hi);
333 int nclz = N.fHi ? SkCLZ(N.fHi) : 32;
334 int dclz = D.fHi ? SkCLZ(D.fHi) : (33 - (D.fLo >> 31));
SkFloatBits.cpp 169 int bias = 8 - SkCLZ(value);
175 int zeros = SkCLZ(value << 8);
201 int zeros = SkCLZ(value << 8);
SkMath.cpp 231 int lz = SkCLZ(a);
270 int nbits = SkCLZ(numer) - 1;
271 int dbits = SkCLZ(denom) - 1;
SkFloat.cpp 71 int bias = 8 - SkCLZ(value);
78 int zeros = SkCLZ(value << 8);
SkPoint.cpp 244 int zeros = SkCLZ(x | y);
314 int shift = SkCLZ(x | y);
SkEdge.cpp 166 return (32 - SkCLZ(dist)) >> 1;
SkScan_Hairline.cpp 295 int level = (33 - SkCLZ(d)) >> 1;
SkMatrix.cpp 877 clzNumer = SkCLZ(value);
885 clzNumer = SkCLZ(SkAbs32(tx.fHi) | SkAbs32(ty.fHi));
    [all...]
SkBitmap.cpp     [all...]
  /external/skia/tests/
PathCoverageTest.cpp 50 int shift = 30 - SkCLZ(distance);
MathTest.cpp 444 (void)SkCLZ(numer);
445 (void)SkCLZ(denom);
  /external/skia/src/effects/
SkColorMatrixFilter.cpp 146 int bits = SkCLZ(max);
SkGradientShader.cpp     [all...]

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