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    Searched refs:Sky (Results 1 - 5 of 5) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
RenderQueue.java 104 Sky,
166 * of Gui, Opaque, Sky, or Transparent. The GeometryComparators are
184 * <li>Bucket.Sky: {@link com.jme3.renderer.queue.NullComparator} which does no sorting
197 case Sky:
263 case Sky:
330 case Sky:
353 case Sky:
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
ReflectionProcessor.java 55 //we need special treatement for the sky because it must not be clipped
60 //Rendering the sky whithout clipping
62 vp.getQueue().renderQueue(RenderQueue.Bucket.Sky, rm, reflectionCam, true);
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java 21 * be attached to the scene to display a sky image in the background.
28 * Creates a sky using the given texture (cubemap or spheremap).
31 * @param texture Texture to use for the sky
43 * @return A spatial representing the sky
50 * Creates a sky using the given texture (cubemap or spheremap).
53 * @param texture Texture to use for the sky
65 * @param sphereRadius If specified, this will be the sky sphere's radius.
67 * @return A spatial representing the sky
75 Geometry sky = new Geometry("Sky", sphereMesh) local
148 Geometry sky = new Geometry("Sky", sphereMesh); local
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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderManager.java     [all...]
  /external/dropbear/libtomcrypt/
crypt.tex 215 \item Sky Schulz
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