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Searched
refs:Trees
(Results
1 - 11
of
11
) sorted by null
/external/llvm/utils/TableGen/
CodeGenDAGPatterns.h
493
///
Trees
- The list of pattern
trees
which corresponds to this pattern.
496
std::vector<TreePatternNode*>
Trees
;
498
/// NamedNodes - This is all of the nodes that have names in the
trees
in this
530
const std::vector<TreePatternNode*> &getTrees() const { return
Trees
; }
531
unsigned getNumTrees() const { return
Trees
.size(); }
532
TreePatternNode *getTree(unsigned i) const { return
Trees
[i]; }
534
assert(
Trees
.size() == 1 && "Doesn't have exactly one pattern!");
535
return
Trees
[0];
562
for (unsigned i = 0, e =
Trees
.size(); i != e; ++i
[
all
...]
CodeGenDAGPatterns.cpp
[
all
...]
/external/antlr/antlr-3.4/runtime/Ruby/lib/
antlr3.rb
75
contains everything pertaining to Abstract Syntax
Trees
(ASTs). This script is
/external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/
tree.rb
72
Trees
(ASTs), tree structures that reflect the high-level syntactic and semantic
90
(instead of basic tokens), and adds some helper methods for working with
trees
.
192
= ANTLR Abstract Syntax
Trees
195
wraps a token, a list of child
trees
, and some information about the collective
200
tree nodes as well as the methods
trees
need to implement.
463
application, building
trees
with all of this extra information may be
468
the customized lighter-weight
trees
.
669
trees
. Using an adaptor object permits a single recognizer to work with any
671
on customized tree structures. For example, if you want to represent
trees
using
[
all
...]
/external/v8/benchmarks/spinning-balls/
splay-tree.js
193
* "Self-adjusting Binary Search
Trees
" by Sleator and Tarjan
/external/v8/tools/
splaytree.js
219
* "Self-adjusting Binary Search
Trees
" by Sleator and Tarjan
/cts/suite/pts/hostTests/browser/browserlauncher/assets/octane/
splay.js
32
// used for old nodes. Because of the way splay
trees
work, the engine
288
* "Self-adjusting Binary Search
Trees
" by Sleator and Tarjan
/external/v8/benchmarks/
splay.js
32
// used for old nodes. Because of the way splay
trees
work, the engine
288
* "Self-adjusting Binary Search
Trees
" by Sleator and Tarjan
/external/webkit/PerformanceTests/SunSpider/tests/v8-v4/
v8-splay.js
32
// used for old nodes. Because of the way splay
trees
work, the engine
267
* "Self-adjusting Binary Search
Trees
" by Sleator and Tarjan
/external/webkit/PerformanceTests/SunSpider/tests/v8-v5/
v8-splay.js
32
// used for old nodes. Because of the way splay
trees
work, the engine
267
* "Self-adjusting Binary Search
Trees
" by Sleator and Tarjan
/external/webkit/PerformanceTests/SunSpider/tests/v8-v6/
v8-splay.js
32
// used for old nodes. Because of the way splay
trees
work, the engine
283
* "Self-adjusting Binary Search
Trees
" by Sleator and Tarjan
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