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    Searched refs:Vector4 (Results 1 - 16 of 16) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/shader/
VarType.java 40 Vector4,
Uniform.java 107 case Vector4:
152 case Vector4:
248 case Vector4:
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 30 Vector4 attributes[GGL_MAXVERTEXATTRIBS]; // vert input
39 Vector4 pointSize; // vert output
40 Vector4 position; // vert output and frag input gl_FragCoord
41 Vector4 varyings[GGL_MAXVARYINGVECTORS];
42 Vector4 frontFacingPointCoord; // frag input, gl_FrontFacing gl_PointCoord yzw
43 Vector4 fragColor[GGL_MAXDRAWBUFFERS]; // frag output, gl_FragData
173 void (* ViewportTransform)(const GGLInterface_t * iface, Vector4 * v);
pixelflinger2_vector4.h 175 typedef Vec4<VectorComp_t> Vector4;
176 #define Vector4_CTR(x,y,z,w) Vector4(FixedPoint::From(x), FixedPoint::From(y), \
185 typedef struct Vec4<VectorComp_t> Vector4;
186 #define Vector4_CTR(x,y,z,w) Vector4(x,y,z,w)
195 //typedef float Vector4 [4];
196 typedef struct { float x, y, z, w; } Vector4;
211 ((Vector4){x,y,z,w})
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 584 setParam(name, VarType.Vector4, value);
614 setParam(name, VarType.Vector4, value);
657 ambientColor.setValue(VarType.Vector4, getAmbientColor(lightList));
734 ambientColor.setValue(VarType.Vector4, getAmbientColor(lightList));
738 ambientColor.setValue(VarType.Vector4, ColorRGBA.Black);
753 lightColor.setValue(VarType.Vector4, tmpLightColor);
761 lightPos.setValue(VarType.Vector4, tmpLightPosition);
763 lightDir.setValue(VarType.Vector4, tmpLightDirection);
771 lightPos.setValue(VarType.Vector4, tmpLightPosition);
773 lightDir.setValue(VarType.Vector4, tmpLightDirection)
    [all...]
MatParam.java 162 * Assuming "ABC" is a Vector4 parameter, then the value
237 case Vector4:
252 throw new UnsupportedOperationException("Unexpected Vector4 type: " + value);
  /external/mesa3d/src/pixelflinger2/
raster.cpp 32 static inline void LerpVector4(const Vector4 * a, const Vector4 * b,
33 const VectorComp_t x, Vector4 * d) __attribute__((always_inline));
34 static inline void LerpVector4(const Vector4 * a, const Vector4 * b,
35 const VectorComp_t x, Vector4 * d)
80 // const Vector4 * constants = (Vector4 *)
569 static void ViewportTransform(const GGLInterface * iface, Vector4 * v)
texture.cpp 38 static inline void PixelRGBAToVector4 (const Pixel *pixel, Vector4 * color) __attribute__((always_inline));
39 static inline void PixelRGBAToVector4 (const Pixel *pixel, Vector4 * color)
57 static inline void RGBAToVector4(const unsigned int rgba, Vector4 * color)
scanline.cpp 45 static inline void RGBAFloatx4ToRGBAIntx4(Vector4 * v, Vec4<BlendComp_t> * color)
61 //static inline Pixel Vector4ToPixelRGBA(const Vector4 * color) __attribute__((always_inline));
62 //static inline Pixel Vector4ToPixelRGBA(const Vector4 * color)
llvm_scanline.cpp 633 offsetof(VertexOutput,fragColor)/sizeof(Vector4));
725 vPtr = builder.CreateConstInBoundsGEP1_32(start, offsetof(VertexOutput,varyings)/sizeof(Vector4) + i);
  /external/mesa3d/src/glsl/
linker.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/transforms/
TransformationMatrix.cpp 70 typedef double Vector4[4];
242 static void v4MulPointByMatrix(const Vector4 p, const TransformationMatrix::Matrix4& m, Vector4 result)
320 Vector4 rightHandSide;
333 Vector4 perspectivePoint;
358 // Vector4 type and functions need to be added to the common set.
    [all...]
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/
J3MLoader.java 182 case Vector4:
184 throw new IOException("Vector4 value parameter must have 4 entries: " + value);
248 type = VarType.Vector4;
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderManager.java 426 u.setValue(VarType.Vector4, tempVec4);
    [all...]
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java 837 case Vector4:
839 logger.info("GLES20.glUniform4f set Vector4." + uniform.getName());
    [all...]
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java 830 case Vector4:
    [all...]

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