HomeSort by relevance Sort by last modified time
    Searched refs:Viewport (Results 1 - 11 of 11) sorted by null

  /external/skia/src/gpu/gl/
GrGLIRect.h 27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight));
40 // want to simultaneously make relative to GL's viewport
SkGLContext.cpp 108 SK_GL(*this, Viewport(0, 0, width, height));
  /external/mesa3d/src/pixelflinger2/
pixelflinger2.cpp 35 ctx->viewport.n = VectorComp_t_CTR((zNear + zFar) / 2);
36 ctx->viewport.f = VectorComp_t_CTR((zFar - zNear) / 2);
39 static void Viewport(GGLInterface * iface, GLint x, GLint y, GLsizei width, GLsizei height)
42 ctx->viewport.x = VectorComp_t_CTR(x + width / 2);
43 ctx->viewport.y = VectorComp_t_CTR(y + height / 2);
44 ctx->viewport.w = VectorComp_t_CTR(width / 2);
45 ctx->viewport.h = VectorComp_t_CTR(height / 2);
192 iface->Viewport = Viewport;
  /frameworks/base/services/java/com/android/server/accessibility/
ScreenMagnifier.java 83 * location of the triple tap as the center of the magnified viewport.
89 * viewport dragging mode until the finger goes up. One can think of this
90 * mode as a way to move the magnified viewport since the area around the
93 * would magnify and the viewport will follow the user's finger. When the
95 * is performed when the screen is magnified, the viewport movement will
99 * 3. Pinching with any number of additional fingers when viewport dragging
106 * to pan the viewport. Note that in this mode the content is panned as
107 * opposed to the viewport dragging mode in which the viewport is moved.
156 private final Viewport mViewport
    [all...]
  /external/skia/src/gpu/mesa/
GrGLCreateMesaInterface.cpp 143 GR_GL_GET_PROC(Viewport);
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 172 void (* Viewport)(GGLInterface_t * iface, GLint x, GLint y, GLsizei width, GLsizei height);
  /external/webkit/Tools/EWebLauncher/
main.c 148 } Viewport;
159 Viewport viewport; member in struct:_ELauncher
266 * This is en example function to adjust viewport via viewport tag's arguments.
267 * Application can invoke this function in order to adjust viewport tag when it is required.
275 ewk_view_fixed_layout_size_set(app->browser, app->viewport.w, app->viewport.h);
276 ewk_view_zoom_set(app->browser, app->viewport.initScale, 0, 0);
277 if (!ewk_view_zoom_range_set(app->browser, app->viewport.minScale, app->viewport.maxScale)
    [all...]
  /external/chromium/chrome/browser/resources/
menu.js 227 * Scrollable Viewport.
234 * viewport in order to show scroll bottons without scrollbar.
249 this.id = 'viewport';
645 * Scrolls the viewport to make the selected item visible.
657 document.getElementById('viewport').init(config);
661 document.getElementById('viewport').showSelection();
665 document.getElementById('viewport').updateModel(model);
673 document.getElementById('viewport').scrollEnabled = enabled;
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
gl_mangle.h     [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/
gl_mangle.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/
gl_mangle.h     [all...]

Completed in 540 milliseconds