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    Searched refs:bindAllocation (Results 1 - 18 of 18) sorted by null

  /frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
ScriptIntrinsicConvolve5x5.java 64 bindAllocation(ain, 1);
ScriptIntrinsicYuvToRGB.java 59 bindAllocation(ain, 0);
ScriptIntrinsicBlur.java 66 bindAllocation(ain, 1);
ScriptIntrinsicConvolve3x3.java 69 bindAllocation(ain, 1);
ScriptIntrinsicLUT.java 42 bindAllocation(mTables, 0);
Script.java 181 public void bindAllocation(Allocation va, int slot) {
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
ScriptTest.java 56 S.bindAllocation(a, 14); // intPtrTest
  /frameworks/rs/cpp/
Script.cpp 50 void Script::bindAllocation(sp<Allocation> va, uint32_t slot) const {
Script.h 41 void bindAllocation(sp<Allocation> va, uint32_t slot) const;
  /frameworks/rs/
rsProgram.h 66 void bindAllocation(Context *, Allocation *, uint32_t slot);
rsProgram.cpp 105 bindAllocation(NULL, NULL, ct);
139 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) {
204 p->bindAllocation(rsc, static_cast<Allocation *>(constants), slot);
rsProgramFragment.cpp 119 pf->bindAllocation(rsc, constAlloc, 0);
rsScriptC_LibGL.cpp 58 pf->bindAllocation(rsc, a, slot);
64 pv->bindAllocation(rsc, a, slot);
rsProgramVertex.cpp 213 pv->bindAllocation(rsc, alloc, 0);
rsFont.cpp 525 mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0);
  /frameworks/base/graphics/java/android/renderscript/
Script.java 181 public void bindAllocation(Allocation va, int slot) {
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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