/external/skia/include/core/ |
SkBlitter.h | 34 virtual void blitV(int x, int y, int height, SkAlpha alpha); 91 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 112 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 139 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
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/external/skia/src/core/ |
SkSpriteBlitter.h | 30 virtual void blitV(int x, int y, int height, SkAlpha alpha);
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SkBlitter_Sprite.cpp | 39 void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) {
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SkBlitter.cpp | 35 void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) { 57 /// such as alpha == 0 or 255; also uses blitV(), which some subclasses 61 this->blitV(x++, y, height, leftAlpha); 66 this->blitV(x, y, height, rightAlpha); 226 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} 319 void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { 337 fBlitter->blitV(x, y0, y1 - y0, alpha); 369 fBlitter->blitV(r.fLeft, r.fTop, r.height(), leftAlpha); 372 fBlitter->blitV(r.fLeft, r.fTop, r.height(), rightAlpha); 446 void SkRgnClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) [all...] |
SkScan_Antihair.cpp | 162 blitter->blitV(x, y, stopy - y, ApplyGamma(gGammaTable, ma)); 166 blitter->blitV(x - 1, y, stopy - y, ApplyGamma(gGammaTable, ma)); 486 blitter->blitV(L >> 8, top, 1, SkAlphaMul(alpha, R - L)); 493 blitter->blitV(left, top, 1, SkAlphaMul(alpha, 256 - (L & 0xFF))); 503 blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF)); 529 blitter->blitV(left, top, height, R - L - 1); 532 blitter->blitV(left, top, height, 256 - (L & 0xFF)); 541 blitter->blitV(rite, top, height, R & 0xFF); 718 blitter->blitV(L >> 8, top, 1, InvAlphaMul(alpha, R - L)); 724 blitter->blitV(left, top, 1, InvAlphaMul(alpha, L & 0xFF)) [all...] |
SkCoreBlitters.h | 48 virtual void blitV(int x, int y, int height, SkAlpha alpha); 88 virtual void blitV(int x, int y, int height, SkAlpha alpha);
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SkAAClip.h | 109 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
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SkBlitter_4444.cpp | 38 virtual void blitV(int x, int y, int height, SkAlpha alpha); 151 void SkARGB4444_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
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SkScan_AntiPath.cpp | 61 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE { 331 // even consider blitV(), since otherwise it can look nonmonotonic. 343 fRealBlitter->blitV(ileft + fLeft, start_y, count,
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SkBlitter_RGB16.cpp | 60 virtual void blitV(int x, int y, int height, SkAlpha alpha); 87 virtual void blitV(int x, int y, int height, SkAlpha alpha); 482 void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { 663 void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { [all...] |
SkBlitter_A8.cpp | 176 void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
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SkBlitter_ARGB32.cpp | 185 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
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SkAAClip.cpp | 1181 Must evaluate clips in scan-line order, so don't want to allow blitV(), 1187 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE { [all...] |
SkScan_Path.cpp | 348 virtual void blitV(int x, int y, int height, SkAlpha alpha) { 349 SkDEBUGFAIL("blitV unexpected");
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