HomeSort by relevance Sort by last modified time
    Searched refs:blitV (Results 1 - 14 of 14) sorted by null

  /external/skia/include/core/
SkBlitter.h 34 virtual void blitV(int x, int y, int height, SkAlpha alpha);
91 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
112 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
139 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
  /external/skia/src/core/
SkSpriteBlitter.h 30 virtual void blitV(int x, int y, int height, SkAlpha alpha);
SkBlitter_Sprite.cpp 39 void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) {
SkBlitter.cpp 35 void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) {
57 /// such as alpha == 0 or 255; also uses blitV(), which some subclasses
61 this->blitV(x++, y, height, leftAlpha);
66 this->blitV(x, y, height, rightAlpha);
226 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {}
319 void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) {
337 fBlitter->blitV(x, y0, y1 - y0, alpha);
369 fBlitter->blitV(r.fLeft, r.fTop, r.height(), leftAlpha);
372 fBlitter->blitV(r.fLeft, r.fTop, r.height(), rightAlpha);
446 void SkRgnClipBlitter::blitV(int x, int y, int height, SkAlpha alpha)
    [all...]
SkScan_Antihair.cpp 162 blitter->blitV(x, y, stopy - y, ApplyGamma(gGammaTable, ma));
166 blitter->blitV(x - 1, y, stopy - y, ApplyGamma(gGammaTable, ma));
486 blitter->blitV(L >> 8, top, 1, SkAlphaMul(alpha, R - L));
493 blitter->blitV(left, top, 1, SkAlphaMul(alpha, 256 - (L & 0xFF)));
503 blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF));
529 blitter->blitV(left, top, height, R - L - 1);
532 blitter->blitV(left, top, height, 256 - (L & 0xFF));
541 blitter->blitV(rite, top, height, R & 0xFF);
718 blitter->blitV(L >> 8, top, 1, InvAlphaMul(alpha, R - L));
724 blitter->blitV(left, top, 1, InvAlphaMul(alpha, L & 0xFF))
    [all...]
SkCoreBlitters.h 48 virtual void blitV(int x, int y, int height, SkAlpha alpha);
88 virtual void blitV(int x, int y, int height, SkAlpha alpha);
SkAAClip.h 109 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
SkBlitter_4444.cpp 38 virtual void blitV(int x, int y, int height, SkAlpha alpha);
151 void SkARGB4444_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
SkScan_AntiPath.cpp 61 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE {
331 // even consider blitV(), since otherwise it can look nonmonotonic.
343 fRealBlitter->blitV(ileft + fLeft, start_y, count,
SkBlitter_RGB16.cpp 60 virtual void blitV(int x, int y, int height, SkAlpha alpha);
87 virtual void blitV(int x, int y, int height, SkAlpha alpha);
482 void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
663 void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
    [all...]
SkBlitter_A8.cpp 176 void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
SkBlitter_ARGB32.cpp 185 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
SkAAClip.cpp 1181 Must evaluate clips in scan-line order, so don't want to allow blitV(),
1187 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE {
    [all...]
SkScan_Path.cpp 348 virtual void blitV(int x, int y, int height, SkAlpha alpha) {
349 SkDEBUGFAIL("blitV unexpected");

Completed in 125 milliseconds