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Searched
refs:cAnimationNone
(Results
1 - 10
of
10
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/
BitmapImage.cpp
51
, m_repetitionCount(
cAnimationNone
)
133
if (repetitionCount(false) !=
cAnimationNone
)
295
m_repetitionCountStatus = (imageKnownToBeComplete || m_repetitionCount ==
cAnimationNone
) ? Certain : Uncertain;
302
return (repetitionCount(false) !=
cAnimationNone
&& !m_animationFinished && imageObserver());
ImageSource.cpp
125
return m_decoder ? m_decoder->repetitionCount() :
cAnimationNone
;
ImageSource.h
137
const int
cAnimationNone
= -2;
/external/webkit/Source/WebCore/platform/graphics/cairo/
ImageCairo.cpp
67
, m_repetitionCount(
cAnimationNone
)
/external/webkit/Source/WebCore/platform/graphics/openvg/
ImageOpenVG.cpp
59
, m_repetitionCount(
cAnimationNone
)
/external/webkit/Source/WebCore/platform/graphics/qt/
ImageDecoderQt.cpp
51
, m_repetitionCount(
cAnimationNone
)
ImageQt.cpp
168
, m_repetitionCount(
cAnimationNone
)
/external/webkit/Source/WebCore/platform/graphics/cg/
ImageSourceCG.cpp
259
result =
cAnimationNone
; // Turns out we're not a GIF after all, so we don't animate.
ImageCG.cpp
73
, m_repetitionCount(
cAnimationNone
)
/external/webkit/Source/WebCore/platform/image-decoders/
ImageDecoder.h
297
virtual int repetitionCount() const { return
cAnimationNone
; }
Completed in 238 milliseconds