/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.h | 35 GLuint createProgram(const char*, const char* );
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YVURenderer.cpp | 48 glProgram = createProgram(VertexShaderSource(),
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SurfaceTextureRenderer.cpp | 86 glProgram = createProgram(VertexShaderSource(),
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WarpRenderer.cpp | 76 glProgram = createProgram(VertexShaderSource(),
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.h | 35 GLuint createProgram(const char*, const char* );
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YVURenderer.cpp | 48 glProgram = createProgram(VertexShaderSource(),
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SurfaceTextureRenderer.cpp | 86 glProgram = createProgram(VertexShaderSource(),
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WarpRenderer.cpp | 76 glProgram = createProgram(VertexShaderSource(),
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
ToRGBAFilter.java | 68 public void createProgram(FilterContext context, FrameFormat format) { 88 createProgram(context, input.getFormat());
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ToRGBFilter.java | 68 public void createProgram(FilterContext context, FrameFormat format) { 88 createProgram(context, input.getFormat());
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CropFilter.java | 93 protected void createProgram(FilterContext context, FrameFormat format) { 118 createProgram(env, imageFrame.getFormat());
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ResizeFilter.java | 71 protected void createProgram(FilterContext context, FrameFormat format) { 92 createProgram(env, input.getFormat());
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
ResourceManager.h | 47 GLuint createProgram();
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 83 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 131 gProgram = createProgram(gVertexShader, gFragmentShader);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 84 mProgram = createProgram(mVertexShader, mFragmentShader); 112 private int createProgram(String vertexSource, String fragmentSource) {
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 111 gProgram = createProgram(gVertexShader, gFragmentShader);
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/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 111 gProgram = createProgram(gVertexShader, gFragmentShader);
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 41 public static int createProgram(String vertexSource,
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/external/webkit/Source/WebCore/html/canvas/ |
WebGLProgram.cpp | 46 setObject(context()->graphicsContext3D()->createProgram());
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ProgramBinding.cpp | 94 unsigned programObject = m_context->createProgram();
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ShaderProgram.cpp | 216 GLint ShaderProgram::createProgram(const char* pVertexSource, const char* pFragmentSource) 309 GLint tex2DProgram = createProgram(gVertexShader, gFragmentShader); 310 GLint pureColorProgram = createProgram(gPureColorVertexShader, gPureColorFragmentShader); 311 GLint tex2DInvProgram = createProgram(gVertexShader, gFragmentShaderInverted); 312 GLint videoProgram = createProgram(gVideoVertexShader, gVideoFragmentShader); 314 createProgram(gVertexShader, gSurfaceTextureOESFragmentShader); 316 createProgram(gVertexShader, gSurfaceTextureOESFragmentShaderInverted); 318 createProgram(gVertexShader, gRepeatTexFragmentShader); 320 createProgram(gVertexShader, gRepeatTexFragmentShaderInverted); [all...] |
/frameworks/av/libvideoeditor/lvpp/ |
NativeWindowRenderer.h | 69 void createProgram(
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 138 mProgram = createProgram(mVertexShader, mFragmentShader); 161 private int createProgram(String vertexSource, String fragmentSource) {
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/cts/tests/tests/media/src/android/media/cts/ |
VideoSurfaceView.java | 190 mProgram = createProgram(mVertexShader, mFragmentShader); 273 private int createProgram(String vertexSource, String fragmentSource) {
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 165 mProgram = createProgram(mVertexShader, mFragmentShader); 261 private int createProgram(String vertexSource, String fragmentSource) {
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