/frameworks/rs/ |
rsType.h | 45 uint32_t dimY; 67 uint32_t getDimY() const {return mHal.state.dimY;} 107 ObjectBaseRef<Type> cloneAndResize2D(Context *rsc, uint32_t dimX, uint32_t dimY) const; 110 uint32_t dimX, uint32_t dimY, uint32_t dimZ, 114 uint32_t dimX, uint32_t dimY, uint32_t dimZ, 116 ObjectBaseRef<Type> type = getTypeRef(rsc, e, dimX, dimY, dimZ, dimLOD, dimFaces);
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rsType.cpp | 67 uint32_t l2y = rsFindHighBit(mHal.state.dimY) + 1; 89 uint32_t ty = mHal.state.dimY; 150 mHal.state.dimY, 168 stream->addU32(mHal.state.dimY); 219 uint32_t dimX, uint32_t dimY, uint32_t dimZ, 230 if (t->getDimY() != dimY) continue; 246 nt->mHal.state.dimY = dimY; 265 uint32_t dimY) const { 266 return getTypeRef(rsc, mElement.get(), dimX, dimY, [all...] |
rs.spec | 33 param uint32_t dimY 238 param uint32_t dimY
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rsAllocation.h | 93 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
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/frameworks/support/renderscript/v8/rs_support/ |
rsType.h | 45 uint32_t dimY; 67 uint32_t getDimY() const {return mHal.state.dimY;} 107 ObjectBaseRef<Type> cloneAndResize2D(Context *rsc, uint32_t dimX, uint32_t dimY) const; 110 uint32_t dimX, uint32_t dimY, uint32_t dimZ, 114 uint32_t dimX, uint32_t dimY, uint32_t dimZ, 116 ObjectBaseRef<Type> type = getTypeRef(rsc, e, dimX, dimY, dimZ, dimLOD, dimFaces);
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rsType.cpp | 67 uint32_t l2y = rsFindHighBit(mHal.state.dimY) + 1; 89 uint32_t ty = mHal.state.dimY; 150 mHal.state.dimY, 168 stream->addU32(mHal.state.dimY); 219 uint32_t dimX, uint32_t dimY, uint32_t dimZ, 230 if (t->getDimY() != dimY) continue; 246 nt->mHal.state.dimY = dimY; 265 uint32_t dimY) const { 266 return getTypeRef(rsc, mElement.get(), dimX, dimY, [all...] |
rs.spec | 33 param uint32_t dimY 176 param uint32_t dimY
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rsAllocation.h | 90 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
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/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
rs_allocation.c | 59 const uint32_t dimY = alloc->mHal.state.dimensionY; 60 return &p[(eSize * x) + (y * stride) + (z * stride * dimY)];
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rs_structs.h | 210 uint32_t dimY;
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/frameworks/rs/driver/ |
rsdBcc.cpp | 259 mtls->fep.dimY = ain->getType()->getDimY(); 264 mtls->fep.dimY = aout->getType()->getDimY(); 284 mtls->yEnd = mtls->fep.dimY; 286 rsAssert(sc->yStart < mtls->fep.dimY); 287 rsAssert(sc->yEnd <= mtls->fep.dimY); 289 mtls->yStart = rsMin(mtls->fep.dimY, sc->yStart); 290 mtls->yEnd = rsMin(mtls->fep.dimY, sc->yEnd); 346 if (mtls->fep.dimY > 1) { 347 mtls->mSliceSize = mtls->fep.dimY / (dc->mWorkers.mCount * 4); 374 uint32_t offset = mtls->fep.dimY * mtls->fep.dimZ * p.ar[0] [all...] |
rsdIntrinsicBlur.cpp | 100 validY = rsMin(validY, (int)(p->dimY - 1)); 179 if ((y > cp->iradius) && (y < ((int)p->dimY - cp->iradius))) {
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rsdIntrinsicConvolve5x5.cpp | 115 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); 116 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1));
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rsdIntrinsicYuvToRGB.cpp | 97 const uchar *uv = pin + (p->dimX * p->dimY);
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rsdAllocation.cpp | 238 drv->lod[0].dimY = type->getDimY(); 247 size_t o = drv->lod[0].stride * rsMax(drv->lod[0].dimY, 1u) * rsMax(drv->lod[0].dimZ, 1u); 250 uint32_t ty = drv->lod[0].dimY; 254 drv->lod[lod].dimY = ty; 414 RSD_CALL_GL(glReadPixels, 0, 0, drv->lod[0].dimX, drv->lod[0].dimY, 772 uint32_t h = drv->lod[lod + 1].dimY; 791 uint32_t h = drv->lod[lod + 1].dimY; 810 uint32_t h = drv->lod[lod + 1].dimY;
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rsdAllocation.h | 57 uint32_t dimY;
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rsdIntrinsicConvolve3x3.cpp | 88 uint32_t y1 = rsMin((int32_t)p->y + 1, (int32_t)(p->dimY-1));
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/frameworks/support/renderscript/v8/rs_support/driver/ |
rsdBcc.cpp | 434 mtls->fep.dimY = ain->getType()->getDimY(); 439 mtls->fep.dimY = aout->getType()->getDimY(); 459 mtls->yEnd = mtls->fep.dimY; 461 rsAssert(sc->yStart < mtls->fep.dimY); 462 rsAssert(sc->yEnd <= mtls->fep.dimY); 464 mtls->yStart = rsMin(mtls->fep.dimY, sc->yStart); 465 mtls->yEnd = rsMin(mtls->fep.dimY, sc->yEnd); 521 if (mtls->fep.dimY > 1) { 522 mtls->mSliceSize = mtls->fep.dimY / (dc->mWorkers.mCount * 4); 549 uint32_t offset = mtls->fep.dimY * mtls->fep.dimZ * p.ar[0] [all...] |
rsdIntrinsicBlur.cpp | 100 validY = rsMin(validY, (int)(p->dimY - 1)); 175 if ((y > cp->iradius) && (y < ((int)p->dimY - cp->iradius))) {
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rsdIntrinsicConvolve5x5.cpp | 111 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); 112 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1));
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rsdAllocation.cpp | 73 drv->lod[0].dimY = type->getDimY(); 82 size_t o = drv->lod[0].stride * rsMax(drv->lod[0].dimY, 1u) * rsMax(drv->lod[0].dimZ, 1u); 85 uint32_t ty = drv->lod[0].dimY; 89 drv->lod[lod].dimY = ty; 465 uint32_t h = drv->lod[lod + 1].dimY; 484 uint32_t h = drv->lod[lod + 1].dimY; 503 uint32_t h = drv->lod[lod + 1].dimY;
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rsdIntrinsicYuvToRGB.cpp | 93 const uchar *uv = pin + (p->dimX * p->dimY);
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rsdAllocation.h | 57 uint32_t dimY;
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rsdIntrinsicConvolve3x3.cpp | 83 uint32_t y1 = rsMin((int32_t)p->y + 1, (int32_t)(p->dimY-1));
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/frameworks/rs/cpp/ |
Allocation.h | 113 void resize(int dimX, int dimY);
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