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  /frameworks/rs/
rsType.h 45 uint32_t dimY;
67 uint32_t getDimY() const {return mHal.state.dimY;}
107 ObjectBaseRef<Type> cloneAndResize2D(Context *rsc, uint32_t dimX, uint32_t dimY) const;
110 uint32_t dimX, uint32_t dimY, uint32_t dimZ,
114 uint32_t dimX, uint32_t dimY, uint32_t dimZ,
116 ObjectBaseRef<Type> type = getTypeRef(rsc, e, dimX, dimY, dimZ, dimLOD, dimFaces);
rsType.cpp 67 uint32_t l2y = rsFindHighBit(mHal.state.dimY) + 1;
89 uint32_t ty = mHal.state.dimY;
150 mHal.state.dimY,
168 stream->addU32(mHal.state.dimY);
219 uint32_t dimX, uint32_t dimY, uint32_t dimZ,
230 if (t->getDimY() != dimY) continue;
246 nt->mHal.state.dimY = dimY;
265 uint32_t dimY) const {
266 return getTypeRef(rsc, mElement.get(), dimX, dimY,
    [all...]
rs.spec 33 param uint32_t dimY
238 param uint32_t dimY
rsAllocation.h 93 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
  /frameworks/support/renderscript/v8/rs_support/
rsType.h 45 uint32_t dimY;
67 uint32_t getDimY() const {return mHal.state.dimY;}
107 ObjectBaseRef<Type> cloneAndResize2D(Context *rsc, uint32_t dimX, uint32_t dimY) const;
110 uint32_t dimX, uint32_t dimY, uint32_t dimZ,
114 uint32_t dimX, uint32_t dimY, uint32_t dimZ,
116 ObjectBaseRef<Type> type = getTypeRef(rsc, e, dimX, dimY, dimZ, dimLOD, dimFaces);
rsType.cpp 67 uint32_t l2y = rsFindHighBit(mHal.state.dimY) + 1;
89 uint32_t ty = mHal.state.dimY;
150 mHal.state.dimY,
168 stream->addU32(mHal.state.dimY);
219 uint32_t dimX, uint32_t dimY, uint32_t dimZ,
230 if (t->getDimY() != dimY) continue;
246 nt->mHal.state.dimY = dimY;
265 uint32_t dimY) const {
266 return getTypeRef(rsc, mElement.get(), dimX, dimY,
    [all...]
rs.spec 33 param uint32_t dimY
176 param uint32_t dimY
rsAllocation.h 90 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
  /frameworks/compile/libbcc/lib/Renderscript/runtime/
rs_allocation.c 59 const uint32_t dimY = alloc->mHal.state.dimensionY;
60 return &p[(eSize * x) + (y * stride) + (z * stride * dimY)];
rs_structs.h 210 uint32_t dimY;
  /frameworks/rs/driver/
rsdBcc.cpp 259 mtls->fep.dimY = ain->getType()->getDimY();
264 mtls->fep.dimY = aout->getType()->getDimY();
284 mtls->yEnd = mtls->fep.dimY;
286 rsAssert(sc->yStart < mtls->fep.dimY);
287 rsAssert(sc->yEnd <= mtls->fep.dimY);
289 mtls->yStart = rsMin(mtls->fep.dimY, sc->yStart);
290 mtls->yEnd = rsMin(mtls->fep.dimY, sc->yEnd);
346 if (mtls->fep.dimY > 1) {
347 mtls->mSliceSize = mtls->fep.dimY / (dc->mWorkers.mCount * 4);
374 uint32_t offset = mtls->fep.dimY * mtls->fep.dimZ * p.ar[0]
    [all...]
rsdIntrinsicBlur.cpp 100 validY = rsMin(validY, (int)(p->dimY - 1));
179 if ((y > cp->iradius) && (y < ((int)p->dimY - cp->iradius))) {
rsdIntrinsicConvolve5x5.cpp 115 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1));
116 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1));
rsdIntrinsicYuvToRGB.cpp 97 const uchar *uv = pin + (p->dimX * p->dimY);
rsdAllocation.cpp 238 drv->lod[0].dimY = type->getDimY();
247 size_t o = drv->lod[0].stride * rsMax(drv->lod[0].dimY, 1u) * rsMax(drv->lod[0].dimZ, 1u);
250 uint32_t ty = drv->lod[0].dimY;
254 drv->lod[lod].dimY = ty;
414 RSD_CALL_GL(glReadPixels, 0, 0, drv->lod[0].dimX, drv->lod[0].dimY,
772 uint32_t h = drv->lod[lod + 1].dimY;
791 uint32_t h = drv->lod[lod + 1].dimY;
810 uint32_t h = drv->lod[lod + 1].dimY;
rsdAllocation.h 57 uint32_t dimY;
rsdIntrinsicConvolve3x3.cpp 88 uint32_t y1 = rsMin((int32_t)p->y + 1, (int32_t)(p->dimY-1));
  /frameworks/support/renderscript/v8/rs_support/driver/
rsdBcc.cpp 434 mtls->fep.dimY = ain->getType()->getDimY();
439 mtls->fep.dimY = aout->getType()->getDimY();
459 mtls->yEnd = mtls->fep.dimY;
461 rsAssert(sc->yStart < mtls->fep.dimY);
462 rsAssert(sc->yEnd <= mtls->fep.dimY);
464 mtls->yStart = rsMin(mtls->fep.dimY, sc->yStart);
465 mtls->yEnd = rsMin(mtls->fep.dimY, sc->yEnd);
521 if (mtls->fep.dimY > 1) {
522 mtls->mSliceSize = mtls->fep.dimY / (dc->mWorkers.mCount * 4);
549 uint32_t offset = mtls->fep.dimY * mtls->fep.dimZ * p.ar[0]
    [all...]
rsdIntrinsicBlur.cpp 100 validY = rsMin(validY, (int)(p->dimY - 1));
175 if ((y > cp->iradius) && (y < ((int)p->dimY - cp->iradius))) {
rsdIntrinsicConvolve5x5.cpp 111 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1));
112 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1));
rsdAllocation.cpp 73 drv->lod[0].dimY = type->getDimY();
82 size_t o = drv->lod[0].stride * rsMax(drv->lod[0].dimY, 1u) * rsMax(drv->lod[0].dimZ, 1u);
85 uint32_t ty = drv->lod[0].dimY;
89 drv->lod[lod].dimY = ty;
465 uint32_t h = drv->lod[lod + 1].dimY;
484 uint32_t h = drv->lod[lod + 1].dimY;
503 uint32_t h = drv->lod[lod + 1].dimY;
rsdIntrinsicYuvToRGB.cpp 93 const uchar *uv = pin + (p->dimX * p->dimY);
rsdAllocation.h 57 uint32_t dimY;
rsdIntrinsicConvolve3x3.cpp 83 uint32_t y1 = rsMin((int32_t)p->y + 1, (int32_t)(p->dimY-1));
  /frameworks/rs/cpp/
Allocation.h 113 void resize(int dimX, int dimY);

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