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    Searched refs:drawType (Results 1 - 11 of 11) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESvalidate.h 30 static bool drawType(GLenum mode);
  /external/skia/src/core/
SkPicture.cpp 32 // enable SK_DEBUG_TRACE to trace DrawType elements when
44 const char* DrawTypeToString(DrawType drawType) {
45 switch (drawType) {
46 case UNUSED: SkDebugf("DrawType UNUSED\n"); SkASSERT(0); break;
73 SkDebugf("DrawType error 0x%08x\n", drawType);
SkPictureRecord.h 101 void addDraw(DrawType drawType) {
103 SkDebugf("add %s\n", DrawTypeToString(drawType));
105 fWriter.writeInt(drawType);
SkPicturePlayback.h 144 int dumpDrawType(char* bufferPtr, char* buffer, DrawType drawType);
SkPicturePlayback.cpp     [all...]
SkCanvas.cpp 302 bool next(SkDrawFilter::Type drawType);
315 bool AutoDrawLooper::next(SkDrawFilter::Type drawType) {
328 fFilter->filter(paint, drawType);
    [all...]
  /sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 350 GLenum drawType;
374 drawType = GL_POINTS;
377 drawType = GL_TRIANGLES;
425 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, indices);
428 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, 0);
431 glDrawArrays(drawType, 0, 3);
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 99 bool GLESvalidate::drawType(GLenum mode) {
  /external/skia/include/gpu/
GrContext.h 699 GrDrawTarget* prepareToDraw(const GrPaint& paint, DrawCategory drawType);
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 576 SET_ERROR_IF((!GLEScmValidate::drawMode(mode) || !GLEScmValidate::drawType(type)),GL_INVALID_ENUM)
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 589 SET_ERROR_IF(!(GLESv2Validate::drawMode(mode) && GLESv2Validate::drawType(type)),GL_INVALID_ENUM);
    [all...]

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