/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLESvalidate.h | 30 static bool drawType(GLenum mode);
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/external/skia/src/core/ |
SkPicture.cpp | 32 // enable SK_DEBUG_TRACE to trace DrawType elements when 44 const char* DrawTypeToString(DrawType drawType) { 45 switch (drawType) { 46 case UNUSED: SkDebugf("DrawType UNUSED\n"); SkASSERT(0); break; 73 SkDebugf("DrawType error 0x%08x\n", drawType);
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SkPictureRecord.h | 101 void addDraw(DrawType drawType) { 103 SkDebugf("add %s\n", DrawTypeToString(drawType)); 105 fWriter.writeInt(drawType);
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SkPicturePlayback.h | 144 int dumpDrawType(char* bufferPtr, char* buffer, DrawType drawType);
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SkPicturePlayback.cpp | [all...] |
SkCanvas.cpp | 302 bool next(SkDrawFilter::Type drawType); 315 bool AutoDrawLooper::next(SkDrawFilter::Type drawType) { 328 fFilter->filter(paint, drawType); [all...] |
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
triangleCM.cpp | 350 GLenum drawType; 374 drawType = GL_POINTS; 377 drawType = GL_TRIANGLES; 425 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, indices); 428 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, 0); 431 glDrawArrays(drawType, 0, 3);
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESvalidate.cpp | 99 bool GLESvalidate::drawType(GLenum mode) {
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/external/skia/include/gpu/ |
GrContext.h | 699 GrDrawTarget* prepareToDraw(const GrPaint& paint, DrawCategory drawType); [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmImp.cpp | 576 SET_ERROR_IF((!GLEScmValidate::drawMode(mode) || !GLEScmValidate::drawType(type)),GL_INVALID_ENUM) [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 589 SET_ERROR_IF(!(GLESv2Validate::drawMode(mode) && GLESv2Validate::drawType(type)),GL_INVALID_ENUM); [all...] |