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  /external/skia/src/core/
SkEdge.h 28 int32_t fLastY;
41 return fLastY >= clip.fTop;
47 SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
49 SkDebugf("edge: firstY:%d lastY:%d x:%x dx:%x w:%d\n", fFirstY, fLastY, fX, fDX, fWinding);
58 SkASSERT(fFirstY <= fLastY);
SkRegion_path.cpp 43 SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount);
55 SkRegion::RunType fLastY;
74 fPrevScanline->fLastY + 1 == fCurrScanline->fLastY &&
81 fPrevScanline->fLastY = fCurrScanline->fLastY;
125 fCurrScanline->fLastY = (SkRegion::RunType)(y);
128 SkASSERT(y >= fCurrScanline->fLastY);
130 if (y > fCurrScanline->fLastY) {
134 int prevLastY = fCurrScanline->fLastY;
    [all...]
SkScan_Path.cpp 90 SkASSERT(edge->fFirstY <= edge->fLastY);
132 SkASSERT(currE->fLastY >= curr_y);
151 if (currE->fLastY == curr_y) { // are we done with this edge?
167 SkASSERT(currE->fLastY > curr_y);
196 SkASSERT(edge->fLastY >= last_y);
197 if (last_y == edge->fLastY) {
248 int local_bot = SkMin32(leftE->fLastY, riteE->fLastY);
SkEdge.cpp 73 fLastY = bot - 1;
113 fLastY = bot - 1;
127 SkASSERT(fLastY >= clip.fTop);
450 // SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) - fLastY));
SkAAClip.cpp 1145 int fLastY;
1154 SkASSERT(y >= fLastY);
1155 if (fLastY > -SK_MaxS32) {
1156 int gap = y - fLastY;
1161 fLastY = y;
1171 fLastY = -SK_MaxS32; // sentinel
1190 fLastY = y + height - 1;
1197 fLastY = y + height - 1;
    [all...]
  /external/skia/src/views/
SkTouchGesture.cpp 140 rec->fStartY = rec->fPrevY = rec->fLastY = y;
220 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
221 // GrPrintf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y);
227 rec.fPrevY = rec.fLastY; rec.fLastY = y;
233 float dy = rec.fLastY - rec.fStartY;
250 center(rec0.fLastY, rec1.fLastY));
267 if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
276 float dy = rec.fLastY - rec.fPrevY
    [all...]
  /external/skia/include/views/
SkTouchGesture.h 57 float fLastX, fLastY;

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