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Searched
refs:fLastY
(Results
1 - 7
of
7
) sorted by null
/external/skia/src/core/
SkEdge.h
28
int32_t
fLastY
;
41
return
fLastY
>= clip.fTop;
47
SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY,
fLastY
, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
49
SkDebugf("edge: firstY:%d lastY:%d x:%x dx:%x w:%d\n", fFirstY,
fLastY
, fX, fDX, fWinding);
58
SkASSERT(fFirstY <=
fLastY
);
SkRegion_path.cpp
43
SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->
fLastY
, line->fXCount);
55
SkRegion::RunType
fLastY
;
74
fPrevScanline->
fLastY
+ 1 == fCurrScanline->
fLastY
&&
81
fPrevScanline->
fLastY
= fCurrScanline->
fLastY
;
125
fCurrScanline->
fLastY
= (SkRegion::RunType)(y);
128
SkASSERT(y >= fCurrScanline->
fLastY
);
130
if (y > fCurrScanline->
fLastY
) {
134
int prevLastY = fCurrScanline->
fLastY
;
[
all
...]
SkScan_Path.cpp
90
SkASSERT(edge->fFirstY <= edge->
fLastY
);
132
SkASSERT(currE->
fLastY
>= curr_y);
151
if (currE->
fLastY
== curr_y) { // are we done with this edge?
167
SkASSERT(currE->
fLastY
> curr_y);
196
SkASSERT(edge->
fLastY
>= last_y);
197
if (last_y == edge->
fLastY
) {
248
int local_bot = SkMin32(leftE->
fLastY
, riteE->
fLastY
);
SkEdge.cpp
73
fLastY
= bot - 1;
113
fLastY
= bot - 1;
127
SkASSERT(
fLastY
>= clip.fTop);
450
// SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) -
fLastY
));
SkAAClip.cpp
1145
int
fLastY
;
1154
SkASSERT(y >=
fLastY
);
1155
if (
fLastY
> -SK_MaxS32) {
1156
int gap = y -
fLastY
;
1161
fLastY
= y;
1171
fLastY
= -SK_MaxS32; // sentinel
1190
fLastY
= y + height - 1;
1197
fLastY
= y + height - 1;
[
all
...]
/external/skia/src/views/
SkTouchGesture.cpp
140
rec->fStartY = rec->fPrevY = rec->
fLastY
= y;
220
if (close_enough_for_jitter(rec.fLastX, rec.
fLastY
, x, y)) {
221
// GrPrintf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.
fLastY
- y);
227
rec.fPrevY = rec.
fLastY
; rec.
fLastY
= y;
233
float dy = rec.
fLastY
- rec.fStartY;
250
center(rec0.
fLastY
, rec1.
fLastY
));
267
if (this->handleDblTap(rec.fLastX, rec.
fLastY
)) {
276
float dy = rec.
fLastY
- rec.fPrevY
[
all
...]
/external/skia/include/views/
SkTouchGesture.h
57
float fLastX,
fLastY
;
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